[0001] The present invention relates to a natural sound playback apparatus that is suitable
for creating relaxation space in an office or residence.
[0002] Among various sounds in our life space are human voices, the rings of telephone bells,
sounds generated by cars or trucks, and sounds from neighbour residences, which usually
give us mental stresses and distract our concentration. In order to prevent damages
caused by the noise, there have been methods of insulating the noise and methods of
masking uncomfortable sounds by other sounds. A typical example of the latter method
is so called Background music (BGM). However, BGM has an individual melody, and we
have different likes and dislikes, so that it is difficult to please everyone. As
a result, natural sounds such as the murmur of a brook and a song of a bird have been
recently widely used. For example, EP-A-322871 discloses a tone generating apparatus
capable of appropriately combining a number of distinct sounds and altering the waveform
of the sounds to create a pleasing musical "scene". These natural sounds have natural
fluctuation characteristics, for example the ones generally called 1/f fluctuation
characteristics. The characteristics are known to have effects of relaxing people.
However, it is said that if recorded natural sounds are repeatedly played back, human
senses can perceive a periodicity. Therefore, we feel soon uncomfortable caused by
the perception of the periodicity. In order to eliminate the feeling of repetition,
a method of artificially creating 1/f characteristics and generating intermittent
natural sounds like a song of a bird by controlling playback timing has been used
to arouse naturalness. Further, a plurality of natural sounds are sometimes combined
for playback to augment naturalness.
[0003] Fig. 7 is a block diagram showing the construction of a prior natural sound playback
apparatus described in JP-A-3012698. In Fig. 7, a plurality of intermittent natural
sounds having inherent unit lengths such as notes of a cuckoo or a warbler and the
sound of waves are stored as sound material data pieces 1a, 1b, 1c ... in a sound
material data memory 1. Here, each natural sound has its inherent 1/f fluctuation
characteristic. A 1/f fluctuation timing generator 2a simulates the inherent 1/f characteristic
of the sound material data piece 1a to create its playback timing. 1/f fluctuation
timing generators 2b, 2c, ... similarly simulate the inherent 1/f characteristics
of the sound material data pieces 1b, 1c, ... to create their playback timing. In
this way, each 1/f fluctuation timing generator one-to-one corresponds to each sound
material data piece stored in sound material memory 1. A data reader 13a reads the
sound material data piece 1a from sound material memory 1, when playback timing generated
by 1/f fluctuation timing generator 2a occurs. Data readers 13b, 13c, ··· similarly
correspond to 1/f fluctuation timing generators 2b, 2c, ···, so that the number of
data readers is the same as the number of sound material data pieces stored in sound
material memory 1. A natural sound playback section 14a plays back a signal read by
data reader 13a. Natural sound playback sections 14b, 14c, ··· similarly correspond
to data readers 13b, 13c, ···, so that the number of natural sound playback sections
is the same as the number of sound material data pieces stored in sound material memory
1. The outputs from the plurality of natural sound playback sections are combined
to output a composite signal from a composite output device 5.
[0004] The control shown by a flowchart of Fig. 8 is performed with the above construction.
For simplicity, an example of control for the sound material data piece 1a is described
in the following. First, in Step 21, 1/f fluctuation timing generator 2a judges if
a natural sound playback switch, which is not shown in Fig. 7, has been turned on
by a user. If the switch is on, the control proceeds with Step 22, and if not, the
control is on stand-by. In Step 22, 1/f fluctuation timing generator 2a starts the
generation of playback timing for the sound material data piece 1a. In Step 23, 1/f
fluctuation timing generator 2a counts time. In Step 24, 1/f fluctuation timing generator
2a tests whether the counted time becomes the time when the sound material data piece
1a is played back. If the counted time is the time when the sound material data piece
1a is played back, then the control proceeds with Step 25, and if it is not, the control
returns to Step 23 to continue the counting. In Step 25, data reader 13a reads the
sound material data piece 1a from sound material memory 1 to send the read signal
data to natural sound playback section 14a. In Step 26, natural sound playback section
14a plays back the signal data sent from data reader 13a to form a played-back signal
for composite output device 5. In Step 27, 1/f fluctuation timing generator 2a judges
if the natural sound playback switch has been turned off by a user. If the switch
is off, the control is terminated, and if not, the control proceeds with Step 22 to
start the generation of the timing for the next playback. Control similar to the one
shown in Fig. 8 is performed in parallel for other sound material data pieces stored
in sound material memory 1, and composite output device 5 combines the played-back
signals to output a composite signal.
