[0001] This invention relates to message routing, and particularly to a method of routing
messages in a computer network, and to a computer network having a routing switch.
[0002] It is frequently desired to connect processing devices such as microcomputers in
a network so that one microcomputer can communicate with others in the network. In
such networks it is unduly restrictive if a microcomputer can communicate only with
its immediate neighbours, i.e. those devices hardwired to it. It is currently known
for microcomputers in a network to be capable of executing a process whose function
is to route messages through the network. That is, the process would receive a message
and execute an instruction the effect of which would be to pass the message to the
appropriate neighbouring microcomputer where it might be required to repeat the procedure.
This is costly both in terms of process execution time on the microcomputer and in
terms of the work required to allocate processes of a program to different microcomputers
in a particular network architecture.
[0003] Message routing devices of various kinds are known. Some are specific to a particular
network architecture while others operate by providing switched channels between processing
devices connected to the routing device. In many networks, routing devices each input
a packet, determine its destination, and then forward the packet to the next device.
This is undesirable because it requires storage in each device for transmitted packets
and it causes potentially long delays between the output of a packet and its reception.
To date, there is not available a flexible, fast and efficient routing device for
routing messages in a network.
[0004] According to one aspect of the present invention there is provided a computer network
having a plurality of nodes at least some of which have respective identifications,
said network including:
a plurality of computer devices each including a processor for executing a process,
message links for inputting and outputting messages from and to other devices in the
network, and packet generating circuitry for generating message packets with a header
portion indicating a destination node identification and a message portion following
the header portion; and
at least one routing switch, said routing switch including an input for receiving
message packets from a source node, a plurality of outputs each designating a respective
range of node identifications, switch circuitry for selectively interconnecting said
input to a selected one of said outputs and header reading circuitry for reading the
header portion of a packet received at the input prior to receiving all of the packet,
said header reading circuitry being coupled to said switch circuitry to connect to
said input one of said outputs having a node identification range including the node
identification of said header portion.
[0005] The invention also provides in another aspect a method of routing message packets
in a computer network having a plurality of nodes at least some of which have respective
identifications, which method comprises:-
a) outputting a message packet serially from a source node said message packet having
a header portion identifying a destination node and a message portion following said
header portion;
b) supplying said message packet serially to an input of a node comprising a routing
switch having a plurality of outputs selectively connectable to said input, each said
output being selectable for a respective range of destination node identifications;
c) reading said header portion on receipt by said routing switch prior to receipt
of all of the message packet to determine a destination node identification and selectively
connecting to said input one of said outputs having a node identification range including
the destination node identification of said header portion; and
d) transmitting the message portion through said routing switch from said input to
said one of the outputs.
[0006] The invention provides in a further aspect a routing switch for routing messages
between computer devices in a network having a plurality of nodes at least some of
which have respective identifications, each computer device including packet generating
circuitry for generating message packets with a header portion indicating a destination
node identification and a message portion following the header portion, said routing
switch including an input for receiving message packets from a source node, a plurality
of outputs each designating a respective range of destination node identifications,
switch circuitry for selectively interconnecting said input to a selected one of said
outputs and header reading circuitry for reading the header portion of a packet received
at the input prior to receiving all of the message packet, said header reading circuitry
being coupled to said switch circuitry to connect to said input one of said outputs
having a node identification range including the node identification of said header
portion.
[0007] The aspects of the invention are particularly, but not exclusively, applicable to
networks of intercommunicating microcomputers with other devices. It is particularly
applicable to the communication between devices which are coupled by pairs of unidirectional
communication lines along which serial bit packets of one or more formats are transmitted
such that one particular serial bit packet (referred to hereinafter as the flow control
token) is transmitted to control the quantity of other serial bit packets transmitted
along the other communications line. It is particularly, but not exclusively, applicable
to the communication between devices which transmit sequences of bytes of data as
sequences of serial bit packets followed by a particular serial bit packet which is
an end of sequence marker. It is particularly applicable to the communication between
more than two devices which transmit sequences of bytes of data as sequences of serial
bit packets in which the first one or several bytes of each sequence is the header
portion. Such communication systems are described in our copending Patent Application
No. (Page White & Farrer Ref: 64199), the contents of which are herein incorporated
by reference.
[0008] The reading of a header portion prior to receipt of the whole of a packet and subsequent
transmittal of the message portion through the switch is termed herein "wormhole routing".
It has the considerable advantage over known routing techniques that in the preferred
embodiment buffer space is needed only for the header portion and not for the complete
packet. It also requires less time since the message portion can be passed directly
through the switch rather than into and then, later out of a message buffer. This
means that for a network having a plurality of routing switches a packet can be passing
through several routing switches in the network at the same time, and the header portion
of the packet may be received by the destination node before the whole packet has
been transmitted by the source node.
[0009] The selection of an output for a range of destination node identifications is termed
herein "interval labelling". It enables the header reading circuitry to adopt a very
simple form, for example to include a small look up table having a number of registers
equal to the number of switch outputs, which is fast and does not occupy too much
chip space. All that is required is to determine the range within which the destination
node identified by the header portion falls. Since the header reading circuitry can
be small, it is possible to duplicate it several times on chip so that for a routing
switch with several inputs there may be header reading circuitry associated with each
input or with each group of a small number of inputs. Since this enables a routing
function to be provided for each input or group of inputs, this removes a bottleneck
which would otherwise reduce the efficiency of the routing device in the case that
message packets arrive on several inputs simultaneously.
[0010] Although "interval labelling" schemes exist in theory, problems exist in that interval
labelling schemes do not permit arbitrary message routes through a network nor do
they allow a message to be transmitted efficiently through a series of connected networks:
the route is predetermined by the header portion and the interval selection algorithm
used in the header reading circuitry, which is specific to each network.
[0011] These problems are solved in accordance with a preferred embodiment of the present
invention by providing in association with each output of the routing switch header
deletion circuitry which can be set to delete the header portion of the packet just
before it leaves the routing switch through the output. In this way, if a message
packet with two header portions is despatched through a computer network having a
succession of routing switches, the first header portion will be "used up" when the
packet first leaves a routing device through an output whose header deletion circuitry
has been set to delete the header portion. The second header portion now becomes the
header portion of the message packet. This enables connections of networks of routing
switches and processing devices to be made to each other thereby giving considerable
flexibility to network architectures. It also means that the header portion can be
short, enabling the transmission time for the header portion to be minimised and the
interval selection algorithm to operate quickly without limiting the size of network
that can be constructed.
[0012] Another known problem with routing messages through any large networks is that of
"hot spots", that is where a few hardwired connections become overworked due to the
data traffic thereon. This can be obviated or largely mitigated by including in association
with each input of the routing switch a random header generator which can be set to
add to each incoming packet arriving on that input a header portion selected at random
from a predetermined set of headers which designate routing switches of the network.
The randomly generated header portion is then read by the header reading circuitry
and used to route the packet to the designated routing switch of the network.
[0013] Of course, at the routing switch identified by the randomly generated header the
header portion which was generated randomly will be discarded to reveal the correct
destination node identification address of the packet. It can been shown in theory
that the random direction of messages through a network relieves otherwise overworked
hardwired connections between devices.
[0014] Preferably the switch circuitry of the routing switch has a arbitration circuitry
for controlling the use of each output when packets arriving simultaneously at a plurality
of inputs require a common output.
[0015] The routing switch is particularly useful for routing messages between a first computer
device at the source node and a second computer device at the destination node in
which each packet output by the source node is acknowledged by the destination node
when that packet is received thereby. To this end the packet generating circuitry
of the computer devices is capable of generating an acknowledgement packet on receipt
of a data packet. In this regard reference is made to our copending Application No. (Page
White & Farrer Ref: 64199), the contents of which are hereby incorporated by reference,
which describes computer devices for forming computer networks to which this invention
is particularly applicable. The data packets and acknowledgment packets form the basis
of synchronised process to process communication between processes executed by processor
to remote computer devices.
[0016] By synchronised process to process communication is meant that the communicating
processes are at corresponding program stages when message transmission is effected.
A message could comprise a plurality of the aforementioned data packets.
[0017] Other problems which have arisen in the past with routing schemes are the problem
of deadlock in computer networks and the problem of ensuring that a routing scheme
is valid, i.e. that all messages are routed to their destination nodes and do not
circulate endlessly. The present inventors have devised an interval labelling algorithm
which is discussed in more detail in the specific description which follows and which
overcomes these problems.
