Global Patent Index - EP 1846126 A1

EP 1846126 A1 20071024 - METHODS FOR THE UNAMBIGUOUS ASSOCIATION OF AT LEAST ONE AUTONOMOUS STORAGE UNIT WITH AT LEAST ONE PLAYER IN A SCORE KEEPING DEVICE

Title (en)

METHODS FOR THE UNAMBIGUOUS ASSOCIATION OF AT LEAST ONE AUTONOMOUS STORAGE UNIT WITH AT LEAST ONE PLAYER IN A SCORE KEEPING DEVICE

Title (de)

VERFAHREN ZUR EINDEUTIGEN ZUORDNUNG MINDESTENS EINER AUTONOMEN SPEICHEREINHEIT ZU MINDESTENS EINEM SPIELER IN EINER SPIELSTANDSSPEICHERVORRICHTUNG

Title (fr)

PROCEDE D'ASSOCIATION UNIVOQUE D'AU MOINS UNE UNITE MEMOIRE AUTONOME ET D'AU MOINS UN JOUEUR DANS UN DISPOSITIF DE STOCKAGE DE SCORE

Publication

EP 1846126 A1 20071024 (DE)

Application

EP 05701249 A 20050128

Priority

EP 2005000882 W 20050128

Abstract (en)

[origin: WO2006079357A1] The invention relates to methods for the unambiguous personal association of at least one autonomous storage unit (10) with at least one player in a score keeping device (20) in order to store at least one status of a game, especially a computer game, network game, or trading card game. The inventive method is characterized in that an unambiguous identification feature that is effective in the game environment is allocated in a way clearly indicating the player's action to a game status, particularly an amount of properties of a game piece created and/or guided by the player and/or an amount of game situations created and/or managed by the player within the group of players detected by the score keeping device, said game status being created and/or managed by the player, being stored in the at least one autonomous storage unit, and unambiguously identifying the player. For this purpose, data is exchanged in a registering manner between the at least one autonomous storage unit and a game manager's storage unit (30) which manages the at least one autonomous storage unit. As a result of said data exchange, a first register data set (40) that characterizes the player and is linked to the game status is created, stored, and processed in the game manager's storage unit (30) while a second register data set (41) which is comparable to the first register data set and is linked to the stored game status is created, stored, and processed in the autonomous storage unit.

IPC 8 full level

A63F 13/00 (2006.01)

CPC (source: EP US)

A63F 13/10 (2022.01 - EP); A63F 13/45 (2014.09 - EP); A63F 13/73 (2014.09 - US); A63F 13/95 (2014.09 - US); G07F 17/3251 (2013.01 - EP US); A63F 13/335 (2014.09 - US); A63F 2300/201 (2013.01 - EP US); A63F 2300/206 (2013.01 - EP US); A63F 2300/636 (2013.01 - EP US)

Citation (search report)

See references of WO 2006079357A1

Designated contracting state (EPC)

AT BE BG CH CY CZ DE DK EE ES FI FR GB GR HU IE IS IT LI LT LU MC NL PL PT RO SE SI SK TR

DOCDB simple family (publication)

WO 2006079357 A1 20060803; EP 1846126 A1 20071024; US 2008305874 A1 20081211; US 2011250973 A1 20111013; US 8702521 B2 20140422

DOCDB simple family (application)

EP 2005000882 W 20050128; EP 05701249 A 20050128; US 79554505 A 20050128; US 93244211 A 20110225