FIELD OF INVENTION
[0001] The present invention relates to an apparatus and method for reproducing three-dimensional
images, and in particular, an apparatus and method for displaying a user interface
(UI) in the three-dimensional images.
BACKGROUND
[0002] Recently, as the interest in three-dimensional (3D) imaging services is increasing,
devices that can provide 3D images are continuously being developed. A stereoscopic
approach is one of the methods for implementing 3D images.
[0003] The basic principle of the stereoscopic approach is that images, which are arranged
to be orthogonal to each other, are entered separately into person's left eye and
right eye, and a stereoscopic image is generated by such images is combined in a person's
brain. Here, the images being arranged to be orthogonal to each other means that such
images do not cause interference to each other.
[0004] Some specific methods for eliminating interference include a polarization method,
a time-sequential method and a spectral method.
[0005] First, the polarization method is a method of separating each image by using a polarization
filter. In other words, by applying the polarization filter for images for the left
eye and for the right eye to be orthogonal to each other, a different image filtered
by the polarizing filter is applied into each line of sight for the left eye and for
the right eye.
[0006] The time-sequential method is a method of displaying left and right images in turn,
and each separate image is synchronized with the images displayed in turn due to the
active glasses worn by the user. In other words, when the images are displayed in
an alternating manner, the shutter operation of the active glasses alternatingly allows
only one image to be seen and the other image to be blocked, such that the left and
right images are separated and provided to the user.
[0007] In the spectral method, an RGB spectrum projects the left and right images via a
spectrum filter that has spectrum bands which do not overlap with each other. The
user receives the left and right images separately by wearing passive glasses having
a spectral filter which passes only the established spectrum band for each of the
left and right images, respectively.
[0008] On the other hand, when the left and right images are transmitted to thus obtain
stereoscopic images, each image can be transmitted at a rate of over 60 frames per
second. That is, when displayed on the screen at a total speed of over 120Hz, 3D images
can be achieved without flickering.
[0009] At this time, 3D modes which can be applied to 3D image signal include a frame sequential
mode, a side-by-side mode, a top-down mode, a checker board mode, and so on.
[0010] Hereinafter, the 3D modes that can be applied to various 3D image signals will be
described in more detail with reference to Figure 1.
[0011] First,
Figure 1 (a) is a view showing the frame sequential mode among the 3D modes of 3D
image signals. The frame sequential mode is, as shown in Figure 1 (a), a way to alternately
position each left image and right image as one frame.
Figure 1 (b) is a view showing the side-by-side mode among the 3D modes of 3D image
signals. The side-by-side mode is, as shown in Figure 1 (b), a way of performing 1/2
sub sampling to each of the left and right images in the horizontal direction, and
positioning the sampled left image and right image on the left side and right side,
respectively.
Figure 1 (c) is a view showing the top-down mode among the 3D modes of 3D image signals.
The top-down mode is, as shown in Figure 1 (c), a way of performing 1/2 sub sampling
to each of the left and right images in the vertical direction, and positioning the
sampled left image and right image on the top side and bottom side, respectively.
Figure 1 (d) is a view showing the checker board mode among the 3D modes of 3D image
signals. The checker board mode is, as shown in Figure 1 (d), a way of performing
1/2 sub sampling to each of the left and right images in the vertical and horizontal
directions, respectively, and positioning the pixels of the sampled left image and
the pixels of the sampled right image in an alternating manner.
[0012] A formatter for a stereoscopic images display device performs the operations of receiving
image signals which have various modes as described above, formatting such in an appropriate
manner for outputting of stereoscopic images display, and transferring such to a display
device such as an LCD panel. Figure 2 is a view explaining the operation of such formatter
as described above. Figure 2 shows the operation that a conventional formatter that
formats 3D image signals which have various modes appropriate for stereoscopic image
display output.
[0013] On the other hand, in general, a stereoscopic image display device provides a User
Interface (UI) which allows users to change stereoscopic image display settings. The
user interface is provided so that users can change the environment or settings of
the device or to control such operations, and such user interface can be provided
by displaying such on the screen.
