(57) An instructional chess game comprises a square playing board (1) of laminated construction
having sixty-four individual playing squares (2) each of which is formed centrally
with a substantially square opening surrounded by a corresponding "black" or "white"
liner (4), the upper layer (3) of the board (1) preferably being of natural wood.
The base (26, 38) of each of at least some of a conventional number of playing pieces
will not fit any lined opening of the board (1) if said piece is facing in a direction
that is not allowed by the traditional rules of chess and each playing piece (23,
28) is animated in such a way that, upon manipulation of its head (17), a spring loaded
arm member (20) will cause a weapon (24) to strike a neighbouring and opposing playing
piece or such manipulation will cause a projectile (31) to be fired by the sudden
release of a spring-loaded and pivotted lever (34) after movement thereof to a cocked
or firing position by a progressive displacement and sudden release cam (33). A video
chess game is also described during which a substantially conventional chess board
is visually represented and similarly represented playing pieces are shown to attack
one another by striking each other or by launching projectiles, laser beams or the
like at one another, the attacked and visually represented playing pieces collapsing/disintegrating
before finally vanishing and being replaced by the attacking playing pieces with suitable
sound effects.
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