Field of the Disclosure
[0001] This invention is directed to gaming machines, and more particularly, to a gaming
machine having an enhanced game play scheme.
Background
[0002] Gaming machines providing base games such as electronically driven video slots, video
poker, video blackjack, video keno, video bingo, video pachinko, video lottery, and
mechanically driven reel slots, etc., are well known in the gaming industry. Generally
gaming machines are configured to operate as "stand-alone" units (that may or may
not be coupled to a backroom computer) where the outcome of game play is "locally
determined", or as part of a server-based gaming network where the outcome of game
play may be either locally determined or "centrally determined".
[0003] Slot games provided by either video slot machines or mechanical spinning reel slot
machines have proven to be one of the most popular wagering games. As a result, slot
game designers continually seek ways to improve game play and increase coin-in revenue
per wagering game (e.g., the amount wagered by the player per game). For example,
competition for slot game players has resulted in game designs with lower game play
denominations for those players desiring maximum game play time for their coin-in.
Competition has also resulted in slot game designs with higher numbers of pay lines
to increase an occurrence of a winning symbol combination per wagering game and to
increase coin-in revenue per wagering game. There is a visual limit, however, to the
maximum number of pay lines that can be offered per wagering game.
[0004] Bonus games are also utilized to attract slot game players and to increase coin-in
revenue per wagering game. Bonus games, typically initiated by an occurrence of a
bonus triggering event occurring during slot game play, are desirable because they
generally result in some type of win for the player. For example, some bonus games
associated with slot. game play provide "free" spins to the player.
[0005] Because of the popularity of bonus games, gaming machine manufacturers have attempted
to use them to as a basis to increase coin-in revenue per wagering game played. For
example, one bonus scheme allows a player to buy a chance to participate in a bonus
game where bonus game play may yield a progressive jackpot. This chance to participate
in the bonus game is provided to the player in exchange for the player providing "additional
coin-in" (
i.e., coin-in that is above what is required for standard base game play on the gaming
machine). Although this scheme does result in an increased coin-in amount per slot
game played, the additional coin-in amounts are utilized to fund the progressive jackpot
rather than to increase coin-in revenues per game.
[0006] Another bonus scheme allows a player to pay 5 addition credits per spin (multiplied
by the amount bet per line) to possibly qualify for bonus game play if a bonus triggering
event occurs during the reel spin and if the player has selected the maximum number
of pay lines bet per game. Without the 5 additional credits per spin per pay line,
bonus game play will never be triggered. Thus, for a player desiring a possible chance
to participate in bonus game play, the player's coin-in must increase from 20 credits
to 25 credits per pay line selected. Although this scheme does result in an increased
coin-in revenue amount per game, the player must always select to play the maximum
number of pay lines; a costly proposition for the player just to have a possible chance
to participate in bonus game play.
Summary of the Invention
[0007] In general, the present invention provides a gaming machine having an enhanced game
play scheme where, in response to a first wager for base game play plus additional
coin-in per game (a second wager), a player has an opportunity for enhanced game play.
In other words, for additional coin-in per game, an existing aspect of game play is
enhanced. Therefore, depending on the gaming machine configuration, the additional
coin-in per game may result in one of a number enhanced game play schemes that increase
player excitement while at the same time, increase coin-in revenue per game played.
[0008] In one embodiment, the additional coin-in per game may result in more frequent bonus
game play via lowering a threshold for a bonus triggering event to occur.
[0009] In another embodiment, the additional coin-in per game may result in an enhanced
or "supersized" bonus game to be awarded to the player when bonus game play is triggered.
Enhanced bonus game play results in a higher value payout average than standard bonus
game play.
[0010] In a yet another embodiment, the additional coin-in per game may result in an enhanced
bonus game having a lower threshold for a bonus triggering event to occur; a combination
enhanced bonus game scheme.
[0011] In a further embodiment, the additional coin-in per game may result in a winning
symbol combination paying an enhanced award associated with an enhanced pay table
rather than paying a standard award associated with a standard pay table.
[0012] In further additional embodiment, the additional coin-in per game may result in a
winning symbol combination paying an enhanced award corresponding to a multiplied
value payout for a winning game outcome.
[0013] In yet an additional embodiment, the additional coin-in per game may result in a
modified value payout scheme after displaying a partial game outcome.
[0014] In another further embodiment, the additional coin-in per game may enable player
pre-spin reel set-up in the case of a slot machine.
[0015] In yet a further embodiment, the additional coin-in per game may operate as insurance
yielding a guaranteed value payout in the event of a non-winning outcome of game play.
[0016] In an additional embodiment, the additional coin-in per game may be collected after
the initial wager at a time when the game outcome is only partially displayed. The
additional coin-in per game results in a larger value payout in the event of a winning
outcome.
[0017] In yet an additional embodiment, the additional coin-in per game may activate game
features.
[0018] In another additional embodiment, the additional coin-in per game may activate one
or more special reel symbol(s) capable of being repositioned within an outcome symbol
array to yield a higher value payout.
[0019] In another further embodiment, the additional coin-in per game may activate additional
reel movement after the outcome symbol array is displayed to reposition an extra reel
symbol into the outcome symbol array and yield a higher value payout.
[0020] In yet another further embodiment, the additional coin-in per game may activate a
possibility of generating an extra pay line that includes an extra reel symbol if
the extra pay line results in a higher value payout.
[0021] Additional aspects of the invention will be apparent to those of ordinary skill in
the art in view of the detailed description of various embodiments, which is made
with reference to the drawings, a brief description of which is provided below.
Brief Description of the Drawings
[0022] FIGURE 1 is a perspective view of an embodiment of a gaming machine having an enhanced
game play scheme in accordance the invention.
[0023] FIGURE 2 is a block diagram of the electronic components of the gaming machine of
FIG. 1.
[0024] FIGURE 3 is a flowchart of an embodiment of an enhanced game play scheme routine
that may be performed during game play of the gaming machine of FIG. 1.
[0025] FIGURE 4 is a flowchart of another embodiment of an enhanced game play scheme routine
that may be performed during game play of the gaming machine of FIG. 1.
[0026] FIGURE 5 is an exemplary mechanical button panel for enhanced game play on the gaming
machine of FIG.1.
[0027] FIGURE 6 is an exemplary display screen that may be displayed on the gaming machine
of FIG.1 during performance of the enhanced game play scheme routine of FIG. 3.
[0028] FIGURES 7-12 are a series of exemplary display screens that may be displayed during
performance of yet another embodiment of an enhanced game play scheme routine performed
during game play of the gaming machine of FIG. 1.
[0029] FIGS. 13-18 are a series of exemplary display screens that may be displayed during
performance of a further embodiment of an enhanced game play scheme routine during
game play of the gaming machine of FIG. 1.
[0030] FIGS. 19-22 are a series of exemplary display screens that may be displayed during
performance of yet a further embodiment of an enhanced game play scheme routine during
game play of the gaming machine of FIG. 1.
[0031] FIGURE 23 is a flowchart of an embodiment of a Buy-a-Multiplier game play scheme
routine that may be performed during game play of the gaming machine of FIG. 1.
Description of the Preferred Examples
[0032] The description of the preferred examples is to be construed as exemplary only and
does not describe every possible embodiment of the invention. Numerous alternative
embodiments could be implemented, using either current technology or technology developed
after the filing date of this patent, which would still fall within the scope of the
claims defining the invention.
[0033] In general, the present invention provides a gaming machine having a number of enhanced
game play schemes where, in response to receipt of a second wager to select an option
for enhanced game play, a player is provided with enhanced game play. The option may
be provided before or after a first wager from the player. Enhanced game play may
include (1) providing more frequent bonus game play, (2) providing a larger value
payout for bonus game play, (3) providing more frequent bonus game play and providing
a larger payout for bonus game play, (4) providing a larger value payout for base
game play, (5) providing a guaranteed payout at a predetermined value if a game outcome
is a non-winning outcome, (6) providing one or more game features, (7) providing a
multiplied value payout, (8) enabling the player to manually adjust the reel symbol
array prior to a game play reel spin, (9) providing a larger value payout for base
game play if, after a partial game outcome is displayed, the player selects the option,
(10) activating an extra wild symbol capable of being repositioned within an outcome
symbol array to yield a higher value payout, (11) providing a possibility of an additional
movement of a reel to reposition an extra reel symbol, above or below the outcome
symbol array, into the outcome symbol array to yield a higher value payout, or (12)
providing a possibility of generating an extra pay line that includes an extra reel
symbol, above or below an outcome symbol array, if the extra pay line results in a
higher value payout, to name a few.
[0034] As described below, the present invention is preferably implemented using a video
slot machine. It is contemplated that the present invention may also be implemented
using other types of video gaming machines or, in some cases, using an adaptable mechanical
spinning reel gaming machine having flat panel transmissive display positioned in
front of the mechanical spinning reels. The flat panel transmissive display is adapted
to, among other things, superimpose video images upon the mechanical spinning reels.
A mechanical spinning reel gaming machine with superimposed video images generated
by a flat panel transmissive display is described in United States Patent 6,517,433,
entitled "Reel Spinning Slot Machine With Superimposed Video Image", naming Loose
et al. as inventors, filed May 22, 2001 ("the Loose et al. patent"), and herein incorporated
by reference in its entirety.
[0035] An advantageous feature of the gaming machine having an enhanced game play scheme
is that, in response to an additional wager per game, a player has an opportunity
for enhanced game play, thereby increasing player enjoyment and increasing coin-in
revenue per game. Thus, unlike prior art schemes that allow a player to become eligible
for possible game play (
e.g., bonus game play, progressive jackpot game play) via an additional wager, the gaming
machine having one or more enhanced game play scheme allows a player "super-size"
existing game play by enhancing base game play, enhancing bonus game play, enhancing
the frequency of bonus game play, enhancing pay table value payouts, multiplying value
payouts, pre-configuring symbol arrays, etc., via placing a second, or additional
wager.
[0036] FIG. 1 is a perspective view of one possible embodiment of a gaming machine10 offering
an enhanced game play scheme. The gaming machine 10 may be configured as a stand-alone
gaming machine or may be configured as part of a server-based gaming network having
one or more coupled servers and a number of additional gaming machines. The gaming
machine 10 may be any type of wagering gaming machine offering the enhanced game play
scheme and may therefore have varying structures and methods of operation. For example,
the gaming machine 10 may be a video gaming machine configured to play a video wagering
game, or it may be a mechanical spinning reel slot machine (with or without an arm
mechanism). For exemplary purposes, various elements of the gaming machine 10 are
described below, but it should be understood that numerous other elements may exist
and may be utilized in any number of combinations to create a variety of gaming machine
types.
[0037] Referring to Fig. 1, the gaming machine 10 includes a cabinet 12 having a door 14
to provide access to the interior of the gaming machine 10. Attached to the door 14
are audio speaker grills 17 and a belly glass area 18 that typically displays game
theme artwork. Sounds provided via the audio speaker grills 17 and associated audio
speakers may include the sound of spinning slot machine reels, a dealer's voice, music,
announcements or any other audio related to the wagering game.
[0038] Also attached to the door 14 are a number of value input devices that allow a player
to insert value for game play. The value input devices may include a coin slot acceptor
20 or a note acceptor 22 to input value to the gaming machine 10. The note acceptor
22 may accept value in any number of forms, including currency or a currency-sized
paper ticket voucher inscribed with information such as a bar code representing value,
the name of the casino, the date, etc. As used herein, the term "value" may encompass
gaming tokens, coins, paper currency, ticket vouchers, credit or debit cards, smart
cards, and any other object representative of value.