[0014] One example is to provide the user interface on the screen via an On Screen Display
(OSD) method. The On Screen Display (OSD) provides screen adjustments so that users
can choose or change settings of the screen directly. Here, although there are various
settings of a screen which can be adjusted, most settings include brightness, contrast,
tuning, RGB, horizontal /vertical size, and location of display.
[0015] But, traditional stereoscopic display devices which are implemented as described
above, have some problems in the process that displays the User Interface on the screen.
[0016] In other words, in traditional stereoscopic display devices, UI data are inserted
into 3D image signals before the 3D image signal are provided to the formatting unit
explained above. Thus, when the formatting operation is performed for displaying output
stereoscopic images in the formatting unit, the UI is also undergoes format conversion
with the 3D image signals. During such process, distortion occurs in displaying of
the UI, and thus, there are problems that the UI cannot be properly provided.
[0017] Figure 3 and Figure 4 show that the conventional art problems described as above.
Figure 3 is a view showing the distortion phenomena of the traditional UI which is
included in the 3D image signal for the side-by-side mode as a result of performing
formatting by the formatter. Figure 4 is a view showing the distortion phenomena of
the traditional UI which is included in the 3D image signal for the top-down mode
as a result of performing formatting by the formatter.
[0018] As shown in Figures 3 and 4, the traditional UI display results in distortions due
to the formatting operation of the formatter, which results in degraded images that
cannot be decoded or viewed properly.
[0019] This problem is more noticeable in the side-by-side mode or in the top-down mode.
[0020] Therefore, methods to avoid such distortion phenomena of UI displays are required
when displaying stereoscopic images, but such techniques are still not being implemented
properly. Also, there is a problem that users cannot appropriately use certain user
interface display methods, such as OSD.
SUMMARY
[0021] The present invention is for solving the conventional problems such as those described
above, whereby the purpose of the present invention is to provide an apparatus and
method for stereoscopic images display which provides a user interface (UI) without
causing distortions in stereoscopic display.
[0022] Another purpose of the present invention is to provide a UI which causes no distortion
and without consuming too much additional resources by using certain functions that
is supported in the driver-level applications.
[0023] Another purpose of the present invention is to provide an apparatus and method for
stereoscopic images display which improves the ease of use by providing a UI which
causes no distortion in stereoscopic display to allow users to control various display
settings.
[0024] To achieve these purposes, the present invention provides a stereoscopic image displaying
apparatus which provides a user interface (UI) appropriate for a 3D image signal,
comprising : a user interface generating unit which generates the user interface;
a UI-scaling unit which scales the generated UI in accordance with the mode of the
3D image signal; a first storage unit which stores the scaled UI together with a first
position value; a second storage unit which copies the UI stored in the first storage
unit, and stores the copied UI together with a second position value in accordance
with the mode of the 3D image signal; and an integrated storage unit which integrates
the UIs stored in the first storage unit and in the second storage unit in accordance
with the position value of each of the UIs, and stores the integrated UIs.
[0025] Preferably, the UI-scaling unit performs a downscaling process for reducing the generated
UI in the horizontal direction when the 3D image signal has a side-by-side mode. In
addition, the UI-scaling unit preferably performs a downscaling process for reducing
the generated UI in the vertical direction when the 3D image signal has a top-down
mode.
[0026] On the other hand, the present invention provides a stereoscopic image displaying
method which provides a user interface appropriate for a 3D image signal, comprising:
a first step of generating a user interface; a second step of scaling the generated
user interface according to a mode of a 3D image signal; a third step of storing the
scaled user interface together with a first position value in a first storage unit;
a fourth step of copying the user interface stored in said first storage unit and
stores the same together with a second position value in a second storage unit according
to said mode of said 3D image signal; and a fifth step of combining each user interface,
which are stored respectively in said first storage unit and in said second storage
unit, according to their respective position values, and stores the same in a combined
storage unit.
[0027] The present invention thereby provides a user interface which causes no distortion
in a stereoscopic image display.
[0028] In addition, the present invention thereby provides a UI which causes no distortion
in a stereoscopic image display without consuming additional resources by using functions
that is supported in driver-level applications.
