OBJECT OF THE INVENTION
[0001] The present invention consists of a device which is applicable on the track of a
popular game with miniature vehicles guided through lanes located in a circuit formed
by different sections, the sections being of the type which are fed by electric power
providing variable voltages which define the variable speed of the vehicle on the
track.
[0002] The device has the object of digitalizing the running of the vehicle commanded by
the player, recording in memory the different voltages associated to the speeds when
the vehicle is passing, recorded according to the defined time intervals that will
correspond to the different vehicle positions along the track.
[0003] Likewise it is the object of the invention to reproduce this sequence of voltages
on one of the lanes of the track on which the vehicle is placed adopting the speeds
associated to this sequence of voltages and against which the player or players will
compete with another/other vehicle/s in another/other lane/s.
BACKGROUND OF THE INVENTION
[0004] The miniature vehicle competition games on track which simulate real races in the
circuit are one of the games of the greatest acceptance among the children and youth.
[0005] Precisely the competition game in the circuit is widely extended in which the vehicles
are guided through lanes fed by variable voltage regulated by a button which likewise
defines the variable speed of the vehicle.
[0006] The game is basically oriented to the competition between two or more players, having
the tracks as many lanes as players are participating in the game, each one of them
guiding its vehicle trying to beat the opponent.
[0007] This type of game is widely spread at competition level, carrying out races between
amateurs, who install large circuits with multiple sections and lanes, in which some
considerable sophisticated levels are achieved, either in the preparation of the miniature
vehicles used in the race or of other elements that take part in their operation.
[0008] When the player does not find an opponent to compete with, the game is less exciting
and then one of the options of the player may consist of limiting himself to improve
the passing speeds through the section of the circuit optimizing the time record per
turn.
[0009] It is also possible, in this situation, the development of a device that allows the
player to compete against a vehicle controlled by the machine with the object of promoting
the competitiveness.
[0010] This device can be spread both at amateur players level who pretend to have fun when
they do not find a person to compete with or, in high competition, being an improvement
means for the time records for improving the passing per turn in the training, or
simply for competing against the machine.
[0011] US-A-3467311 discloses a model car racing apparatus in which one or more model cars
are selectively controllable to race at various speeds against another car that is
moving at a fixed speed. The apparatus is of the closed-path slot track type wherein
power to conductive rails associated to various tracks is under the control of selectively
variable means. The improvement comprises, in combination, securing means associated
with said selectively variable means for one of said tracks to maintain the power
to that track at a preset level; and an insulating layer disposed in covering relationship
to a section of one of the conductive rails of said preset-level fed track. The insulating
layer is generally located adjacent the entrance portion to a curve on the raceway
so as to decrease the speed of the car on said curve. Said model car racing apparatus
provides for the competition against a machine-controlled car.
DESCRIPTION OF THE INVENTION
[0012] The present invention gives an answer to the expectations in the mentioned development
by means of a recording and reproduction device of the speeds applicable to the game
of racing of miniature vehicles guided through lanes and fed by electric current,
which purpose is the recording of the voltages previously applied by the player with
its button on the lane in which the vehicle of reference is circulating along the
circuit in the different sections of the circuit and according to a sequence of small
time intervals, and the subsequent reproduction of this sequence of voltages in one
of the lanes that will be materialized in a sequence of speeds of the vehicle of reference
against which the player competes with another vehicle located in another lane.
[0013] The device is formed by a series of units or elements associated to the driving lanes
of the track on which the miniature vehicles are circulating, units which are connected
to a CPU in which the treatment of the data recorded are instantly carried out thereof
and of the data recorded in the permanent storage memory, from which the corresponding
voltage signals are similarly emitted on the lane of the track in which the vehicle
of reference is located.
[0014] More precisely, the device is equipped with some digital-analogical converters associated
to each one of the lanes which digitalize the voltage signals recorded each certain
predetermined constant time intervals, voltage signals which correspond to the different
positions of the speed button of the vehicle for the different circuit sections.
[0015] These signals recorded and transformed by the converters are afterwards treated by
the CPU which stores in the permanent storage memory the voltage sequences corresponding
to each one of the turns which are made during a continuous session of data recording,
only remaining as reference in memory the sequence of corresponding voltages to the
turn which is made in the least recorded possible time, erasing the sequence of longest
previously recorded time.
[0016] Likewise, each one of the lanes incorporates associated some passing detectors on
the finishing line which record the time used in each turn and account for the number
of turns.
[0017] The device has current passing detectors coupled to each one of the lanes which notify
the CPU when one of the vehicles is out of the track or when the button is not being
activated, placing to zero the measuring of sequence of voltages and restarting the
system for a new recording of data from the start.