[0018] According to another aspect of the invention there is provided a method of encoding
data for transmission in bit packets in which method each packet contains an equal
number of ones and zeros, said packets being of a predetermined bit length and forming
a finite set of the permutations of equal number of ones and zeros, wherein a first
subset of said finite set is selected for use as data packets and a second, distinct
subset of said finite set is selected for use as control packets.
[0019] The invention also provides a method of avoiding deadlock in message routing which
method comprises partitioning the outputs of each device into two subsets, so that
message packets with headers which have been randomly generated are always output
on outputs belonging to the first set, and message packets from which the randomly
generated headers have been deleted are always output on outputs belonging to the
second set.
[0020] The invention also provides a message packet coding scheme which method comprises
forming bit packets which are six bits long, each packet containing three ones and
three zeros, sixteen combinations of which are taken to represent different values
of four bits of data, one combination is used to represent the end of message packets
and one combination is used to control the flow of data codes and end of packet codes
in the opposite direction.
[0021] For a better understanding of the present invention and to show how the same may
be carried into effect, reference will now be made, by way of example, to the accompanying
drawings, in which:-
Figure 1 is a block diagram of a routing switch;
Figure 2 is a block diagram of a communications device of the routing switch;
Figure 3 is a block diagram of the header portion buffer of the routing switch;
Figure 4 is a block diagram of the header reading cicuitry of the routing switch;
Figure 5 is a block diagram of the random header generator;
Figure 6 is a block diagram of the header deletion circuitry;
Figure 7 represents part of the switching circuitry of the routing switch;
Figure 8 shows the flow of data through part of the switching circuitry;
Figure 9 shows the external connections to one of the switch elements of the switch
circuitry;
Figure 10 is a block diagram of the structure of a switch element;
Figure 11 is a diagram illustrating operation of the arbitration circuitry of the
switch circuitry;
Figure 12 is an example of a computer network in deadlock;
Figure 13 is an example of a grid computer network;
Figure 14 is another example of a computer network illustrating interval selection;
[0022] Figure 1 shows the basic constructional features of a routing switch 1 in accordance
with a preferred embodiment of the invention. In Figure 1, heavy arrows designate
data paths while lighter arrows indicate instruction paths. The routing switch includes
switch circuitry in the form of a crossbar switch 10 in which any one of a plurality
of message inputs 12a .... 12n can be connected to any one of a plurality of message
outputs 14a .... 14n. In the preferred embodiment there are 32 inputs and 32 outputs,
paired to form 32 message links. The crossbar switch has output link arbitration circuitry
32 which prevents more than one input being connected to each output at any one time.
For the sake of clarity only two links are shown, designated La, Ln, indicated by
a broken line surrounding the components of the link. The following description relates
to link La, but all the other links are identical subject to the possible sharing
of some of their components as discussed later.
[0023] The link La includes a communications device referred to herein as a link module
18 which serves to connect the routing switch to another similar routing switch or
to any other device and arranged for receiving and sending message packets to and
from the routing switch. This connection is achieved by a bidirectional pair of unidirectional
channels 4a, 6a. Each message packet is in a serial data format and includes a header
identifying the destination node of the packet. A destination or source node in a
computer network is generally but not always a computer device capable of executing
processes.
Serial Data Format
[0024] A particularly suitable serial data format for the link modules is clock-with-data
encoding. By sending three zero bits and three one bits in each six-bit period, DC-balance
is preserved, and the clock signal can be extracted using a phase-locked loop. This
technique is called 3-out-of-6 coding. There are 20 distinct 3-out-of-6 codes. In
order to transmit bytes of data efficiently, 16 of these codes are assigned to represent
the different possible values of a nibble (4 bits). Thus a byte can be sent in two
codes. Where transmission must be continuous (for example in a phase-locked loop system),
it is necessary to have a single null code which is transmitted when no other code
can be transmitted.
[0025] If a message packet is sent directly from a source device to a destination device
it is not necessary for the length of thelpacket to be represented within the packet;
it is only necessary to ensure that the source device and destination device agree
on the length. However, where packets pass through routing switches, it must be possible
for these routing switches to determine the length of the packet passing through so
that the (temporarily connected) route through the switch circuitry 10 can be disconnected
as the end of the packet is output. Unless every packet is the same length, this requires
that the protocol provides an indication of the packet length, either by a termination
marker or an initial length count. The introduction of an initial length count increases
the packet delay through the routing switch and also requires logic to count through
the packet. A better technique is therefore to reserve a control token as the end-of-packet
marker.
[0026] The complete protocol for a 3-out-of-6 coding system is therefore as shown in the
following table. Exactly which bit-patterns correspond to which tokens is entirely
arbitrary, and so is not shown.
16 |
data values |
1 |
flow-control token (FCT) |
1 |
end-of-packet token (EOP) |
1 |
null token (NULL) |
1 |
unassigned |
[0027] It will be appreciated that the 3-out-of-6 coding scheme is only one of many that
could be used, provided that the requirements above for an end-of-packet and a "flow-control
token" (discussed later) are met. In particular it will be appreciated that there
is no necessity for the control codes to have the same format or length as encoded
data values, nor for data to be transmitted as a series of four-bit values, provided
that a stream of bytes can be transmitted efficiently.
[0028] The link module is connected to a header buffer 20 by an input data path 36 and an
output instruction path 34. The link module is also connected to a header stripper
28 by an output data path 40 and an input instruction path 38. The header buffer 20
can communicate with header reading circuitry in the form of an interval selector
22 via Discard and Select paths 21, 61, and is permanently connected to the interval
selector 22 via a Header connection 23. The interval selector 22 reads the header
portion of an incoming packet, determines therefrom the output of the switch circuit
10 to which the message should be directed and sets the switch circuitry 10 accordingly.
To this end, an instruction Address path 26 permits the interval selector 22 to communicate
with the switch circuitry 10. The switch circuitry can transmit instructions to the
header buffer via path 19. The header buffer 20 can also communicate with a random
header generator 24 via Request and Header paths 25, 27 for a purpose which will be
described hereinafter. A message packet is output from the switch via the header stripper
28, the purpose of which will also be described hereinafter. The header stripper can
transmit instructions to and from the switch circuitry 10 via paths 29, 31, 7. Reference
numeral 30 designates initialisation circuitry used to set up the routing switch for
operation. The operation of each component of the routing switch will now be described.
[0029] It will be appreciated that the necessity to transmit a packet header before each
block of data reduces the effective time available for the transmission of data and
hence reduces the effective data bandwidth. Thus it is desirable to make the packet
headers as short as possible. However it is also desirable to be able to specify any
one of a large number of terminal links of a network in the case that a large network
is required. To this end the present invention allows for the size of packet headers
to be varied, so that they may be sufficiently large to allow all the terminal links
of a large network to be specified, or in the case of a small network may be made
smaller to reduce the diminuation of the effective data bandwidth. In the preferred
embodiment each routing device contains a flag which determines whether packet headers
are one or two bytes in length. One byte is the shortest size of header which does
not disturb the view of packets as consisting of a sequence of bytes, and two bytes
is sufficient to enable 65,536 terminal links to be distinguished.
Link modules and their flow-control mechanism.
[0030] Each link module 18 accepts requests for data from the header buffer 20 along path
34, and subsequently supplies data along path 36. It also makes requests for data
from the header stripper 28 along path 38 and subsequently receives data along path
40. It is important that flow control is maintained between the routing switch and
a device connected thereto by the link module. To do this the link module 18 multiplexes
flow-control information into data streams between the routing switch and a device
connected thereto. To do this without consuming too much of the bandwidth, in order
to maximise the rate of transmission of data, the link modules control the flow of
data items in batches rather than individually. To this end each link module includes
a buffer large enough to hold a complete batch of data items, and is capable of counting
how many data items remain both to be sent and to be received. A simple way to regulate
the flow of blocks of data is to reserve as a flow-control token a particular code
from the set of codes which the link module 18 may transmit and receive. A flow-control
token is transmitted whenever the link module 18 of the routing switch has sufficient
buffer space for an entire batch of data.
[0031] The link modules regulate the flow of data items without regard to the packets which
they may constitute. At any instant, the data items buffered by a link module may
form part or all of one or more consecutive packets.
[0032] Referring now to Figure 2, each link module comprises: an output buffer 42 which
converts data items and flow-control information into a serial format used for transmission,
and transmits them at a frequency determined by a clock signal, ø; and an input buffer
44, which decodes the serial format into data items, which it stores, and flow-control
information, which it transmits to the output buffer 42.
