BACKGROUND
[0001] Due to the interconnection of keys on a keyboard, it is possible for a user key press
of more than one key at a time to be erroneously detected to include a single unpressed
key. It is possible for a single user key press (while other keys are depressed) to
be perceived by the system as if the user had depressed mare than one key simultaneously,
i.e., the key pressed by the user and one or more additional keys. More specifically,
a user key press of multiple keys at a time causes a signal path to be created in
the keyboard such that a signal driven to detect a key press is received by an additional
incorrect receiver indicative of a different key press than that pressed by the user.
The receipt of a key press signal as a result of this type of occurrence is called
a "key ghost."
[0002] With respect to the key ghosting problem, prior solutions include forbidding users
to press more than two keys of a keyboard at the same time.
[0003] Additionally, due to the construction and operation of the keys on the keyboard,
a user key press may cause a key press to register as two key presses as the key moves
back down due to an elastic reaction, e.g., movement of a mechanical spring against
the key, and completes a contact on the keyboard for the duration of the user key
press. That is, a key press results in detection of multiple key presses as a result
of what is known as a "key bounce." Different keyboards have different key bounce
times due to the strength of the elastic mechanism for returning the key to its original
position prior to a user key press.
[0004] With respect to the key bouncing problem, prior solutions include performing multiple
keyboard key press detections in order to ensure stability of a received signal indicative
of a key press; however, this approach slows down the detection system and the key
press detection. Another prior solution included using electrical means, e.g., a capacitor,
attached to each key on the keyboard in order to "debounce" the keys. However, this
solution increases the cost of the keyboard in terms of component and manufacturing
costs.
SUMMARY
[0005] The present invention provides a method for key press determination.
[0006] A method aspect includes determining a key press from a current keyboard state based
on a current time, a last key pressed, a last key press time, and a last keyboard
state. Which keys on the keyboard have been released at the current time and which
keys have been pressed at the current time is determined based on a comparison with
the last keyboard state. If a single key is determined to have been pressed at the
current time, then if either one of (a) there exists a match between the key pressed
at current time and the last key pressed and if the elapsed time between the key pressed
at the current time and the last key press time is larger than a preset bounce time;
and (b) a discrepancy is found between the key pressed at the current time and the
last key pressed, then the single key pressed at the current time is reported.
[0007] A system aspect for determining a key press from a current keyboard state includes
a signal storing means, a signal receiving means, a first determining means, and a
second determining means. The signal storing means stores signals indicative of a
last key press, a last key press time, and a last keyboard state. The signal receiving
means receives signals indicative of a current keyboard state and a current time.
The first determining means determines: (a) which keys on the keyboard have been released
at the current time and (b) which keys on the keyboard have been pressed at the current
time based on comparison with the last keyboard state. The second determining means
determines a key press at the current time if the first determining means determines
a single key press at the current time and if either of: (a) there exists a match
between the key press at the current time and the last key pressed and if the elapsed
time between the key press and the current time and the last key press time is larger
than a preset bounce time; and (b) there does not exist a match between the key press
at the current time and the last key press.
[0008] A computer-readable medium aspect includes at least one sequence of instructions.
Execution of the instructions by a computer causes the computer to determine which
keys on a keyboard have been released at a current time based on comparing a current
keyboard state with a last keyboard state and determine which keys on a keyboard have
been pressed at the current time based on comparing the current keyboard state with
the last keyboard state. Execution of the instructions by the computer causes the
computer to determine a key press at the current time if a single key press at the
current time is determined based on the foregoing comparison of the current keyboard
state with the last keyboard state and if either of: (a) there exists a match between
the key press at the current time and a last key press and if the elapsed time between
the key press at the current time and a last key press time is larger than a preset
bounce time; and (b) there does not exist a match between the key press at the current
time and the last key press.
