EP 0704230 A1 19960403 - GAME MACHINE
Title (en)
GAME MACHINE
Title (de)
SPIELMASCHINE
Title (fr)
MACHINE DE JEU
Publication
Application
Priority
- JP 9500741 W 19950417
- JP 7840094 A 19940418
Abstract (en)
A ball (22) is hit by a stick (23) at one end of a mat (11) to hit any one of a plurality of rotating bars (15) provided on the other end of the mat. Therefore, the rotating bar, which the ball has hit, is rotated. This rotation is detected by a detecting means which comprises a permanent magnet and a Hall element, and the detected result is fed to a display device (25) through a length of cable (24). An operation processing unit in the display device (25) counts the number of rotations for each hit ball to generate a table representative of what rotating bar is hit by which ball, and an image signal indicative of the number of rotations to display them on a television receiver. Various games can be performed with the rotating bars and the number of rotations as parameters by changing a software. <IMAGE>
IPC 1-7
IPC 8 full level
CPC (source: EP KR)
A63B 67/00 (2013.01 - KR); A63F 7/0005 (2013.01 - EP); A63F 7/3065 (2013.01 - EP); A63F 7/307 (2013.01 - EP); A63F 2003/00668 (2013.01 - EP); A63F 2007/2454 (2013.01 - EP)
Designated contracting state (EPC)
DE FR GB IT
DOCDB simple family (publication)
WO 9528207 A1 19951026; AU 2224295 A 19951110; CA 2165067 A1 19951026; CA 2165067 C 19990330; CN 1129912 A 19960828; EP 0704230 A1 19960403; EP 0704230 A4 19970326; KR 960703028 A 19960619
DOCDB simple family (application)
JP 9500741 W 19950417; AU 2224295 A 19950417; CA 2165067 A 19950417; CN 95190570 A 19950417; EP 95915329 A 19950417; KR 19950705742 A 19951216