BACKGROUND OF THE INVENTION
[0001] The present invention relates generally to pinball games and, more particularly,
to a circuit for controlling the power delivered to a multiple power level solenoid
actuator of a flipper.
[0002] In the typical pinball game, an inclined playfield supports a rolling ball and a
plurality of play features. The playfield also supports a pair of flippers, the activation
of which allows the player to propel, hold and/or redirect the pinball during the
course of game play.
[0003] The typical flipper is used both in a dynamic mode to deliver a sufficient force
to the pinball to change its direction and propel the ball across the playfield and
in a static mode to hold the pinball momentarily stationary to aim it for skill shots.
On average, only one-tenth the power is required to hold the flipper in the static
position as compared to that required to deliver a propelling force to the pinball.
[0004] A single solenoid is used to drive each flipper such that the solenoid must be able
to deliver both the propelling or dynamic force and the lower, holding or static force.
Failure to reduce the power delivered to the solenoid in the static mode can result
in the overheating and failure of the solenoid. As a result, various techniques have
been developed to lower the power delivered to the solenoid when the flipper is in
a static or holding position. A description of the techniques developed in the prior
art can be found in U.S. Patent No. 4,790,536 issued to Deger and U.S. Patent No.
4,384,716 issued to Power. While these prior art systems can lower the power delivered
to the solenoid in the holding position, they are unable to compensate for slippage
in the flipper that may occur when the flipper is held in the static position for
extended periods of time. Therefore, an improved control circuit that can efficiently
and automatically maintain the power delivered to the solenoid actuator in both the
dynamic and static modes is desired.
BRIEF DESCRIPTION OF THE INVENTION
[0005] The present invention overcomes the above-noted short-comings of the prior art by
providing a control circuit for a solenoid actuator that is capable of delivering
high power to the solenoid in the dynamic mode, reducing the power delivered to the
solenoid when the flipper is employed in the static mode, and increasing the delivered
power in the static mode when slippage of the flipper is detected. The control circuit
of the invention preferably controls either a double coil solenoid or a solenoid having
a single coil which can be energized to at least two power levels. When the player
closes a flipper switch the high propelling force is generated. If the flipper switch
is held closed by a player for more than a short time the power is reduced so that
only the lower holding power is delivered to maintain the flipper in the static position.
Thereafter, if the flipper begins to slip from its holding or static position (due
to the weight of the ball thereon), a sensor activates a maintenance timer circuit
which increases the power delivered by the solenoid to again generate the high propelling
force. The maintenance timer circuit decreases the power delivered by the solenoid
after another predetermined length of time has expired. If the flipper again begins
to slip, the maintenance timer circuit is reactivated and the cycle is repeated. Once
the player releases the flipper switch, the solenoid is de-energized and the circuits
are reset until such time as the player again depresses the flipper switch. In this
manner, only the power necessary to maintain the desired mode of operation is delivered
to the solenoid such that overheating and failure of the solenoid is avoided.
OBJECTS OF THE INVENTION
[0006] It is a general object of the invention to provide an improved control circuit for
a solenoid actuator that can operate in both a high power or dynamic mode and a low
power or static mode to thereby avoid overheating and failure of the solenoid.
[0007] It is a further object of the invention to provide a control circuit for a pinball
flipper that can increase the power delivered to the solenoid actuator in the holding
or static mode if the flipper should slip from its holding position.
[0008] Other objects of the invention, in addition to those set forth above, will become
apparent to one of ordinary skill in the art from the following detailed description
of the invention.
BRIEF DESCRIPTION OF THE DRAWINGS
[0009] FIG. 1 shows a partial bottom view of the solenoid actuating mechanism of the invention
mounted to the underside of a pinball playfield.
[0010] FIG. 2 shows a block diagram of the control circuit of the invention.
DETAILED DESCRIPTION OF THE INVENTION
[0011] Referring more particularly to FIG. 1, the flipper mechanism of the invention includes
a support 3 mounted to the underside of a playfield 9. A shaft 11 is rotatably supported
in a bearing located in support 3 such that the shaft extends through an aperture
formed in the playfield 9 and is disposed perpendicularly thereto. A flipper 15 is
fixed to the end of the shaft 11 such that rotation of the shaft 11 results in a simultaneous
rotation of flipper 15.
[0012] A solenoid 17 is secured to support 3 such that its retractable plunger 21 is arranged
perpendicularly to shaft 11. A linkage 23 is fixed to shaft 11 and is pivotally connected
to plunger 21 at joint 22 such that the linear reciprocating motion of plunger 21
is translated into rotational pivoting motion of shaft 11. A compression spring 25
is disposed coaxially over plunger 21 and is provided to return the plunger 21 to
its extended position upon deactivation of the solenoid 17. Associated with the solenoid
17 is a player-operated flipper switch 35 (shown in FIG. 2) that energizes the solenoid
thereby to control actuation of the flipper as will hereinafter be described.