[0018] Associated to the CPU we find an outlet control which feeds one of the lanes in which
the sequence of voltages is reproduced corresponding to the least time recorded of
a turn, being this sequence the one that is assimilated by the vehicle of reference
of variable speeds along the circuit during the turns of the race with the vehicle
of the player or players.
[0019] The system has the possibility of carrying out a treatment of the sequence of recorded
voltages according to an algorithm that modifies them with proportional values to
the ones which have been stored, reproducing this modified sequence in the vehicle
guided by the system according to the level of programmed speed.
[0020] The sequence transmitted by the outlet control to the lane, can be modified during
the race at the time in which the vehicle wherewith the player is participating records
less time than the vehicle of reference commanded by the device, then the control
transmits that new sequence of speed to the vehicle of reference which will run the
following turns according to this time sequence, that will make a new time record
to be beaten by the vehicle/s of the player/s, if we are dealing with a track with
different lanes.
[0021] When two vehicles are placed at the starting line in order to start the race, the
button for starting is pressed for the count-down in each one of the tracks until
reaching zero, at that time the relay is activated which allows the feeding and operation
of the button of the track where the user is running, simultaneously the starting
control unit starts to apply voltage values on the track of the car governed by the
system.
[0022] The device has a tracer in which it is shown the data times for the turn, number
of turns and likewise it has available a keyboard for the introduction of data in
relation to the number of training turns and other data.
[0023] The system may optionally have a screen for tracing the race, with speeds or voltages
by passing section, allowing the checking of the evolution of the vehicles in each
circuit section.
DESCRIPTION OF THE DRAWINGS
[0024] In order to complete the description that is being carried out and with the purpose
of helping to a better understanding of the characteristics of the invention, the
present specification is accompanying the drawing, as integral part thereof, with
only one figure wherein by way of illustration and not by limitation it has been represented
a diagram of blocks in which the elements which form the device object of the invention
are shown.
PREFERRED EMBODIMENT OF THE INVENTION
[0025] At the sight of the diagram it is verified that the object of this invention, in
relation to a recording and reproduction device of the speeds applicable to a competition
game of miniature vehicles guided through lanes fed by electric current, is designed
in order to play against a vehicle commanded by the machine according to a sequence
of speeds associated to a sequence of voltages previously recorded, standing out the
incorporation of a series of digital analogical converters (1) associated to the lanes
(2, 2') of the track which transform the sequence of voltages corresponding to the
speeds of the vehicles on the track for some given time intervals and are digitalized
sending them to a CPU (3) which deals with the received data, storing them in a permanent
storing memory (4) and has coupled an outlet control unit (5) through which are reproduced
on the lane (2) the sequence of voltages recorded corresponding to the fast turn or
other proportional sequence according to a definite algorithm, producing the movement
of a vehicle in this lane (2) with speed directly proportional to the voltage in each
moment, against the one that competes the player/s with another/other vehicle/s placed
on another/other lane/s (2').
[0026] The device incorporates in association with each one of the lanes (2, 2') some passing
detectors (6) on the finishing line which indicate to the CPU (3) when a complete
turn is performed with the purpose of handling the data received by the digital analogical
convertors (1) in that turn, which are stored in the permanent storing memory (4)
if they correspond to a faster turn than the one of reference, likewise indicating
such detectors (6) the signal so that the system records a new sequence of data corresponding
to the following turn.
[0027] Likewise the device incorporates some current detectors (7) associated to each one
of the lanes (2, 2') which detect the lack of current in one of the lanes for stopping
the button or starting of the vehicle of the lane (2, 2'), sending the signal of restarting
for the new data sequence.
[0028] On the other hand, the device has a feeding control unit (8) of the lane of the player
that has a relay which allows to feed the lane after the count-down for the starting
of the race and allows the functioning of the button of the user, setting off at the
same time on the lane of the vehicle of reference commanded by the CPU (3) the sequence
of voltages through the outlet control (5) producing the subsequent displacement of
the vehicle.
[0029] The system has associated a data tracing screen (9) in relation to a number of turns,
passing times and other data, and a keyboard (10) for entry of training number of
turns regulating data and others.
[0030] It is not considered necessary to make more extensive this description so that any
expert in the subject understands the scope of the invention and advantages derived
thereof.
[0031] The materials, shape, size and arrangement of the elements will be susceptible of
variation.