[0039] The gaming machine 10 may also include a player tracking area 23 having a card reader
24, a keypad 25 and a small display 26. As will be appreciated by those of ordinary
skill in the art, the player tracking area 23 may be located in any number of areas
of the gaming machine 10. The small display 26 may be implemented using a vacuum fluorescent
display (VFD), a liquid crystal display (LCD), an LED display, and/or a touch screen
to display information to a game player or casino employee. The card reader 24 may
include any type of card reading device, such as a magnetic card reader, memory card
reader, an optical card reader, etc. The card reader 24 may be used to read data from
a card (e.g., a credit card, a player tracking card, a smart card, etc.) offered by
a player. If provided for player tracking purposes, the card reader 24 may be used
to read data from, and/or write data to, cards capable of storing data. Such data
may include the identity of a player, the identity of a casino, the player's gaming
habits, etc. Once gathered, the data can be "mined" (i.e., the data is sorted to identify
patterns and establish relationships) for any number of purposes including administering
player awards, distinguishing player preferences and habits, accounting, etc.
[0040] The gaming machine 10 also includes a main display device 31 for displaying video
game images (e.g., simulated reel symbols, simulated cards, simulated numbers, etc.),
or in the case of a mechanical spinning reel slot machine, for displaying a symbol
array of artwork and blank symbols affixed to mechanical spinning reels viewable to
the player. The symbol array may include occurrences of non-winning symbol combinations
where no value payout is awarded to the player, or occurrences of winning symbol combinations
(reflected in a pay table) where value payouts are awarded to the player. In addition,
the main display device 31 may display animation, 2-D or 3-D images and digital video
playback.
[0041] For video gaming machines, the main display device 31 may be implemented as a CRT,
an LCD, a VFD, a plasma display, an organic liquid crystal display or other type of
video display suitable for use in a gaming machine, and includes a touch screen. For
example, in a video gaming machine offering a slot game, the main display device 31
may include an LCD-TFT display displaying video reel artwork symbols and blank symbols.
[0042] For mechanical spinning reel slot machines, the main display device 31 includes a
reel display area and may additionally include a touch screen. Alternatively, the
touch screen may be provided at a location disposed part from the main display device
31. The reel display area is adapted to display game information to a player while,
at the same time, allowing the player to view a reel symbol array provided by the
stopped mechanical spinning reels. The game information displayed to the player may
include game denominations, available credits, pay lines, wagering information, and
other suitable game information. When the mechanical spinning reels are rotated and
stopped, the resulting symbol array in conjunction with game information displayed
in the reel display area provide a game outcome and game status to the player.
[0043] Referring again to FIG. 1, the gaming machine 10 may also include a box top 34 having
additional speaker(s) 36 and a top box display device 38. Although not separately
illustrated, the top box display device 38 may include a camera and/or a microphone,
and/or physical objects such as mechanical reels, wheels, or dice. The top box display
device 38, if configured as a dynamic display (
e.g., a flat panel video display), may enable a number of game enhancements such as bonus
games, interactive tournament games, progressive jackpot games, etc. Alternatively,
the top box display device 38, if configured as a static display, may display award
information such as pay tables for base or bonus games via glass art.
[0044] The gaming machine 10 may also include a player control panel 44. The player control
panel 44 includes a number of pushbuttons or touch-sensitive areas (
i.e., touch screen) that may be pressed by the player to select games, make wagers, make
gaming decisions, etc. As used herein, the term "button" is intended to encompass
any device that allows a player to make an input, such as a mechanical input device
that must be depressed to make an input selection or a display area that a player
may simply touch. The number of pushbuttons may include one or more "Bet" buttons
for wagering, a "Max Bet" button for making the maximum wager allowable for the game,
a "Play" button for beginning pay, a "Repeat" button for repeating the previous wagering
selection, a "Collect" button for terminating play and cashing out of the game, a
"Help" button for viewing a help screen, a "See Pays" button for causing the main
display device 31 to generate one or more display screens showing the odds or payout
information for the game or games provided by the gaming machine 10, and a "Call Attendant"
button for calling an attendant. Further, although the player control panel 44 is
shown to be separate from the main display device 31, it should be understood that
the control panel 44 could be generated as a touch-sensitive screen by the main display
device 31.
[0045] Referring again to FIG. 1, when a player inserts value in the gaming machine 10,
credits corresponding to the amount deposited are displayed on a credit meter of the
gaming machine 10. After depositing the appropriate amount of value and making appropriate
selections, the player begins base game play by pulling a mechanical arm or by pushing
an appropriate button such as a Bet button, a Max Bet button, or a Play button on
the player control panel 44. Subsequent game play outcome displayed via the main display
device 31 may be determined either centrally or locally (1) using a random number
generator (RNG) resulting in a pseudo random set of outcomes, or (2) by selecting
a game outcome from a fixed set of outcomes (pooled), or (3) other suitable technique.
In addition, when triggered by a bonus triggering event such as an occurrence of selected
symbols, a bonus game may be made available to the player. Like base game play, an
outcome associated with bonus game play may be determined using an RNG, a fixed set
of outcomes, or other suitable technique. Additional details describing enhanced game
play on the gaming machine 10 having an enhanced game play scheme are included below
as described in connection with FIGS. 3-23.
[0046] Fig. 2 is a block diagram of a number of components that may be incorporated in the
gaming machine 10 of FIG 1. Referring to Fig. 2, the gaming machine 10, includes a
controller 200 that may comprise a program memory 202 (including a read only memory
(ROM)), a microcontroller-based platform or microprocessor (MP) 204, a random-access
memory (RAM) 206 and an input/output (I/O) circuit 208, all of which may be interconnected
via a communications link, or an address/data bus 210. The microprocessor 204 is capable
of displaying images, symbols and other indicia such as characters, people, places,
things, and faces of cards. The RAM 206 is capable of storing event data or other
data used or generated during a particular game. The program memory 202 is capable
of storing program code that controls the gaming machine 10 so that it plays a particular
game in accordance with applicable math models, game rules, and pay tables. For example,
when an additional coin-in amount is received for a wager, the microprocessor 204,
executing code in the program memory 202, causes a bonus triggering event to occur
and then enables subsequent bonus game play.
[0047] It should be appreciated that although only one microprocessor 204 is shown, the
controller 200 may include multiple microprocessors 204. For example, the controller
200 may include one microprocessor for executing low level gaming functions and another
processor for executing higher-level game functions such as some communications, security,
maintenance, etc. Similarly, the memory of the controller 200 may include multiple
RAMs 206 and multiple program memories 202, depending on the requirements of the gaming
machine 10. Although the I/O circuit 208 is shown as a single block, it should be
appreciated that the I/O circuit 208 may include a number of different types of I/O
circuits. The RAM(s) 206 and program memory(s) 202 may be implemented as semiconductor
memories, magnetically readable memories, and/or optically readable memories, etc.
Further, the term "controller" is used herein to refer collectively to the program
memory 202, the microprocessor 204, the RAM 206 and the I/O circuit 208.
[0048] Fig. 2 illustrates that multiple peripheral devices, depicted as peripheral devices
211, 212, and 214, may be operatively coupled to the I/O circuit 208. The peripheral
devices may include a control panel with buttons, a coin slot acceptor, a note acceptor,
a bill validator, a card reader, a keypad, a sound circuit driving speakers, a card
reader display, a video display, a touch screen, etc. In the case of a spinning reel
slot machine, the peripheral devices may include a number of electro-mechanical spinning
reels and a mechanical arm similarly coupled to the I/O circuit 208. Although three
peripheral devices are depicted, more or less peripheral devices may be included.
[0049] It should be appreciated that although the controller 200 is a preferable implementation
of the present invention, the present invention also includes implementation via one
or more application specific integrated circuits (ASICs), field programmable gate
arrays (FPGA), adaptable computing integrated circuits, one or more hardwired devices,
or one or more mechanical devices.
[0050] One manner in which the gaming machine 10 may operate is described below in connection
with one or more flowchart(s) that represents a number of portions or routines of
one or more computer programs, which may be stored in one or more of the memories
of the controller 200. The computer program(s) or portions thereof may also be stored
remotely, outside of the gaming machine 10 and may therefore control the operation
from a remote location.
[0051] As previously discussed, unlike prior art schemes that allow a player to be eligible
for possible game play (
e.g., bonus game, progressive jackpot) only via additional coin-in, the gaming machine
10 having an enhanced game play scheme allows a player to optionally "upgrade" game
play by enhancing existing base game play, enhancing existing bonus game play, enhancing
the frequency of bonus game play, enhancing pay table value payouts, etc. In an embodiment,
player selection of the enhanced game play may be made prior to initiating the game
outcome. In another embodiment (see, FIG. 4) player selection of the enhanced game
play may be made after a partial game outcome is displayed.
[0052] FIG. 3 is a flowchart of an embodiment of an enhanced game play scheme routine 300
that may be performed by the controller 200 of the gaming machine 10 or by another
controller coupled to the controller 200 (a "coupled controller") during game play.
The enhanced game play scheme routine 300 provides one example of game play where,
in response to receipt of a second wager to select an option, a player is provided
with enhanced game play. Although discussed below in the context of a video slot game
for illustrative purposes, it is contemplated that the enhanced game play scheme routine
300 may be executed in conjunction with any number of other wagering base or bonus
games provided by gaming machines.
[0053] Referring to FIG. 3, the enhanced game play scheme routine 300 begins operation when
the controller 200 provides an option for enhanced game play of the wagering game
on the gaming machine 10 (step 302). Exercising the option by a player may result
in (1) providing more frequent bonus game play, (2) providing a larger value payout
average for bonus game play, (3) providing more frequent bonus game play and providing
a larger payout for bonus game play, (4) providing a larger value payout average for
base game play, (5) providing a guaranteed payout at a predetermined value if a game
outcomes yields only non-winning symbol combinations, (6) providing one or more game
features, (7) providing a multiplied value payout, and (8) enabling the player to
manually adjust the reel symbol array prior to a game play reel spin.
[0054] Game play is enabled upon detecting a first wager from a player (step 304). Detection
of the first wager includes detecting a value input and detecting a bet. The controller
200 detects the value input when a player deposits one or more of coins, paper currency,
card, or a voucher into a value input device of the gaming machine 10. When the controller
200 detects the value input, a number of credits associated are displayed on a credit
meter of the main display device 31. After value input detection, the controller 200
enables a pay line selection. If there is only one pay line, the controller 200 enables
initiation of base game play. If there is more than one pay line, the controller 200
also enables a bet-per-pay line selection. The bet-per-pay line selection causes an
amount per pay line to be bet or wagered with the total wager divided equally between
each selected pay line if multiple pay lines are selected. The bet-per-pay line is
also displayed to the player via a bet meter on the gaming machine 10. In addition,
the controller 200 enables the player to select a maximum bet (via a "Max Bet Spin"
button, for example). Thus, the player may chose the maximum bet option causing maximum
pay line selection and maximum credits rather than the pay line selection and the
bet per pay line selection.