[0029] In addition, the present invention thereby improves the ease of use by providing
a UI which causes no distortion in stereoscopic display to allow users to control
display settings.
BRIEF DESCRIPTION OF THE DRAWINGS
[0030]
Figure 1 shows 3D modes that can be applied to various 3D image signals.
Figure 2 is a view explaining the operation that a conventional formatter that formats
3D image signals which have various modes appropriate for stereoscopic image display
output.
Figure 3 shows the distortion phenomena of a conventional UI which is included in
the 3D image signal of the side-by-side mode as a result of performing formatting
by a formatter.
Figure 4 shows the distortion phenomena of a conventional UI which is included in
the 3D image signal of the top-down mode as a result of performing formatting by a
formatter.
Figure 5 is a block diagram showing an example of the composition of an apparatus
for stereoscopic images display according to embodiments of the invention.
Figure 6 is a view schematically explaining a method that the apparatus for stereoscopic
images display according to the invention uses to generate a UI for 3D image signals
in the side-by-side mode.
Figure 7 is a view schematically explaining a method that the apparatus for stereoscopic
images display according to the invention uses to generate a UI for 3D image signals
in the top-down mode.
Figure 8 is a flow chart explaining the performance of the apparatus for stereoscopic
images display according to the invention for the generated UI for 3D image signals
in the side-by-side mode.
Figure 9 is a flow chart explaining the performance of the apparatus for stereoscopic
images display according to the invention for the generated UI for 3D image signals
in the top-down mode.
DETAILED DESCRIPTION
[0031] The terms 3-D or 3D is used to describe a visual representation or the display technology
for reproducing 3D images or videos which has the optical illusion of depth. For a
left eye image and a right eye image, the visual cortex of an observer interprets
the two images as one 3D image.
[0032] 3D display technology is adopted for 3D image processing and displaying for devices
which can display 3D images. Optionally, the devices which can display 3D images may
have to use special viewing devices to effectively provide 3D images to the observer.
[0033] Examples of the devices which can display 3D images include Liquid Crystal Displays
(LCDs) which is equipped with hardware and/or software appropriate for supporting
3D displaying technology, digital TVs, computer monitors, and so on. Examples of the
special observing devices are specialized glasses, goggles, head gear, eyewear, and
so on.
[0034] Specifically, 3D image displaying technology includes: anaglyph stereoscopic (typically,
used with passive anaglyph glasses), polarized stereoscopic (typically, used with
a passive polarized glasses), alternate-frame sequencing (typically, used with a passive
shutter glasses/head gear), autostereoscopic display using a lenticular or barrier
screen and so on in. Various characteristics and features which are described hereafter
can be applied to such stereoscopic displaying techniques.
[0035] Some 3D images displaying techniques can use optical devices which rotate or operate
alternately, such as a segmented polarizer attached to color filter wheel. In this
case, synchronization techniques are required. Other 3D image displaying techniques
can use a digital light processor (DLP) which based on digital micromirror devices
(DMD) that use microscopic mirrors which are placed in a rectangular array, with each
micromirror being rotatable.
[0036] On the other hand, new types of technical standards associated with rendering of
stereoscopic images and displaying techniques (especially, 3D TV) are being developed
by various companies, consortiums and organizations, with examples such as: SMPTE
(Society of Motion Picture and Television Engineers), CEA (Consumer Electronics Association),
3d@home consortiums, ITU (International Telecommunications Union) and so on. In addition,
other standardization groups such as DVB, BDA, ARIB, ATSC, DVD forums and IEC are
involved. The MPEG (Moving Picture Experts Group) has been involved in 3D image coding
of multi-view videos, stereoscopic images, two-dimensional images which have depth
information, and now multi-view video codec extensions for MPEG-4 AVC (advanced video
coding) are being standardized. Stereoscopic image coding and stereoscopic allocation
formatting are related to color shifting (anaglyph), pixel sub-sampling (side-by-side,
checkerboard, quincunx and so on), and enhanced video coding (2D+delta, 2d+metadata,
2d which have depth information).
[0037] The characteristics and features which are described in this disclosure can be applied
to such standards.
