TECHNICAL FIELD OF THE INVENTION
[0001] The present invention relates in general to the field of virtual machines and, more
particularly, to a method for applying the concepts of forking and migration to virtual
machines.
BACKGROUND OF THE INVENTION
[0002] Computers include general purpose central processing units (CPUs) that are designed
to execute a specific set of system instructions. A group of processors that have
similar architecture or design specifications may be considered to be members of the
same processor family. Examples of current processor families include the Motorola
680X0 processor family, manufactured by Motorola, Inc. of Phoenix, Arizona; the Intel
80X86 processor family, manufactured by Intel Corporation of Sunnyvale, California;
and the PowerPC processor family, which is manufactured by Motorola, Inc. and used
in computers manufactured by Apple Computer, Inc. of Cupertino, California. Although
a group of processors may be in the same family because of their similar architecture
and design considerations, processors may vary widely within a family according to
their clock speed and other performance parameters.
[0003] Each family of microprocessors executes instructions that are unique to the processor
family. The collective set of instructions that a processor or family of processors
can execute is known as the processor's instruction set. As an example, the instruction
set used by the Intel 80X86 processor family is incompatible with the instruction
set used by the PowerPC processor family. The Intel 80X86 instruction set is based
on the Complex Instruction Set Computer (CISC) format. The Motorola PowerPC instruction
set is based on the Reduced Instruction Set Computer (RISC) format. CISC processors
use a large number of instructions, some of which can perform rather complicated functions,
but which require generally many clock cycles to execute. RISC processors use a smaller
number of available instructions to perform a simpler set of functions that are executed
at a higher rate.
[0004] The uniqueness of the processor family among computer systems also typically results
in incompatibility among the other elements of hardware architecture of the computer
systems. A computer system manufactured with a processor from the Intel 80X86 processor
family will have a hardware architecture that is different from the hardware architecture
of a computer system manufactured with a processor from the PowerPC processor family.
Because of the uniqueness of the processor instruction set and a computer system's
hardware architecture, application software programs are typically written to run
on a particular computer system running a particular operating system.
[0005] A computer manufacturer will want to maximize its functionality by having more rather
than fewer applications run on the microprocessor family associated with the computer
manufacturer's product line. To expand the number of operating systems and application
programs that can run on a computer system, a field of technology has developed in
which a given computer having one type of, CPU, called a host, will run an emulator
program that allows the host computer to emulate receiving and executing the instructions
of an unrelated type of CPU, called a guest. Thus, the host computer will execute
an application that will cause one or more host instructions to be called in response
to a given guest instruction. In some cases, the host computer can both run software
designed for its own hardware architecture, other than the emulation program, and
software written for computers having an unrelated hardware architecture. As a more
specific example, a computer system manufactured by Apple Computer, for example, may
run operating systems and programs written for PC-based computer systems. It may also
be possible to use an emulator program to concurrently operate multiple incompatible
operating systems on a single CPU. In this arrangement, although each operating system
is incompatible with the other, an emulator program can host one of the two operating
systems, allowing the otherwise incompatible operating systems to run concurrently
on the same computer system.
[0006] When a guest computer system is emulated on a host computer system, the guest computer
system is said to be a virtual machine, as the guest computer system exists only as
a software representation of the operation of the hardware architecture of the guest
computer system. The terms emulator and virtual machine are sometimes used interchangeably
to denote the ability to mimic or emulate the hardware architecture of an entire computer
system. As an example, the Virtual PC software created by Connectix Corporation of
San Mateo, California emulates an entire computer that includes an Intel 80X86 Pentium
processor and various motherboard components and cards. The operation of these components
is emulated in the virtual machine that is being run on the host machine. An emulator
program executing on the operating system software and hardware architecture of the
host computer, such as a computer system having a PowerPC processor, mimics the operation
of the entire guest computer system. The emulator program acts as the interchange
between the hardware architecture of the host machine and the instructions transmitted
by the software running within the emulated environment.
