(57) @ Machine for playing a game by introduction of a coin or the like and by manual
operation of a lever (8) comprising a number of wheels (9, 10, 11) having images (90)
mounted on their perimeters, set in motion by the lever (8) and comprising an electronic
programmer (3) associated to a memory store into which different game playing programs
are introduced, put into operation in accordance with the speed at which the lever
(8) is moved. For each program the player receives a programmed number of coins for
each of n playing turns programmed in the game. The wheels (9, 10, 11) are stopped
in such a position that, through a window in the machine, the player can see the combination
of images (90) pertaining to the playing tum and ascertain that the coins received
correspond to the number stated on a chart placed outside the machine, against a combination
of images (90) identical with that seen on the wheels standing still.
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