[0038] Also, at least some of the characteristics and features which are described in this
disclosure are related to 3D image display techniques that are explained in terms
of digital images or image display and display environments for 3D TV. For example,
3D TV techniques can be applied to not only TV broadcasting, but also to Blue-Ray
™, console games, cable and IPTV transport, mobile telephone contents transfer, and
so on, and in this case, it should be compatible with any other types of TV, set top
boxes, blue-ray devices (for example, a Blue-Ray
™ disk (BD) player), DVD players and TV contents divider.
[0039] Hereafter, the disclosure invention is described in detail with reference to the
accompanying drawings. Throughout drawings, the same reference numerals may refer
to the same components.
[0040] The disclosure of the present invention provides a method for preventing distortion
on display of user interface by transform of 3D image signals. In particular, the
disclosed invention provides a method which can display a UI which causes no distortion
even if the 3D mode of the 3D image signals is in side-by-side mode or in top-down
mode.
[0041] Also, the disclosed invention provides a method for providing a UI which causes no
distortion on stereoscopic display without consuming much additional resources by
using a scaling function that is supported for UI at the driver level.
[0042] Hereafter, the composition and operation of an apparatus for stereoscopic images
display according to the invention are described in detail with reference to Figure
5. Figure 5 is a block diagram showing an example of the composition of an apparatus
for stereoscopic images display according to the invention.
[0043] An apparatus for stereoscopic images display according to the invention may be comprised
of a user interface generating unit 510 which generates a user interface (UI), a UI-scaling
unit 520 which scales the generated UI in accordance with the mode of the 3D image
signal, a first storage unit 530 which stores the scaled UI together with a first
position value, a second storage unit 540 which copies the UI stored in the first
storage unit 530, and stores the copied UI together with a second position value in
accordance with the mode of the 3D image signal, and an integrated storage unit 550
which integrates the UIs stored in the first storage unit 530 and in the second storage
unit 540 in accordance with the position value of each of the UIs, and stores the
integrated UIs. Thereafter, the UI data stored in the integrated storage unit 550
is formatted to fit on the stereoscopic images display with the 3D image signal at
a formatting unit (not shown).
[0044] Hereafter, the composition and operation of an apparatus for stereoscopic images
display according to the invention which comprises as above are described in more
detail. In this embodiment, the UI of the apparatus for stereoscopic images display
uses an on screen display (OSD) method.
[0045] First, the user interface generating unit 510 generates the user interface (UI) for
input from users.
[0046] The UI-scaling unit 520 adjusts the size of the generated UI in the user interface
generating unit 510 by scaling the horizontal length or vertical height in accordance
with the mode of the 3D image signal.
[0047] For example, in case of the mode of the 3D image signal is the side-by-side mode,
the UI-scaling unit 520 can reduce the horizontal length of the generated UI to 1/2.
On the other hand, in case of the mode of the 3D image signal is the top-down mode,
the UI-scaling unit 520 can reduce the vertical height of the generated UI to 1/2.
[0048] The first storage unit 530 stores the scaled UI in the UI-scaling unit 520 with a
first position value as an initial position value. For example, in case of the mode
of the 3D image signal is the side-by-side mode, the first position value is a position
coordinates to be inserted the UI on the left image. On the other hand, in case of
the mode of the 3D image signal is the top-down mode, the first position value is
a position coordinates to be inserted the UI on the top image.
[0049] Next, the second storage unit 540 copies the UI stored in the first storage unit
530, and stores the copied UI together with a second position value in accordance
with the mode of the 3D image signal as an initial position. For example, in case
of the mode of the 3D image signal is the side-by-side mode, the second storage unit
540 stores the UI which is inserted in right image, and for this the second storage
unit 540 copies and stores the UI stored in the first storage unit 530. At this point,
the second position which an initial position of the UI stores in the second storage
unit 540 is set by adding 1/2 of screen resolution of length direction to a coordination
of length direction in the first position value.
[0050] On the other hand, in case the mode of the 3D image signal is the top-down mode,
the second storage unit 540 stores the UI which is inserted in bottom image, and for
this the second storage unit 540 copies and stores the UI stored in the first storage
unit 530. At this point, the second position which an initial position of the UI stores
in the second storage unit 540 is set by adding 1/2 of screen resolution of height
direction to a coordination of height direction in the first position value.