[0005] Fig. 9 shows an example of a plurality of natural sound played-back signals. If the
sound material data pieces 1a, 1b, and 1c shown in (a) of Fig. 9 are stored in sound
material memory 1, then 1/f fluctuation timing generator 2a generates 1/f fluctuation
timing as shown in (b) of Fig. 9 based on a 1/f fluctuation characteristic set for
the sound material data piece 1a, and natural sound playback section 14a obtains a
natural sound shown in (c) of Fig. 9. Similarly, as shown in (d), (e), (f) and (g)
of Fig. 9, natural sound playback sections 14b and 14c obtain natural sounds respectively
corresponding to the sound material data pieces 1b and 1c. Therefore, in the composite
output of these three played-back natural sounds, the outputs from natural sound playback
sections 14a and 14b are simultaneously played back to be heard at the timing point
(1) for the sound material data pieces 1a and 1b. Similarly, the outputs from natural
sound playback sections 14a, 14b and 14c are simultaneously played back to be heard
at the timing point (3) for the sound material data pieces 1a, 1b and 1c.
[0006] An improvement to this system is described in JP-A-6027983 in which the fluctuation
characteristics, mean period and fluctuation magnitude may also be controlled.
[0007] In the above prior constructions, a plurality of natural sounds are generated in
various combinations, so that sound of great naturalness is certainly created. However,
playback channels as many as the number of natural sounds to be combined are necessary,
so that the construction becomes complex and expensive.
[0008] Further, played-back natural sounds are monophonic in the above prior constructions,
so that the distance of a sound source can be represented by loudness, but the direction
of a sound source cannot be represented. In order to solve this problem, we can consider
a method of adding a plurality of output sections to the above construction and horizontally
arranging a plurality of speakers to output through different speakers by selecting
an output section at each playback timing point for each natural sound. However, the
construction becomes complex and large-scaled, and the locations from which natural
sounds are heard are limited by the number of speakers.
[0009] According to an aspect of this invention, a natural sound playback apparatus has
a sound material memory that stores m kinds of natural sounds as m sound material
data pieces, where m is an integer larger than one;
m fluctuation simulators that create playback timings for natural sounds by simulating
fluctuation in nature depending on corresponding sound material data pieces;
n data readers that read a specified sound material data piece from said sound material
memory with specified timing, where n is a positive integer;
n natural sound playback sections that play back signal data read by each data reader;
characterised in that
n is smaller than m;
a priority memory stores a priority order of said m sound material pieces; and
an output channel controller monitors playback timings generated by said m fluctuation
simulators and, when playback timing is generated, judges the operational states of
said n data readers to assign said playback timing and corresponding sound material
data pieces to idle data readers,
said output channel controller selects n sound material data pieces of higher priorities
based on the priority order stored in said priority memory, if playback timing for
more than n sound material data pieces simultaneously occurs.
[0010] An embodiment of the present invention and a comparative example will now be described
with reference to the accompanying drawings throughout which like parts are designated
by like reference numerals, and in which:
[0011] Fig. 1 is a block diagram of an natural sound playback apparatus of a first embodiment
in accordance with the present invention.
[0012] Fig. 2 is a flowchart showing the operation of the first embodiment.
[0013] Fig. 3 is a timing chart showing an example of operational signals and a played-back
signal in the first embodiment.
[0014] Fig. 4 is a block diagram of a natural sound playback apparatus of a comparative
example.
[0015] Fig. 5 is a flowchart showing the operation of the comparative example.
[0016] Fig. 6 shows waveforms of an exemplary played-back signal in the comparative example
[0017] Fig. 7 is a block diagram of an natural sound playback apparatus of a prior art.
[0018] Fig. 8 is a flowchart showing the operation of the playback apparatus of the prior
art.
[0019] Fig. 9 is a timing chart showing an example of operational signals and a played-back
signal in the playback apparatus of the prior art.
[0020] The preferred embodiments according to the present invention will be described below
with reference to the attached drawings.