[0055] Pay line selection and bet per pay line selection may be made by the player using
a touch screen and/or a mechanical button panel. FIG. 5 is an exemplary mechanical
button panel 450 for a slot game play on a slot machine having one or more of the
enhanced game play scheme routines described herein. The mechanical button panel 450
includes four buttons 451, 452, 453, and 454 for pay line selection, and five buttons
461, 462, 463, 464, and 465 for a number of credit(s) bet per pay line. Also included
is button 455 which when selected, may enable the player selection of the option for
enhanced game play. Thus, in a preferred embodiment, providing the option for enhanced
game play may include a first wager where the player selects a maximum number of pay
lines available for the slot game.
[0056] Referring again to FIG. 3, the option for enhanced game play is selected, or exercised,
when the player wagers additional credits. Thus, enhanced game play is enabled upon
detecting a second wager from the player (step 306). The amount of the second wager
may vary depending on the wagering game offered and further depending on the pay lines
selected and the bet per pay line. For example, if enhanced game play requires an
additional 5 credits per credit bet (per pay line), then enhanced game play for a
15 pay line bet at 5 credits per pay line would require a second wager equivalent
to 25 credits. The total amount wagered for the game would therefore be 100 credits;
75 credits for "un-enhanced" game play plus 25 credits to upgrade to enhanced game
play.
[0057] Upon detecting the second wager, the controller 200 enables enhanced game play of
the wagering game (step 308); in the illustrated example, enables a reel spin. The
player may spin the reels by depressing a button such as a "Spin Reels" pushbutton
provided on the player control panel 44 or by depressing a video display button provided
by a touch screen on the gaming machine 10. Alternatively, if the slot game is a mechanical
spinning reel slot game utilizing a number of mechanical spinning reels, the player
may pull a handle (e.g., an electro-mechanical arm) provided on the gaming machine
10 to initiate the reel spin. In either case, the controller 200, having determined
a game outcome based on operation of a pseudo random generator device, stops the reels
such that they display a reel symbol array representing the game outcome associated
with enhanced game play (step 316). If the reel symbol array includes a winning symbol
combination and/or if associated bonus game play yields credits, a value payout (
i.e., one or more credits) is awarded to the player (step 318).
[0058] The game outcome and/or the value payout may vary, depending on the enhancement enabled
upon detecting the second wager.
[0059] If the enhancement enabled is an increase in the likelihood of an occurrence of a
bonus game, detection of the second wager by the controller 200 may lower the threshold
for an occurrence of a bonus game triggering event (step 310). For example, if un-enhanced
game play requires that three like symbols (e.g., three Waitress symbols) appear,
scattered within the reels symbol array in order to trigger bonus game play, then
enhanced game play may require that only two like symbols appear in the reels symbol
array in order to trigger bonus game play. An advantage of this type of game enhancement
is increased entertainment for the player as the interval between bonus game play
is shortened.
[0060] If the enhancement enabled is an increase in the value payout average resulting from
bonus game play (step 312), detection of the second wager by the controller 200 may
cause one of any number of enhanced bonus game schemes having enhanced value payouts
to occur. The enhanced value payouts for bonus game play yield an overall increased
value payout average to the player as compared with the value payout average associated
with un-enhanced game play. For example, if un-enhanced game play yields10 free spins
per bonus game, then enhanced game play, costing 3 additional credits on a nine line
slot game, may yield 20 free spins per bonus game.
[0061] FIG. 6 is an exemplary display screen 500 that may be displayed on the gaming machine
of FIG.1 during performance of the enhanced game play scheme routine 300. The exemplary
display screen 500 illustrates one example of an enhanced bonus game having an enhanced
value payout. Referring to FIG. 6, the exemplary display screen 500 includes a video
dashboard having a credit meter 502 for displaying a number of credits available for
base game play (
e.g., 400 credits), a pay line indicator 504 for displaying the number of pay lines selected
(
e.g., 15 pay lines), a bet indicator 506 for displaying the number of credits wagered
per pay line for an un-enhanced game (
e.g., a first wager of 1 credit per pay line). A total bet indicator 508 is also provided
for displaying the total credits wagered for the game (
e.g., 17 credits); in this case, 15 credits for the first wager, plus 2 credits for the
second wager enabling enhanced bonus game play. Also included are a number of player
selectable buttons such as a select line button 512, a bet per line button 514, a
spin/stop reels button 516, a max bet spin button 518, etc. Although illustrated as
virtual touch screen buttons, some of the player selectable buttons may also be configured
into the mechanical button panel described in connection with FIG. 4.
[0062] In the illustrated example, the player selects the option for enhanced game play
by placing the second wager of 2 additional credits. Enhanced game play causes doubling
of the number of free spins awarded during bonus game play. Thus, the player, having
placed the second wager of two credits, having won a bonus game, and having selected
a first symbol 520 from among five symbols (
i.
e., five cowboy hats) during bonus game play, is awarded 16 free spins rather than
8 spins, thereby yielding an overall increased value payout average to the player
as compared with the value payout average associated with un-enhanced game play.
[0063] In another example, if un-enhanced game play yields an un-enhanced value payout amount
associated with a bonus game outcome, then enhanced game play may yield double, triple,
etc., the un-enhanced value payout amount associated with the same bonus game outcome.
Returning to the free spin example, for a second wager of 3 credits on a nine pay
line slot game, enhanced game play may yield a bonus game having 10 free spins with
double, triple, etc., value pay outs. In yet a further example, if un-enhanced game
play allows a player during bonus game play to select/reveal items having a credit
value until a bonus game-ending item (e.g., a terminator, a party pooper) is selected/revealed,
enhanced game play may allow the player during bonus game play to select/reveal items
until two bonus game-ending items are selected/revealed (e.g., enhanced game play
may include one "terminator saver"). In all of the above examples, additional credits,
on average, are paid out to the player(s) during enhanced game play of a bonus game.
Although too numerous to mention, other examples of an enhanced bonus game having
increased value payouts for bonus game play, are contemplated.
[0064] If the enhancement enabled is an increase in the likelihood of an occurrence of a
bonus game (step 310) and increase in the value payout average resulting from bonus
game play (step 312), detection of the second wager by the controller 200 may cause
one of any number of bonus game schemes to occur which result in increased bonus game
occurrences, increased value payout averages per bonus game, or both. For example,
if un-enhanced game play of a nine pay line game (
e.g., "X Marks The Spot") having three separate bonus games where the first bonus game
is triggered by three like reel symbols in a reel symbol array (
e.g., Treasure Chest Scatter), the second bonus game yields five free spins (
e.g., Free Spin Bonus), and the third bonus game yields three value symbols (
e.g., Second Screen Bonus), then enhanced game play costing 6 additional credits may
enable (a) the first bonus game to be triggered by two like reel symbols, (b) the
second bonus game to yield ten free spins, and (c) the third bonus game to yield five
value symbols. In one embodiment, the six additional credits provided via the second
wager may be allocated evenly (
i.e., 2 credits per bonus game) between the three bonus games.
[0065] If the enhancement enabled is an increase in the value payout average resulting from
base game play (step 314), detection of the second wager by the controller 200 may
cause one of any number of base game schemes having enhanced value payouts to occur.
The enhanced value payouts for base game play yield an overall increased value payout
average to the player as compared with the value payout average associated with un-enhanced
game play. In other words, detection of the second wager by the controller 200 may
cause an increase to all or part of the value payouts associated with winning symbol
combinations displayed on a pay table of the gaming machine 10. For example, if un-enhanced
game play of a five reel game has a value payout of 200 credits for five like symbols
displayed in a symbol array, then enhanced game play costing 5 additional credits
per game per credit bet (per pay line), may enable a value payout of 500 credits for
the same five like symbols. Such an enhancement scheme maximizes the volatility of
game play for those players wishing to exercise the option by placing the second wager.
In another example, if un-enhanced game play of a five reel game has no value payout
for two like symbols displayed in a symbol array, then enhanced game play costing
5 additional credits per game per credit bet (per pay line), may enable a 2 credit
payout for all two like symbols displayed in the symbol array. Such an enhancement
scheme allows for lower volatility game play for a player wishing to exercise the
option by placing the second wager.
[0066] Another example of a base game scheme having an enhanced value payout includes providing
a guaranteed value payout to the player at the conclusion of every game. Therefore,
if the enhancement enabled is providing a guaranteed payout at a predetermined value
if a game outcomes is a non-winning outcome (step 312), detection of the second wager
by the controller 200 may cause one of any number of game schemes to occur where a
guaranteed value payout occurs. For example, if un-enhanced game play of a nine pay
line slot game only yields a value payout for winning symbol combinations appearing
in a pay table of the gaming machine 10, then enhanced game play, costing one additional
credit for every nine pay line slot game, yields a 10 credit value payout if the game
outcome yields only non-winning symbol combinations.
[0067] If the enhancement enabled is activating one or more game feature(s), detection of
the second wager by the controller 200 may cause one of any number of game features
to be included in the game. The feature may, for example, be a special function indicator
that indicates a random or predetermined position(s) on the reels. A symbol landing
in the indicated position may be considered a wild symbol or a scatter symbol for
that spin of the reels. The feature may be an expanding wild symbol such that if the
player places the second wager, a regular wild symbol expands to occupy the entire
reel. The feature may be to eliminate or override one or more less-favorable outcomes
in a bonus game. The less-favorable outcome may, for example, be a low credit award
or a stopper (
e.g., a terminator or party pooper) symbol in a bonus round where the player makes selections
until selecting an item that reveals the stopper symbol.
[0068] As mentioned above, enhanced game play may include providing a larger value payout
for base game play if, after a partial game outcome is displayed, the player selects
the option by placing the second wager. The player may wish to select such an option
when, for example, a partial reel symbol array indicates that a winning outcome is
more likely than not.
[0069] FIG. 4 is a flowchart of another embodiment 320 of an enhanced game play scheme routine
that may be performed by the controller 200 during game play of the gaming machine
10 or by a coupled controller during game play. The enhanced game play scheme routine
320 provides one example of game play where, in response to receipt of a second wager
to select an option, a player is provided with enhanced game play after a partial
game outcome is displayed.
[0070] Referring to FIG. 4, the enhanced game play scheme routine 320 begins operation when
the controller 200 detects a first wager for game play of the wagering game (step
322). Next, the controller 200 enables game play and then displays a partial wagering
game outcome (step 324); in this case, enables a reel spin and displays a partial
reel symbol array provided by at least two stopped reels of the total number of reels.
The controller 200 then provides an option to the player for enhanced game play (step
326) where enhanced game play includes increasing a value of some or all of the value
payouts associated with the winning base game outcomes (
e.g., winning symbol combinations).
[0071] In response to receiving a second wager indicating player selection of the option
(step 328), the controller 200 displays a full outcome associated with enhanced game
play (step 332); in this case, stops the remaining spinning reels to display a full
reel symbol array. If the full outcome associated with enhanced base game play includes
a winning outcome, a value payout is awarded to the player (step 334) where the value
payout reflects the increase of some or all of the value payouts associated with the
winning base game outcomes.
[0072] In yet another embodiment of an enhanced game play scheme routine, the controller
200 provides an option to the player to "purchase" (for a second wager amount) a modified
value payout scheme after displaying a partial game outcome. For example, based on
a partial game outcome of a slot game where the first and second left-most reels have
been stopped, the player may wish to purchase an option for a right-to-left line pay.
The player may wish to select such the option when the partial game outcome reel symbol
array includes a low occurring and high paying symbol, when it appears that a traditional
left-to-right line pay is unlikely or when it appears that a right-to-left line pay
is likely.