[0007] One advantage of a virtual machine over a real machine is the ability to quickly
and cheaply create multiple instances of virtual machines. If allowed by the virtual
machine implementation, multiple virtual machines can exist simultaneously in a single
host machine (host computer system) environment. Resources of the host machine can
be divided among the various virtual machines. For example, a single host machine
with four processors and 1 gigabyte of random access memory (RAM) could be divided
evenly into four virtual machines, each of which is given one processor and 256 megabytes
of RAM. Other resource allocation divisions are possible.
[0008] This flexible resource allocation becomes even more useful when combined with the
ability to move virtual machines from one host machine to another. This allows for
"load balancing" of systems. For example, if a virtual machine requires more processing
power than is available on one host machine, it can be moved to another host machine
that has extra capacity.
[0009] In some computing environments, it is useful to have multiple machines that are nearly
identical in configuration (both hardware and software). For example, a large electronic-commerce
web site such as Amazon.com has dozens or hundreds of web servers that are all nearly
identical in configuration. This setup allows for easy expandability. When current
capacity is inadequate, additional servers can quickly be brought on line.
[0010] Another case where nearly-identical configurations are useful is in the testing of
configuration modifications. When dealing with mission-critical applications, IS managers
often want to test software configuration changes before applying them to the production
system. For example, if a new "security patch" was made available by Microsoft Corporation
for the Windows operating system, an administrator may want to test this patch on
a separate server machine before installing the patch on the production server.
SUMMARY OF THE INVENTION
[0011] The present invention in one implementation provides a method for increasing the
efficiency of virtual machine processing. One step of the method is providing a parent
virtual machine. Another step is temporarily suspending the parent virtual machine.
Another step is forking the parent virtual machine to create a child virtual machine
at a new location.
[0012] The present invention provides another method for increasing the efficiency of virtual
machine processing. One step of the method is providing a parent virtual machine that
is associated with stored data. Another step of the method is temporarily suspending
the parent virtual machine. Another step is forking the parent virtual machine to
create a child virtual machine at a new location without at least a first portion
of the stored data.
[0013] Further, the present invention provides another method for increasing the efficiency
of virtual machine processing. One step of the method is providing a parent virtual
machine that is associated with stored data. Another step of the method is permanently
suspending the parent virtual machine. Another step is migrating the parent virtual
machine to create a child virtual machine at a new location without at least a first
portion of the stored data.
[0014] An advantage of one implementation of the present invention is that it makes possible
the forking of a virtual machine. The ability to fork increases the utility of the
aforementioned multiple instances of virtual machines. Forking can, in some circumstances,
create multiple instances quickly enough that most functions of and applications running
on the virtual machines are not affected significantly.
[0015] Another advantage of an implementation of the present invention is that it increases
the efficiency of virtual machine processing.
[0016] One implementation of the method of the present invention has the advantage of a
forking time unaffected by the size of the parent virtual machine's memory. When the
non-memory portion of the parent virtual machine consists of only a few hundred kilobytes
of data, the forking time is about a millisecond on some systems.
[0017] If demand paging is added to the method, then total execution time may also depend
on the size of the parent's memory. However, demand paging does not cause conflicts
with the applications running on the parent and child virtual machines.
[0018] No one of the preceding advantages is critical to the invention. Particular implementations
of the invention may achieve only a subset of the advantages. For example, one implementation
of the invention may only provide the option of forking a virtual machine. Other technical
advantages of the present invention will be readily apparent to one skilled in the
art from the following figures, descriptions, and claims.
