[0001] This invention relates to a coin- or token-operated entertainment machine of the
kind(hereinafter referred to as the kind described) having a plurality of display
regions and which can be operated by a player to produce a display of one or more
symbols at each of said regions with the aim of attaining a winning combination thereof.
[0002] With known entertainment machines of the kind described which are of the coin-operated
fruit machine type the displayed symbols are selected at random and a win indication
is produced in the event that the resulting combination thereof is of a predetermined
winning nature. Rotatable reels having symbols marked around the peripheries thereof
are commonly used to effect such random symbol selection although it is also known
to use an electronic visual display unit (vdu) which is operable to produce a display
simulating such reels. A vdu system of this kind is described in our published British
Patent No. 1,596,363.
[0003] With such coin-operated fruit machines it is known to provide player-operable controls
such as "hold" and "nudge" buttons which can be used at the beginning or end of a
game to influence or modify the selection of the displayed symbols thereby to improve
the entertainment value of the machine.
[0004] An object of the present invention is to provide a further kind of control which
can be used to improve the entertainment value of an entertainment machine of the
kind described.
[0005] According to the invention therefore there is provided an entertainment machine of
the kind described wherein the said display regions are defined by regions of a vdu
screen characterised in that the machine has a control which is operable to effect
replacement of at least one symbol displayed at at least one display region with a
symbol displayed on said screen other than at said display region. Preferably, the
control is a player-operable control although alternatively an automatic control may
be used.
[0006] With this arrangement the entertainment value of the machine can be improved.
[0007] In a preferred embodiment the arrangement is such that operation of the said control
effects disappearance of the first said symbol (or alternatively displacement thereof
from its respective display region) and the second said symbol is arranged to move
across the screen to take up the position previously occupied by the first said symbol.
The first said symbol on replacement thereof may re-appear in or move across the screen
to the position previously occupied by the second symbol. Movements of the first and
second symbols may occur simultaneously.
[0008] There may be a plurality of symbols at each said display region in which case the
said control may be operable to effect replacement of one or more such symbols with
a corresponding number of symbols previously displayed elsewhere on the screen.
[0009] The arrangement may be such that a symbol or symbols can be replaced at only one
or alternatively at some or all of the display regions, and there may be a single
said player-operable control or alternatively a plurality of controls, for example
one for each display region. Where symbols can be replaced at a plurality of display
regions the player may have the option to effect replacement at only one selected
display region. Alternatively, the player may have the option to effect replacement
at any or all of the said plurality of display regions.
[0010] Further, for the or each display region at which symbol replacement can be effected
there may be only a single replacement symbol (or set of symbols) or alternatively
there may be a plurality of symbols (or sets of symbols) from which one can be selected
by the player for replacement purposes.
[0011] Said first symbol may be arranged to be replaced with said second symbol taken from
one other said display region. Alternatively said first symbol may be arranged to
be replaced with said second symbol taken from an auxiliary region not being one of
said display regions.
[0012] The entertainment machine of the invention may be a coin-operated fruit machine as
described above. In this case the said replacement symbol or symbols may be selected
at random at an auxiliary display region or regions. The arrangement may be such that
the said control or controls can be operated at the end of a game so that the player
may have an opportunity of converting a losing combination into a winning combination
or of converting a low value winning combination into a higher value winning combination.
Alternatively and in the case where one or more "hold" buttons are provided to hold
one or more displayed symbols at the start of a game, the arrangement may be such
that the said control or controls can be operated at the start of the game before
operation of an associated hold button or buttons thereby to improve the chance of
obtaining a winning combination in the following game.
[0013] The invention will now be described further by way of example only and with reference
to the accompanying drawings in which:-
Fig. 1 is a diagrammatic perspective view of one form of a machine according to the
present invention; and
Figs.2 and 3 are diagrammatic representations of display regions of the machine at
different stages during displacement thereof.
[0014] The machine is a coin-operated vdu fruit machine of the kind described in our published
British Patent No. 1,596,363 (and to which reference is made for a more detailed description
thereof) and comprises a floor- standing box-structure housing 1 containing a colour
video tube the front screen 2 of which is exposed through an opening in a front wall
of the housing. A conventional coin mechanism has a slot 3 which is mounted at the
front of the housing 1 as also are control switches 4, 5, 6, 7 and a pay-out chute
8. Inside the housing there is an electronic control system which is connected to
the coin mechanism to the control switches 4 to 7 to the video tube and to other mechanisms
and devices such as indicator lamps, game counters, pay-out solenoids and the like.
[0015] In the manner described in published British Patent No. 1,596,363 the video tube
produces at four regions 9 to 12 displays simulating the peripheries of conventional
fruit machine reels and at other regions 13 decorative and/or informative displays.
Three of the regions 9 to 11 are equally spaced from each other and each provides
a respective display of a vertical series of three fruit-containing areas 14, 15,
16 contained within a frame 17, the areas of all such regions 9 to 11 being respectively
horizontally aligned with each other. The fourth region 12 is spaced more widely from
the other regions 9 to 11 but produces a similar horizontally aligned display of three
fruit-containing regions 14 to 16 within a frame 17.
[0016] In use, after actuation of the machine by insertion of one or more coins or tokens
into the slot 3, and after operation of a start switch 7 by a player, the displays
at the regions 9 to 12 change in a manner simulating the rotation of reels, such change
terminating (after a different period of time for each region) with a fixed display
of a series of three randomly selected fruit-containing areas 14 to 16 at each region
9 to 12. At the end of the game, if the horizontally aligned central areas 15 of the
three regions 9 to 11 contain a combination of fruit which is of a predetermined winning
nature, the player can obtain an appropriate award (which may be a direct pay-out
of coins or tokens, an opportunity to have a further game or games, etc.).