[0073] FIGS. 7-12 are a series of exemplary display screens 600 that may be displayed during
performance of yet another embodiment of an enhanced game play scheme routine 650
during game play of the gaming machine of FIG. 1. The exemplary display screens 600
illustrate one example of the enhanced game play scheme routine 650 where a reel symbol
(
e.g., a Super Wild symbol) is able to be repositioned in a reel symbol array if it is
activated and if repositioning would yield a higher value payout to the player.
[0074] Referring to FIG. 7, the exemplary display screen 600 includes a video dashboard
having a credit meter 602 displaying 842 credits, a pay line indicator 604 displaying
20 pay lines, a bet indicator 606 displaying a first wager of 1 credit per pay line,
a total bet indicator 608 displaying total credits wagered of 20 credits for a first
wager for game play. In the illustrated example of FIG. 7, the 842 credits displayed
on the credit meter 602 reflect a deduction of 20 credits prior to the reel spin.
As will be appreciated by those of ordinary skill in the art, in some slot game designs,
the deduction of wagered credits may not be reflected on the credit meter 602 until
after the reel spin.
[0075] Also included on the video dashboard of the exemplary display screen 600 are a number
of player selectable buttons such as a select line button 612, a bet per line button
614, a spin/stop reels button 616, a max bet spin button 618, etc. Although illustrated
as virtual touch screen buttons, the some of the player selectable buttons may also
be configured within the mechanical button panel described in connection with FIG.
4.
[0076] In the illustrated example of FIG. 7, one of the reel symbols on one of the reels
(
i.e., on reel five) is designated as a super wild reel symbol 620 (
e.g., a Super Wild symbol) that is able to be repositioned in an outcome reel symbol
array if the supper wild symbol is activated and if repositioning would yield a higher
value payout to the player. When the controller 200 detects a first wager of a first
amount of credits from a player to play the slot game, the controller 200 provides
an option to activate the super wild symbol 620.
[0077] The option is preferably provided only when the first wager includes player selection
of a maximum number of pay lines available for the slot game. For example, for a reel
symbol array having fifteen reel symbols and up to twenty player pay lines, the option
is preferably provided only when the first wager includes player selection of twenty
pay lines. It is contemplated that in other slot game designs, the option may be offered
when less pay lines are selected, when the first wager includes a maximum number of
credits per pay line bet, etc.
[0078] Referring to FIG. 8, upon receiving a second wager (
i.e., a second amount of credits, in this case 5 credits) indicating player selection
of the option, the total bet indicator 608 reflects the second wager by increasing
from 20 to 25 credits, the super wild symbol 620 is activated and enhanced slot game
play is enabled. The second credit amount is preferably directly proportional to a
number of credits bet per selected pay line(s). Activating may also include changing
a color of the super wild reel symbol to notify the player of the activated state.
Next, the reels are rotated (
see, FIG. 9) and stopped to display a first reel symbol array 621. If the super wild
symbol 620 appears in the first reel symbol array 621 (
see, FIG. 10), the super wild symbol 620 is repositioned (
see, FIG. 11) to display a second reel symbol array 623 (
see, FIG. 12) if the second reel symbol array has a higher value payout than the first
reel symbol array. In the illustrated example of FIG. 12, the repositioned super wild
symbol completes a four money-symbol pay line resulting in a 100 credit value output.
[0079] Because of the repositioning of the super wild symbol 620, a probability of an occurrence
of a winning outcome is higher in the second reel symbol array than in the first symbol
array. Further the super wild symbol is repositioned by the controller 200 to maximize
the value payout to the player.
[0080] FIGS. 13-18 are a series of exemplary display screens 700 that may be displayed during
performance of a further embodiment of an enhanced game play scheme routine 750 during
game play of the gaming machine of FIG. 1. The exemplary display screens 700 illustrate
one example of the enhanced game play scheme routine 750 where a reel displaying a
first extra symbol is able to be "nudged", or undergoes an additional slight movement,
to reposition the first extra symbol in a reel symbol array if the additional movement
would yield a higher value payout to the player.
[0081] Referring to FIG. 13, the exemplary display screen 700 includes a video dashboard
having a credit meter 702, a pay line indicator 704 displaying 20 pay lines, a bet
indicator 706 displaying a first wager of 1 credit per pay line, a total bet indicator
708 displaying total credits wagered of 20 credits. Also included are a number of
player selectable buttons such as a select line button 712, a bet per line button
714, a spin/stop reels button 716, a max bet spin button 718, etc. Although illustrated
as virtual touch screen buttons, some of the player selectable buttons may also be
configured within the mechanical button panel described in connection with FIG. 4.
[0082] In the illustrated example of FIG 13, a first extra reel symbol 720 (
i.e., a gold bar) and a second extra reel symbol 722 (
i.e., a money bag) are displayed above and below the first reel 724 of a first symbol
array 727 of fifteen reel symbols. When the controller 200 receives a first wager
of a first amount of credits from a player to play the slot game, the controller 200
provides an option to activate a possibility of movement of the first reel 724 to
reposition either the first extra reel symbol 720 or the second extra reel symbol
722 after the reels spin and stop.
[0083] The option is preferably provided only when the first wager includes player selection
of a maximum number of pay lines available for the slot game. It is contemplated that
the option may be offered however, when less pay lines are selected, when the first
wager includes a maximum number of credits per pay line bet, etc.
[0084] Referring to FIG. 14, upon receiving a second wager (
i.e., a second amount of credits) indicating player selection of the option, the total
bet indicator 708 reflects the second wager by increasing from 20 to 25 credits, the
possibility of movement of the first reel 724 to reposition either the first extra
reel symbol 720 or the second extra reel symbol 722 is activated and therefore enhanced
slot game play is enabled. The second credit amount is preferably directly proportional
to a number of credits bet per selected pay line(s). Activating may also include changing
a color of the first and second extra reel symbol 720, 722 (
see, FIG. 14) and/or displaying the words "SUPER NUDGE ACTIVATED" to notify the player
of the activated state. Next, the reels are rotated (
see, FIG. 15) and stopped to display a second reel symbol array 729 (
see, FIG. 16). The first extra reel symbol 720 (
i.e., a bank safe) and the second extra reels symbol 722 (
i.e., a piggy bank) are also rotated and stopped (
see, FIG. 16). If the addition movement of the first reel 724 to reposition the first
extra symbol 720 into a third reel symbol array results in a higher value payout than
the second symbol array (
see, FIG. 17), then the first extra reel will nudge downward by one reel position to
form the third symbol array 731. Similarly, if the addition movement of the first
reel 724 to reposition the second extra symbol 722 into a third reel symbol array
results in a higher value payout than the second symbol array, then the first extra
reel will nudge upward by one reel position to form the third array 731. In the illustrated
example of FIG. 18, repositioning the first extra symbol 720, a bank safe, into the
third reel symbol array creates a five bank safe combination yielding in a higher
value payout than the second symbol array.
[0085] Because of the possibility of repositioning either the first or second extra reel
symbol, a probability of an occurrence of a winning outcome is higher in the third
reel symbol array than in the second symbol array. Further, either the first or second
extra reel symbol is repositioned via the additional movement of the first reel 724
by the controller 200 to maximize the value payout to the player.
[0086] FIGS. 19-22 are a series of exemplary display screens 800 that may be displayed during
performance of yet a further embodiment of an enhanced game play scheme routine 850
during game play of the gaming machine of FIG. 1. The exemplary display screens 800
illustrate one example of the enhanced game play scheme routine 850 where an extra
reel symbol is used to generate a new pay line having a winning symbol combination
and yielding a value payout to the player.
[0087] Referring to FIG. 19, the exemplary display screen 800 includes a video dashboard
having a credit meter 802 displaying 924 credits, a pay line indicator 804 displaying
20 pay lines, a bet indicator 806 displaying a first wager of 1 credit per pay line,
a total bet indicator 808 displaying total credits wagered of 20 credits. Also included
are a number of player selectable buttons such as a select line button 812, a bet
per line button 814, a spin/stop reels button 816, a max bet spin button 818, etc.
Although illustrated as virtual touch screen buttons, some of the player selectable
buttons may also be configured within the mechanical button panel described in connection
with FIG. 4.
[0088] In the illustrated example of FIG 19, an extra reel symbol 820 (
i.
e., gold bar) is displayed above a first symbol array 827 of fifteen reel symbols.
The extra reel symbol 820 is preferably displayed above the third reel 824 although
it may be displayed above or below any of the reels. When the controller 200 receives
a first wager of a first amount of credits from a player to play the slot game, the
controller 200 provides an option to activate a possibility of generating an extra
pay line that includes the extra reel symbol 820.
[0089] The option is preferably provided only when the first wager includes player selection
of a maximum number of pay lines available for the slot game. It is contemplated that
the option may be offered however, when less pay lines are selected, when the first
wager includes a maximum number of credits per pay line bet, etc.
[0090] Referring to FIG. 20, upon receiving a second wager (
i.e., a second amount of credits) indicating player selection of the option, the total
bet indicator 808 reflects the second wager by increasing from 20 to 25 credits, the
possibility of generating an extra pay line including the extra reel symbol 820 is
activated and enhanced slot game play is enabled. The second credit amount is preferably
directly proportional to a number of credits bet per selected pay line(s). Activating
may also include changing a color of the third reel 824 and/or displaying the words
"SUPER SYMBOL ACTIVATED" to notify the player of the activated state (
see, FIG. 20). Next, the reels are rotated (
see, FIG. 21) and stopped to display a second reel symbol array 829 (see, FIG. 22). The
extra reel symbol 820 is also rotated and stopped (
see, FIG. 21). If the extra reel symbol 820 (
i.e., money bag) completes a winning symbol combination, the extra pay line 830 is generated
including the first extra reel symbol 820 (
see, FIG. 22). The extra pay line 830, including the extra reel symbol 820, may be generated
to include five reel symbols in one in any number of patterns. In the illustrated
example of FIG. 22, the extra symbol 820 in the extra pay line 830 creates a five
moneybag combination yielding a value payout of 300 credits.
[0091] Because of the possibility of generating an extra pay line that includes the extra
symbol 820, a probability of an occurrence of a winning outcome is higher in the third
reel symbol array than in the second symbol array. Further, the extra pay line is
generated by the controller 200 to maximize the value payout to the player.
[0092] In yet a further embodiment of an enhanced game play scheme routine the player may
have an option to multiply a winning game outcome by a multiplier number to increase
a value output. FIGURE 23 is a flowchart of such an enhanced game play scheme referred
to herein as a Buy-a-Multiplier (BAM) game play scheme routine 900 that may be performed
during game play of the gaming machine of FIG. 1. The BAM game play scheme routine
900 provides one example of game play where, in response to receipt of an additional
wager (i.e., a second wager) to select a BAM option, a player is provided with BAM
enhanced game play where value payouts associated with winning game outcomes are multiplied
by a predetermined number, or multiplier. The value of the multiplier number preferably
corresponds to the amount of the additional, or second, wager or to the value of the
symbol designated, either pre-designated or designated by the player, for inclusion
in winning symbol combinations associated with multiplied value payouts. Although
referred to herein as a first wager to play the wagering game and a second wager to
select a BAM option, it is contemplated that the first and second wager may be combined
into a single wager that includes wagering game play and selection of the BAM option.