[0009] A key detect system aspect includes a processor for receiving signals indicative
of a current keyboard state and a memory coupled to the processor. The memory stores
a last key press, a last key press time, a last keyboard state, and sequences of instructions
which, when executed by the processor, cause the processor to determine a key press
on the keyboard. Execution of the instructions by the processor causes the processor
to (1) determine which keys on the keyboard have been released and which keys on the
keyboard have been pressed based on comparing the current keyboard state and the last
keyboard state, and (ii) determine a key press if the (i) determination determines
a single key press and either of: (a) a match exists between the key press and the
last key pressed, and the elapsed time between the key press and the last key press
time is larger than a preset bounce time; and (b)a match does not exist between the
key press and the last key press.
[0010] Still other advantages of the present invention will become readily apparent to those
skilled in the art from the following detailed description, wherein the preferred
embodiments of the invention are shown and described, simply by way of illustration
of the best mode contemplated of carrying out the invention. As will be realized,
the invention is capable of other and different embodiments, and its several details
are capable of modifications in various obvious respects, all without departing from
the invention.
BRIEF DESCRIPTION OF THE DRAWINGS
[0011] The present invention is illustrated by way of example, and not by limitation, in
the figures of the accompanying drawings, wherein elements having the same reference
numeral designations represent like elements throughout and wherein:
FIG. 1 is a diagram of a portion of a keyboard useable in conjunction with an embodiment
according to the present invention;
FIG. 2 is high level diagram of a key detect system and keyboard in one embodiment
according to the present invention;
FIG. 3 is process flow diagram of an embodiment according to the present invention;
FIG. 4 is a state table of an exemplary operation of an embodiment according to the
present invention;
FIG. 5 is a diagram of a matrix of keys on a keyboard; and
FIG. 6 is a high level block diagram of an exemplary system upon which an embodiment
may be implemented.
DETAILED DESCRIPTION
[0012] A portion of a keyboard useable in conjunction with an embodiment according to the
present invention is depicted generally at 10 in FIG. 1. Although keyboard portion
10 is part of a keyboard, only a portion is depicted and described with respect to
FIG. 1 for clarity.
[0013] The term "keyboard" as used herein, is considered to mean, and include, any set of
keys laid out in an interconnected fashion, e.g.. a row or rows, a column or columns,
etc. Examples of "keyboards" include, but are not limited to computer keyboards, typewriter
keyboards, electronic instrument keyboards, and various types of keypads such as numeric
and alphanumeric keypads.
[0014] In the example keyboard 10 depicted in FIG. 1, key one through key nine 11-19 form
a portion of the keyboard and are arranged in a table format having a plurality of
row interconnection lines 20-22 and a plurality of column interconnection lines 24-26.
Each of the interconnection lines 20-22 and 24-26 interconnects a corresponding sequence
of keys, e.g., interconnection line 20 interconnects the sequence of keys forming
row 1 of keyboard 10, that is, keys 11-13. Interconnection line 21 interconnects the
sequence of keys forming row 2 of keyboard 10, i.e. keys I4-16, and interconnection
line 22 interconnects the sequence of keys forming row 3 of keyboard 10, i.e. keys
17-19. Similarly, interconnection line 24 interconnects the sequence of keys forming
column 1 of keyboard 10, i.e. keys 11, 14, and 17, interconnection line 25 interconnects
the sequence of keys forming column 2, i.e., keys 12, 15, and 18, and interconnection
line 26 interconnects the sequence of keys forming column 3, i.e., keys 13, 16, and
19.
[0015] Key one through key nine 11-19 position at the intersection of perspective rows and
columns such that activation of a particular key, i.e., such as a key press, causes
an interconnection of the row and column at which the particular key is positioned.
For example, a user pressing key 14 causes an interconnection between row interconnect
line 21 and column interconnect line 24 and thereby enables the transmission of a
signal from a row to a column. continuing with the present example, to detect the
user key press of key 14, a signal driven along each of the row interconnect lines
20-22 by transmitter is only received by a receiver connected to column interconnection
lines 24-26 if a particular key is pressed completing the interconnection of a row
and a column. Because a signal is driven along each of row interconnect lines 20-22
in an ordered fashion, the particular row interconnect line driving a signal received
at a column interconnect line 24-26 is known and the particular key pressed may be
determined therefrom.