[0033] The unit of flow control is a flow control batch. Each batch of data consists of
a plurality of codes, where each code represents either four bits of data or is an
end-of-packet code. For example, the flow control batch could consist of sixteen codes.
[0034] Each link module connected to a separate device which has its own link module or
similar communicating device maintains a count of the number of data items that it
may send to the other link module without receiving any further flow-control information.
This count is called the credit. Each link of a connected pair of link modules maintains
a count of the number of data items that it may be sent by the other link module without
sending any further flow-control information. This count is called the debit.
[0035] Each link of a connected pair of link modules indicates that it is prepared to receive
another batch of data items by sending a flow-control token. When it does so it increases
its debit by the number of data items in a batch. When the other link of the pair
receives the flow-control token it increases its credit by the number of data items
in a batch.
[0036] The flow-control mechanism of the link modules will now be explained with reference
to Figure 2, and assuming a serial data format similar to that described above. It
will be appreciated, however, that the flow-control mechanism would work in essentially
the same way if a different data format were used, or indeed if data items were sent
using parallel signals rather than in a serial format.
[0037] Whenever the input buffer 44 receives on channel 4 and decodes a flow-control token
it signals the output buffer on the path 41 called fct.seen. Whenever the output buffer
receives a signal on the path 41 fct.seen it increments its count of the number of
codes still to be transmitted (its credit), by the size of the flow-control batch.
[0038] The input buffer 44 maintains a count of the number of codes to be received before
the credit of the connected link module of the separate device is exhausted. This
count should be the same as the corresponding credit in the output buffer of the connected
link module of the separate device connected to the routing switch, apart from discrepancies
caused by codes in transit between the two link modules.
[0039] The input buffer 44 contains a first-in, first-out buffer (FIFO) which can buffer
at least as many codes as are contained in a flow-control batch. Codes other than
null codes and flow-control tokens are stored in the buffer, and a count is maintained
of the number of codes in the buffer. When a signal is received on the path 34 called
request.in the input buffer 44 removes the first element from the FIFO and sends it
on the path 36 called data.out, and decrements the count of the number of codes stored
in the FIFO, unless there are no codes in the FIFO, in which case it sends the first
code it receives, other than null codes and flow-control tokens, directly on the path
data.out.
[0040] Whenever the sum of the number of codes in the input buffer 44 and the number of
codes to be received before the current flow-control batch is exhausted (the debit)
is less than the difference between the size of the buffer and the size of a flow-control
batch, the input buffer 44 signals the output buffer 42 on the path 43 called fct.request.
The output buffer then sends a flow-control token at the first opportunity.
[0041] It will be appreciated that if the size of the input buffer FIFO is exactly equal
to the size of the flow-control batch, the input buffer will signal the output buffer
to send a flow-control token only when the input buffer FIFO is completely empty and
the current flow-control batch is completely exhausted. For this reason it is advantageous
to make the input buffer FIFO somewhat larger in capacity than the size of the flow-control
batch, in order that the flow of data does not stall.
[0042] There now follow descriptions of the input and output buffers in the OCCAM 2 language.
In these descriptions codes are represented by bytes, and signals are represented
by channels carrying boolean values only. The OCCAM language is described in The OCCAM
2 Reference Manual, which is hereby incorporated by reference.
[0043] In OCCAM 2, the link module 18 is represented by the parallel composition of the
input and output buffers 44, 42. The paths leaving and entering the module are assumed
to be defined in a wider scope. Then the link module is represented by:

[0044] The input buffer is described by the piece of OCCAM given in Annex 1 and 1A. The
FIFO is here implemented as a circular buffer with a capacity of input.buffer.size,
with two pointers into it ('first' and 'last').
[0045] This would correspond to the use of a small piece of random access memory in the
input buffer itself. It will be appreciated that other techniques could be used to
implement the FIFO without affecting the flow-control mechanism of the link modules.
The input buffer size must be at least as great as the flow control batch size. If
the flow-control batch size were 16, the input buffer size would have to be at least
16, and for smooth flow of data it might be somewhat larger, for example 20.
[0046] The output buffer also contains a short FIFO to smooth the flow of data. There is
no restriction on the size of this FIFO imposed by the flow-control mechanism. The
output buffer requests data to send by signalling on the path 38 request.out whenever
it has space to buffer a code. At any time thereafter it may receive a code to be
transmitted on the path 40 data.in.
[0047] The output buffer maintains a count of the number of codes still to be transmitted
before the current flow-control batch is exhausted. Every time it transmits a code
other than a null code or a flow-control token it decreases this count by one.
[0048] The output buffer is represented by the piece of OCCAM given in Annex 2. It contains
a FIFO with capacity output.buffer.size, which might be for example 3. This piece
of OCCAM (Annex 2) illustrates an alternative implementation of the FIFO, as a linear
array whose contents are successively moved down whenever a code is removed from the
bottom. It will be appreciated that a similar implementation could have been used
for the input buffer, or that the circular buffer implementation used in the input
buffer could have been used in the output buffer.
[0049] It will be appreciated that an equivalent degree of flow-control could be obtained
in an alternative system in which the output buffer initialises its 'credit' to the
size of a flow-control batch and the input buffer initialises its 'tokens outstanding'
to the same value, instead of both being initialised to zero as shown here. In that
case a flow control token would only be sent after the first flow-control batch had
been transmitted, instead of before, as in the description above.
The Header Buffer
[0050] The structure of the header buffer 20 of each link La .... Ln is illustrated in Figure
3. The header buffer is controlled by control logic designated generally by block
51. There is a token buffer 50, which can hold one token, which can either be a nibble
of data or an end-of-packet token. This token buffer 50 signals when it has received
a token along the path 36 which is an end-of-packet token on the wire marked Got.EOP,
and signals on the wire marked Got.token.b whenever it receives any other token. It
transmits its contents to a switch 52 when it receives a signal from the control logic
51 on Send.t. The switch is controlled by the control logic 51 so that when a signal
Set.s1 is high the switch 52 transmits its input to a multiplexor 54. When the signal
Set.s1 is low the switch 52 transmits its input to an output multiplexor 56. The multiplexors
54, 56 are controlled by signals Set.m2 and Set.m1 from the control logic 51. The
header buffer 20 also includes a first-in-first-out buffer (FIFO) 58 with sufficient
capacity for a 2-byte header (4 tokens). It is permanently connected to the interval
selector 22 by the Header connection 23 which is not shown in Figure 3. When the signal
set.m1 is high, the multiplexor 56 transmits the output of the FIFO to the channel
DataOut 12a, When the signal Set.m1 is low, the output multiplexor 56 transmits the
output of the switch 52 to the path 12a DataOut. When the signal Set.m2 is high, the
multiplexor 54 transmits the output of the random header generator 24 (Figure 1) received
on path 27 to the FIFO. When the signal Set.m2 is low the multiplexor 54 transmits
the output of the switch 52 to the FIFO. Whenever the FIFO 58 receives a token, it
signals on the path Got.token.f, unless it is filled by the token, in which case it
signals on the path Full. It outputs a token whenever it receives a signal on the
path Send.h. If it becomes empty it signals on the path Empty. If it receives an input
on the path Reset it discards all its contents, but does not signal on the path Empty.
The effective size of the FIFO is controlled by an associated flag 60 which is a packet
header length flag. If this flag is set, packet headers are 2 bytes long and the FIFO
signals on the path Full only when it contains four tokens. If this flag is not set,
packet headers are 1 byte long and the FIFO signals on the path Full only when it
contains two tokens. In this case, the upper two tokens of the FIFO are forced to
zero. The packet header length flags 60 are set identically in all the links La to
Ln, and it will be appreciated that they could be implemented with a single latch
whose output is fanned out to all the links. There is also a flag 62 associated with
the control logic 51 which is the randomisation flag for the link. If this flag is
set, a random header is obtained from the random header generator 24 for each packet
arriving through the link. To enable this flag to be set differently for each link,
there is a separate latch in each link.
[0051] The behaviour of the header buffer 20 depends on the setting of this randomisation
flag of the link La:
if the flag 62 is set, the header buffer 20 signals the random header generator 24,
and stores the random header which is returned. As soon as any data arrives from the
link module 18, it signals on the path 61 called Select the connected interval selector
22;
if the flag 62 is not set, the header buffer is filled with the first data to arrive,
and when it contains a header (1 or 2 bytes, depending on the setting of the packet
header length) it signals the connected interval selector 22.
[0052] If the selector 22 signals to the buffer 20 that the header is to be discarded, this
is done by resetting the FIFO 58, and the header buffer is refilled from the data
stream, and when it contains a header (1 or 2 bytes, depending on the setting of the
packet header length) it signals the connected interval selector. The header buffer
transmits its contents in response to requests received from the crossbar switch 10.