[0013] An optical switch 27 is fixed to support 3 and linkage 23 carries a reflective member
29 extending therefrom such that optical switch 27 can detect the presence of the
reflective member 29. Because movement of the reflective member 29 is concurrent with
that of flipper 15, optical switch 27, in effect, detects the position of flipper
15. The function and operation of optical switch 27 will hereinafter be described.
[0014] Referring more particularly to FIG. 2, the control circuit for activating solenoid
17 is shown in block form. The solenoid 17 is associated with each of the game's flippers,
as previously described, and consists of either a first power coil 31 and a second
holding coil 33 or a single coil with a plurality of taps so that it is energizeable
over a first number of turns to create the ball propelling force and a second lesser
number of turns to create the holding force. In describing the operation of the control
circuit, specific reference will be made to the dual coil solenoid, it being understood
that the output from the control circuit can also control actuation a single coil
solenoid having multiple taps.
[0015] One or more flippers may be provided for each pinball game; however, the typical
game has two such flippers. The control circuit for one such flipper will be described,
it being understood that, preferably, an identical control circuit would be associated
with each flipper.
[0016] The player-operated switch 35 for controlling the activation of the flipper is mounted
on the pinball game cabinet such that it can be activated by the player. When the
player closes switch 35, a circuit is completed via line 36 whereby hold coil 33 is
immediately energized and remains energized as long as the player keeps switch 35
closed. The closing of switch 35, also triggers a switch detect circuit 37. The switch
detect circuit 37 is a typical NPN transistor switch. One output, 37a, is coupled
to the input of the primary timer circuit 40. The other output, 37b, activates the
timer reset circuit 39. The timer reset circuit 39 is also a typical NPN transistor
switch.
[0017] The timer reset circuit 39 initializes the primary timer circuit 40 and a maintenance
timer circuit 41 such that both timers are placed in an active mode. The primary timer
circuit 40 may consist of one of the two timer circuits of a standard 556 dual timer
integrated circuit chip. The primary timer circuit 40 also includes any additional
support circuitry consistent with the application of the timer chip chosen, as will
be readily understood by one having ordinary skill in the art of circuit design.
[0018] Once the primary timer circuit 40 has received both the signal from the timer reset
circuit 39 and the trigger signal 37a from the switch detect circuit 37, it turns
on the power output circuit 43 for a predetermined length of time. The power output
circuit 43 is a typical two-stage transistor amplifier. The first stage includes a
Darlington transistor. The second stage includes a typical PNP power transistor. Preferably,
the primary timer circuit 40 turns on the power output circuit 43 for about 40 milliseconds.
However, the time period can be changed by selecting different circuit components
for the primary timer circuit 40 as desired. The power output circuit 43, in turn,
energizes the power coil 31 for the length of time determined by the primary timer
circuit 40.
[0019] It will be understood by one of ordinary skill in the art that the time delay between
the time that the player activates switch 35 and the time that power coil 31 is energized
is negligible. Therefore, activation of switch 35 causes the hold coil 33 and the
power coil 31 to be energized virtually simultaneously. The effect is that the solenoid
17, acting under the force of both the hold coil 33 and the power coil 31, (or both
portions of a multiple tap solenoid coil) quickly pivots flipper 15 thereby to deliver
sufficient force to propel a pinball across the playfield.
[0020] Upon expiration of the time period determined by the primary timer circuit 40, the
power output circuit 43 is turned off and the power coil 31 is de-energized such that
only the hold coil 33 remains energized. As long as the player continues to depress
switch 35, the hold coil 33 will remain activated and will exert force upon the plunger
to maintain the flipper 15 in the static or holding position. Thus, the control circuit
of the present invention, like the prior art, reduces the power delivered to the solenoid
during the holding or static mode such that the solenoid will not overheat and fail.
[0021] After prolonged activation of switch 35, the flipper 15 may have a tendency to slip
back toward its non-activated position, particularly if an external force is exerted
on the flipper such as that produced by a pinball. The control circuit of the present
invention has the capability of boosting the power to the flipper 15 by intermittently
reactivating the power coil 31 such that slippage of the flipper can be avoided, as
will hereinafter be described.
[0022] The optical switch 27 is activated when reflecting member 29 is aligned therewith,
that is, when the flipper 15 is in its static or holding position as shown in dashed
lines in Figure 1. In the holding position the signal generated by the optical switch
27 provides a continuous signal to the slip detect circuit 45. The slip detect circuit
45 includes a simple RC smoothing network. The output of the slip detect circuit is
coupled to the trigger input of the maintenance timer circuit 41. Should the flipper
15 begin to slip, reflective member 29 will begin to move away from optical switch
27 such that the slip detect circuit 45 will trigger the maintenance timer circuit
41. If a standard 556 dual timer chip of the preferred embodiment is used for the
primary timer circuit 40, the second timer contained thereon can be used as the maintenance
timer circuit 41.