[0016] The term " signal " as used herein considered to mean, and include, any electromagnetic
signal capable of propagation through a medium from row interconnect lines to column
interconnect lines. Examples of " signals " include, but are not limited to electrical
and optical signals.
[0017] An embodiment according to the present invention overcomes a particular problem with
respect to keyboards such as keyboard 10. The problem is called "ghosting" and results
in the erroneous detection of a key press in a particular scenario where multiple
keys are pressed on keyboard 10. For example, if a user holds keys 11, 14, and 15
depressed at substantially the same time, a system reading column outputs based on
driving a signal along row interconnection lines 20-22 erroneously reports keys 12
as having been depressed by the user.
[0018] Another embodiment according to the present invention overcomes another particular
problem with respect keyboard's such as keyboard 10. The problem is called " keyboard
bouncing " and results in the erroneous multiple detection of a key press as a result
of a single key press.
[0019] In one embodiment according to the present invention as depicted in FIG. 2, a key
detect system 28 connected to keyboard 10 and able to cause a signal to be driven
along row interconnect lines 20-22 and able to detect a user key press by receipt
of the same signal at column interconnect lines 24-26 as described above, only reports
correct key presses. That is, key detect system 28 detects and does not report erroneous
key presses such as test keys and/or bouncing keys.
[0020] Key detect system 28 can be implemented in hardware (e.g., using circuits such as
registers, logic gates, and the like) or software using one or more processors, programmable
logic devices, or other finite state machines implemented with programmable instructions.
In one preferred embodiment, key detect system 28 includes a computer or other processor
based system capable of performing a sequence of logic operations. In addition, key
detect system 28 can include a processor embedded system/appliance incorporating tailored
appliance hardware and/or dedicated single purpose hardware.
[0021] In operation according to one embodiment of the present invention, key detect system
28 stores a value indicative of a last known keyboard state representing which keys
for pressed and which were released on keyboard 10, a value indicative of a last known
key press on keyboard 10, and a valued indicative of the time the last known key press
was detected. As described above, key detect system 28 determines the current keyboard
state of keyboard 10, as well as the keys which have been released and any new keys
pressed on the keyboard. Key detect system 28 stores the current keyboard state as
the last known keyboard state. If no new keys were pressed on keyboard 10 or more
than one new key was pressed on keyboard 10, then key detect system 28 determines
that no key press has occurred. If only one new key was pressed on keyboard 10 and
there is a match between the new key pressed and the last known key press, then key
detect system 28 determines that a key press has occurred and stores (1) the new key
press as the last known key press and (2) the current time as the time of the last
known key press. Further, if only one new key was pressed on keyboard 10 and the elapsed
time between the current time and the last known key press time is larger than a preset
bounce time, then key detect system 28 determines that a key press has occurred and
stores (1) the new key press as the last known key press and (2) the current time
as the time of the last known key press. However, if only one new key was pressed
on keyboard 10 and the elapsed time between the current time and the last known key
press time is smaller than a preset bounce time, then key detect system 28 determines
that a key bounce has occurred and stores the current time as the time of the last
known key press.
[0022] The preset key bounce time, or preset bounce time, is determined by the particular
keyboard components and varies from keyboard to keyboard. Preset bounce time is considered
to represent the maximum amount of time within which a key press of a single key on
the keyboard should be detected as a single key press. That is, preset bounce time
is the maximum length of time during which a keyboard key has been detected to bounce.
In one embodiment, the preset bounce time includes an additional safety margin time.
[0023] In one embodiment, if the elapsed time between the current time and the last known
key press time is equal to the preset bounce time, the key detect system 28 determines
that a key bounce has occurred and stores the current time as the time of the last
known key press. In an alternate embodiment, if the elapsed time equals the preset
bounce time, the key detect system 28 determines that a key bounce has not occurred,
determines that a key press has occurred and stores the new key press as the last
known key press and stores the current time as the time of the last known key press.