[0021] An embodiment in accordance with the present invention is described in the following
with reference to Figs. 1 to 3. In Fig. 1, which is a block diagram showing the construction
of a natural sound playback apparatus of the first embodiment, components having the
same functions as the prior apparatus shown in Fig. 7 are denoted by the same symbols
and their descriptions are simplified. In particular, a sound material memory 1, which
functions as the same as the prior apparatus, stores similar sound material data pieces
1a, 1b, ···. Fluctuation simulators that simulate fluctuation in nature, that is,
1/f fluctuation timing generators 2a, 2b, ··· one-to-one correspond to sound material
data pieces 1a, 1b ···.
[0022] The present embodiment has a first data reader 3a and second data reader 3b, which
read sound material data pieces with timing determined by a means described later.
The signal read by first data reader 3a is played back by a first natural sound playback
section 4a, and the signal read by second data reader 3b is played back by a second
natural sound playback section 4b. Then a composite output device 5 combines outputs
of first and second natural sound playback sections 4a and 4b to output a composite
signal. A priority order memory 6 stores the priority order of the sound material
data pieces. An output channel controller 7 monitors playback timings generated by
1/f fluctuation timing generators 2a, 2b, ···. When some playback timing occurs, output
channel controller 7 judges the operational states of the two data readers 3a and
3b to assign the playback timing and corresponding sound material data pieces to idle
data readers. Further, if playback timing for more than two sound material data pieces
simultaneously occurs, then output channel controller 7 selects sound material data
pieces of higher priorities based on the priority order stored in priority order memory
6.
[0023] The operation of the natural sound playback apparatus constructed as above is described
in the following with reference to a flowchart shown in Fig. 2. In Step 1 of the flowchart,
1/f fluctuation timing generator 2a, 2b, ··· judges if a natural sound playback switch,
which is not shown in Fig. 1, has been turned on by a user. If the switch is on, the
control proceeds with Step 2, and if not, the control is on stand-by. In Step 2, 1/f
fluctuation timing generators 2a 2b, ··· start the generation of playback timing for
the sound material data pieces 1a, 1b, ···. In Step 3, 1/f fluctuation timing generators
2a, 2b ··· count time. In Step 4, 1/f fluctuation timing generators 2a, 2b, ··· test
whether the counted time becomes the time when some sound material data piece is played
back. If the counted time is the time when some sound material data piece is played
back, then the control proceeds with Step 5, and if it is not, the control returns
to Step 3 to continue the counting. In Step 5, output channel controller 7 judges
if playback timing for more than one kind of sound material has simultaneously occurred.
If playback timing for more than one kind of sound material has occurred, then the
control proceeds with Step 6; otherwise the control proceeds with Step 7.
[0024] In Step 6, output channel controller 7 determines the priority order of sound material
data pieces for which playback timing has occurred based on the priority order stored
in priority order memory 16. In Step 7, output channel controller 7 judges if first
data reader 3a is busy; if it is not, then the control proceeds with Step 8, and otherwise
the control proceeds with Step 13. In Step 8, output channel controller 7 assigns
a sound material data piece of the higher priority to first data reader 3a. In Step
9, first data reader 3a reads the selected sound material data piece from sound material
memory 1 to send the read signal data to first natural sound playback section 4a.
In Step 10, first natural sound playback section 4a plays back the signal data sent
from first data reader 3a to send the played-back signal to composite output device
15.
[0025] In Step 11, output channel controller 7 monitors each 1/f fluctuation timing generator
2a, 2b, 2c, ··· to judge if there are sound material data pieces to be simultaneously
played back. If there is no need for simultaneous playback, the control proceeds with
Step 12; otherwise the control proceeds with Step 13. In Step 12, each 1/f fluctuation
timing generator judges if the natural sound playback switch has been turned off.
If the switch is off, then the control is terminated, and if the switch is not off,
then the control returns to Step 2, and each timing generator starts the generation
of the next playback timing for each sound material data piece. In Step 13, output
channel controller 7 selects a sound material data piece for second data reader 3b.
In Step 15, second data reader 3b reads the selected sound material data piece from
sound material memory 1 to send the read signal data to second natural sound playback
section 4b. In Step 16, second natural sound playback section 4b plays back the signal
data sent from second data reader 3b to send the played-back signal to composite output
device 15.
