FIELD OF THE INVENTION
[0001] The invention relates to the field of game tickets and in particular to security
features in instant type game or lottery tickets.
BACKGROUND OF THE INVENTION
[0002] Game cards such as lottery tickets and promotional game cards typically contain hidden
play indicia such as numbers, symbols or messages that indicate whether or not the
card is a winner or has a certain value to the player. The play indicia is normally
covered by a opaque coating material for example a latex compound which can be scratched
off by the player to reveal the play indicia after the ticket has been purchased or
otherwise obtained by the player. Examples of various game card and instant lottery
ticket construction are disclosed in U.S. Patents: 4,174,857, 4,273,362, 4,299,637,
4,725,079 and 4,726,608.
[0003] Of paramount importance to the game card industry and in particular the instant lottery
industry is security. One method of breaching the security of game tickets is by candling.
Here a bright light is applied to the game card in an effort to read the play indicia
either though the latex covering or the back of the ticket. A number of techniques
have been developed to counter candling including the use of a foil layer such as
aluminum foil as part of the game ticket. This foil layer blocks visible light and
therefore makes it virtually impossible to read the play indicia through the opaque
coating. However the use of a foil layer has a number of significant disadvantages
including the expense of an extra process step to add the foil layer to the card or
ticket as well as the cost of the foil itself. Also with the increased emphasis on
recycling, aluminum foil can present problems and costs to game card manufacturers
along with the users of game cards such as state lottery administrations. For example
used lottery tickets must be collected from the public and then the foil has to be
separated from the rest of the ticket before it can be recycled.
[0004] A second approach to prevent candling is to imprint confusion patterns on the ticket.
A confusion pattern obscures or otherwise confuses the image of the play indicia when
visible light is shined though the game card thus making it difficult or impossible
to read the indicia before the latex covering is removed. In one example illustrated
in U.S. Patent No. 3,900,219 a confusion pattern is printed on the back of a lottery
ticket. Although confusion patterns printed on the back of the ticket help to prevent
candling, other methods exist for compromising the security of the ticket. For example,
delamination can be used to overcome the security provided by confusion patterns printed
on the back of the ticket. The back ticket layer containing the confusion layer is
separated or delaminated from the ticket. Once delaminated, the indicia can be read
by candling. Confusion patterns consisting of irregular opaque areas have also been
printed on the top surface of the card stock below the opaque mask. Another technique
is described in U.S. Patents Nos. 4,095,824 and 4,241,824. In this case, to prevent
photocopying though the opaque mask, a confusion pattern is printed over the play
indicia using a transparent media or a media having a color differing from the color
of the play indicia so that the confusion pattern will not obscure the play indicia
when the opaque mask is removed by a player. Another confusion pattern is then printed
below the play indicia on the card material immediately below the play indicia. One
disadvantage of this approach is that unless the upper confusion pattern is completely
transparent it existence will be apparent to those individuals who may be considering
methods for breaching game card security. In addition the upper confusion pattern
as described makes very little contribution to the prevention of candling.
[0005] Wicking is another technique that has been used to read the play indicia without
having to remove the opaque mask. In wicking a solvent containing alcohols, ketones,
acetate, esters, alaphtic or amine solutions is applied to either the back or the
front of the game card resulting in the bleed through of an image of the play indicia.
This makes it possible to determine if a game card is a winner before the opaque coating
is removed. One approach to prevent wicking is to place solvent responsive dyes in
the opaque coating as described in U.S. Patent 4,726,608. This is a relatively expensive
process however. Confusion patterns, as described above, have not generally been effective
in countering wicking.
SUMMARY OF THE INVENTION
[0006] It is, therefore, an object of the invention to reduce the cost and to enhance the
security of game cards by the use of particular locations and characteristics of confusion
patterns.
[0007] It is another object of the invention to provide a game ticket which is secure against
delamination.
[0008] It is a further object of the invention to provide a secure game ticket which does
not have substantially all of its back surface covered with a confusion pattern and
therefor has substantially all of its back surface available for display purposes.
[0009] It is another object of the invention to provide a game card having a removable opaque
coating covering a set of play indicia with a confusion pattern located above the
play indicia such that the confusion pattern is also removed when the opaque coating
is removed by a player.
[0010] It is also an object of the invention to provide a game card having a removable opaque
coating covering a set of play indicia with a confusion pattern that bleeds in the
presence of a solvent that also causes the hidden play indicia to bleed.
[0011] It is an additional object of the invention to provide a game card having a removable
opaque coating covering a set of play indicia and a confusion pattern which is removed
with the removable opaque layer.
[0012] It is a further object invention to provide a game card having a card substrate where
a confusion pattern is printed with an ink, that bleeds in the presence of one or
more solvents where the same solvents also cause bleeding of the hidden play indicia,
on the upper surface of the substrate and below a set of play indicia which in turn
is covered by a removable opaque coating. Security can be further enhanced by providing
a second confusion pattern printed on a release coat that covers the play indicia.