[0017] On an occasional random basis, at the end of the game the player is provided with
an opportunity to improve the combination on the winning line with the aim of converting
a winninq combination into a further winning combination having an award of greater
value or of converting a lost game into a winning game. When such opportunity arises,
which is signalled by a displayed notification on the screen 2 and/or by actuation
of indicator lamps, the player can operate any one of three of the switches 4, 5,
6, which are positioned respectively directly beneath the three regions 9 to 11. On
operation of one of these switches 4 to 6 the three fruit-containing areas 14 to 16
of the pertaining region start to move bodily upwardly as indicated in Fig. 2 whilst
at the same time the areas 14 to 16 of the fourth region 12 start to move bodily downwardly
(the frames 17 opening to permit this). These displaced sets of areas 14 to 16 then
interchange positions as shown in Fig. 3 to give a new fruit combination on the winning
line.
[0018] The three switches 4 to 6 beneath the regions 9 to 11 can also be used as conventional
hold buttons i.e. for use at the start of a game (when such facility is made available
to the player) to hold the displays against changing during the ensuing game.
[0019] With the arrangement described above considerable entertainment value can be derived
from the opportunity afforded to the player to improve or modify the fruit combination
obtained on the winning line.
[0020] It is of course to be understood that the invention is not intended to be restricted
to the details of the above embodiment which are described by way of example only.
Thus, for example, the interchange facility can be made available on a regular rather
than a random basis and can be made available for all regions as desired. Further,
alternatively or additionally, the interchange facility may be made available at the
start of a game in conjunction with the use of a hold facility. Still further, the
symbol or set of symbols used for interchange purposes need not be provided by an
auxiliary "reel" (i.e. display 12) but may comprise any other suitable form of fixed
or changeable display. Moreover, it will be appreciated that it is also possible to
interchange the displays 9 to 11 with each other directly or via the display region
12, if desired.
[0021] Still further, the adjustment circuit used to effect interchange of displayed symbols
need not be arranged to be actuated solely by player-operable controls (i.e. the buttons
4 to 6) but alternatively or additionally may be arranged to be actuated automatically.
For example, on a regular or random basis interchange of symbols from one or more
of the main display regions (9, lO, 11) may be initiated at the start or end of a
game, such interchange being of a random nature, or of a predetermined nature, or
of a determined nature with the deliberate aim of achieving in so far as possible
an improved combination (i.e. by converting a losing combination to a winning combination
or by converting a winning combination into a higher value winning combination). In
the last-mentioned respect attention is directed to our co-pending Application of
even date claiming priority from British Application No. 8110547 and which discloses
a machine which can be operated by a player at the start of a game, after actuation
of a coin or token mechanism of the machine, to initiate performance of first machine
operations represented by visual displays of a moving or changing nature at a plurality
of display regions on the machine, such first operations terminating at random at
the end of the game in a combination of fixed visual displays at such regions, and
which is arranged to perform further operations resulting in a win indication in the
event that said combination of fixed displays at the end of the game is of a predetermined
nature, and said machine having a control device which is operable to provide a control
facility to cause a fixed display at at least one said display region to change to
a different fixed display as selected automatically by the machine with the aim of
improving the combination of fixed displays at said display regions.
1. A coin- or token-operated entertainment machine having a plurality of display regions
and which can be operated by a player to produce a display of one or more symbols
at each of said regions with the aim of attaining a winning combination thereof, said
display regions being defined by regions of a vdu screen, characterised in that
the machine has a control (4,5,6) which is operable to effect replacement of at least
one symbol displayed at at least one display region (9 to 11) with a symbol displayed
on said screen (region 12) other than at said display region.
2. A machine according to claim 1, wherein said control is a player-operable control.
3. A machine according to claim 1 or 2, wherein said second symbol is arranged to
move across the vdu screen into the said display region to take up the position previously
occupied by the first said symbol.
4. A machine according to any one of claims 1 to 3, wherein the first said symbol
is arranged to move across the vdu screen out of the said display region to vacate
the position thereof to be taken up by the second symbol.
5. A machine according to claim 4, when dependent on claim 3, wherein the movements
across the screen of the first and second symbols are arranged to take place simultaneously.
6. A machine according to any one of claims 1 to 5, wherein said first and second
symbols are arranged to interchange positions thereof.
7. A machine according to any one of claims 1 to 6, wherein said first symbol is arranged
to be replaced with said second symbol taken from one other said display region.
8. A machine according to any one of claims 1 to 7, wherein said first symbol is arranged
to be replaced with said second symbol taken from an auxiliary region not being one
of said display regions.
9. A machine according to any one of claims 1 to 8, wherein each said display region
contains a plurality of symbols at different areas thereof and operation of said control
is arranged to effect replacement of all said symbols together from one said display
region with a corresponding set of symbols displayed elsewhere on said screen.
lO. A machine according to any one of claims 1 to 9, which is a fruit machine and
wherein said symbols are selected at random at said display regions.
ll. A machine according to claim 10, wherein displays simulating the rotation of reels
are produced at said display regions.
12. A machine according to claim 11, when dependent on claim 7, wherein a display
simulating the rotation of a reel is also produced at said auxiliary region.