(19)
(11) EP 0 358 832 A2

(12) EUROPEAN PATENT APPLICATION

(43) Date of publication:
21.03.1990 Bulletin 1990/12

(21) Application number: 88500108.1

(22) Date of filing: 10.11.1988
(51) International Patent Classification (IPC)5F41A 33/00, F41G 3/26
(84) Designated Contracting States:
DE FR GB IT

(30) Priority: 14.09.1988 ES 8802794

(71) Applicant: MHT INGENIEROS, S.L.
E-28002 Madrid (ES)

(72) Inventor:
  • Martinez Baeza, Juan Miguel
    E-28002 Madrid (ES)

(74) Representative: Lopez Medrano, Santiago (ES) 
Gran Via, 40 -5. -4
E-28013 Madrid
E-28013 Madrid (ES)


(56) References cited: : 
   
       


    (54) Electronic pistol for computer games


    (57) It consists of an electronic pistol for computer ga­mes, which has a lens situated in the barrel, that channels determined points of light coming from a computer screen going towards a posterior sensor (1) which connects by means of an amplifying detector (2) with a simulated switching cir­cuit (4) that is linked to the trigger and to the standardi­zed connector of the controls for games. It is also compri­sed of an automatic supply interruption device and a pilot light to indicate it is in working order, and it is adapta­ble to all types of home computers, and does not require the incorporation of any other outside element.




    Description


    [0001] This invention, as its name implies, refers to a new prototype of electronic pistols for games that has a lens capable of receiving points of light emitted by a compu­ter or television monitor, that consists of an independen cable and a plug that makes possible the connection to the game control outlet which is standard in home computers.

    [0002] It is widely known that the great diversification of home computers on the market makes it necessary to manu­facture an infinite number of pistol models for games which necessitates the incorporation of a different outsi­de element according to the make and model of the compu­ter to which it is destined to be used. It is also known that there exist home computers, exclusively for games, which come with their own control or pistol, that is irre­placeable, which means that when said control or pistol is damaged in any way, it is impossible to hook up another model to the computer that would make it possible to use the different game programs that are elaborated for said computers.

    [0003] On the other hand, this abundant diversification of computer makes and models also means that the standardized plugs, generally incorporated in home computers, become completely inoperable, given the fact that the components that make up the control or pistol are designed to exclusi­vely fit a determined home computer model, which makes it incompatible with the rest of the existing computers on the market.

    [0004] Naturally, this individualization of game pistols ge­nerates a manufacturing cost which directly affects the consumer, besides limiting its use to a determined home computer model as well, hence conditioning the pistol's functional possibilities to the specific characteristics of the computer on which it is to be used.

    [0005] This invention completely resolves all of these pro­blems, simplifying the manufacture of the game pistols by using simple elements that complement each other in order to attain a high level of efficiency in its usage, as well as an easy and comfortable handling, which permits its immediate adaptation to all types of home computers.

    [0006] With this ideal device it is not necessary to incorpo­rate any outside element to the pistol, because of the in­corporation of a simulated electronic switching circuit which facilitates the opening or closing of other program interpretation circuits introduced in each computer. In this way, the cable plug which said pistol has can be di­rectly applied to the standardized game control connector that all home computers have, which undoubtedly, repre­sents an extraordinary reduction in manufacturing cost, as well as an easy and comfortable handling limitlessly expan­ding the possibilities for using this pistol on any type of home computer which constitutes an important technical ad­vance in the field of the application of these devices.

    [0007] On the attached sheet of drawings, there appears an example of the workings of the electronic device's assem­bly that comprises the pistol of this invention.

    1.- It is sensor that receives the light rays emi­tted by a screen and that converge here via a lens placed in the barrel of the pistol.

    2.- It consists of a device that receives the elec­trical signal emitted by the sensor (1), which is detected and amplified.

    3.- The automatic interruption device which connects to elements (2) and (4), as well as to the supply batte­ries that are incorporated in the mechanism.

    4.- It is the simulated electronic switching circuit which receives the amplified signal emitted by the prece­ding device (2) forcing the opening or closing of the corres­ponding simulated switch.

    5.- Outlet cable with standard connecting plug for ga­me controls, of the "joystick" type, through which the in­formation supplied is transmitted by the circuit (4), to the computer.



    [0008] In the preferred form of operation, and correctly connected to the computer, the complete device will be off due to the automatic interruption system in the circuit (3), which will be automatically connected upon activating the pistol's trigger for the first time, and at which time the pilot light to show that it is working will go on. The auto­matic supply interruption is produced after approximately two minutes have passed after the last operation of pulling the trigger, which avoids the deterioration of the batte­ries if, because of forgetfulness, they are left on after the gas has ended, and the aforementioned pilot light will turn itself off as well.

    [0009] In the barrel of the piston there is a lens that makes the light rays coming from the computer screen converge to­wards the sensor (1) which transforms it into an electrical signal that is detected and amplified by the device (2) and transmits it to the circuit (4) in which the corresponding simulated switch is activated which is in turn linked to the connector of the game control "joystick", which passes the information of light detection on to the computer. The trigger is also joined to a simulated switch placed in the circuit (4) that, likewise, converges on the game control's or "joystick's" connector, throug which it passes the infor­mation on the shot made to the computer, which will distin­guish, according to the program being used at the time, the correctness of the captured point of light, accepting or not, the target as being hit by the shot made.

    [0010] All of the mentioned elements can be manufactured in any kind of appropriate material and in the most conve­nient forms and dimensions, because there is not particular limitations placed on it.

    [0011] Having described sufficiently herein the nature and purpose of this invention, what remains is to spread upon the record that any detail modification that is introduced into this invention will be considered included in this - protection, provided it does not alter, change or modify its characteristic purposes.


    Claims

    1.- Electronic pistol for computer games, essentially characterized by the fact that it has a lens in the barrel which channels determined points of light coming from the computer monitor or television screen towards a posterior sensor which detects and amplifies said points of light.
     
    2.- Electronic pistol for computer games, according to the preceding claim, is essentially characterized by the fact that its trigger has simulated electronic swit­ching circuits that are independently activated upon recei­ving the amplified signal from a sensor and from the pis­tol's trigger, transmitting the information received to the computer via the standardized game control's connector.
     
    3.- Electronic pistol for computer games, according to the preceding claims, is essentially characterized by the fact that its trigger connects to a circuit which per­mits the automatic connection and interruption of the su­pply source, as well as to the pilot light that indicates it is in working order.
     
    4.- Electronic piston for computer games.
     




    Drawing