[0024] FIG. 3 depicts a process flow diagram of a flow of control 30 representing operation
of key detect system 28 described above. Flow control 30 is now described in detail.
Flow of control 30 begins at step 31 wherein key detect system 28 determines a new
key state of keys 11-19 of keyboard 10. Key detect system 28 proceeds to perform step
32 and determines a list of new keys released by comparing the new keyboard state
from step 31 with a last known keyboard state. In one particular embodiment, key detect
system 28 performs a logical AND operation between a binary representation of the
last known keyboard state and a one's complement of a binary representation of the
new keyboard state.
[0025] Proceeding to perform step 33, key detect system 28 determines a list of new keys
pressed by comparing the new keyboard state from step 31 with the last known keyboard
state. In one particular embodiment, key detect system 28 performs a logical AND operation
between a binary representation of the new keyboard state and a one's complement of
a binary representation of the last known keyboard state. Key detect system 28 proceeds
to perform step 34 and saves the new keyboard state as the last known keyboard state.
[0026] Flow of control 30 proceeds to decision step 35 wherein key detect system 28 determines
if only one new key was pressed at keyboard 10 based on the result of step 33. If
only one new key was pressed the flow of control proceeds to decision step 36; however,
no new keys were pressed or more than one new keys was pressed the flow of control
proceeds to return to step 31 because either no new key has been pressed or a ghost
key press has been determined to have occurred.
[0027] Returning now to decision step 36, key detect system 28 determines if there is a
match between the new key pressed and the last known key press. If there is a match
the flow of control proceeds to decision step 37; however, if no match is detected
the flow of control proceeds to step 38 wherein key detect system 28 stores the new
key press as the last known key press and stores the current time as the last known
key press time. Continuing along the no match detected flow of control, key detect
system 28 proceeds to return to step 31. In another embodiment, key detect system
28 reports the new key press to another system (not shown) during step 38.
[0028] Returning now to decision step 37, key detect system 28 determines if the elapsed
time between the current time and the last known key press time is greater than a
preset value indicative of a maximum bounce time for keys on keyboard 10. If the elapsed
time is greater than the preset value the flow of control proceeds to step 39; however,
if the elapsed time is not greater than the preset value the flow control proceeds
to step 40 wherein key detect system 28 stores the current time as the last known
key press time because a key bounce has been determined to have occurred. Key detect
system 28 proceeds from step 40 to return to step 31.
[0029] Returning now to step 39, key detect system 28 stores the current time as the time
of the last known key press and the new key press as the last known key press. Key
detect system 28 proceeds from step 39 to return to step 31. In another embodiment,
key detect system 28 reports the new key press to another system (not shown) during
step 39.
[0030] FIG. 4 depicts a state table 40 related to an exemplary operation of an embodiment
according to the present invention wherein a sequence of keys on keyboard 10 are pressed
by a user. State table 40 includes a first column 41 depicting values of the last
known keyboard state, the last known key press, and the time of the last key press
stored in a respective data structure. For the purposes of this example only, the
data structure is a sequence of binary digits equal in length to the number of keys
in keyboard 10 and the preset bounce time is 3. The rightmost binary digit of the
column values corresponds to the state of the first key in a keyboard matrix 54 as
depicted in FIG. 5. Each binary digit to the left of the rightmost binary digit corresponds
to the next incremental key in keyboard matrix 54. Each row of values in state table
40 the values as time proceeds downward along the page. Values in second column 42
of state table 40 depicts the time for each row entry. Third column 43 depicts the
action which occurred, e.g., which key on keyboard 10 was pressed, and the new keyboard
state as a result of the action. Fourth column of 44 and fifth column 45 depict a
value stored in a key pressed and key released data structure, respectively. Sixth
column 46 depicts a determination by key detect system 28 regarding a key press, key
release, bounce detection, or ghost detection based on the first column 41 values,
fourth column 44 values, and fifth column 45 values for the instant row entry.