If the randomisation flag of the link is set, the header buffer refills itself from
the random header generator, otherwise it refills itself from the data stream, and
repeats the cycle after passing on a flow-control token.
[0053] The state machine description of the control logic 51 is given in Table I.
The Interval Selector
[0054] The operation of the interval selector 22 will now be explained with reference to
Figure 4. The interval selector performs the routing decision for each packet by means
of an interval selection algorithm. The contents of the FIFO 58 of the header buffer
20 are presented continuously to a 'ladder' of 33 base and limit comparators 66a ....
66n of which four are shown on the right of the figure. There are 33 comparators because
there are 32 links in the described embodiment. Each comparator is connected to a
pair of registers 68a .... 68n, except the lowest comparator 66a, whose base is fixed
at zero. Each register 68i-1 is connected to the base of one comparator 68i and the
limit of another 68i-1, except for the top register 68n which is connected only to
the limit of the topmost comparator 66n. In normal use, the registers are programmed
with a non-decreasing set of 16-bit values, such that the top of the 'ladder' is not
zero. The output of each comparator is connected to a respective 5-bit register 70a
.... 70n whose contents are sent to an address gate 72 if the packet header is greater
than or equal to the base and less than the limit which are connected to the associated
comparator. At the bottom of Figure 4 is shown a single-value 'portal' comparator
74, whose outputs are gated by a Select gate 73 receiving the 'Select' signal from
the header buffer 20. When the Select signal is sent by the header buffer the contents
of the header buffer FIFO 58 is the packet header, which is connected by header path
23 to the input of the comparator 74. If the packet header is not equal to the contents
of a 16-bit register 76 connected to the comparator 74, a 'No' signal is sent to the
Select gate 73, which then allows the address which is produced from the 'ladder'
of base and limit comparators 60a .... 66n to be sent out to the crossbar switch 10
along path 26. If the packet header is equal to the contents of the 16-bit register
76 connected to the comparator 74, a 'Yes' signal is sent to the header buffer 20
telling it to discard that header via path 21. In this case the output of the ladder
of comparators is not sent to the crossbar switch 10.
The Random Header Generator
[0055] The operation of the random header generator will now be described with reference
to Figure 5. A random number generator 80 at the top of Figure 5 generates 16-bit
pseudo-random numbers using a shift-register with feedback or some other method. When
it receives a signal from a remainder unit 82 connected thereto it produces such a
number. The remainder unit 82 computes the remainder of this number by the value held
in an associated 16-bit register 83. When the remainder unit 82 receives a signal
from a tokeniser unit 86 it sends on this 16-bit computed remainder, and requests
another pseudo-random number from the random number generator 80. The tokeniser stores
the 16-bit remainder until it receives a request from the header buffer 20 along path
25. It then transmits the least significant four bits of the remainder, and shifts
down the remaining bits by four places. It repeats this action until it has sent the
number of nibbles corresponding to the length of the header (which is 2 or 4 depending
on the setting of the associated flag 60 (which is shown in Figure 3) and then restarts
its cycle. It will be appreciated that the range of random headers generated could
be made completely general by incorporating an additional 16-bit register and an adder
to add its contents to the output of the remainder unit before passing the result
to the tokeniser.
The Header Stripper
[0056] The operation of the header stripper will now be described with reference to Figure
6. It can be seen that there is a single token buffer 85, which is in fact identical
to the token buffer 50 in the header buffer 20 (Figure 3). The token buffer 85 signals
to control logic 84 when it has received a token along the path 14a DataIn which is
an end-of-packet token on the wire marked Got.EOP, and signals to control logic 84
on the wire marked Got.token.b whenever it receives any other token. It transmits
its contents on DataOut path 40 when it receives from the control logic 84 a signal
on Send.t. The control logic 84 is a state machine with the state transitions shown
in Table II.
The Crossbar Switch
[0057] The crossbar switch 10 is a 32 by 32 array of switch elements 88. Figure 7 shows
a portion of the crossbar switch 10 showing 20 switch elements with thick arrows indicating
the flow of data. Requests for data flow in the opposite direction and are not shown
in Figure 7. Initially all the switch elements are "off", i.e. in state A in figure
7. When input i is to be connected to output j then switch element 88 (i, j) is switched
"on" and the data flows from the input to the selected output as shown in state B
in Figure 7.
[0058] Figure 8 shows the flow of data in a 4-by-5 section of the crossbar switch 10 when
two of the switch elements Y and Z are set "on" and all the others are "off". Notice
that in this configuration the input 12b in.2 is connected to the output 14c out.3
and that input 12c in.3 is connected to output 14b out.2. Note that the switch element
U 88 (2,2), which is in the 'off' state, is passing data for both of these connections.
Note also that the 'on' state of switches Y 88 (3,2) and Z 88 (2,3) has disconnected
switch V 88 (3,3), but this is of no consequence, since the input in.3 is connected
to out.2 via switch Y, so that switch V is not needed to pass data from that input;
and that output out.3 has been connected to input in.2. The arbitration circuitry
32 means that switch V is not required to pass data to output out.3 either.
[0059] The external connections of each switch element 88 (i,j) are shown in Figure 9. The
line ADDR, which is the address path 26 from the interval selector 22, is connected
to all the switch elements in each row, i.e. those with the same i value. These connections
are discussed more fully in the following. Each switch element 88 (i,j) of the crossbar
switch is identical and the block structure of one of these elements is shown in figure
10. There are three main components: a switch 90, a comparator 92 and an arbiter server
(ARB) 94 which are described in turn below.
[0060] Note that the communications between the components of the switch element and between
the arbiter servers of each switch element are all synchronised, i.e. there is an
implicit handshake in each one. These arbiter servers form the arbitration circuitry
indicated diagrammatically in Figure 1 by reference numeral 32.
[0061] The switch 90 is set via an internal path called set. In its "off" state (A in Figure
7) data and request signals pass undiverted through the switch 90, i.e.
data.in(i,j) is connected to data.in(i,j+1)
req.in(i,j) is connected to req.in(i,j+1)
data.out(i,j) is connected to data.out(i+1,j)
req.out(i,j) is connected to req.out(i+1,j)
[0062] On receiving a signal on 'set' the switch is set "on" (B in Figure 7) so that the
data from input i is diverted to output j and the requests from output j are diverted
to input i, i.e.:
data.in(i,j) is connected to data.out(i+1,j)
req.in(i,j) is connected to req.out(i+1,j).
[0063] The switch is reset by a signal on set.
[0064] A state machine description of the behaviour is given in Table III.
[0065] The comparator 92 decides when the switch 90 is to set and reset. In order to set
the switch 90 an address will be received along path 26 from the interval selector
22 (Figure 1) and if this corresponds to the output index j of the switch element
the comparator 92 signals along req to the arbiter server 94. The address output ADDR
of the interval selector 22 is connected to all the switch elements of the input row
i, but since the output index j is different for each switch element of the row only
one of the comparators will respond. When the signal on channel req is accepted by
the arbiter server 94 this indicates that input i has been selected to use output
j (i.e. input i has "privilege") and the comparator then signals along the internal
path set to set the switch 90. Requests for data are then transmitted from the output
to the input and data codes from the input to the output via the switch 90 until an
end-of-packet token is received by the header stripper 28 which communicates along
path 'finished' 29 that the packet has been passed. The switch is reset and the privilege
relinquished by the comparator signalling along set and req respectively. The state
machine description of the comparator is given in Table IV.
[0066] For a given output j the arbiter servers 94 of the elements 88 (i,j) form a ring
arbiter serving that output. This is to ensure that at any time only one input can
be connected to that output. The arbiter servers 94i are connected in a ring via channels
L and R as shown in Figure 11. At any time one of the servers 94 holds the "privilege"
i.e. it can grant the use of the output to its switch 90. A comparator requests the
use of the output along path req and it is then said to be candidate. If the request
is accepted then the switch 90 uses the output and communicates again along the same
path when it has finished. A non-priviliged server 94 transmits a request from its
comparator or from its left hand channel to the ring along R. When the request reaches
the privileged arbiter server it is reflected back to the left until it reaches the
arbiter server that issued the request which then becomes privileged. A server that
is candidate will ignore a clockwise circulating request until it has served its comparator.
The implementation of this strategy of passing requests clockwise and reflecting the
privilege counterclockwise means that no messages need actually be reflected: the
completion of a communication along the req channel is interpreted as granting the
use of the output to that switch.