BRIEF DESCRIPTION OF THE DRAWINGS
[0013]
Fig.1 is an exploded perspective view of a game card employing confusion patterns
of the invention; and
Fig. 2 is a plan view of a confusion patter for use with the game card of Fig.1.
DETAILED DESCRIPTION OF THE INVENTION
[0014] Fig. 1 shows in exploded form a representative example of the construction of a game
card 10 which illustrates a preferred embodiment of the invention. For clarity only
a portion of the various internal layers of the card 10 are shown in Fig. 1. The first
layer of the card 10 is a substrate 12 preferably composed of paper. A primer layer
14 is applied to the substrate 12 and then a blue along with a red banday pattern
16 and 18 are printed on the substrate primer 14. The purpose of the bandy patterns
16 and 18 is to detect vertical ticket splitting. On top of the banday patterns 16
and 18 a set of play indicia 20 is printed which in the example of Fig. 1 include
a bell, a cherry and a plum. To protect the play indicia 20 a seal coat 22 is applied
over the play indicia 20 and then a release coat 24 is applied on top of the seal
coat 22. In order to prevent visual observation of the play indicia 20 a removable
opaque mask or coating 26, usually composed of a latex compound, is applied to the
release coating 24. A overprint layer 28 which can include game information such as
a set of game play indicators 30A-D forms the top most layer of the game ticket 10.
A more detailed description of the basic components of the game ticket 10 is provided
in U.S. Patent No. 4,726,608.
[0015] In the embodiment of the invention shown in Fig. 1, candling can be inhibited by
a permanent confusion pattern 32 printed on the substrate 12 underneath the primer
coating 14 and a removable confusion pattern 34 printed on the top of the release
coat 24 beneath the removable coating 26. By locating the permanent confusion pattern
below the primer layer 14 visual interference with the play indicia 20 is avoided
and the existence of this confusion pattern 32 is not readily apparent to the public.
In some instances it may be desirable to print an uniform opaque coating such as gray
or black ink or a color matching the play indicia 20 below the primer layer 14 instead
as the confusion pattern 32. The removable confusion pattern 34 can be a uniform opaque
coating as well and can be printed in black or gray ink or in a color matching the
play indicia 20. Since the removable confusion pattern 34 is located between the removable
coating 26 and the release coat 24 it will be removed when the opaque mask 24 is scratched
off by a player. Thus this confusion pattern 34 will likewise not interfere with the
observation of the play indicia 20 when the mask 26 has been removed by the player
nor will its existence be apparent to the public.
[0016] To further enhance the security of the game card 10, one or both of the confusion
patterns 32 and 34 can be printed with an ink that include visible materials that
go into solution or dispersion when they come in contact with various solvents such
as alcohols, ketones, acetate, esters, alaphtics or amine solutions that are typically
used in wicking. In this manner breaching the security of the game card 10 by wicking
can be prevented because the confusion patterns 32 and 34 will tend to bleed through
the ticket with the play indicia 20 making the play indicia 20 indiscernible. Another
advantage of using a solvent responsive ink in the removable confusion pattern 34
is that in some cases it eliminates the need to use dyes in the removable mask 26
to prevent wicking. This object can be achieved by incorporating solvent responsive
dyes into the confusion pattern ink.
[0017] Preferably the confusion pattern inks 32 and 34 should have the same bleed characteristics
as the play indicia ink 20 in order to inhibit wicking. For example, if the play indicia
20 is not subject to bleeding then the confusion pattern inks should not be subject
to bleeding.
[0018] A suitable confusion pattern ink for use with play indicia 20 that have the color
black would include a gray or black grind base. Ink having a 16% gray or black ink
grind base by weight component along with 16% by weight methyl ethyl ketone; 6% by
weight K-1717B resins; 10% by weight pentalyn 255 resin; 8% by weight DM-55 acrylic
resin and 16W6 N/C white base components will bleed on contact with solvents containing
ammonia or other amines as well as alcohols. Depending upon the type and color of
ink used for the play indicia 20, other types of dyes that will form a solution or
dispersions with the solvents can be used for the confusion pattern ink including
inks of different colors than black or gray. It is also desirable that the solvent
responsive dye match the color of the play indicia ink. The density of the dye should
match the density of the play indicia ink as well otherwise it may be possible to
read the play indicia 20 through the confusion patterns 32 and 34.
[0019] The preferred form of the confusion patterns 32 and 34 is a random series of portions
of the symbols used in the play indicia 20 having the same line weight. An example
of such a confusion pattern is provided in Fig. 2. The confusion pattern 32 should
also have the same general printing characteristics as the play indicia 20, to increase
the apparent similarity between the confusion pattern 32 and the play indicia 20.