[0031] At the beginning of the example operation, row entry 47 depicts the values of the
columns based on a user action of pressing key 1 of keyboard matrix 54 at a time 1.
Based on the column values for row entry 47, key detect system 28 determines, using
the above described flow of control, that one key was pressed, no new keys were released,
and the key pressed was key 1 of keyboard matrix 54. Row entry 48 depicts the values
of the columns based on a user action of releasing key 1 of keyboard matrix 54 at
a time 2. Based on the column values of row entry 48, key detect system 28 determines
that one key was released, no new keys were pressed, and the key released was key
1 of keyboard matrix 54.
[0032] Row entry 49 depicts the values of the columns based on a user action of pressing
key 1 of keyboard matrix 54 at a time 3. Based on the column values of row entry 49,
key detect system 28 determines that one key was pressed and that the key press was
the result of a key bounce.
[0033] Row entry 50 depicts the values of the columns based on a user action of releasing
key 1 of keyboard metrics 54 at a time 3. Based on the column values of row entry
50, key detect system 28 determines that one key was released and no new keys were
pressed.
[0034] Row entry 51 depicts the values of the columns based on a user action of pressing
key 1 of keyboard matrix 54 at a time 8. Based on the column values of row entry 51,
key detect system 28 determines that one key was pressed, new keys were released.
A key bounce is not detected because the elapsed time between the current time and
the time the last key was pressed is greater than a preset bounce time, i.e., 8-3
> 3.
[0035] Row entry 52 depicts the values of the columns based on a user action of pressing
key 9 of keyboard matrix 54 at a time 9. Based on the column values of row entry 52,
key detect system 28 determines that one key was pressed, no keys were released, and
a key pressed was key 9 of keyboard matrix 54.
[0036] Row entry 53 depicts the values of columns based on a user action of pressing key
7 of keyboard matrix 54 at a time 10. Based on the column values of row entry 53,
key detect system 28 determines that a key ghosting has occurred because more than
one new key was detected as pressed.
[0037] FIG. 6 depicts a high-level block diagram of an exemplary system upon which an embodiment
of key detect system 28 may be implemented. Key detect system 28 may be implemented
in many ways, e.g., as a stand-alone unit connectable to keyboard 10, as an integrated
part of keyboard 10, as a part of a computer system, or another combination thereof.
[0038] Key detect system 28 includes a bus 60 or other communication mechanism for communicating
information, and a processor 62 coupled with the bus 60 for processing information.
Key detect system 28 also includes a memory 64, such as a random access memory (RAM)
or other dynamic storage device, coupled to the bus 60 for storing data and instructions
to be executed by processor 62. Memory 64 also may be used for storing temporary variables
or other intermediate information during execution of instructions to be executed
by processor 62.
[0039] In an alternate embodiment, processor 62 includes memory sufficient to store instructions
and data required to implement the above-described embodiments of the present invention
and therefore memory 64 may not be required in the alternate embodiment. Additionally,
in a further alternate embodiment, processor 62 may be hardwired or otherwise connected
to, or a part of, keyboard 10 such that bus 60 and memory 64 are not required to practice
the above-described embodiments.
[0040] An embodiment according to the present invention is related to the use of key detect
system 28, such as the illustrated system of FIG. 6, to detect and determine a key
press by a user on keyboard 10. According to one embodiment, user key presses on keyboard
10 are determined by key detect system 28 in response to processor 62 executing sequences
of instructions contained in memory 64.
[0041] It is to be understood that even though a particular number of keys are depicted
and described with respect to FIG. 1, these are only representative in nature and
are not intended to be restrictive of the scope of embodiments according to the present
invention.