[0067] The state machine description of the arbiter server is given in Table V.
[0068] Consider the following example. Suppose that in Figure 11 the arbiter server 94i+2
has the privilege, the arbiter server 94i+1 neither has privilege nor is candidate
and the arbiter server 94i has just become candidate. Consider what happens on the
L and R channels of each server.
[0069] Arbiter server 94i: There is a pending request on req but this arbiter server is
still in the notpriv state until it can output on R. This communication can only complete
if arbiter server 94i+1 inputs on its L channel.
[0070] Arbiter server 94i+1: The above output on R is in effect a pending communication
on the L channel of arbiter server 94i+1. In order to communicate on channel L it
must first output on its channel R.
[0071] Arbiter server 94i+2: This is using the output and now has a pending communication
on its input L. In order to complete the communication it must first receive the second
of its communications along req (i.e. this switch element has finished using the output)
to change its state to priv. Once in this state it can complete the communication
along L.
[0072] This communication being completed allows the arbiter server 94i+1 to complete its
communication along R and in turn the arbiter server 94i can now complete its communication
on req passing the privilege to this server.
Initialisation of Flags and Registers
[0073] The following parameters must be supplied before the routing switch can operate:
The packet header length (1 or 2 bytes)
The comparator settings for the interval selectors 22, and the associated output link
numbers for each range of destination node identifications;
The portal comparator value for the interval selector 22;
For each link: the 'randomise on input' and 'strip header on output' flags must be
set;
The range of the random headers (if any of the 'randomise on input' flags are set).
[0074] These have to be input by the routing switch and loaded into the appropriate latches
and registers. This could be done in a variety of ways, for example by sending pre-defined
command codes down an extra dedicated link, which has channels to all the latches
and registers. Note that all the interval selectors and random header generators must
be programmed identically. This initialisation is indicated diagrammatically in Figure
1 by initialisation logic 30.
[0075] The device has been described with one interval selector and one random header generator
per link. It will be appreciated that both of these units are used only once or twice
per packet input by the link, and so could in principle be shared between several
links, connected by a bus, using an arbitration scheme to resolve multiple simultaneous
requests for either resource. For example the arbitration method used in the crossbar
switch 10 could be used to share an interval selector or random header generator between
several links.
[0076] The operation of the routing switch to achieve efficient routing of messages in a
computer network will now be described. Figure 13 shows an example of a network which
uses a plurality of routing switches RS to route messages between source nodes and
destination nodes represented in Figure 13 by circles marked N. The routing switches
are interconnected by their links L, each link having a hard wired bidirectional pair
of unidirectional channels as represented by reference numerals 4, 6 in Figure 1.
The source and destination nodes N of the network can be any type of computer device,
but the routing switch described herein is particularly applicable for networks having
microcomputers as described in GB 111399 and in our copending British Patent Application
No. (Page White & Farrer Ref: 64199). Connections to destination and source
nodes N are called terminal links in Figure 13. In Figure 13 each routing switch is
shown with four message links - in fact in the embodiment described above there are
32.
Wormhole Routing
[0077] The routing switch of Figure 1 dynamically switches message packets from its inputs
to its outputs according to the values of the packet headers.
[0078] In most known packet-switching networks each intermediate routing switch inputs a
packet, decodes the header, and then forwards the packet to the next routing switch.
This is called store-and-forward routing. This is undesirable because it requires
storage in each routing switch for transmitted packets and it causes potentially long
delays between the output of a packet and its reception.
[0079] A more efficient approach is wormhole routing, in which the routing decision is taken
as soon as the header of the packet has been input by the routing switch. If the output
channel 6a .... 6n chosen is free, the header is output from it, and the rest of the
packet is sent directly from the input to the output without being stored in the routing
switch. This means that data of a packet can be passing through several routing switches
at the same time, and the header of the packet may be received by the destination
node N
D before the whole packet has been transmitted by the source node N
S. Thus this method can be thought of as a form of dynamic circuit switching, in which
the header of the packet, in passing through the network, creates a temporary circuit
(the 'wormhole') through which the data flows. As the tail of the packet is pulled
through, the circuit vanishes.
[0080] This method overcomes the problems of store-and-forward routing, but it has the disadvantage
that if a routing switch is unable to send a packet on immediately (because the required
output channel 14 is busy) all the message links through which the packet is currently
passing are occupied (in that direction) until it can proceed. The number of message
links which are 'occupied' by a stalled worm is the ratio of the packet size to the
buffer capacity of each connected pair of links.
[0081] Note that, as far as the senders and receivers of packets are concerned, the wormhole
routing is invisible. Its only effect is to minimise the latency in the message transmission.
If one or more intermediate routing switch were to store-and-forward the packet it
would still be delivered correctly. The routing switches of the present invention
can hence be connected in networks containing other types of routing devices.
[0082] Referring to Figure 1, the header of a message packet arriving at the link La on
the channel Data.in 4a is passed by the link module 18 to the header buffer 20. Either
that header or a header generated by the random header generator 24 is sent to the
interval selector 22 which addresses the crossbar switch 10 according to the header.
The switch circuitry 10 is hence set to connect the input 12a of link module La to
the appropriate output 141, and the incoming message passes through the routing switch.
Deadlock
[0083] An important property of a communications network is that it should not "deadlock".
In fact, deadlock can occur in most networks unless routing switches in the network
operate in accordance with a routing algorithm which is designed to prevent it. For
example, consider the square of four routing switches RS1-RS4 shown in Figure 12.
The messages in transmission are indicated by the arrows M1-M4. Suppose that every
routing switch attempts to send a message to the opposite corner at the same time,
and that the routing algorithm routes messages in a clockwise direction. Then each
link will become 'busy' sending a message to the adjacent routing switch and the network
will deadlock because no message can proceed to its destination..
[0084] It is important to understand that deadlock is a property of the network topology
and the routing algorithm used, and so it can also arise even if packets can be buffered
at routing switches before they are transmitted. In the above example, a single packet
buffer at each corner is sufficient to remove the deadlock (provided that no new messages
are initiated before the first four have been delivered). In general, however, the
number of packet buffers needed to eliminate deadlock depends on the network topology,
the routing algorithm and the applications program. This is clearly not a satisfactory
basis for the architecture of a general purpose routing system. Wormhole routing has
always been considered to exacerbate the problem of deadlock, since long messages
can trail through the network occupying several links.
[0085] Such problems can be avoided by choosing networks for which it is possible to devise
deadlock-free wormhole routing algorithms. In such networks, buffers need to be employed
only to smooth the flow of data through the network and to reduce congestion; a buffer
of size much less than the length of a packet would often be sufficient for this purpose.
Most important of all, the buffering needed is not dependent on the network size or
the communications pattern, and so the inventors have found that it is possible to
construct a single universal routing switch which can be used for networks of arbitrary
size and for communications patterns of arbitrary complexity. One suitable algorithm
for use in the interval selector 22 is described below under the heading "Interval
Routing".
Interval Routing
[0086] Consider a network consisting of a collection of routing switches RS connected together
by bidirectional message links. Some links of the routing switches are connected to
devices exterior to the network, for example to microcomputers such as the Transputer.
Such links are called terminal links, as shown in the example of Figure 13. Message
packets enter and leave the network from and to source and destination nodes via terminal
links.
[0087] The routing switches themselves neither create nor destroy packets.
[0088] An interval labelling scheme issues identifications to destination nodes by assigning
a distinct label to each terminal link. For simplicity, the labels for a network with
n terminal links can be numbers in the range [0, 1,...., n-1]. At each routing switch
RS in the network, each output channel has one or more associated intervals - in this
example a set of consecutive labels. The intervals associated with the output channels
are non-overlapping and every label will occur in exactly one interval. As described
above, these intervals are set in the interval selector 22 by the base and limit comparators
66 a...n in Figure 4.
[0089] As a message packet arrives at a routing switch, its header portion is examined by
the interval selector 22 to determine which interval contains a matching label; the
message is then forwarded along the output channel 14 associated with that interval.
[0090] For example, consider the simple network shown in Figure 14. This shows a network
of four routing switches (RS1, RS2, RS3, RS4), which has four terminal links, each
of which is connected to a transputer T0, T1, T2, T3. The numbers assigned to the
terminal links are those shown on the transputers. The intervals associated with the
output channels of the routing switches are shown next to the corresponding message.
Each interval is shown as a pair of numbers [x,y). The corresponding link will be
selected if and only if the header of the packet is greater than or equal to the first
number of the interval and less than the second number of the interval.