DETAILED DESCRIPTION OF THE INVENTION
[0019] In the case of an emulated computer system or virtual machine, an emulation program
provides an emulated operating environment in the host computer system. Shown in Figure
1 is a diagram of the logical layers of the hardware and software architecture for
an emulated operating environment in a computer system 10. An emulation program 14
runs on a host operating system that executes on the host computer system hardware
or processor 11. Emulation program 14 emulates a guest computer system 16, including
a guest operating system 18. Guest application programs are able to execute on guest
operating system 18. In the emulated operating environment of Figure 1, because of
the operation of emulation program 14, guest application 20 can run on the computer
system 10 even though guest application 20 is designed to run on an operating system
that is generally incompatible with host operating system 12 and host computer system
hardware 11.
[0020] Referring now to Figures 2 and 3, "forking" is a term used by UNIX programmers to
describe the duplication of a UNIX process and its address space. Both the original
process and the fork are then allowed to run as independent processes from the forking
point. The implementation of forking often involves a technique called "copy on write"
in which case all memory pages in both address spaces are marked "write protected".
When either the original or the forked process writes to a page, a copy is made so
that each process has its own copy. Pages that are not modified can continue to be
shared between the two processes. This technique not only saves on memory resources,
but it also makes forking much faster than otherwise possible.
[0021] In the present invention, the concept of forking a single process is combined with
the concept of a virtual machine. The present invention allows for fast conversion
of shared resources to private copies between an original virtual machine and its
fork. However, resource sharing is possible only if both virtual machines are running
on the same host.
[0022] Virtual machine forking can be used to quickly replicate an existing virtual machine.
For example, if a user wants to test a new patch, he can fork the virtual machine
and apply the patch to the non-production fork. Once the patch has been tested, it
can be applied to the original copy with limited risk. Alternatively, the production
and non-production virtual machines could be swapped once the testing of the patch
was completed.
[0023] Shown in Figure 2 is a flow diagram of a method 20 for forking a virtual machine.
In step 202, a virtual machine parent is suspended. In step 204, a copy or "snapshot"
is made of all of the pieces of the parent virtual machine other than the memory of
the parent virtual machine. In step 206, the snapshot is moved to a new location,
i.e. a location other than the location of the parent. Moving the snapshot to a new
location creates a new virtual machine child. The child may or may not be located
on the same host computer system as the parent. In step 208, pieces of the parent's
memory are sent to the child using demand paging. Demand paging, depicted in Figure
3, is a method for sending pieces or pages of memory from the parent to the child.
In demand paging, parent memory is prioritized based on what the child actively requires.
[0024] Figure 3 is a flow diagram of the demand paging of step 208 used in forking a virtual
machine. In step 302, it is determined whether or not the parent virtual machine is
about to modify a piece of the parent's memory that has not yet been sent to the child.
If the parent virtual machine is about to modify a memory piece, in step 304, then
before the parent is allowed to modify the memory piece, either the piece is sent
to the child virtual machine or a temporary copy of the piece is made. The temporary
copy is saved by the parent until a later, as-yet-undetermined point in the demand
paging method, at which point the copy is sent to the child. If the parent is not
about to modify a memory piece or if step 304 is completed, the method proceeds to
step 306.
[0025] In step 306, it is determined whether or not the child virtual machine is accessing
the memory of the parent virtual machine. If the child is accessing the parent's memory,
in step 308, the child virtual machine is temporarily suspended and the piece of the
parent's memory required by the child is sent from the parent to the child. If the
child is not accessing the parent's memory, in step 310, pieces of the parent's memory
that are not actively required by the child may be sent from the parent to the child.
If step 308 or step 310 is completed, the method proceeds to step 312.
[0026] In step 312, it is determined whether or not all of the memory of the parent virtual
machine has been sent to the child virtual machine. If not all of the memory has been
sent, the method proceeds to step 302, described above. If all of the memory has been
sent, then the demand paging method ends.
[0027] Referring now to Figures 4 and 5, "migrating" is a term that refers to the movement
of a virtual machine from one host machine to another. When a virtual machine is migrated,
the original virtual machine is permanently suspended; and the copy runs in a new
location. One way to implement migration involves saving the entire state of the virtual
machine (including all of its RAM) to a file on disk, then copying the file to the
new host and restoring the machine state.