[0051] The integrated storage unit 550 integrates the UIs stored in the first storage unit
530 and in the second storage unit 540 in accordance with the position value of each
of the UIs, and stores the integrated UIs. After that, the UI data stored in the integrated
storage unit 550 is formatted to fit on the stereoscopic images display with the 3D
image signal at a formatting unit (not shown) and is transmitted.
[0052] Figures 6 and 7 schematically show the operations performed by the apparatus for
stereoscopic images display according to the invention. Figure 6 is a view schematically
explaining a method that an apparatus for stereoscopic images display according to
the invention generates UI for 3D image signal in which the side-by-side mode. On
the other hand, Figure 7 is a view schematically explaining a method that an apparatus
for stereoscopic images display according to the invention generates UI for 3D image
signal in which the top-down mode.
[0053] In Figures 6 and 7, the resolution of the entire display image is 1366*768. In other
words, the length of horizontal direction consists of 1366 pixels, and the height
of vertical direction consists of 768 pixels. Also, in Figure 6, the left image is
located on the left of the entire image, and the right image is located on the right
of the entire image, on the other hand, in Figure 7, the top image is located on the
top of the entire image, and the bottom image is located on the bottom of the entire
image.
[0054] In the following, an example of an operation that the apparatus for stereoscopic
images display according to the invention as above generates an UI for stereoscopic
with reference to the accompanying drawings. At this point, the Configuration of the
entire display image is same as in Figures 6 and 7.
[0055] Figure 8 explains the performance that an apparatus for stereoscopic images display
according to the invention generates UI when 3D image signal is in side-by-side mode,
and on the other hand, Figure 9 is explaining performance that an apparatus for stereoscopic
images display according to the invention generates UI when 3D image signal is in
top-down mode.
[0056] First, a method that an apparatus for stereoscopic images display according to the
invention generates UI when 3D image signal is in side-by-side mode will be explained
with reference to Figure 8. Figure 8 is a flow chart explaining performance that an
apparatus for stereoscopic images display according to the invention generates UI
when 3D image signal is in side-by-side mode
[0057] First, the user interface generating unit 510 generates the user interface for users
(S810). The UI generated first is, as shown in Figure 6, located on throughout two
areas of the left image and the right image.
[0058] The UI-scaling unit 520 performs down scaling which reduces the horizontal length
of the generated UI, so that the length reduced to 1/2 (S820).
[0059] Next, the scaled UI which scaled by the UI-scaling unit 520 is stored in the first
storage unit 530 with the first position value which will be displayed on the left
image (S830). In this embodiment, for displaying the position value, relative to the
screen the horizontal direction is called the x-direction and the vertical direction
is called the y-direction. Here, the first position value which an initial value of
down scaled UI is set to x=0 and y=0 (in other words, (x, y) = (0, 0)).
[0060] After that, the UI which is stored in the first storage unit 530 is copied and stored
in the second storage unit 540 with the second position value which will be displayed
on the right image (S840). At this point, a method of setting the second position
value is adding 1/2 of the horizontal direction resolution value of entire screen
to the x value which is the coordinate of the horizontal direction of the first position
value.
[0061] In other words, the y value which the coordinate of the vertical direction is equally
set to y=0. And, the x value which is the coordinate of the horizontal direction,
has an added value of 683 (=1366/2), which 1/2 of 1366 which is the horizontal direction
resolution of the entire screen. So, the second position value (x, y) which is the
position value of the copied and re-stored UI in a second buffer is set to (683, 0)
(in other words, (x, y) = (683,0)).
[0062] Next, each UI stored in the first storage unit 530 and in the second storage unit
540 are stored in the integrated storage unit 550 in accordance with the position
value of each of the UIs (S850). The UI data stored in the integrated storage unit
550 is transmitted to a formatting unit (not shown) with the 3D image signal and is
formatted to fit on the stereoscopic images after that (S860).