[0091] For example, if the interval is [1,4), packets with headers 1, 2 or 3 will be selected,
but those with headers 0, 4 and above will not.
[0092] Other links of the routing switches which are not shown can be assumed to be associated
with intervals in which the two numbers are the same (x = y) and which will consequently
never be selected.
[0093] Now consider what happens if the transputer T0 in Figure 14 sends a packet with a
header of 1 to its connected routing switch, labelled RS1 in Figure 14. The routing
switch RS1 compares the header with each of its intervals, and finds that the header
is contained in the interval [1,4). Thus the outgoing link connected to routing switch
RS2 will be selected. When the header of the packet is input by routing switch RS2
it is compared with all the intervals of that device. The header falls into the interval
[1,2), so the link connected to transputer 1 is selected. The packet is then routed
into transputer T1.
[0094] Now consider what happens if the transputer T2 sends a packet with a header of 0
to its connected routing switch, labelled RS3 in Figure 14. The routing switch compares
the header with each of its intervals, and finds that the header is contained in the
interval [0,2). Thus the outgoing link connected to routing switch RS2 will be selected.
When the header of the packet is input by routing switch RS2 it is compared with all
the intervals of that device. The header falls into the interval [0,1), so the link
connected to routing switch RS1 is selected. When the header of the packet is input
by routing switch RS it is compared with all the intervals of that device. The header
falls into the interval [0,1), so the link connected to transputer T0 is selected.
The packet is then routed into transputer T0.
[0095] Thus we see that in this example links of the network of routing switches can be
assigned intervals so that packets can be sent from transputer T0 to transputer T1
and from transputer T2 to transputer T0. Messages can in fact be sent between any
pair of transputers in this example.
[0096] However it is not obvious that such a labelling scheme can always be found that will
succeed in routing all packets to their destinations. Indeed, one chosen at random
will almost certainly not do so, because it will contain cycles, i.e. packets will
circulate forever. A labelling scheme which correctly delivers all packets is called
valid. There now follows an algorithm to generate a valid labelling scheme for any
network.
Algorithm to Interval-label Any Network
[0097] Please note that in the following description the word "node" is used to designate
junction nodes in the network, i.e. routing switches. It is not restricted to the
destination and source nodes discussed above.
[0098] First cover the network with a spanning tree, which includes all the terminal links.
Remove any leaf nodes without any terminal links, and remove any duplicate links between
nodes of the tree. All links which are not part of the tree are given intervals with
the upper and lower limits the same, so that they can never be selected. Now label
the links in the spanning tree as follows:
[0099] Let N be the total number of terminal links of the network. At all times, let i be
the number of terminal links labelled so far (i is initially zero). Starting from
the root node R of the spanning tree, for each node V, set j
v to the current value of i, then successively label each terminal link from the current
node V with the interval [i,i+1) (incrementing i each time). Then pick an outgoing
link of the tree from V and give it the interval [i,α), where α is to be determined
later. Proceed to the connected node, and repeat this procedure until a leaf node
of the spanning tree is reached, and all its terminal links are labelled.
[0100] Now backtrack; each time a link is traversed up the tree, label the return link to
the tree with the pair of intervals [i, N), [O,j). (This is the reason why a 32 tree
link routing device is provided with 33 intervals.) If the subtree just labelled contains
the last leaf node in the tree, i=N and so we can discard the second interval. Having
backtracked to the previous node, V, replace the undetermined αv with i (note that
the value of i is different from when the lower bound of the interval was assigned,
since terminal links have been labelled since then). Now pick an unlabelled branch
of the tree, give it the interval [i,α), and proceed until all subtrees have been
labelled.
[0101] This algorithm is formalised in the recursive procedure given in Annex 3. The algorithm
is invoked by picking a terminal link T of the root node R, setting i to zero, and
calling
LABELTREE (i, T, R, N).
[0102] As an example consider the network shown in Figure 14. The labelling shown is generated
by the above algorithm if it is called with R router RS1, T the link to transputer
T0, i zero and N equal to four.
Proof of Validity
[0103] It can be shown that the labelling generated by the above algorithm is always valid.
[0104] Consider a packet with header m that arrives at a node V. There are two cases to
consider, depending on whether the terminal link numbered m belongs to a subtree of
V or not:
Case I: m belongs to a subtree of V.
[0105] Each link to a subtree of V is labelled with the interval [i,α), where i is the label
of the first terminal link of the subtree, and α is one more than the label of the
last terminal link in the subtree. Terminal links of V are a special case of this
rule.
[0106] Thus the packet with header m will be routed down the link to the subtree which contains
the terminal link with label m, and so by induction the packet is routed out of the
correct terminal link.
Case II: m does not belong to a subtree of V.
[0108] From the algorithm it can be seen that all terminal links of subtrees of any node
V have labels between j (the number of terminal links labelled when the algorithm
reaches V) and i
v, where i
v is the value of i when the algorithm backtracks from V. By construction, the link
from V to the rest of the tree is associated with the intervals containing all labels
outside this range. Thus if the terminal link labelled m does not belong to a subtree
of V the packet will be routed up the tree.
[0109] By induction, the packet must eventually reach a node such that the terminal link
labelled m belongs to a subtree of that node. By the first case above, the packet
is now routed to the correct terminal node.
[0110] The above algorithm also has the important property that a network operating in accordance
therewith is free of deadlock.
Proof of Deadlock Freedom
[0111] Consider the two ends of a link joining two nodes, V and W, where V is nearer the
root of the tree. At V the link is labelled with the interval [i,α), where i is the
label of the first terminal link of the subtree starting with W, and α is one more
than the label of the last terminal link in the subtree. At W the link is labelled
with the pair of intervals [i,N), [O,j). Since these intervals have no label in common
any packet which is routed along the link in one direction can never be routed along
the same link in the opposite direction. Thus no packet is ever sent further up the
tree than necessary, for if it were, it would have to backtrack along one or more
links, which the preceding argument has shown to be impossible.
[0112] Now consider a collection of subtrees T
k, indexed by k. Each subtree T
k has one root link r
k connecting it to the larger tree. Consider the larger subtree T formed by connecting
the root links of all the T
k to a routing node R. A further link from T is the root link r of the whole subtree.
Any packet arriving at R along any of the r
k is routed either to one of the r
j (j≠k) or to r. We assume, as an inductive hypothesis, that each of the T
k is deadlock-free, and so any packet routed to one of the T
j will eventually be routed out of a terminal link and consumed. Any packet routed
out along r will be consumed by the environment. Any packet arriving on r will be
routed to one of the T
k and similarly consumed. It remains to show that a subtree with only one node is deadlock-free;
this is true provided that the terminal links will send and receive packets at the
same time. By induction on the size of subtree, the deadlock-freedom of the whole
network follows.
[0113] It will be appreciated that the labelling produced by this algorithm does not route
packets by the shortest possible routes unless the network is itself a tree. However
it does produce a valid deadlock-free routing.
[0114] For certain other classes of networks (for example binary n-cubes and m-dimensional
grids with no wrap-around) valid deadlock-free interval labellings are known which
deliver packets by shortest routes.
Redundant Labelling
[0115] It will be appreciated that the operation of the interval selector allows more than
a single label to be associated with each terminal link of a routing switch. A valid
labelling scheme in which each terminal link is associated with a single label can
be transformed into one in which a selected terminal link is associated with a range
of labels as follows:
If the label associated with the selected terminal link is k, the associated interval
is [k,k+1). To extend this interval to [k,k+m), modify the other intervals in the
scheme as follows:
Replace any interval [a,b) in which a ≦ k and k < b (that is, the interval contains
k) with the interval [a,b+m);
Replace any interval [a,b) in which a > k with the interval [a+m, b+m);
Leave other intervals unaltered.
[0116] By repeating this process, any number of terminal links can be given ranges of associated
labels.
[0117] If an interval containing more than one label is associated with a terminal link,
then it will be appreciated that packets with a range of header values will be routed
out of that link. Thus the labelling is redundant in the sense that only one label
was required to route packets out of that link. However if the terminal link does
not delete the headers of packets leaving the network via it then the redundancy of
the labelling may be used to encode additional information into the packet header.
This is useful for example in the case of our co-pending Application No. (Page
White & Farrer Ref: 64199) where the redundancy of the labelling can be used to identify
a particular virtual link of a microcomputer connected to the terminal link of the
network.
[0118] By combining the selection of the virtual link with additional information it is
possible to minimise the total length of header information included with the packet.