[0028] In the present invention, migrating is similar to forking in its implementation.
As with a forked virtual machine, a migrated virtual machine can start running almost
immediately after it is created, i.e. within a second or two after creation. This
feature results from the use of demand paging and "copy-on-access," wherein copy-on-access
is defined as the copying of parent's memory to the child upon the child's accessing
the parent's memory. Copy-on-access is an aspect of demand paging for migrating a
virtual machine.
[0029] Copy-on-access is also an advantage of the present invention over existing technologies.
Existing technologies save and restore an entire copy of the parent's Random Access
Memory (RAM). Existing technologies' saving and restoring can take anywhere from 5
to 60 seconds, depending on the size of the memory allocated to the parent
[0030] One application of migrating a virtual machine is load balancing. Another application
would be for fail-over or hardware maintenance. For example, if the hardware in the
host machine requires maintenance (e.g. more memory is to be added), the virtual machine
can be temporarily migrated to a backup machine, preventing downtime.
[0031] Shown in Figure 4 is a flow diagram of a method 40 for migrating a virtual machine.
In step 402, a parent virtual machine is permanently suspended. In step 204, a copy
or "snapshot" is made of all of the pieces of the parent virtual machine other than
the memory of the parent virtual machine. In step 206, the snapshot is moved to a
new location, i.e. a location other than the location of the parent. Moving the snapshot
to a new location creates a child virtual machine. The child may or may not be located
on the same computer system as the parent. In step 404, pieces of the parent's memory
are sent to the child using demand paging. Demand paging, depicted in Figure 5, is
a method for sending pieces or pages of memory from the parent to the child. In demand
paging, parent memory is prioritized based on what the child actively requires.
[0032] Figure 5 is a flow diagram of the demand paging of step 404 used in migrating a virtual
machine. In step 306, it is determined whether or not the child virtual machine is
accessing the memory of the parent virtual machine. If the child is accessing the
parent's memory, in step 308, the child virtual machine is temporarily suspended and
the piece of the parent's memory required by the child is sent from the parent to
the child. If the child is not accessing the parent's memory, in step 310, pieces
of the parent's memory that are not actively required by the child may be sent from
the parent to the child. If step 308 or step 310 is completed, the method proceeds
to step 312.
[0033] In step 312, it is determined whether or not all of the memory of the parent virtual
machine has been sent to the child virtual machine. If not all of the memory has been
sent, the method proceeds to step 306, described above. If all of the memory has been
sent, the method proceeds to step 502. In step 502, the parent's memory is deleted.
After step 502, the demand paging method ends.
[0034] The present invention is not limited in its application to the emulation of a particular
computer system architecture, particularly the Intel 80X86 architecture.
[0035] Although the present invention has been described in detail, it should be understood
that various changes, substitutions, and alterations can be made thereto without departing
from the spirit and scope of the invention as defined by the appended claims.
BRIEF DESCRIPTION OF THE DRAWINGS
[0036] A more complete understanding of the present invention and advantages thereof may
be acquired by referring to the following description taken in conjunction with the
accompanying drawings, in which like reference numbers indicate like features, and
wherein:
Figure 1 is a diagram of the logical relationship of the elements of an emulated computer
system running in a host computer system;
Figure 2 is a flow diagram of a method for forking a virtual machine;
Figure 3 is a flow diagram of demand paging used in forking a virtual machine;
Figure 4 is a flow diagram of a method for migrating a virtual machine; and
Figure 5 is a flow diagram of demand paging used in migrating a virtual machine.
1. A method for increasing the efficiency of virtual machine processing, comprising the
steps of:
providing on a first host system a parent virtual machine;
temporarily suspending the parent virtual machine;
forking the parent virtual machine to create at least one child virtual machine at
an at least one new location.