[0093] Although discussed in the context of a video slot game, it is contemplated that the
BAM game play scheme routine 900 may be adapted for any game theme. For example, the
BAM game play scheme routine 900 may be adapted for a video poker game where, in response
to receipt of an additional wager to select a BAM option, a value payout for one or
more selected winning poker game outcomes (
e.g., a poker hand including three Kings) is multiplied by a multiplier number of the
selected BAM option. Similarly, the BAM game play scheme routine 900 may be adapted
for a video black jack game where, in response to receipt of an additional wager to
select a BAM option, the player is awarded a value payout, that may or may not be
multiplied, depending on whether the player's card hand is within a certain point
spread (
i.e., 2 points) of the dealer's hand. The BAM game play scheme routine 900 may also be
adapted for a video keno game where, in response to receipt of an additional wager
to select a BAM option, a value payout for one or more winning keno game outcomes
that include a specific number is multiplied by a multiplier number of the selected
BAM option.
[0094] In addition, although referred to herein as a second wager, it is contemplated that
the additional wager for BAM enhanced game play may be made either before or after
the wager for base game play (
e.g., the first wager), depending on the game design.
[0095] Player selection of the BAM option may be made via a touch screen button provided
by a video gaming machine display, or it may be made via a mechanical button. The
mechanical button may be an existing mechanical button on the player control panel
44, visually highlighted to direct player's attention to it at the appropriate selection
time. The mechanical button may also be a "special" button configured only for BAM
game play and may include a readily identifiable logo.
[0096] To increase coin-in revenue, BAM enhanced game play is preferably only available
to a player when a minimum criteria is met, for example when a maximum bet is placed,
or in the case of a slot game, when a maximum number of pay lines are selected for
activation. It is contemplated however, that BAM enhanced game play may not be subject
to a minimum wager criteria and instead be subject to a qualifying event such as the
time of day, the type of game offered by the game machine 10, the popularity of the
game, insertion of a player tracking card, a membership level in a player tracking
club, or combinations thereof, etc.
[0097] Referring to FIG. 23, the Buy-a-Multiplier game play scheme routine 900 begins operation
when the controller 200 detects a first wager for game play of the wagering game (step
902). Upon detecting the first wager, the controller 200 enables a player selectable
BAM option for BAM enhanced game play (step 904) if the first wager includes a minimum
criteria, for example, when a maximum number of pay lines are selected for activation
for slot game play.
[0098] BAM enhanced game play may include one of any number of Buy-A-Multiplier game play
schemes where value payouts associated with winning game outcomes are multiplied by
a predetermined number that, for example, corresponds to a second wagered amount.
The Buy-A-Multiplier game play scheme may be configured as a one game-symbol specific
BAM enhanced game where value payouts associated with winning symbol combinations
that include a pre-designated reel symbol may be multiplied by a fixed predetermined
number. That is, for a second wager, value payouts associated with winning symbol
combinations of the pre-designated game-symbol, for example, winning combinations
of three, four or five cherry reel symbols, may be multiplied by a fixed predetermined
number (
e.g., 2X) and awarded to the player.
[0099] BAM enhanced game play may also be expanded to provide symbol specific volatility
where, for one pre-designated symbol, the value of the multiplier increases as the
second wager amount is increased; it is therefore not a fixed multiplier number. For
example, for a second wager of one credit, a value payout associated with a winning
game outcome that includes a pre-designated SEVEN reel symbol may be multiplied by
5 while, for an increased second wager of three credits, the value payout associated
with a winning game outcome that includes the SEVEN reel symbol may be multiplied
by 15.
[0100] BAM enhanced game play may be further expanded to provide game specific volatility,
where for a particular game, the value of the multiplier number varies from reel symbol
to reel symbol, with the more likely occurring reel symbols having a lower multiplier
values. Although each multiplier option may result in different value payouts depending
on the symbol selected, selection of any one of the symbols for inclusion in BAM game
play, however, requires the same second wager amount. Thus, the player, based on his/her
preference for a "lucky" symbol, or based on the different pre-assigned multiplier
number values associated with the different reel symbols, can chose a particular symbol
for inclusion in winning symbol combinations having multiplied value payouts. In this
way, the player can control game volatility.
[0101] For example, the Buy-A-Multiplier game play scheme may be configured so that a second
wager of one credit on a cherry reel symbol win yields a value payout that is 2 times
the value payout of its winning symbol combination while a second wager of one credit
on a SEVEN reel symbol yields a value payout that is 25 times the value payout of
its winning symbol combination, where winning symbol combinations of the SEVEN reel
symbol are less likely to occur than winning symbol combinations of the cherry reel
symbol.
[0102] It is contemplated that the Buy-A-Multiplier game play scheme described above may
be further configured to allow the player to "multiply" the multiplied value payout
by multiplying the base value of the second wager. For example, the Buy-A-Multiplier
game play scheme may be configured so that instead of a second wager of one credit
on a cherry reel symbol win yielding a value payout that is 2 times the value payout
of its winning symbol combination, a second wager of three credits on the cherry reel
symbol win would yield a value payout that is 6 times the value payout of its winning
symbol combination. Similarly, a second wager of five credits on the cherry symbol
(rather than one credit) would yield a value payout that is 10 times the value payout
of its winning symbol combination (rather than 2 times the value payout).
[0103] The Buy-A-Multiplier game play scheme may also be configured to allow the player
to place simultaneous second wagers for more than one Buy-A-Multiplier option. For
example, the Buy-A-Multiplier game play scheme may be configured so that a "total
second wager" of 5 credits corresponds to a second wager of 2 credits for multiplying
a value payout associated with a winning symbol combination of cherry reel symbols
by 10X and a "third" wager of 3 credits for multiplying a value payout associated
with a winning symbol combination of SEVEN reel symbols by 25X.
[0104] Further, the Buy-A-Multiplier game play scheme may be configured to allow the player
to place a second wager for a Buy-A-Multiplier option where value payouts associated
with all winning symbol combination are multiplied by one of a pre-determined or random
multiplier number. Similarly, the Buy-A-Multiplier game play scheme may also be configured
to allow the player to place a second wager for a Buy-A-Multiplier option where value
payouts associated with selected winning symbol combinations including a particular
symbol or symbols are multiplied by one of a pre-determined or random multiplier number.
For example, for a second wager of two credits, any value payout associated with a
winning game outcome that includes a cherry reel symbol may be multiplied by 5. Other
reel symbols (
e.g., bars, 7's, etc.) or combinations of reel symbols (
e.g., cherries and/or bars, bars and/or 7's, etc.) could also be utilized.
[0105] If configured to allow the player to place simultaneous second wagers for multiple
reel symbol, or to multiply the multiplied value payouts by multiplying the base value
of the second wager, it is contemplated that the Buy-A-Multiplier game play scheme
would preferably include a cap or maximum total second wager to prevent a player from
placing excessive wagers. In addition, although five embodiments of a Buy-A-Multiplier
game play scheme have been described above, additional embodiments of the Buy-A-Multiplier
game play scheme are contemplated.
[0106] For example, rather than being pre-determined, the multiplier numbers may be randomly
selected during game play of one or more of the Buy-A-Multiplier game play schemes
discussed above. Similarly, rather than being pre-designated, the symbols may be randomly
selected during game play of one or more of the Buy-A-Multiplier game play schemes
discussed above.
[0107] Referring again to FIG. 23, if the controller 200 does not detect a second wager,
indicating that the player has not selected the BAM option for BAM enhanced game play,
game play is initiated as described in connection with FIG. 3 and a game outcome is
displayed (step 908). If the game outcome includes a winning symbol combination, the
player is awarded accordingly. The player may either play again if credits remain
on the credit meter or may cash-out. If the game outcome does not include a winning
symbol combination, the player may play again if credits remain on the credit meter
or may cash-out.
[0108] Referring again to step 906, if the controller 200 detects a second wager (or a "third",
etc. wager), indicating that the player has selected one or more BAM option(s) for
BAM enhanced game play according to a BAM game play scheme, the controller 200 enables
BAM enhanced game play (step 912). Game play is then initiated as described in connection
with FIG. 3. and a game outcome is displayed (step 914).
[0109] (1) If the BAM enhanced game play scheme included one pre-designated symbol with
a fixed pre-determined multiplier corresponding to a fixed second wager amount, then
upon receipt of the fixed second wager amount, value payouts associated with winning
symbol combinations of the one pre-designated symbol will be multiplied by the fixed
pre-determined multiplier and awarded to the player (e.g., 50 credits awarded). For
example, if the BAM enhanced game play scheme included one cherry reel symbol with
a fixed pre-determined multiplier of 2X for a one credit second wager, then upon receipt
of a one credit second wager, a value payout associated with a combination of three
reels cherries having a line pay of 25 credits would be multiplied by 2X and 50 credits
would be awarded to the player.
[0110] (2) If the BAM enhanced game play scheme included one pre-designated symbol with
variable pre-determined multipliers corresponding to a second wager amount, then value
payouts associated with winning symbol combinations of the one pre-designated symbol
will be multiplied by the appropriate pre-determined multiplier (determined by the
second wager amount) and awarded to the player. For example, if BAM enhanced game
play included one cherry reel symbol with variable pre-determined multipliers of 2X
for a one credit second wager, 5X for a three credit second wager and 25X for a five
credit second wager, then upon receipt of a three credit second wager, a value payout
associated with a combination of three reels cherries having a line pay of 25 credits
would be multiplied by 5X and 150 credits would be awarded to the player.
[0111] (3) If the BAM enhanced game play scheme included two or more pre-designated symbols,
each having a fixed pre-determined multiplier corresponding to the same fixed second
wager amount, then value payouts associated with winning symbol combinations of each
of the two or more pre-designated symbols would be multiplied by the appropriate pre-determined
multiplier (determined by player symbol selection) and awarded to the player. For
example, if BAM enhanced game play included one a cherry reel symbol with a fixed
pre-determined multiplier of 2X for a one credit second wager, and a SEVEN reel symbol
with a fixed pre-determined multiplier of 5X for a one credit second wager, upon player
selection of the SEVEN symbol and upon receipt of a second wager of one credit, a
value payout associated with a combination of three SEVEN symbols having a line pay
of 20 credits would be multiplied by 5X and 100 credits would be awarded to the player.
[0112] (4) If the BAM enhanced game play scheme included two or more pre-designated symbols,
each having a variable pre-determined multipliers where each variable pre-determined
multiplier corresponds to a second wager amount, then value payouts associated with
winning symbol combinations of each of the two or more pre-designated symbols would
be multiplied by the appropriate pre-determined multiplier (determined by player symbol
selection and the second wager amount) and awarded to the player. For example, if
BAM enhanced game play included one cherry reel symbol with variable pre-determined
multipliers of 2X for a one credit second wager, 5X for a three credit second wager
and 25X for a five credit second wager, and a SEVEN reel symbol with variable pre-determined
multipliers of 5X for a one credit second wager, 10X for a three credit second wager
and 20X for a five credit second wager, upon detecting a player symbol selection of
the SEVEN reel symbol and upon receipt of a second wager of three credits, a value
payout associated with a combination of three SEVEN symbols having a line pay of 20
credits would be multiplied by 10X and 200 credits would be awarded to the player.