1. Device for recording and reproducing speeds applicable to a miniature vehicle competition
assembly, said assembly being of the type comprising at least two guiding lanes (2,
2') fed with electric current, miniature vehicles provided with means to be guided
on said lanes and for pick-up the electric current therefrom, machine-controlled means
to apply electric power to at least part of one lane (2') and user-controlled means
to selectively apply variable electric power to the other(s) lane(s) (2), said device
comprising a series of analog/digital converters (1) for being associated to each
lane (2, 2'), said converters being prepared to transform the voltage sequences corresponding
to the speeds of the vehicles on the lanes for defined time intervals into digital
signals and to send said digital signals to a CPU (3) which processes the received
signals and stores the processed data in a permanent storing memory (4), an outlet
control unit (5) being coupled to said CPU (3) for reproducing on said one of the
lanes (2) the recorded voltage sequences corresponding to a fastest turn or another
proportional sequence according to a definite algorithm causing the movement of a
vehicle on this lane (2) with speeds proportional to the voltage applied in each moment,
against which vehicle the player(s) can compete(s) with another/other vehicle(s) on
said other(s) lane(s) (2').
2. Device according to claim 1, characterized in that a passing detector (6) is incorporated to each lane (2, 2') on the finishing line
which inform the CPU (3) when a complete turn has been performed in order to process
the dada received from the analog/digital converters (1) in that turn, and send a signal to the system for taking a new sequence of data corresponding
to the following turn.
3. Device according to claim 1, characterized in that current detectors (7) are associated to each lane (2, 2') to detect a lack of electric
current in the lane due to a stop in applying current from said user-controlled means
or the vehicle gone off the lane (2, 2') and to send a signal to the CPU (3) in order
to restart the take of a new data sequence.
4. Device according to claim 1, characterized in that a feeding control unit (8) is included for the player's lane(s) (2') comprising a
relay allowing the user-controlled means to feed that lane(s) (2) upon the starting
count-down completed, at which time the stored voltage sequence is sparked off by
the CPU (3) on the machine-controlled lane (2) for the reference vehicle.
5. Device according to claim 1, characterized in that associated to the CPU (3) are a display (9) whereon data relating to at least the
number of completed turns, passing times are displayed, and a keyboard (10) for entering
regulation data about at least training turn number.
1. Geschwindigkeitsaufnahme- und - wiedergabevorrichtung zum Einsetzen in einer Miniaturfahrzeug-Wettfahrtanordnung
vom Typ bestehend aus mindestens zwei stromversorgten Führungsbahnen (2, 2'), Miniaturfahrzeugen
die mit Mitteln zu deren Führung entlang der genannten Bahnen und zur Stromabnahme
aus den letzteren ausgestattet sind, maschinengesteuerten Mitteln zur mindestens abschnittweisen
Kraftversorgung einer Bahn (2') und benutzergesteuerten Mitteln zur wahlweisen und
veränderlichen Kraftversorgung der anderen Bahn bzw. Bahnen (2), wobei die genannte
Vorrichtung eine Reihe von Analog-Digitalumsetzern (1) umfaßt die jeweils zu jeder
entsprechenden Bahn (2, 2') zugeordnet sind, wobei die genannten Umsetzer zur Umsetzung
der den Fahrzeuggeschwindigkeiten auf den Bahnen für definierte Zeitintevalle entsprechenden
Spannungsfolgen in Digitalsignale sowie zur Sendung der genannten Digitalsignale zu
einer die erhaltenen Signale verarbeitenden und die verarbeiteten Daten in einem Festspeicher
(4) speichernden Zentraleinheit (CPU) (3) vorbereitet sind, wobei eine Ausgabesteuereinheit
(5) mit der genannten CPU (3) zur Wiedergabe auf der genannten eine der Bahnen (2)
der einer schnellsten Rundfahrt bzw. einer anderen Proportionalfolge nach einem bestimmten
Algorithmus entsprechenden, aufgenommenen Spannungsfolgen gekoppelt ist und dadurch
die Bewegung eines Fahrzeugs auf dieser Bahn (2) mit der in jedem Augeblick angelegten
Spannung entsprechenden Geschwindigkeiten verursacht, wobei der bzw. die Spieler mit
einem anderen Fahrzeug bzw. mit anderen Fahrzeugen auf der bzw. den genannten anderen
Bahn bzw. Bahnen (2') gegen diesen Fahrzeug wettfahren können.
2. Vorrichtung nach Anspruch 1, gekennzeichnet durch die Zuordnung eines Durchfahrtdetektors (6) zu jeder Bahn (2, 2') auf der Ziellinie
zur Benachrichtigung der CPU (3) nach Vervollständigung einer kompletten Rundfahrt
zwecks Verarbeitung der von den Analog-Digitalumsetzern (1) aus in dieser Rundfahrt
erhaltenen Daten und zwecks Zusendung eines Signals zum System zur Aufnahme einer
neuen, der nächsten Rundfahrt entsprechenden Datenfolge.