[0026] Fig. 3 shows an example of a played-back signal of the present embodiment. If the
sound material data pieces 1a, 1b, 1c shown in (a) of Fig. 3 are stored in sound material
memory 1, and if the priority order is in the order of 1a, 1b, 1c, then as shown in
(b), (c) and (d) of Fig. 3, playback timing is generated based on a predetermined
1/f fluctuation characteristics for each sound material data piece. Whenever a playback
timing occurs, output channel controller 7 judges if each of first and second data
readers 3a and 3b is busy to assign corresponding sound material data pieces to idle
data readers. For example, the sound material data piece 1a is assigned to first data
reader 3a at the timing point (1), and the sound material data piece 1b is assigned
to second data reader 3b, since first data reader is busy.
[0027] At each of the timing points (3), (4), (5), a sound material data piece is assigned
to first data reader 3a. At the timing points (7), (8), (9), playback timing for three
sound material data pieces occur at the same time, so that the sound material data
pieces of higher priorities 1a and 1b are respectively assigned to first data reader
3a and second data reader 3b. Therefore, at the timing point (9), the sound material
data pieces 1c is not played back, unlike the prior example. However, if too many
sounds are simultaneously heard, they may be hard to perceive. Therefore, even if
the number of simultaneously played back sounds are limited to two, naturalness is
not much damaged.
[0028] As described above, in combining more than three kinds of natural sounds, output
channel controller 7 assigns sound material pieces to idle playback channels of two
playback channels, and if more than two playback timing points occur at the same time,
output channel controller 7 assigns sound material data pieces of higher priorities
based on a predetermined priority order stored in priority order memory 6. In this
way, composite sounds of great naturalness can be produced by means of only two playback
channels.
[0029] In the present embodiment, the number of playback channels have been two, but the
number of playback channels does not have to be limited to two and can be three or
four. In general, if the number of playback channels is fewer than the number of sound
material data pieces, then the effects of the present invention are obtained.
[0030] Further, the fluctuation rhythms are not limited to 1/f fluctuation. Greater naturalness
may be obtained as a result of applying other fluctuation rhythms to the present embodiment
by simulating nature through experiments. Only playback timing has been fluctuated
in the present embodiment. However, fluctuation may also be generated for the volume
and tone of sound. In this case, if data for level fluctuation and tone fluctuation
are added to 1/f fluctuation timing generators besides timing data, and if natural
sound playback sections are modified to be able to vary volume and tone, then the
fluctuation of volume and tone can be realized.
[0031] As described above, a natural sound playback apparatus of the present invention comprises
a sound material memory that stores m kinds of natural sounds as m sound material
data pieces, m fluctuation simulators that create playback timing for natural sounds
by simulating fluctuation in nature depending on each sound material piece, n data
readers that read specified sound material data pieces from the sound material memory
with specified timing, n natural sound playback sections that play back each signal
read by each data reader, a priority memory that stores the priority order of sound
material data pieces, and an output channel controller that monitors playback timing
generated by m fluctuation simulators and, if some playback timing occurs, judges
the operational states of the n data readers to assign the playback timing and corresponding
sound material data pieces to idle data readers. Further, if playback timing for more
than n sound material data pieces simultaneously occurs, then the output channel controller
selects n sound material data pieces of higher priorities based on the priority order
stored in the priority order memory.
[0032] By this construction, in case of combining more than two kinds of natural sounds,
sound material data pieces to be played back are assigned to idle ones of two playback
channels, and if playback timing for more than two sound material data pieces simultaneously
occurs, sound material data pieces of higher priorities are assigned, so that composite
sound of great naturalness can be produced, for example, by means of only two playback
channels. Further, composite sound of greater naturalness can be produced without
enlarging circuitry by using natural sounds of kinds more than the limited number
of playback channels.
[0033] A comparative example is described in the following with reference to Figs. 4 to
5. In Fig. 4, which is a block diagram showing the construction of a natural sound
playback apparatus of the comparative example, components having the same functions
as the prior art apparatus shown in Fig. 7 are denoted by the same symbols and their
descriptions are simplified. A 1/f fluctuation controller 13 has a timing generator
13a, a volume level generator 13b, and an LR volume generator 13c that obtains the
balance of volume between left and right, based on 1/f fluctuation, to output natural
sounds through two left and right speakers. The comparative example has an LR volume
controller 17 that creates, from a signal output from a volume controller 6, a signal
to be output from the left speaker and a signal to be output from the right speaker
based on the balance between left and right obtained by LR volume generator 13c. The
comparative example also has an Lch output device 18a and Rch output device 18b that
respectively output two played-back sounds for left and right.
