(57) @ A game playing apparatus has a reader (20) for reading the code on a code carrier
such as a key (40). This code is compared by a microprocessor (36) with an internally
stored or programmed winning code and, if the codes correspond, an indication is provided
that a prize has been won. Insertion of the key also causes a raffle voucher to be
issued by a printer (21), and the apparatus selects, randomly or pseudo-randomly,
one of the raffle tickets issued during a raffle cycle. The winning number is displayed
on a display (4) and a predetermined period indicated on a display (5) during which
the key associated with the winning voucher must be re-inserted into the reader (20)
in order to claim a prize, for which a voucher is then printed by the printer (21).
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