2. The method of claim 1, wherein the at least one new location is on the first host
computer system.
3. The method of claim 1, wherein the at least one new location is on a second host computer
system.
4. The method of claim 1, wherein the steps of temporarily suspending the parent virtual
machine and forking the parent virtual machine are executed in a time duration of
about one millisecond.
5. The method of claim 1, wherein the parent virtual machine is a network server.
6. A method for increasing the efficiency of virtual machine processing, comprising the
steps of:
providing on a first host system a parent virtual machine associated with stored data;
temporarily suspending the parent virtual machine;
forking the parent virtual machine to create at least one child virtual machine at
an at least one new location without a first portion of the stored data.
7. The method of claim 6, wherein the at least one new location is on the first host
computer system.
8. The method of claim 6, wherein the at least one new location is on a second host computer
system.
9. The method of claim 6, wherein the steps of temporarily suspending the parent virtual
machine and making the copy of the parent virtual machine are executed in a time duration
of about one millisecond.
10. The method of claim 6, wherein the parent virtual machine is a network server.
11. The method of claim 6, further comprising the step of:
using demand paging to send subportions of the first portion of the stored data to
the at least one child virtual machine.
12. The method of claim 11, wherein the step of using demand paging comprises the step
of:
if the at least one child virtual machine is accessing a first subportion of the first
portion, temporarily suspending the at least one child virtual machine and sending
the first subportion to the at least one child virtual machine.
13. The method of claim 12, wherein the step of using demand paging further comprises
the step of:
if not all of the first portion of the stored data associated with the parent virtual
machine has been sent to the at least one child virtual machine, sending a second
subportion of the first portion to the at least one child virtual machine.
14. The method of claim 11, wherein the step of using demand paging comprises the step
of:
if the at least one child virtual machine is not accessing the at least one memory
of the parent virtual machine, sending memory pages of the first portion to the at
least one child virtual machine.
15. The method of claim 6, wherein the first portion is all the stored data associated
with the parent virtual machine.
16. The method of claim 11, wherein the step of using demand paging comprises the step
of:
if the parent virtual machine attempts to modify a first subportion, sending the first
subportion to the at least one child virtual machine before the first subportion is
modified by the parent virtual machine.
17. The method of claim 16, wherein the step of using demand paging further comprises
the step of:
if not all of the first portion of the stored data associated with the parent virtual
machine has been sent to the at least one child virtual machine, sending a second
subportion of the first portion to the at least one child virtual machine.
18. The method of claim 11, wherein the step of using demand paging comprises the step
of:
if the parent virtual machine attempts to modify a first subportion, making a copy
of the first subportion before the first subportion is modified by the parent virtual
machine.
19. The method of claim 18, wherein the copy of the first subportion is a temporary copy.
20. The method of claim 18, wherein the step of using demand paging further comprises
the step of:
if not all of the first portion of the stored data associated with the parent virtual
machine has been sent to the at least one child virtual machine, sending a second
subportion of the first portion to the at least one child virtual machine.
21. A method for increasing the efficiency of virtual machine processing, comprising the
steps of:
providing on a first host system a parent virtual machine associated with stored data;
permanently suspending the parent virtual machine;
migrating the parent virtual machine to create at least one child virtual machine
without a first portion of the stored data at an at least one new location.
22. The method of claim 21, wherein the at least one new location is on the first host
computer system.
23. The method of claim 21, wherein the at least one new location is on a second host
computer system.
24. The method of claim 21, wherein the steps of permanently suspending the parent virtual
machine and migrating the parent virtual machine are executed in a time duration of
about one millisecond.
25. The method of claim 21, wherein the parent virtual machine is a network server.
26. The method of claim 21, further comprising the step of:
deleting the parent virtual machine.
27. The method of claim 21, further comprising the step of:
using demand paging to send the first portion of the stored data to the at least one
child virtual machine.