[0063] In this way, the disclosure invention can display properly the UI without distortion
even when the formatting operation for stereoscopy images display outputting of 3D
image signal, by generating and inserting the UI for each of the left image and the
right image of the 3D image signal in the side-by-side mode.
[0064] Below, a method that an apparatus for stereoscopic images display according to the
invention generates UI when 3d image signal is in top-down mode will be explained
with reference to Figure 9. Figure 9 is a flow chart explaining performance that an
apparatus for stereoscopic images display according to the invention generates UI
when 3D image signal is in top-down mode.
[0065] First, the user interface generating unit 510 generates the user interface for users
(S910). The UI generated first is, as shown in figure 7, located on throughout two
areas of the top image and the bottom image.
[0066] The UI-scaling unit 520 performs down scaling which reduces the vertical length of
the generated UI, so that the height is reduced to 1/2 (S920).
[0067] Next, the scaled UI which was scaled by the UI-scaling unit 520 is stored in the
first storage unit 530 with the first position value which will be displayed on the
top image (S930). Here, the first position value which an initial value of the down
scaled UI is set to x=0 and y=0 (in other words, (x, y) = (0, 0)).
[0068] After that, the UI which is stored in the first storage unit 530 is copied and stored
in the second storage unit 540 with the second position value which will be displayed
on the bottom image (S940). At this point, a method of setting the second position
value requires adding of 1/2 of the vertical direction resolution value of entire
screen to the y value which is the coordinate of the vertical direction of the first
position value.
[0069] In other words, the x value which is the coordinate of the horizontal direction is
equally set to x=0. And, the y value which is the coordinate of the vertical direction,
has a value of 384 (= 768/2) added thereto, which is 1/2 of 768 which is the vertical
direction resolution of the entire screen. So, the second position value (x, y) which
is position value of copied and re-stored UI in a second buffer is set to (0, 384)
(in other words, (x, y) =(0,384)).
[0070] Next, each of the UIs stored in the first storage unit 530 and in the second storage
unit 540 are stored in the integrated storage unit 550 in accordance with the position
value of each of the UIs (S950). The UI data stored in the integrated storage unit
550 is transmitted to a formatting unit (not shown) with the 3D image signal and is
formatted to fit on the stereoscopic images after that (S960).
[0071] In this way, the disclosed invention can properly display the UI without distortion
even when the formatting operation for stereoscopy images display outputting of 3D
image signal, by generating and inserting the UI for each of the top image and the
bottom image of the 3D image signal in the top-down mode.
[0072] As explained in above, according to an apparatus and method for stereoscopic images
display according to the invention, the user interface such as on screen display (OSD)
can displayed properly without distortion for stereoscopic images display, so that
the ease of use for users of an apparatus for stereoscopic images display can be improved.
Also, the disclosed invention can provide a UI which causes no distortion on the stereoscopic
display without consuming additional resources by using function that is supported
in the driver level.
[0073] This disclosure describes various embodiments to explain the ingenious characteristics
of the present invention associated with various aspects. But, at least one of the
specific features of at least one of the specific embodiments can be also applied
for at least one other embodiment. Each embodiment and some components or steps explained
in figures associated with them can be modified, and also can be deleted, moved or
included additional components and/or steps.
[0074] The various features and characteristics explained herein can be performed in the
form of software, hardware, firmware, middleware or combinations of these. For example,
computer programs (executed by computer, processor, and controller and so on) which
is stored in computer-executable media for Implementation stereoscopic images display
and for an apparatus for stereoscopic images display, can include at least one of
the program code sections which perform various tasks. Similarly, software tools or
programs (executed by computer, processor, and controller and so on) which is stored
in computer-executable media for implementation of the stereoscopic images display
and for an apparatus for stereoscopic images display, can a part of the program code
which perform various tasks.
INDUSTRIAL APPLICABILITY
[0075] The disclosed invention is available for all devices which displays stereoscopic
images such as various types of equipment to form stereoscopic images, in other words,
digital TV, LCD display devices, portable media players (PMP), mobile phones and computer
monitors.