[0034] The operation of the natural sound playback apparatus constructed as above is described
in the following with reference to a flowchart shown in Fig. 5. In the figure, Steps
1 through 7 are the same as Step 21 to Step 26 of the prior art, so that their descriptions
are omitted. In Step 8, 1/f fluctuation controller 3 varies the magnitude of a played-back
signal based on a value sent from volume level generator 13b and send the modified
playback signal to LR volume controller 7. In Step 9, LR volume generator 13C obtains
the balance of volume between left and right for the sound material data 2a to be
currently played back and sends the balance to LR volume controller 17. In Step 10,
LR volume controller 17 creates two signals from the played-back signal depending
on a value sent from LR volume generator 13c to send the signal to be output from
left to Lch output device 18a and send the signal to be output from right to Rch output
device 18b.
[0035] In Step 11, Lch output device 18a and Rch output device 18b respectively outputs
signals sent from LR volume controller 17 to audio systems (not illustrated) such
as speakers. In Step 12, 1/f fluctuation controller 13 judges if a key switch for
terminating the playback of natural sound has been turned on. If the key switch is
turned on, the playback is terminated; otherwise the control returns to Step 2 and
the next playback timing is generated.
[0036] Fig. 6 shows an example of played-back signal of natural sounds. Since the process
until the playback level of natural sounds is controlled is the same as the prior
art, the signal obtained after playback level is controlled is the same as the signal
shown in (c) of Fig. 9 and now shown in (a) of Fig. 6. (c) of Fig. 6 shows the balance
of volume between left and right generated by LR volume generator 13c. For example,
if the central level is 1, at the timing point (1), both left and right levels are
1. At the timing point (2), the left level is 1.4 and the right level is 0.6. The
Lch output signal shown in (c) of Fig. 6 is obtained by multiplying the signal obtained
after playback level control by the Lch level shown in (b) of Fig. 6. For example,
the level of the signal shown in (a) of Fig. 6 is multiplied by 1 at the timing point
(1), and the level of the signal shown in (a) of Fig. 6 is multiplied by 1.4 at the
timing point (2). similarly the Rch output signal shown in (d) of Fig. 6 is obtained
by multiplying the signal obtained after playback level control by the Rch level shown
in (b) of Fig. 6. For example, the level of the signal shown in (A) of Fig. 6 is multiplied
by 1 at the timing point (1), and the level of the signal shown in (a) of Fig. 6 is
multiplied by 0.4 at the timing point (2).
[0037] Next, a variation of the comparative example is described in the following. Volume
level generator 13b and volume controller 6 in Fig. 4 are removed from the comparative
example for the variation. Further, the function of LR volume generator 13c is enhanced
to generate data obtained by combining the data indicating the balance of volume between
left and right and the data indicating the volume level generated by volume level
generator 13b in the comparative example. In the flowchart of Fig. 5, Steps 7 and
8 are removed, and in Step 9, volume level is also set as well as volume balance.
By these modifications, functions similar to those in the comparative example are
implemented in a simpler construction.
[0038] As described above, the comparative example and its variation can produce natural
sound of great naturalness by letting notes of birds and insects be heard from various
locations at right and left using only two left and right speakers.
[0039] one kind of sound material has been used in the above descriptions. However, several
kinds of sound material can be used for similar processing.
[0040] Further, timing generator 13a, which functions the same as timing generator 13a of
the prior apparatus, generates data counted in Step 3. However, timing generator can
generates an instruction for calling the sound material data piece 2a at each playback
timing point. In this case, Step 2 is an instruction of starting the generation of
timing, Step 3 is skipped, and Step 4 tests if the call instruction has been issued.
[0041] Still further, in the comparative example and its variation, an analog signal obtained
by digital-to-analog conversion has been used for volume control and balance control.
However, a digital signal before the conversion can be used for the control.