For example, if the play indicia 20 are printed as groupings of small dots, as is
the result with ink jet printers, the confusion pattern 32 should also be printed
as groupings of small dots. It may also be desirable to vary the print characteristics
of the play indicia 20 and the confusion pattern 32. For example, it may be desirable
to print the individual symbols in the play indicia 20 with different print densities
and line weights. The individual symbols or portions of the confusion pattern 32 would
then also be printed using varied characteristics. Printing the confusion pattern
32 and the play indicia 20 with varying characteristics helps to overcome difficulties
in matching the specific characteristics, such as print density, of the play indicia
20 and the confusion pattern 32 and thus increases the apparent similarity between
the play indicia 20 and the confusion pattern 32. However, as indicated above, a uniform
coating of, for example, black ink, can be used instead of one or the other or even
both of the confusion patterns 32 and 34.
[0020] In the preferred embodiment of the invention the confusion patterns 32 and 34 are
printed with ink that provide the same general appearance as the play indicia when
the game card 10 is candled. In some cases due to materials used in constructing the
card 10, it is possible that the confusion patterns 32 and 34 may have to be of a
different color or print type in order to match the play indicia 10 when candled.
[0021] The use of either permanent confusion pattern 32 or the removable confusion pattern
34 or a combination of both in the game card 10 can substantially improve game card
security while at the same time decrease the costs of manufacturing the cards 10.
Additional security is provided by using solvent responsive inks for the confusion
patterns 32 and 34 as described above. As a result the invention, as described above,
how makes it possible to produce relatively inexpensive paper game cards having a
high degree of security.
1. A game card comprising:
a card substrate having an upper surface and a lower surface;
a play indicia affixed to said upper surface of said card substrate;
a removable coating secured to said upper surface of said card substrate over said
play indicia; and
a removable confusion pattern located above said play indicia wherein said removable
confusion pattern is removed when said removable coating is removed.
2. The card of Claim 1 wherein said removable confusion pattern is interposed between
said removable coating and said play indicia.
3. The card of Claim 2 wherein a release coat is interposed between said play indicia
and said removable coating and wherein said removable confusion pattern is located
on said release coat.
4. The card of Claim 3 wherein said removable confusion pattern is printed on the upper
surface of said release coat.
5. The card of Claim 1 additionally including a permanent confusion pattern interposed
between said play indicia and said upper surface of said card substrate.
6. The card of anyone of the preceding claims wherein said removable or permanent confusion
pattern is printed with an ink including visible materials which form a solution or
a dispersion with at least one solvent.
7. The card of anyone of the preceding claims wherein said play indicia are printed with
an ink including visible material which form a solution or a dispersion with at least
one solvent.
8. The card of anyone of the preceding claims additionally including an opaque material
interposed between said removable or permanent confusion pattern and said play indicia.
9. The card of anyone of the preceding claims wherein said play indicia and/or said confusion
pattern are printed with varying ink densities.
10. The card of anyone of the preceding claims wherein said removable or permanent confusion
pattern is printed with an ink having substantially the same density as said play
indicia.
11. A game card comprising:
a card substrate having an upper surface and a lower surface;
a play indicia affixed to said upper surface of said card substrate;
a removable coating secured to said upper surface of said card substrate over said
play indicia; and
a permanent confusion pattern interposed between said play indicia and said upper
surface of said card substrate wherein said permanent confusion pattern includes an
ink having visible materials.
12. The card of anyone of the preceding claims wherein said removable or permanent confusion
pattern is printed in an ink having substantially the same bleed characteristics as
said play indicia.
13. The card of anyone of the preceding claims wherein said visible materials form a solution
or dispersion with one or more solvents.
14. The card of anyone of the preceding claims wherein said removable or permanent confusion
pattern is a uniform opaque coating.
15. The card of anyone of the preceding claims wherein said removable confusion pattern
is printed with an ink which is substantially the same color as the ink used to print
said play indicia.
16. The card of anyone of the preceding claims wherein said ink includes a gray or black
grind base.
17. The card of anyone of the preceding claims additionally including a primer material
interposed between said removable or permanent confusion pattern and said play indicia.
18. The card of anyone of the preceding claims wherein said permanent confusion pattern
is printed on said upper surface of said card substrate.
19. The card of anyone of the preceding claims wherein said visible materials are the
same color as said play indicia.
20. The card of anyone of the preceding claims wherein said removable or permanent confusion
pattern has substantially the same print characteristics as said play indicia.
21. The card of anyone of the preceding claims wherein said removable or permanent confusion
pattern is printed with an ink which provides substantially the same appearance as
the play indicia when the card is candled.
22. The card of anyone of the preceding claims wherein said solvents include alcohols,
ketones, acetate, esters, aliphatics or amine solutions.