[0076] As the various concepts and features described herein may be embodied in several
forms without departing from the characteristics thereof, it should also be understood
that the above-described embodiments are not limited by any of the details of the
foregoing description, unless otherwise specified, but rather should be construed
broadly within its scope as defined in the appended claims. Therefore, all changes
and modifications that fall within such scope or equivalents thereof are therefore
intended to be embraced by the appended claims.
1. A stereoscopic image reproduction apparatus that provides a user interface appropriate
for 3D image signals, the apparatus comprising:
a user interface generating unit that generates a user interface;
a user interface scaling unit that scales the generated user interface according to
a mode of a 3D image signal;
a first storage unit that stores the scaled user interface together with a first position
value;
a second storage unit that copies the user interface stored in said first storage
unit and stores the same together with a second position value according to said mode
of said 3D image signal; and
a combined storage unit that combines each user interface, which are stored respectively
in said first storage unit and in said second storage unit, according to their respective
position values, and stores the same.
2. The apparatus of claim 1, wherein if said 3D image signal is in side-by-side mode,
said user interface scaling unit performs down scaling that applies reduction in a
horizontal direction on the generated user interface.
3. The apparatus of claim 1, wherein if said 3D image signal is in top-down mode, said
user interface scaling unit performs down scaling that applies reduction in a vertical
direction on the generated user interface.
4. The apparatus of claim 1, wherein said first storage unit and said second storage
unit are integrated together.
5. The apparatus of claim 1, wherein if said 3D image signal is in side-by-side mode,
a user interface for left side images is stored in said first storage unit, and a
user interface for right side images is stored in said second storage unit, and said
first position value and said second position value is respectively an initial position
value for each user interface in its corresponding image.
6. The apparatus of claim 5, wherein a horizontal direction coordinate value of the second
position value is determined based on a horizontal direction coordinate value of the
first position value and a horizontal direction resolution value of the entire screen.
7. The apparatus of claim 1, wherein if said 3D image signal is in top-down mode, a user
interface for upper images is stored in said first storage unit, and a user interface
for lower images is stored in said second storage unit, and said first position value
and said second position value is respectively an initial position value for each
user interface in its corresponding image.
8. The apparatus of claim 7, wherein a vertical direction coordinate value of the second
position value is determined based on a vertical direction coordinate value of the
first position value and a vertical direction resolution value of the entire screen.
9. A stereoscopic image reproduction method that provides a user interface appropriate
for 3D image signals, the method comprising:
a first step of generating a user interface;
a second step of scaling the generated user interface according to a mode of a 3D
image signal;
a third step of storing the scaled user interface together with a first position value
in a first storage unit;
a fourth step of copying the user interface stored in said first storage unit and
stores the same together with a second position value in a second storage unit according
to said mode of said 3D image signal; and
a fifth step of combining each user interface, which are stored respectively in said
first storage unit and in said second storage unit, according to their respective
position values, and stores the same in a combined storage unit.
10. The method of claim 9, wherein in said second step, if said 3D image signal is in
side-by-side mode, performing down scaling that applies reduction in a horizontal
direction on the generated user interface.
11. The method of claim 9, wherein in said second step, if said 3D image signal is in
top-down mode, performing down scaling that applies reduction in a vertical direction
on the generated user interface.
12. The method of claim 9, wherein said first storage unit and said second storage unit
are integrated together.
13. The method of claim 9, wherein if said 3D image signal is in side-by-side mode, a
user interface for left side images is stored in said first storage unit, and a user
interface for right side images is stored in said second storage unit, and said first
position value and said second position value is respectively an initial position
value for each user interface in its corresponding image.
14. The method of claim 13, wherein a horizontal direction coordinate value of the second
position value is determined based on a horizontal direction coordinate value of the
first position value and a horizontal direction resolution value of the entire screen.
15. The method of claim 9, wherein if said 3D image signal is in top-down mode, a user
interface for upper images is stored in said first storage unit, and a user interface
for lower images is stored in said second storage unit, and said first position value
and said second position value is respectively an initial position value for each
user interface in its corresponding image.
16. The method of claim 15, wherein a vertical direction coordinate value of the second
position value is determined based on a vertical direction coordinate value of the
first position value and a vertical direction resolution value of the entire screen.