[0042] As described above, a natural sound playback apparatus of the comparative example
comprises a sound material memory that stores a plurality of natural sounds as sound
material data pieces, a 1/f fluctuation timing generator that creates playback timing
for natural sounds depending on 1/f fluctuation inherent in each sound material data
piece, a data reader that reads a specified sound material data piece from the sound
material memory with specified timing, a natural sound playback section that plays
back the signal data read by the data reader, a 1/f fluctuation volume level generator
that obtains output volume at each playback timing point based on 1/f fluctuation
inherent in each sound material data piece, a volume controller that controls the
magnitude of the signal played back by the natural sound playback section based on
a value obtained by the 1/f fluctuation level generator, an LR volume generator that
obtains the balance of volume between left and right to output natural sound through
two left and right speakers, an LR volume controller that creates, from the signal
output from the volume controller, a signal output through a left speaker and a signal
output through a right speaker, based on the balance of volume between left and right
obtained by the LR volume generator, and Lch output devices and Rch output devices
that output played-back sounds for left and right. Here some of the above components
can be combined to simplify the construction. As a result, when each natural sound
is played back, the volume balance of the sounds output from two left and right speakers
is controlled based on 1/f fluctuation, so that natural sounds such as notes of birds
and insects can be heard from various locations at left and right, and natural sound
of great naturalness can be obtained by a simple construction.
1. A natural sound playback apparatus having
a sound material memory (1) that stores m kinds of natural sounds as m sound material
data pieces (1a, 1b, 1c), where m is an integer larger than one;
m fluctuation simulators (2a, 2b, 2c) that create playback timings for natural sounds
by simulating fluctuation in nature depending on corresponding sound material data
pieces (1a, 1b, 1c);
n data readers (3a, 3b) that read a specified sound material data piece (1a, 1b, 1c)
from said sound material memory (1) with specified timing, where n is a positive integer;
n natural sound playback sections (4a, 4b) that play back signal data read by each
data reader (3a, 3b);
characterised in that
n is smaller than m;
a priority memory (6) stores a priority order of said m sound material pieces (1a,
1b, 1c); and
an output channel controller (7) monitors playback timings generated by said m fluctuation
simulators (2a, 2b, 2c) and, when playback timing is generated, judges the operational
states of said n data readers (3a, 3b) to assign said playback timing and corresponding
sound material data pieces (1a, 1b, 1c) to idle data readers (3a, 3b),
said output channel controller (7) selects n sound material data pieces (1a, 1b, 1c)
of higher priorities based on the priority order stored in said priority memory (6),
if playback timing for more than n sound material data pieces (1a, 1b, 1c) simultaneously
occurs.
2. The natural sound playback apparatus defined in claim 1, wherein each of said sound
material data pieces (1a, 1b, 1c) represents an intermittent natural sound having
a definite length.
3. The natural sound playback apparatus defined in claim 1, wherein each of said fluctuation
simulators (2a, 2b, 2c) is a 1/f fluctuation timing generator that creates playback
timing for natural sounds based on 1/f fluctuations inherent in the corresponding
one of said sound material pieces (1a, 1b, 1c).
1. Wiedergabegerät für natürlichen Schall, enthaltend
einen Schallmaterialspeicher (1), der m Arten von natürlichen Schallereignissen als
m Schallmaterial-Datenstücke (1a, 1b, 1c) speichert, wobei m eine ganze Zahl größer
als 1 ist,
m Schwankungssimulatoren (2a, 2b, 2c), die Wiedergebe-Zeitsteuerungen für natürlichen
Schall durch Simulieren von natürlichen Schwankungen in Abhängigkeit von entsprechenden
Schallmaterial-Datenstücken (1a, 1b, 1c) erzeugen,
n Datenleseeinrichtung (3a, 3b), die ein bestimmtes Schallmaterial-Datenstück (1a,
1 b, 1c) aus dem Schallmaterialspeicher (1) mit einer bestimmten Zeitsteuerung lesen
kann, wobei n eine positive ganze Zahl ist,
n Wiedergabeabschnitte (4a, 4b) für natürlichen Schall, die Signaldaten wiedergeben,
welche durch jede Datenleseeinrichtung (3a, 3b) gelesen werden,
dadurch gekennzeichnet,
daß n kleiner als m ist,
daß ein Prioritätsspeicher (6) eine Prioritätsreihenfolge der m Schallmaterialstücke
(1a, 1b, 1c) speichert, und
daß eine Ausgabekanal-Steuereinrichtung (7) die Wiedergabe-Zeitsteuerungen, die durch
die m Schwankungssimulatoren (2a, 2b, 2c) erzeugt werden, überwacht und, wenn die
Wiedergabe-Zeitsteuerung erzeugt wird, die Betriebszustände der n Datenleseeinrichtungen
(3a, 3b) beurteilt, um die Wiedergabe-Zeitsteuerungen und die entsprechenden Schallmaterial-Datenstücke
(1a, 1b, 1c) zuzuweisen, wodurch die Datenleseinrichtungen (3a, 3b) im Leerlauf arbeiten,
daß die Ausgabekanal-Steuereinrichtungen (7) n Schallmaterial-Datenstücke (1a, 1b,
1c) mit höheren Prioritäten, basierend auf der Prioritätsreihenfolge, die in dem Prioritätsspeicher
(1) gespeichert ist, auswählt, wenn die Wiedergabe-Zeitsteuerungen für mehr als n
Schallmaterial-Datenstücke (1a, 1b, 1c) gleichzeitig auftreten.