[0042] It will be readily seen by one of ordinary skill in the art that embodiments according
to the present invention fulfills many of the advantages set forth above. After reading
the foregoing specification, one of ordinary skill will be able to affect various
changes, substitutions of equivalents and various other aspects of the invention as
broadly disclosed herein. It is therefore intended that the protection granted hereon
be limited only by the definition contained in the appended claims and equivalents
thereof.
1. A method of determining a key press from a current keyboard state based on a current
time, a last key pressed, a last key press time, and a last keyboard state, the method
comprising the steps of:
(i) determining which keys on the keyboard 10 have been released at the current time
based on comparison with the last keyboard state;
(ii) determining which keys on the keyboard 10 have been pressed at the current time
based on comparison with the last keyboard state; and
(iii) if step (ii) determines a single key pressed at the current time, then:
if there exists a match between the key pressed at the current time and the last key
pressed, then:
if the elapsed time between the key pressed at the current time and the last key press
time is larger than a preset bounce time, then:
(a) determining the key pressed at the current time;
if a discrepancy is found between the key pressed at the current time and the last
key pressed, then:
(b) determining the key pressed at the current time.
2. The method as claimed in claim 1, wherein steps (i) and (ii) comprise logically combining
the current keyboard state and the last keyboard state.
3. The method as claimed in claim 1, further comprising the step of:
if step (iii) determines a key press at the current time, reporting the key press.
4. A system for determining a key press from a current keyboard state, comprising:
signal storing means for storing signals indicative of a last key press, a last key
press time, and a last keyboard state;
signal receiving means for receiving signals indicative of a current keyboard state
and a current time;
first determining means for determining: (a) which keys on the keyboard have been
released at the current time and (b) which keys on the keyboard 10 have been pressed
at the current time based on comparison with the last keyboard state; and
second determining means for determining a key press at the current time if the first
determining means determines a single key press at the current time and if either
of: (a) there exists a match between the key press at the current time and the last
key pressed and if the elapsed time between the key press at the current time and
the last key press time is larger than a preset bounce time; and (b) there does not
exist a match between the key press at the current time and the last key press.
5. The system as claimed in claim 4, further comprising reporting means for reporting
a key press determined by the second determining means.
6. A computer-readable medium comprising:
at least one sequence of instructions, wherein execution of the instructions by a
computer causes the computer to:
(i) determine which keys on a keyboard 10 have been released at a current time based
on comparing a current keyboard state with a last keyboard state;
(ii) determine which keys on a keyboard 10 have been pressed at the current time based
on comparing the current keyboard state with the last keyboard state; and
(iii) determine a key press at the current time if step (ii) determines a single key
press at the current time and if either of: (a) there exists a match between the key
press at the current time and a last key press and if the elapsed time between the
key press at the current time and a last key press time is larger than a preset bounce
time; and (b) there does not exist a match between the key press at the current time
and the last key press.
7. The medium as claimed in claim 6, wherein the instructions for steps (i) and (ii)
comprise instructions to logically combine the current keyboard state and the last
keyboard state.
8. The medium as claimed in claim 6, wherein the instructions further comprises instructions
for causing the computer to:
report a key press determined by step (iii).
9. A key detect system 28 for determining a key press on a keyboard 10 connected thereto
comprising:
a processor 62 for receiving signals indicative of a current keyboard state; and
a memory 64 coupled to the processor 62, the memory 64 having stored therein a last
key press, a last key press time, a last keyboard state, and sequences of instructions
which, when executed by the processor 62, cause the processor 62 to (i) determine
which keys on the keyboard 10 have been released and which keys on the keyboard 10
have been pressed based on comparing the current keyboard state and the last keyboard
state, and (ii) determine a key press if the (i) determination determines a single
key press and either of: (a) a match exists between the key press and the last key
pressed, and the elapsed time between the key press and the last key press time is
larger than a preset bounce time; and (b)a match does not exist between the key press
and the last key press.
10. The key detect system 28 as claimed in claim 9, wherein the memory 64 further comprises
instructions for causing the key detect system to report a key press determined by
the (ii) determination.