[0113] (5) If the BAM enhanced game play scheme included two or more pre-designated symbols,
each having variable pre-determined multipliers associated with variable second wager
amounts, then value payouts associated with winning symbol combinations of each of
the two or more pre-designated symbols would be multiplied by the appropriate pre-determined
multiplier (determined by player symbol selections and second wager amounts) and awarded
to the player. For example, if BAM enhanced game play included a cherry reel symbol
with variable pre-determined multipliers of 2X for a one credit second wager, 5X for
a three credit second wager and 25X for a five credit second wager, and a SEVEN reel
symbol with variable pre-determined multipliers of 5X for a one credit second wager,
10X for a three credit second wager and 20X for a five credit second wager, upon detecting
a first player symbol selection of the SEVEN reel symbol and upon receipt of a second
wager of three credits, and upon detecting a second player symbol selection of the
cherry reel symbol and upon receipt of a third wager of five credits, a value payout
associated with a winning symbol combination of three SEVEN symbols having a line
pay of 20 credits will be multiplied by 10X and a value payout associated with a winning
symbol combination of four cherry symbols having a line pay of 10 credits will be
multiplied by 25X and 450 credits will be awarded to the player.
[0114] In still another embodiment of an enhanced game play scheme routine, the player may
have an option to manually set-up the reel configuration of slot game reels prior
to a reel spin ("manual pre-spin reel set-up"). Once the manual pre-spin reel set-up
game play scheme is selected by the player, the duration of the manual pre-spin reel
set-up game scheme may be one game or many games, depending on its configuration.
Moreover, a bonus award (
e.g., credits, free spins) may be awarded to a player if a portion of a symbol array
resulting from the manual pre-spin reel set-up matches a portion of the symbol array
displaying the subsequent game outcome. The portions may vary to include all or some
of the symbol arrays, only winning symbol combination, selected symbols, or selected
pay lines, to name a few. Although the option is preferably selected by the player
upon placing a second wager, it is contemplated that the option to manually set-up
the reel symbol configuration may be given to the player without the player being
required to place the second wager.
[0115] Manual pre-spin reel set-up may be desirable to a player who enjoys perceiving some
control over game play. By manually setting-up the reel configurations, such a player
may feel that he/she has increased the odds of winning a particular symbol combination.
In addition, some players may be "superstitious" and prefer that particular reel symbols
be displayed prior to the reel spin. For example, on a five reel video slot machine,
the player may wish to rotate video reels 1, 3 and 4 in order to align four cherry
symbols on a particular pay line prior to initiating the reel spin, and seemingly
increase his/her odds of displaying four cherry symbols along an activated pay line
in the game outcome.
[0116] During operation, either before or after the first wager, depending on the game configuration,
the player may configure the reel symbol array, or "set-up" the reels, in order to
display a particular symbol pattern as mentioned above. The reel position adjustments
may be made in one of any number of ways depending on the gaming machine type. For
video slot machines and for mechanical spinning reel slot machines having an overlaid
flat panel transmissive display, the player may adjust the reel symbols displayed
on the display 12 by touching under the center of the reel symbol ("under-center")
to rotate its associated reel forward. Similarly, the player may adjust the reel symbols
displayed on the display 12 by touching over the center of the reel symbol ("over-center")
to rotate its associated reel backwards, or vice versa. Each reel may therefore be
rotated by the player to place selected symbols along activated pay lines prior to
initiating and displaying the final game outcome. In the case of a mechanical spinning
reel gaming machine, one or more mechanical buttons on the player control panel 44
may be utilized to allow the player to manually set-up the reel symbol configuration.
[0117] In still a further embodiment, the player may be able to manually stop selected reels
in any order he/she chooses and then place an additional, or second wager, to select
a BAM option to multiply a value output associated with a winning symbol combination
by a multiplier number. In this case, the BAM option would be available to the player
as long as the stopped reels did not indicate a winning symbol combination.
[0118] As will be appreciated by those skilled in the art, a number of other alternatives
exist for enhanced game play schemes that increase the coin-in revenue per game played.
For example, the player may be required to place an extra wager (
i.e., the second wager) to buy virtually any feature or to make any feature available
to the player.
[0119] As may be apparent from the discussion above, the gaming machine having a number
of enhanced game play schemes increases coin-in revenue per game played and increases
player enjoyment. Thus, unlike prior art schemes that allow a player to become eligible
for possible game play via an additional wager (
e.g., bonus game play, progressive jackpot game play), the gaming machine having one or
more enhanced game play scheme allows a player "supersize" existing game play by enhancing
base game play, enhancing bonus game play, enhancing the frequency of bonus game play,
enhancing pay table value payouts, etc., via an additional wager amount.
[0120] From the foregoing, it will be observed that numerous variations and modifications
may be affected without departing from the scope of the novel concept of the invention.
It is to be understood that no limitations with respect to the specific methods and
apparatus illustrated herein is intended or should be inferred. It is, of course,
intended to cover by the appended claims all such modifications as fall within the
scope of the claims.
[0121] For example, in addition to the embodiments described above or in the accompanying
claims, several embodiments of the present inventions will now be described.
ALTERNATIVE EMBODIMENT A
[0122] A method of conducting a wagering game on a gaming machine, the gaming machine including
a display device and a controller having a processor and a memory, the method comprising:
providing an option for enhanced game play of the wagering game;
detecting a first wager from a player to play the wagering game;
detecting a second wager, the second wager indicating selection of the option by the
player;
in response to detecting the second wager, enabling enhanced game play of the wagering
game;
displaying an outcome associated with enhanced game play of the wagering game; and
awarding a first value payout if the outcome is one of a plurality of winning game
outcomes of the wagering game.
ALTERNATIVE EMBODIMENT AA
[0123] The method of embodiment A wherein detecting the first wager includes detecting a
first credit amount, and wherein detecting the second wager includes detecting a second
credit amount.
ALTERNATIVE EMBODIMENT AB
[0124] The method of embodiment A, wherein enabling enhanced game play includes increasing
a likelihood of an occurrence of a bonus game.
ALTERNATIVE EMBODIMENT AC
[0125] The method of embodiment A, which includes awarding a bonus game to the player.
ALTERNATIVE EMBODIMENT AD
[0126] The method of embodiment AC, wherein enabling enhanced game play includes increasing
a value payout average of a second plurality of value payouts associated with bonus
game play of the bonus game.
ALTERNATIVE EMBODIMENT AE
[0127] The method of embodiment A, wherein enabling enhanced game play includes:
increasing a likelihood of an occurrence of a bonus game; and
increasing a value payout average of a second plurality of value payouts associated
with bonus game play of the bonus game.
ALTERNATIVE EMBODIMENT AF
[0128] The method of embodiment A, wherein enabling enhanced game play includes increasing
a value of the plurality of winning game outcomes.
ALTERNATIVE EMBODIMENT AG
[0129] The method of embodiment A, wherein enabling enhanced game play includes awarding
a predetermined number of credits to the player if the outcome of the wagering game
is a non-winning outcome.
ALTERNATIVE EMBODIMENT AH
[0130] The method of embodiment A, wherein enabling enhanced game play includes activating
a game feature.
ALTERNATIVE EMBODIMENT B
[0131] A method of conducting a wagering game on a gaming machine, the gaming machine including
a display device and a controller having a processor and a memory, the method comprising:
detecting a first wager from a player to play the wagering game;
displaying a partial outcome of the wagering game;
providing an option to the player for increasing a value of a plurality of value payouts
associated with a plurality of winning game outcomes of the wagering game;
detecting a second wager, the second wager indicating selection of the option by the
player;
in response to detecting the second wager, displaying a full outcome of the wagering
game; and
awarding an increased value payout if the full outcome is one of the plurality of
winning game outcomes.
ALTERNATIVE EMBODIMENT BA
[0132] The method of embodiment B, wherein detecting the first wager includes detecting
a first credit amount, and wherein detecting the second wager includes detecting a
second credit amount.
ALTERNATIVE EMBODIMENT BB
[0133] The method of embodiment B, wherein the wagering game comprises a slot game, and
wherein displaying the partial outcome includes displaying a partial reel symbol array
provided by at least two of a plurality of reels.
ALTERNATIVE EMBODIMENT BC
[0134] The method of embodiment BB, wherein displaying the full outcome includes displaying
a full symbol array provided by the plurality of reels, the full symbol array including
the partial symbol array.
ALTERNATIVE EMBODIMENT C
[0135] A method of conducting a slot game on a gaming machine, the gaming machine including
a display device and a controller having a processor and a memory, the method comprising:
designating one of a plurality of reel symbols on one of a plurality of reels of the
gaming machine as a super wild symbol;
detecting a first wager from a player to play the slot game;
providing an option to activate the super wild symbol;
detecting a second wager indicating player selection of the option;
in response to detecting the second wager, activating the super wild symbol to enable
enhanced slot game play;
rotating and stopping the plurality of reels to display a first reel symbol array;
and
if the super wild symbol appears in the first reel symbol array, repositioning the
super wild symbol to display a second reel symbol array, the second reel symbol array
having a higher value payout than the first reel symbol array.
ALTERNATIVE EMBODIMENT CA
[0136] The method of embodiment C, wherein detecting the first wager includes detecting
a first credit amount, and wherein detecting the second wager includes detecting a
second credit amount.
ALTERNATIVE EMBODIMENT CB
[0137] The method of embodiment CA, wherein the second credit amount is directly proportional
to a number of credits bet per pay line.
ALTERNATIVE EMBODIMENT CC
[0138] The method of embodiment C, which includes providing a higher probability of an occurrence
of a winning symbol combination in the second reel symbol array than in the first
symbol array.
ALTERNATIVE EMBODIMENT CD
[0139] The method of embodiment C, wherein repositioning the super wild symbol includes
repositioned the super wild symbol to maximize the value payout to the player.
ALTERNATIVE EMBODIMENT CE
[0140] The method of embodiment C, wherein providing the option includes providing the option
when the first wager includes a player selection of a maximum number of pay lines
available for the slot game.
ALTERNATIVE EMBODIMENT CF
[0141] The method of embodiment C, wherein the reel symbol array includes fifteen reel symbols,
and wherein the maximum number of pay lines includes twenty pay lines.
ALTERNATIVE EMBODIMENT CG
[0142] The method of embodiment C, wherein activating the super wild symbol includes changing
a color of the super wild reel symbol.
ALTERNATIVE EMBODIMENT CH
[0143] The method of embodiment C, wherein the gaming machine comprises a video slot machine,
and wherein displaying the first symbol array includes displaying a first symbol array
of video reel symbols of the plurality of reels, and wherein displaying the second
symbol array includes displaying a second symbol array of video reel symbols of the
plurality of reels.
ALTERNATIVE EMBODIMENT Cl
[0144] The method of embodiment C, wherein the gaming machine comprises an adaptable mechanical
spinning reel slot machine including a plurality of electro-mechanical reels having
a plurality of reels symbols displayed thereon, and wherein the super wild symbol
comprises a video reel symbol provided by a flat panel transmissive display positioned
in front of the electro-mechanical reels.
ALTERNATIVE EMBODIMENT D
[0145] A method of conducting a slot game on a gaming machine, the gaming machine including
a plurality of reels and a controller, the plurality of reels having a plurality of
reels symbols displayed thereon, the controller having a processor and a memory, the
method comprising:
displaying a first extra reel symbol above a first reel symbol array of the plurality
of reel symbols, the first extra reel symbol associated with a first reel of the plurality
of reels;
detecting a first wager from a player to play the slot game;
providing an option to activate a possibility of an additional movement of the first
reel;
detecting a second wager indicating player selection of the option;
in response to detecting the second wager, enabling enhanced slot game play including
the possibility of the additional movement to reposition the first extra symbol;
rotating and stopping the plurality of reels to display a second reel symbol array;
and
causing the additional movement of the first reel to display a third reel symbol array
if the third symbol array yields a higher value payout than the second symbol array.