Universal Routing
[0119] Multiprocessor interconnection networks are very troubled by the phenomenon of hot-spots,
where the performance of the whole network is limited because traffic is funneled
through a few routing switches or message links. This can occur either as a consequence
of the applications program (in which case little can be done) or because of the routing
algorithm used; even in the case where processors connected to terminal links of the
network communicate only in pairs, so the network could in principle route all the
required messages without collision, some routing algorithms can deliver performance
an order of magnitude or more below the capacity of the network.
[0120] The operation of a simple routing algorithm for networks discussed herein is described
in the following and consists of two phases. In the first phase each packet is dispatched
to a randomly chosen node using an appropriate (deadlock-free) greedy algorithm. In
the second phase, each packet is forwarded to its final destination node, again using
an appropriate (deadlock-free) greedy algorithm. A greedy algorithm is one which takes
a shortest path to its destination.
Addition and Discard of Random Headers
[0121] This is implemented using the present routing switch by setting the randomise flag
60 (Figure 5) on each terminal link La....Ln of the routing switch which is a terminal
link of the network. Whenever a packet starts to arrive along such a link, the random
header generator 24 generates a random number and the header buffer 20 and interval
selector 22 behave as if this were the packet header. The remainder of the packet
then follows the newly supplied random header through the network until the header
reaches the intermediate (random) destination. At this point, the first phase of the
routing algorithm is complete and the random header must be removed to allow the packet
to progress to its final destination in the second phase. In order to remove the random
headers each routing switch is programmed with its identity as an intermediate destination,
and every packet that arrives at the switch has its header checked against this value.
Whenever the header of a packet corresponds to the intermediate identity of a routing
switch, that header is discarded in response to the Discard signal from the interval
selector 22 and the following bytes of the packet which represent the original packet
header are processed with the interval labelling algorithm.
[0122] In this way packets can be given random headers to route them to a randomly chosen
intermediate destination and have them deleted again at the intermediate destination
so that the second phase of the routing algorithm can proceed to take the packets
to their originally chosen terminal links.
Avoiding Deadlock
[0123] Unfortunately, performing routing in two phases in the same network makes the paths
of the packets more complicated. The result is that deadlock can now occur.
[0124] One solution to this problem is to ensure that the two phases of the routing algorithm
use completely separate links. The set of labels produced for the interval labelling
is partitioned into two subsets. The first subset, e.g. the low half contains the
labels used to identify the intermediate destinations; labels from this subset are
randomly generated and used as headers for the randomising phase. The labels in the
second subset, e.g. the high half are used for the terminal links, and so the original
headers of the packets are chosen from this subset and used for the second and final
(destination) phase. Similarly the links are partitioned into two subsets, one subset
for the first, randomising phase and one subset for the second, destination phase.
Links in the first subset are associated with intervals which are contained in the
low half of the set of labels, and links in the second subset are associated with
intervals which are contained in the high half of the set of labels.
[0125] Effectively this scheme provides two separate networks, one for the randomising phase,
and one for the destination phase. The combination will be deadlock free if both of
the networks are deadlock-free. The simplest arrangement is to make the randomising
network have the same structure as the destination network - and to make both employ
a deadlock-free routing algorithm.
Multi-phase Routing
[0126] The main disadvantages of an interval labelling scheme are that it does not permit
arbitrary routes through a network, and it does not allow a message to be routed through
a series of networks. These problems are overcome in the described routing switch
by the header stripper 28. As described above, each message link of a routing switch
can be set to delete the header of every message just before it is transmitted. The
result is that the data immediately following becomes the new header as the message
enters the next node.
[0127] Now suppose there is a module which is a labelled network, some of whose terminal
links connect to other such modules. Now if these message links are set to remove
the header, a packet addressed to one of them will in fact be transmitted with the
header that got it there replaced by a subsequent portion of the message to form a
new header to take it to a further destination.
[0128] Now consider two such modules connected by one or more links. If a routing switch
in one module sends a packet with the address of one of the terminal links of that
module connected to the other module, then before the packet traverses the connecting
message link the header is deleted and a new address is revealed as the header. Provided
this is an appropriate label for the other module's network the packet will now be
delivered in the usual way. The only complication is that the packet must be sent
with the final address prepended to the data part.
[0129] If the terminal link of the second module to which the packet is addressed is connected
to a third module and is set to delete headers also, the packet can be directed into
yet another module, where a third address is pulled to the front. In this way an arbitrary
number of module boundaries can be crossed, provided enough extra headers are included
when the packet is first sent.
[0130] In the extreme case the 'modules' can be individual routing switches, so that the
packet is explicitly steered by the set of headers and the interval labelling becomes
trivial. This is useful for permutation networks where one wishes to obtain conflict-free
routing.
Modular Composition of Networks
[0131] Where network modules are connected together, care must be taken not to introduce
the possibility of deadlock. Even though the labelling schemes within each module
may be deadlock-free, a set of multi-phase messages might produce a deadlocked configuration.
[0132] Suppose we have a higher-level network, each of whose 'nodes' is a module. The conditions
for the total network to have deadlock-free routing are simply:
the routing strategy in the top-level network must be deadlock-free;
the individual modules must be deadlock-free;
the modules must have full interconnectivity.
[0133] The last point means that the paths of packets to nodes in the module, the paths
of packets from nodes in the module, and the paths of packets passing through to other
modules must not traverse the same link in the same direction.
[0134] Thus provided these conditions are met, the simple mechanism of header deletion enables
networks of arbitrary size and complexity to be constructed with efficient deadlock-free
routing of message packets.
[0135] The above description relates to a routing switch which can be formed as an integrated
circuit or a single chip, with the input and output data paths 4a...4n, 6a...6n having
dedicated pins. It is also envisaged that a routing switch could be combined with
a microcomputer on a single chip, in which case effectively all the message links
of the microcomputer would be permanently connected to links of the routing switch
by on chip connections. Off chip communication would then occur always via the free
links of the routing switch.
TABLE I
state |
Input |
Output |
Next State |
Ready |
Flag.r |
Set.m2 |
wait.for.RHG.or.token |
Request |
Request Data |
¬Flag.r |
¬Set.m2 |
wait.for.header.token |
Set.s1 |
Request Data |
wait.for.header.token |
Got.token.b |
Send.t |
wait.for.fifo |
wait.for.fifo |
Got.token.f |
Request Data |
wait.for.header.token |
Full |
Select |
wait.for.select.or.token |
Request Data |
wait.for.select.or.token |
Got.EOP |
|
send.header.then.eop |
Got.token.b |
|
wait.for.select |
Discard |
Reset |
wait.for.header.token |
Data Wanted |
Set.m1 |
send.header.or.get.token |
Send.h |
wait.for.select |
Discard |
Reset |
clear.buffer |
Data Wanted |
Set.m1 |
send.header |
Send.h |
clear.buffer |
|
Send.t |
wait.for.fifo |
send.header.or.get.token |
Got.token.b |
|
send.header |
Data Wanted |
Send.h |
send.header.or.get.token |
Empty |
¬Set.s1 |
wait.for.request.or.token |
¬Set.m1 |
Got.EOP |
|
send.header.then.eop |
send.header |
Data Wanted |
Send.h |
send.header |
Empty |
¬Set.s1 |
wait.for.request |
¬Set.m1 |
send.header.then.eop |
Data Wanted |
Send.h |
send.header.then.eop |
Empty |
¬Set.s1 |
have.eop |
¬Set.m1 |
wait.for.request.or.token |
Got.token.b |
|
wait.for.request |
Data Wanted |
|
wait.for.token |
Got.EOP |
|
have.eop |
wait.for.request |
Data Wanted |
Send.t |
wait.for.request.or.token |
Request Data |
wait.for.token |
Got.token.b |
Send.t |
wait.for.request.or.token |
Request Data |
Got.EOP |
Send.t |
Ready |
have.eop |
Data Wanted |
Send.t |
Ready |
wait.for.RHG.or.token |
Got.token.b |
|
wait.for.RHG |
Got.token.f |
Request |
wait.for.RHG.or.token |
Full |
¬Set.m2 |
wait.for.first.token |
wait.for.RHG |
Got.token.f |
Request |
wait.for.RHG |
Full |
¬Set.m2 |
wait.for.select |
Set.s1 |
Select |
wait.for.first.token |
Got.token.b |
Set.s1 |
wait.for.select |
Select |
TABLE II
state |
Input |
Output |
Next State |
Ready |
Flag.s |
|
ready.to.strip1 |
¬Flag.s |
|
ready.set |
ready.set |
Data Wanted |
|
wait.for.send |
Send |
|
wait.for.request |
wait.for.send |
send |
Request Data |
wait.for.tok |
wait.for.req |
Data Wanted |
Request Data |
wait.for.tok |
wait.for.tok |
Got.token.b |