[0023] When the maintenance timer circuit 41 receives the trigger signal from the slip detect
circuit 45, the power output circuit 43 reactivates the power coil 31 to again boost
the power to the solenoid and maintain the flipper in the static or holding position.
The maintenance timer circuit 41 is preferably preset for a 10 milliseconds countdown
such that the power coil is energized for that period. Once the 10 millisecond countdown
has elapsed the power coil 31 is again deenergized such that only the hold coil 33
remains energized and the slip detect circuit again awaits a signal from the optical
switch 27 that the flipper is slipping. Thus, the control circuit of the invention
can maintain the flipper in the holding or static position indefinitely so long as
the player keeps the player-operated flipper actuating switch 35 closed.
[0024] Once the player releases the flipper switch, the hold coil 33 is deactivated and
the timer reset circuit 39 places both timers in an idle mode such that neither coil
is energized. If the player again closes the flipper switch, the above-described operation
will be repeated.
[0025] While the control circuit of the invention has been described with particular reference
to the use with a pinball flipper actuating mechanism, it will be understood by one
of ordinary skill in the art that the control circuit can be employed whenever a solenoid
is required to operate in both a static or holding mode and in active or dynamic mode.
While the preferred embodiment of this invention has been shown and described in some
detail, it will be understood by one of ordinary skill in the art that this description
and the accompanying drawings are offered merely by way of example, and that the invention
is to be limited in scope only by the appended claims.
1. A control circuit for a solenoid having higher and lower power levels for moving an
associated plunger from a first position to a second position and for maintaining
it in the second position, comprising:
a. first means for: (1) actuating the solenoid to cause it to move the plunger from
the first position to the second position at the higher power level; (2) maintaining
the plunger in the second position at the lower power level; and
b. second means for detecting and signaling said first means of undesired slippage
of said plunger away from said second position, said first means temporarily reenergizing
said solenoid to said higher power level in response thereto.
2. The control circuit according to claim 1, further including means connecting said
plunger to a flipper such that movement of said plunger between the first and second
positions results in pivoting movement of said flipper.
3. The control circuit according to claim 1, wherein said first means includes a timer
circuit for lowering the power from said higher power to said lower power after the
elapse of a predetermined period of time.
4. The control circuit according to claim 3, wherein said first means includes a power
output circuit controlled by said timer circuit for energizing said solenoid to said
higher power level for said predetermined period of time.
5. The control circuit according to claim 3, wherein said first means includes means
for initiating said timer circuit.
6. The control circuit according to claim 1, wherein said first means includes means
for energizing the solenoid to the lower power level.
7. The control circuit according to claim 1, wherein said second means includes a second
timer circuit for raising the power from said lower power level to said higher power
level for a predetermined period of time.
8. The control circuit according to claim 1, wherein the solenoid has a single coil with
a plurality of taps.
9. The control circuit according to claim 1, wherein the solenoid has dual coils.
10. An activating device for the flipper of a pinball game, comprising:
a. a solenoid having a higher power level and a lower power level for moving its plunger
from a first position to a second position and for maintaining the plunger in said
second position;
b. means connecting said plunger to said flipper whereby movement of said plunger
results in pivoting movement of the flipper;
c. first means for: (1) actuating the solenoid to cause it to move the plunger from
the first position to the second position at the higher power level; (2) maintaining
the plunger in the second position at the lower power level; and
d. second means for detecting and signaling said first means of undesired slippage
of said plunger away from said second position, said first means temporarily reenergizing
said solenoid to said higher power level in response thereto.
11. The control circuit according to claim 10, wherein said first means includes a timer
circuit for lowering the power from said higher power to said lower power after the
clasps of a predetermined period of time.
12. The control circuit according to claim 11, wherein said first means includes a power
output circuit controlled by said timer circuit for energizing said solenoid to said
higher power level for said predetermined period of time.
13. The control circuit according to claim 11, wherein said first means includes means
for initiating said timer circuit.
14. The control circuit according to claim 10, wherein said first means includes means
for energizing the solenoid to the lower power level.
15. The control circuit according to claim 10, wherein said second means includes a second
timer circuit for passing the power from said lower power level to said higher power
level for a predetermined period of time.
16. The control circuit according to claim 10, wherein said solenoid has dual coils.
17. The control circuit according to claim 10, wherein the solenoid has a single coil
with a plurality of taps.