ALTERNATIVE EMBODIMENT DA
[0146] The method of embodiment D, wherein detecting the first wager includes detecting
a first credit amount, and wherein detecting the second wager includes detecting a
second credit amount.
ALTERNATIVE EMBODIMENT DB
[0147] The method of embodiment DA, wherein the second credit amount is directly proportional
to a number of credits bet per pay line.
ALTERNATIVE EMBODIMENT DC
[0148] The method of embodiment D, wherein providing the option includes providing the option
when the first wager includes a player selection of a maximum number of pay lines
available for the slot game.
ALTERNATIVE EMBODIMENT DD
[0149] The method of embodiment D, further including:
displaying a second extra reel symbol below the first reel symbol array, the second
extra reel symbol associated with the first reel of the plurality of reels; and
causing the addition movement of the first reel to reposition the second extra symbol
to display a third reel symbol array if the third symbol array yields a higher value
payout than the second symbol array.
ALTERNATIVE EMBODIMENT DE
[0150] The method of embodiment DD, wherein rotating and stopping the plurality of reels
includes rotating and stopping the first extra reel symbol and rotating and stopping
the second extra reel symbol.
ALTERNATIVE EMBODIMENT DF
[0151] The method of embodiment DD, wherein the gaming machine comprises a video slot machine,
and wherein displaying the first extra reel symbol includes displaying a first extra
video reel symbol and wherein displaying the second extra reel symbol includes displaying
a second extra video reel symbol.
ALTERNATIVE EMBODIMENT DG
[0152] The method of embodiment DD, wherein the gaming machine comprises an adaptable mechanical
spinning reel slot machine including a plurality of electro-mechanical reels having
a plurality of reels symbols displayed thereon, and wherein displaying the first extra
reel symbol includes displaying a first extra video reel symbol and wherein displaying
the second extra reel symbol includes displaying a second extra video reel symbol,
the first extra video reel symbol and the second extra video reel symbol provided
by a flat panel transmissive display positioned in front of the electro-mechanical
reels.
ALTERNATIVE EMBODIMENT DH
[0153] The method of embodiment D, wherein enabling enhanced slot game play including the
possibility of the additional movement includes changing a color of the first extra
reel symbol and the second extra reel symbol.
ALTERNATIVE EMBODIMENT E
[0154] A method of conducting a slot game on a gaming machine, the gaming machine including
a plurality of reels and a controller, the plurality of reels having a plurality of
reels symbols displayed thereon, the controller having a processor and a memory, the
method comprising:
displaying an extra reel symbol above a first reel symbol array of the plurality of
reel symbols;
detecting a first wager from a player to play the slot game;
providing an option to activate a possibility of generating an extra pay line that
includes the extra reel symbol;
detecting a second wager indicating player selection of the option;
in response to detecting the second wager, enabling enhanced slot game play including
the possibility of generating the extra pay line;
rotating and stopping the plurality of reels to display a second reel symbol array;
and
if the extra reel symbol completes a winning symbol combination, generating the extra
pay line, the extra pay line including the extra reel symbol.
ALTERNATIVE EMBODIMENT EA
[0155] The method of embodiment E, wherein detecting the first wager includes detecting
a first credit amount, and wherein detecting the second wager includes detecting a
second credit amount.
ALTERNATIVE EMBODIMENT EB
[0156] The method of embodiment EA, wherein the second credit amount is directly proportional
to a number of credits bet per pay line.
ALTERNATIVE EMBODIMENT EC
[0157] The method of embodiment E, wherein providing the option includes providing the option
when the first wager includes a player selection of a maximum number of pay lines
available for the slot game.
ALTERNATIVE EMBODIMENT ED
[0158] The method of embodiment E, wherein rotating and stopping the plurality of reels
includes rotating and stopping the extra reel symbol.
ALTERNATIVE EMBODIMENT EE
[0159] The method of embodiment E, wherein enabling enhanced slot game play includes changing
a color of the extra reel symbol.
ALTERNATIVE EMBODIMENT EF
[0160] The method of embodiment E, wherein the gaming machine comprises a video slot machine,
and wherein displaying the extra reel symbol includes displaying an extra video reel
symbol.
ALTERNATIVE EMBODIMENT EG
[0161] The method of embodiment E, wherein the gaming machine comprises an adaptable mechanical
spinning reel slot machine including a plurality of electro-mechanical reels having
a plurality of reels symbols displayed thereon, and wherein displaying the extra reel
symbol includes displaying an extra video reel symbol provided by a flat panel transmissive
display positioned in front of the electro-mechanical reels.
ALTERNATIVE EMBODIMENT F
[0162] In a server-based gaming network having a plurality of gaming machines and a plurality
of servers, a method of conducting a wagering game on a gaming machine, the gaming
machine including a display device and a controller having a processor and a memory,
the method comprising:
providing an option for enhanced game play of the wagering game;
detecting a first wager from a player to play the wagering game;
detecting a second wager, the second wager indicating selection of the option by the
player;
in response to detecting the second wager, enabling enhanced game play of the wagering
game;
displaying an outcome associated with enhanced game play of the wagering game; and
awarding a first value payout if the outcome is one of a plurality of winning game
outcomes of the wagering game.
ALTERNATIVE EMBODIMENT FA
[0163] The method of embodiment F, wherein detecting the first wager includes detecting
a first credit amount, and wherein detecting the second wager includes detecting a
second credit amount.
ALTERNATIVE EMBODIMENT FB
[0164] The method of embodiment F, wherein enabling enhanced game play includes increasing
a likelihood of an occurrence of a bonus game.
ALTERNATIVE EMBODIMENT FC
[0165] The method of embodiment F, which includes awarding a bonus game to the player.
ALTERNATIVE EMBODIMENT FD
[0166] The method of embodiment FC, wherein enabling enhanced game play includes increasing
a value payout average of a second plurality of value payouts associated with bonus
game play of the bonus game.
ALTERNATIVE EMBODIMENT FE
[0167] The method of embodiment F, wherein enabling enhanced game play includes:
increasing a likelihood of an occurrence of a bonus game; and
increasing a value payout average of a second plurality of value payouts associated
with bonus game play of the bonus game.
ALTERNATIVE EMBODIMENT FF
[0168] The method of embodiment F, wherein enabling enhanced game play includes increasing
a value of the plurality of winning game outcomes.
ALTERNATIVE EMBODIMENT FG
[0169] The method of embodiment F, wherein enabling enhanced game play includes awarding
a predetermined number of credits to the player if the outcome of the wagering game
is a non-winning outcome.
ALTERNATIVE EMBODIMENT FH
[0170] The method of embodiment F, wherein enabling enhanced game play includes enabling
game features.
ALTERNATIVE EMBODIMENT G
[0171] A method of conducting a wagering game on a gaming machine, the wagering game having
a plurality of winning outcomes, the gaming machine including a display device and
a gaming machine controller having a processor and a memory, the display device displaying
a first array of symbols, the method comprising:
providing at least one buy-a-multiplier option to a player, the at least one buy-a-multiplier
option corresponding to a buy-a-multiplier outcome having a multiplier number;
detecting a buy-a-multiplier wager, the buy-a-multiplier wager indicating player selection
of the at least one buy-a-multiplier option;
displaying a game outcome of the wagering game; and
multiplying a value payout award by the multiplier number to form a multiplied value
payout if the game outcome includes the buy-a-multiplier outcome.
ALTERNATIVE EMBODIMENT GA
[0172] The method of embodiment G, further comprising awarding the multiplied value payout
to the player.
ALTERNATIVE EMBODIMENT GB
[0173] The method of embodiment G, wherein the buy-a-multiplier outcome comprises a predetermined
outcome.
ALTERNATIVE EMBODIMENT GC
[0174] The method of embodiment GB, wherein the buy-a-multiplier outcome comprises at least
one of the plurality of winning outcomes.
ALTERNATIVE EMBODIMENT GD
[0175] The method of embodiment G, wherein the buy-a-multiplier outcome is randomly determined
by the gaming machine controller.
ALTERNATIVE EMBODIMENT GE
[0176] The method of embodiment G, wherein the buy-a-multiplier outcome is randomly determined
by a server operatively coupled to the gaming machine, the server having a server
controller.
ALTERNATIVE EMBODIMENT GF
[0177] The method of embodiment G, further comprising detecting a game wager to play the
wagering game prior to the step of displaying the game outcome.
ALTERNATIVE EMBODIMENT GG
[0178] The method of embodiment G, wherein the wagering game is selected from the group
consisting of a slot game, a video keno game, a video poker game and a video black
jack game.
ALTERNATIVE EMBODIMENT GH
[0179] The method of embodiment G, further comprising detecting a game wager to play the
wagering game prior to the step of providing the buy-a-multiplier option to the player.
ALTERNATIVE EMBODIMENT GI
[0180] The method of embodiment GH, wherein the game wager includes a minimum criteria.
ALTERNATIVE EMBODIMENT GJ
[0181] The method of embodiment Gl, wherein displaying the game outcome includes rotating
and stopping a plurality of symbol bearing reels to place symbols on the reels in
a second array of symbols, and wherein the minimum criteria includes player activation
of a maximum number of pay lines.
ALTERNATIVE EMBODIMENT GK
[0182] The method of embodiment GH, further comprising detecting a qualifying event.
ALTERNATIVE EMBODIMENT GL
[0183] The method of embodiment GK, wherein the qualifying event includes one or more of
a time of day, a day of the week, a player tracking card insertion in the gaming machine,
an identity of the player and a minimum wager amount.
ALTERNATIVE EMBODIMENT GM
[0184] The method of embodiment G, wherein the buy-a-multiplier wager includes a game wager
to play the wagering game.
ALTERNATIVE EMBODIMENT GN
[0185] The method of embodiment G, wherein the multiplier number is randomly determined
by the gaming machine controller.
ALTERNATIVE EMBODIMENT GO
[0186] The method of embodiment G, wherein the multiplier number is randomly determined
by a server operatively coupled to the gaming machine, the server having a server
controller.
ALTERNATIVE EMBODIMENT H
[0187] A method of conducting a wagering game on a gaming machine, the wagering game having
a plurality of winning outcomes, the gaming machine including a display device and
a controller having a processor and a memory, the display device displaying a first
array of symbols, the method comprising:
detecting a first wager from a player to play the wagering game;
providing a buy-a-multiplier option to the player, the buy-a-multiplier option corresponding
to a pre-determined symbol having a multiplier number;
detecting a second wager, the second wager indicating player selection of the buy-a-multiplier
option;
displaying a game outcome; and
multiplying a value payout by the multiplier number to form a multiplied value payout
if the game outcome includes one of the plurality of winning outcomes having the pre-determined
symbol.
ALTERNATIVE EMBODIMENT HA
[0188] The method of embodiment H, further comprising awarding the multiplied value payout
to the player.
ALTERNATIVE EMBODIMENT HB
[0189] The method of embodiment H, wherein detecting the first wager includes detecting
a first credit amount corresponding to wagering game play, and wherein detecting the
second wager includes detecting a second credit amount corresponding to the buy-a-multiplier
option.
ALTERNATIVE EMBODIMENT HC
[0190] The method of embodiment H, wherein the first wager includes a minimum criteria.