Send.t |
wait.for.req |
Got.EOP |
Send.t |
Ready |
Finished |
ready.to strip1 |
Send |
Request Data |
strip.tok.and.req.1 |
Data Wanted |
|
ready.to.strip2 |
ready.to strip2 |
Send |
Request Data |
strip.tok.1 |
strip.tok.and.req1 |
Data Wanted |
|
strip.tok.1 |
Got.token.b |
Request Data |
strip.tok.and.req.2 |
strip.tok.and.req2 |
Data Wanted |
|
strip.tok.2 |
Got.token.b |
|
wait.for.req |
¬Flag.1 |
|
Got.token.b |
Request Data |
strip.tok.and.req.3 |
Flag.1 |
strip.tok.and.req3 |
Data Wanted |
|
strip.tok.3 |
Got.token.b |
Request Data |
strip.tok.and.req.4 |
strip.tok.and.req4 |
Data Wanted |
|
strip.tok.4 |
Got.token.b |
|
wait.for.req |
strip.tok.1 |
Got.token.b |
Request Data |
strip.tok.2 |
strip.tok.2 |
Got.token.b |
Request Data |
wait.for.tok |
¬Flag.1 |
Got.token.b |
Request Data |
strip.tok.3 |
Flag.1 |
strip.tok.3 |
Got.token.b |
Request Data |
strip.tok.4 |
strip.tok.4 |
Got.token.b |
Request Data |
wait.for.tok |
TABLE III
State |
Input |
Output |
Next State |
off |
set |
- |
on |
on |
set |
- |
off |
TABLE IV
State |
Input |
Output |
Next State |
wait |
ADDR(adr = j) |
req |
priv |
wait |
ADDR(adr ≠ j) |
- |
wait |
priv |
- |
set |
isset |
isset |
- |
send |
flow |
flow |
finished |
set |
wait |
req |
TABLE V
State |
Input |
Output |
Next State |
notpriv |
L |
R |
notpriv |
notpriv |
req |
R |
using |
using |
req |
- |
priv |
priv |
req |
- |
using |
priv |
L |
- |
notpriv |
1. A method of routing message packets in a computer network having a plurality of
nodes at least some of which have respective identifications, which method comprises:-
a) outputting a message packet serially from a source node said message packet having
a header portion identifying a destination node and a message portion following said
header portion;
b) supplying said message packet serially to an input of a node comprising a routing
switch having a plurality of outputs selectively connectable to said input, each said
output being selectable for a respective range of destination node identifications;
c) reading said header portion on receipt by said routing switch prior to receipt
of all of the message packets to determine a destination node identification and selectively
connecting to said input one of said outputs having a node identification range including
the destination node identification of said header portion; and
d) transmitting the message portion through said routing switch from said input to
said one of the outputs.
2. A method as claimed in claim 1 which comprises using a succession of similar routing
switches for routing a message from a source node to its destination node.
3. A method as claimed in claim 2 comprising the step of at one of said routing switches
deleting the header portion so that, on receipt of the packet by a successive routing
switch, a subsequent portion of the packet forms the header portion.
4. A method as claimed in claim 2 or 3 comprising providing for a packet received
by a routing switch a new header portion generated randomly so as to route the packet
through at least one other routing switch prior to its reaching the destination node
identified by the original header portion.
5. A method according to claim 4 wherein said new header portion is provided for all
inputs at a selected set of available inputs.
6. A method according to claim 3 wherein said header portion is discarded for all
outputs from a selected set of available outputs.
7. A method as claimed in claim 4, comprising discarding said randomly generated header
portion at the routing switch identified thereby to reveal said original header portion.
8. A method as claimed in any preceding claim when used to route messages between
a first processing device constituting the source node and a second processing device
constituting the destination node in which each packet output by the source node is
acknowledged by the destination node when that packet is received thereby.
9. A computer network having a plurality of nodes at least some of whcih have respective
identifications, said network comprising:
a plurality of computer devices each including a processor for executing a process,
message links for inputting and outputting messages from and to other devices in the
network, and packet generating circuitry for generating message packets with a header
portion indicating a destination node identification and a message portion following
the header portion; and
at least one routing switch, said routing switch including an input for receiving
message packets from a source node, a plurality of outputs each designating a respective
range of destination node identifications, switch circuitry for selectively interconnecting
said input to a selected one of said outputs and header reading circuitry for reading
the header portion of a packet received at the input prior to receiving all of the
packet, said header reading circuitry being coupled to said switch circuitry to connect
to said input one of said outputs having a node identification range including the
node identification of said header portion.
10. A computer network as claimed in claim 9 in which the switch circuitry of the
routing switch is operable to effect connection between the input and the selected
output in response to reading of the header by the header reading circuitry.
11. A computer network as claimed in any of claims 9 or 10 in which the switch circuitry
is operable to disconnect the input from the selected output on detection of the end
of the message packet, thereby to free said output for subsequent message packets.
12. A computer network as claimed in claim 9, 10 or 11 which comprises a plurality
of interconnected routing switches so that a packet uses a succession of such routing
switches between the source and destination nodes.
13. A computer network as claimed in claim 9, 10, 11 or 12 in which the or each routing
switch has a plurality of inputs, each selectively connectable to any of said plurality
of outputs.
14. A computer network as claimed in any of claims 9 to 13 in which the packet generating
circuitry of each computer device is arranged to produce serial bit packets having
a predetermined bit length, the or each routing switch having a storage portion, for
header portions of the packets, coupled to the header reading circuitry and having
a bit capacity less than the bit length of the serial bit packets generated by the
packet generating circuitry.
15. A computer network as claimed in any of claims 9 to 14 in which the or each routing
switch comprises header deletion circuitry for deleting the header portion of a packet
received thereby so that on receipt of the packet by a successive routing switch a
subsequent portion of the packet forms the header portion.
16. A computer network as claimed in any of claims 9 to 15 in which the or each routing
switch comprises random header generation circuitry operable to generate random addresses
to form new header portions for incoming packets.
17. A computer network as claimed in claim 13 or any of claims 12 to 14 when appended
thereto wherein the or each routing switch has arbitration circuitry to control the
use of an output which has been selected to be connected to more than one input.
18. A routing switch for routing messages between computer devices in a network having
a plurality of nodes at least some of which have respective identifications, each
computer device including packet generating circuitry for generating message packets
with a header portion indicating a destination node identification and a message portion
following the header portion, said routing switch including an input for receiving
message packets from a source node, a plurality of outputs each designating a respective
range of destination node identifications, switch circuitry for selectively interconnecting
said input to a selected one of said outputs and header reading circuitry for reading
the header portion of a packet received at the input prior to receiving all of the
message packet, said header reading circuitry being coupled to said switch circuitry
to connect to said input one of said outputs having a node identification range including
the node identification of said header portion.
19. A routing switch as claimed in claim 18 which has a plurality of inputs, each
selectively connectable to any of said plurality of outputs.
20. A routing switch as claimed in claim 18 or 19 in which the switch circuitry is
operable to effect connection between the input and the selected output in response
to reading of the header by the header reading circuitry.
21. A routing switch as claimed in claim 18, 19 or 20 in which the switch circuitry
is operable to disconnect the input from the selected output on detection of the end
of the message packet, thereby to free said output for subsequent message packets.
22. A routing switch as claimed in claim 18 or 19 in which the routing switch comprises
header deletion circuitry for deleting the header portion of a packet received thereby
so that on receipt of the packet by a successive routing switch connected thereto
a subsequent portion of the packet forms the header portion.
23. A routing switch as claimed in claim 18 in which the routing switch comprises
random header generation circuitry operable to generate random addresses to form new
header portions for incoming packets.
24. A routing switch as claimed in any of claims 18 to 23 which has arbitration circuitry
to control the use of an output which has been selected to be connected to more than
one input.
25. A method of encoding data for transmission in bit packets in which method each
packet contains an equal number of ones and zeros, said packets being of a predetermined
bit length and forming a finite set of the permutations of equal numbers of ones and
zeros, wherein a first subset of said finite set is selected for use as data packets
and a second, distinct subset of said finite set is selected for use as control packets.
26. A method as claimed in claim 25, in which each packet has a length of six bits
comprising three ones and three zeros, wherein sixteen permutations are selected for
use as data packets and four permutations are selected for use as control packets.