2. Wiedergabegerät für natürlichen Schall nach Anspruch 1,
bei dem jedes der Schallmaterial-Datenstücke (1a, 1b, 1c) ein intermettierendes natürliches
Schallereignis mit einer bestimmten Länge kennzeichnet.
3. , Wiedergabegerät für natürlichen Schall nach Anspruch 1,
bei dem jeder der Schwankungssimulatoren (2a, 2b, 2c) ein 1/f Schwankungs-Zeitsteuerungsgenerator
ist, der Wiedergabe-Zeitsteuerungen für natürliche Schallereignisse, basierend auf
1/f Schwankungen, erzeugt, die in dem entsprechenden Schallmaterialstück der Schallmaterialstücke
(1a, 1b, 1c) inhärent ist.
1. Dispositif de restitution d'un son naturel comportant
une mémoire de matériau sonore (1) qui mémorise m types de sons naturels sous forme
de m éléments de données de matériau sonore (1a, 1b, 1c), où m est un nombre entier
supérieur à un,
m simulateurs de fluctuation (2a, 2b, 2c) qui créent des cadencements de restitution
pour des sons naturels en simulant une fluctuation de nature qui dépend des éléments
de données des matériaux sonores correspondants (1a, 1b, 1c),
n lecteurs de données (3a, 3b) qui lisent un élément de données de matériau sonore
spécifié (1a, 1b, 1c) à partir de ladite mémoire de matériau sonore (1) avec un cadencement
spécifié, où n est un nombre entier positif,
n sections de restitution de son naturel (4a, 4b) qui restituent des données des signaux
lus par chaque lecteur de données (3a, 3b),
caractérisé en ce que
n est plus petit que m,
une mémoire de priorité (6) mémorise un ordre de priorité desdits m éléments de matériau
sonore (1a, 1b, 1c), et
un contrôleur de canal de sortie (7) surveille des cadencements de restitution générés
par lesdits m simulateurs de fluctuation (2a, 2b, 2c) et, lorsque le cadencement de
restitution est généré, évalue les états fonctionnels desdits n lecteurs de données
(3a, 3b), afin d'affecter ledit cadencement de restitution et les éléments de données
de matériau sonore correspondants (1a, 1b, 1c) à des lecteurs de données en attente
(3a, 3b),
ledit contrôleur de canal de sortie (7) sélectionne n éléments de données de matériau
sonore (1a, 1b, 1c) de priorités plus élevées sur la base de l'ordre de priorité mémorisé
dans ladite mémoire de priorité (6), si le cadencement de restitution pour plus de
n éléments de données de matériau sonore (1a, 1b, 1c) a lieu simultanément.
2. Dispositif de restitution d'un son naturel défini selon la revendication 1, dans lequel
chacun desdits éléments de données de matériau sonore (1a, 1b, 1c) représente un son
naturel intermittent présentant une longueur définie.
3. Dispositif d'un son naturel défini selon la revendication 1, dans lequel chacun desdits
simulateurs de fluctuation (2a, 2b, 2c) est un générateur de cadencement à fluctuation
1/f qui crée un cadencement de restitution pour des sons naturels sur la base de fluctuations
1/f inhérentes à un élément correspondant parmi lesdits éléments de matériau sonores
(1a, 1b, 1c).