ALTERNATIVE EMBODIMENT HD
[0191] The method of embodiment HC, wherein displaying the game outcome includes rotating
and stopping a plurality of symbol bearing reels to place symbols on the reels in
a second array of symbols, and wherein the minimum criteria includes player activation
of a maximum number of pay lines.
ALTERNATIVE EMBODIMENT I
[0192] A method of conducting a wagering game on a gaming machine, the wagering game having
a plurality of winning outcomes, the gaming machine including a display device and
a controller having a processor and a memory, the display device displaying a first
array of symbols, the method comprising:
detecting a first wager from a player to play the wagering game;
providing a plurality of buy-a-multiplier options to the player, each of the plurality
of buy-a-multiplier options corresponding to a like pre-determined symbol and one
of a plurality of multiplier numbers, each of the plurality of multiplier numbers
corresponding to a different second wager amount;
detecting a second wager, the second wager indicating player selection of one of the
plurality of buy-a-multiplier options;
displaying a game outcome; and
multiplying a portion of a value payout by the multiplier number corresponding to
the buy-a-multiplier option selected by the player to form a multiplied value payout
if the game outcome includes one of the plurality of winning outcomes having the like
pre-determined symbol.
ALTERNATIVE EMBODIMENT IA
[0193] The method of embodiment I, further comprising awarding the multiplied value payout
to the player.
ALTERNATIVE EMBODIMENT IB
[0194] The method of embodiment I, wherein the plurality of multiplier numbers comprise
increasing number values, each of the increasing number values corresponding to a
respective increasing second wager amount.
ALTERNATIVE EMBODIMENT IC
[0195] The method of embodiment I, wherein detecting the first wager includes detecting
a first credit amount corresponding to wagering game play, and wherein detecting the
second wager includes detecting a second credit amount corresponding to the multiplier
number of the one of the plurality of buy-a-multiplier options selected by the player.
ALTERNATIVE EMBODIMENT ID
[0196] The method of embodiment I, wherein the first wager includes a minimum criteria.
ALTERNATIVE EMBODIMENT IE
[0197] The method of embodiment ID, wherein displaying the game outcome includes rotating
and stopping a plurality of symbol bearing reels to place symbols on the reels in
a second array of symbols, and wherein the minimum criteria includes player activation
of a maximum number of pay lines.
ALTERNATIVE EMBODIMENT J
[0198] A method of conducting a wagering game on a gaming machine, the wagering game having
a plurality of winning outcomes, the gaming machine including a display device and
a controller having a processor and a memory, the display device displaying a first
array of symbols, the method comprising:
detecting a first wager from a player of the wagering game;
providing a plurality of buy-a-multiplier options to the player, each of the plurality
of buy-a-multiplier options corresponding to one of a plurality of pre-determined
symbols having a corresponding multiplier number;
detecting a second wager, the second wager indicating player selection of one of the
plurality of buy-a-multiplier options, the one of the plurality of buy-a-multiplier
options including a first pre-determined symbol and a corresponding multiplier number;
displaying a game outcome; and
multiplying a portion of a value payout award by the corresponding multiplier number
to form a multiplied value payout if the game outcome includes one of the plurality
of winning outcomes having the first pre-determined symbol.
ALTERNATIVE EMBODIMENT JA
[0199] The method of embodiment J, further comprising awarding the multiplied value payout
to the player.
ALTERNATIVE EMBODIMENT JB
[0200] The method of embodiment J, wherein the plurality of pre-selected symbols comprises
the first array of symbols.
ALTERNATIVE EMBODIMENT JC
[0201] The method of embodiment J, wherein detecting the first wager includes detecting
a first credit amount corresponding to wagering game play, and wherein detecting the
second wager includes detecting a second credit amount corresponding to the one of
the plurality of buy-a-multiplier options selected by the player.
ALTERNATIVE EMBODIMENT JD
[0202] The method of embodiment J, wherein the first wager includes a minimum criteria.
ALTERNATIVE EMBODIMENT JE
[0203] The method of embodiment JD, wherein displaying the game outcome includes rotating
and stopping a plurality of symbol bearing reels to place symbols on the reels in
a second array of symbols, and wherein the minimum criteria includes player activation
of a maximum number of pay lines.
ALTERNATIVE EMBODIMENT K
[0204] A method of conducting a wagering game on a gaming machine, the wagering game having
a plurality of winning outcomes, the gaming machine including a display device and
a controller having a processor and a memory, the display device displaying a first
array of symbols, the method comprising:
detecting a first wager from a player of the wagering game;
providing a plurality of buy-a-multiplier options to the player, each of the plurality
of buy-a-multiplier options corresponding to one of a plurality of pre-determined
symbols, each of the plurality of pre-determined symbols having a plurality of multiplier
numbers, each of the plurality of multiplier numbers corresponding to a different
second wager amount;
detecting a second wager, the second wager indicating player selection of one of the
plurality of buy-a-multiplier options, the one of the plurality of buy-a-multiplier
options including a first pre-determined symbol and a first multiplier number associated
with the first pre-determined symbol;
displaying a game outcome; and
multiplying a portion of a value payout award by the first multiplier number to form
a multiplied value payout if the game outcome includes one of the plurality of winning
outcomes having the first pre-determined symbol.
ALTERNATIVE EMBODIMENT KA
[0205] The method of embodiment K, further comprising awarding the multiplied value payout
to the player.
ALTERNATIVE EMBODIMENT KB
[0206] The method of embodiment K, wherein the plurality of multiplier numbers comprise
increasing number values, each of the increasing number values corresponding to a
respective increasing second wager amount.
ALTERNATIVE EMBODIMENT KC
[0207] The method of embodiment K, wherein the plurality of pre-determined symbols comprises
the first array of symbols.
ALTERNATIVE EMBODIMENT KD
[0208] The method of embodiment K, wherein detecting the first wager includes detecting
a first credit amount corresponding to wagering game play, and wherein detecting the
second wager includes detecting a second credit amount corresponding to the one of
the plurality of buy-a-multiplier options selected by the player.
ALTERNATIVE EMBODIMENT KE
[0209] The method of embodiment K, wherein the first wager includes a minimum criteria.
ALTERNATIVE EMBODIMENT KF
[0210] The method of embodiment KE, wherein displaying the game outcome includes rotating
and stopping a plurality of symbol bearing reels to place symbols on the reels in
a second array of symbols, and wherein the minimum criteria includes player activation
of a maximum number of pay lines.
ALTERNATIVE EMBODIMENT L
[0211] A method of conducting a wagering game on a gaming machine, the wagering game having
a plurality of winning outcomes, the gaming machine including a display device and
a controller having a processor and a memory, the display device displaying a first
array of symbols, the method comprising:
providing a plurality of buy-a-multiplier options to a player, each of the plurality
of buy-a-multiplier options corresponding to one of a plurality of pre-determined
symbols, each of the plurality of pre-determined symbols having a plurality of multiplier
numbers, each of the plurality of multiplier numbers corresponding to a different
second wager amount;
detecting a second wager, the second wager indicating player selection of a first
buy-a-multiplier option of the plurality of buy-a-multiplier options, the first buy-a-multiplier
option including a first pre-determined symbol and a first multiplier number associated
with the first pre-determined symbol;
detecting a third wager, the third wager indicating player selection of a second buy-a-multiplier
option of the plurality of buy-a-multiplier options, the second buy-a-multiplier option
including a second pre-determined symbol and a second multiplier number associated
with the second pre-determined symbol;
displaying a game outcome;
multiplying a first portion of a value payout award by the first multiplier number
to form a first multiplied value payout if the game outcome includes one of the plurality
of winning outcomes having the first pre-determined symbol; and
multiplying a second portion of the value payout award by the second multiplier number
to form a second multiplied value payout if the game outcome includes one of the plurality
of winning outcomes having the second pre-determined symbol.
ALTERNATIVE EMBODIMENT LA
[0212] The method of embodiment L, further comprising awarding the first multiplied value
payout to the player.
ALTERNATIVE EMBODIMENT LB
[0213] The method of embodiment LA, further comprising awarding the second multiplied value
payout to the player.
ALTERNATIVE EMBODIMENT LC
[0214] The method of embodiment L, wherein detecting the first wager includes detecting
a first credit amount corresponding to wagering game play, wherein detecting the second
wager includes detecting a second credit amount corresponding to the first buy-a-multiplier
option, and wherein detecting the third wager includes detecting a second credit amount
corresponding to the second buy-a-multiplier option.
ALTERNATIVE EMBODIMENT LD
[0215] The method of embodiment L, wherein the first wager includes a minimum criteria.
ALTERNATIVE EMBODIMENT LE
[0216] The method of embodiment LD, wherein displaying the game outcome includes rotating
and stopping a plurality of symbol bearing reels to place symbols on the reels in
a second array of symbols, and wherein the minimum criteria includes player activation
of a maximum number of pay lines.
ALTERNATIVE EMBODIMENT M
[0217] A method of conducting a wagering game on a slot machine, the slot machine including
a plurality of rotating symbol bearing reels, a display device and a controller having
a processor and a memory, the method comprising:
providing an option for manual reel set-up;
detecting a manual reel set-up wager from a player, the manual reel set-up wager indicating
player selection of the manual reel set-up option;
in response to detecting the manual reel set-up wager, enabling manual reel set-up
by the player; and
detecting manual rotation of the symbol bearing reels by the player to place symbols
on the reels in a first symbol array, the first symbol array selected by the player.
ALTERNATIVE EMBODIMENT MA
[0218] The method of embodiment M, further comprising:
rotating and stopping the plurality of symbol bearing reels in a second symbol array,
the second symbol array selected by the controller; and
awarding a value payout if the second symbol array includes one of a plurality of
winning symbol combinations of the wagering gaming.
ALTERNATIVE EMBODIMENT MB
[0219] The method of embodiment M, further comprising:
rotating and stopping the plurality of symbol bearing reels in a second symbol array,
the second symbol array selected by the controller; and
awarding a value payout if a portion of the second symbol array includes a portion
of the first symbol array.
ALTERNATIVE EMBODIMENT MC
[0220] The method of embodiment M, further comprising detecting a game wager to play the
wagering game prior to the step of providing the option for manual reel set-up.
ALTERNATIVE EMBODIMENT N
[0221] A gaming machine for conducting an enhanced wagering game, the gaming machine comprising:
display device;
a value input device; and
a controller coupled to the display device and the value input device, the controller
having a processor and a memory coupled to the processor, the controller being programmed
to:
provide at least one buy-a-multiplier option to a player, the at least one buy-a-multiplier
option corresponding to a buy-a-multiplier outcome having a multiplier number,
detect a buy-a-multiplier wager, the buy-a-multiplier wager indicating player selection
of the at least one buy-a-multiplier option,
display a game outcome of the wagering game, and
multiply a value payout award by the multiplier number to form a multiplied value
payout if the game outcome includes the buy-a-multiplier outcome corresponding to
the at least one buy-a-multiplier option.
ALTERNATIVE EMBODIMENT NA
[0222] The gaming machine of embodiment N, wherein the controller is further programmed
to award the multiplied value payout to the player.
ALTERNATIVE EMBODIMENT NB
[0223] The gaming machine of embodiment N, wherein the display device comprises a video
display.
ALTERNATIVE EMBODIMENT NC
[0224] The gaming machine of embodiment N, wherein the display device comprises a flat panel
transmissive display positioned in front of mechanical spinning reels of the gaming
machine.