3. Vorrichtung nach Anspruch 1, gekennzeichnet durch die Zuordnung eines Stromdetektors (7) zu jeder Bahn (2, 2') zur Erfassung einer
Stromlosigkeit in der Bahn wegen einer Einstellung der Stromversorgung aus den genannten
benutzergesteuerten Mitteln bzw. eines aus der Bahn (2, 2') herausgesprungenen Fahrzeugs
und zur Sendung eines Signals zur CPU (3) zwecks Restart der Aufnahme einer neuen
Datenfolge.
4. Vorrichtung nach Anspruch 1, gekennzeichnet durch die Einschließung einer Versorgungssteuereinheit (8) für die Spielerbahn bzw. -bahnen
(2'), wobei diese Versorgungssteuereinheit ein Relais umfaßt, das den benutzergesteuerten
Mitteln es erlaubt, nach Vervollständigung des Rückwärtszählens zum Start die Bahn
bzw. die Bahnen (2) zu versorgen, wobei in diesem Augenblick die gespeicherte Spannungsfolge
von der CPU (3) an die maschinengesteuerte Bahn (2) für den Referenzfahrzeug abgegeben
wird.
5. Vorrichtung nach Anspruch 1, gekennzeichnet durch die Zuordnung zur CPU (3) von einer Anzeigevorrichtung (9) zur Anzeige von sich mindestens
auf die Anzahl vervollständigter Rundfahrten und auf die Durchfahrtzeiten beziehenden
Daten und einer Tastatur (10) zur Eingabe von sich mindestens auf die Anzahl Training-Rundfahrten
beziehenden Daten.
1. Dispositif pour enregistrer y reproduire des vitesses applicable à un ensemble de
compétition de véhicule miniature , cet ensemble étant du genre comprenant au moins
deux voies de guidage (2, 2') alimentées en courant électrique, des véhicules miniature
pourvus de moyens pour les guider sur ces voies et pour en recevoir le courant électrique,
des moyens contrôlés par une machine pour fournir du courant électrique au moins à
une partie d'une voie (2') y des moyens contrôlés par l'utilisateur pour fournir de
façon sélective un courant électrique variable à/aux autre/s voie/s (2), ce dispositif
comprenant une série de convertisseurs analogiques/numériques (1) pour être associés
à chaque voie (2, 2') ces convertisseurs étant préparés pour transformer les séquences
de tension correspondant aux vitesses des véhicules sur les voies pour des intervalles
de temps définis en signaux numériques et pour envoyer ces signaux numériques à une
unité centrale (3) qui traite les signaux reçus et enregistre les données traitées
dans une mémoire d'enregistrement permanent (4), une unité de contrôle de sortie (5)
étant reliée à cette unité centrale (3) pour reproduire sur cette voie (2) les séquences
de tension enregistrées correspondant à un tour plus rapide ou à une autre séquence
proportionnelle conformément à un algorithme entraînant le mouvement d'un véhicule
sur cette voie (2) avec des vitesses proportionnelles à la tension appliquée à chaque
moment, le(s) joueur(s) peut/peuvent faire une compétition de ce véhicule avec un
autre/d'autres véhicule/s sur cette/ces voie/s (2').
2. Dispositif conformément à la revendication 1, caractérisé en ce qu'un détecteur de passage (6) est incorporé à chaque voie (2, 2') à la ligne d'arrivée
qui informe l'unité centrale (3) lorsqu'un tour complet a été fait afin de traiter
les données reçues des convertisseurs analogiques/numériques (1) dans ce tour, et
envoie un signal au système pour prendre une nouvelle séquence de données correspondant
au tour suivant.
3. Dispositif conformément à la revendication 1, caractérisé en ce que des détecteurs de courant (7) sont associés à chaque voie (2, 2') pour détecter un
manque de courant électrique dans la voie dû à un arrêt d'application de courant de
ces moyens contrôlés par l'utilisateur où à ce que le véhicule est sorti de la voie
(2, 2') et envoyer un signal à l'unité centrale (3) afin d'effectuer la reprise d'une
nouvelle séquence de données.
4. Dispositif conformément à la revendication 1, caractérisé en ce qu'une unité de contrôle d'alimentation (8) est comprise pour la/les voie/s du joueur
(2') comprenant un relais qui permet que les moyens contrôlés par l'utilisateur alimente
cette /ces voie/s (2) lorsque le compte à rebours de départ est terminé, à ce moment-là
la séquence de tension enregistrée est déclenchée par l'unité centrale (3) sur la
voie contrôlée par la machine (2) pour le véhicule de référence.
5. Dispositif conformément à la revendication 1, caractérisé en ce que, relié à l'unité centrale (3) se trouve un afficheur (9) qui affiche les données
concernant au moins le nombre de tours effectués, les temps de passage, y un clavier
(10) pour introduire les données de régulation concernant au moins le nombre de tours
d'entraînement.