Field of the Invention
[0001] This invention involves a design which makes the building block overturn.
Description of Prior Arts
[0002] Many designs of building blocks move only flat, but the applicant invented a kind
of turnover building blocks; the players can show their smartness by moving this set
of building block less, which motivate the players as well.
[0003] In order to overturn the building blocks, players have to think:
- 1. Overturn direction: Whether it is in right or slash way; if the overturn is in
right way, the building blocks have to move on vertical axis, the X axis, or horizontal
axis, the Y axis; if the overturn is in slash way, there should be overturn in 45
angles;
- 2. Overturn angles: If the building block is cube, it should be overturn in 90 angles;
if the building block is in flat, it should be overturn in 180 angles; this overturn
angles are concerned with the ways to play;
- 3. The shape of Building Block: The cube is consisted of many units, which are in
cube, ball or other forms; its shape and number changes with the units and the number
of cubes.
- 4. Flat Shape: Flat provides a base for the overturn of cubes, and there are many
kind of flat shapes such as square, rectangle, triangle. Once the shape of flat changes,
the methods to play this building blocks is different;
- 5. The bump place: The bump is set on the flat; it will be more difficult to play
the game if the number of bumps added; the position, and numbers on the flat have
to be planned in advance;
[0004] There are different ways and levels of playing this set of building block according
to the 5 points mentioned above; in this way, the players are motivated and the methods
to play this game becomes the central topic.
Summary of the Invention
[0005] This invention is invented in the way that a set of overturn building block cube,
including building block (10) which is consisted of two to eight cubes, including
at least eight corners and twelve ridges; said ridges is designed with balls (11)
and every balls (11) has the same diameter outside; said flat (20) has the same distance
with said hole (21), which is a dimple, and the distance between two holes (b) equals
to the side length of cube ball (a); thus balls (11) of the building block (10) can
function with hole (21) and makes building block (10) stands on the flat (20) after
the ball (11) is inserted into the hole (21); said building block (10) can connect
with any two balls (11) as rotate axis to rotate 90 degrees on any two holes (21)
with front, back, right and left side on the flat (20).
[0006] According to the description above, said flat (20) designs a said bump (22) to impede
the building block (10); said building block (10) has correspondence bump (22) for
gap (22).
[0007] According to the description above, said flat (20) is designed to be hollow (23);
there are many marks (31) on the card (30), placed under flat (20); people can see
card (30) and its marks (31) through hollow (23), and this invention makes at least
two marks (31) to be the imaginary bump (32) to impede the turnover of building block
(10).
[0008] According to the description above, said flat (20), printed with lots of marks (31),
is transparent and card (30) is placed under flat (20); through transparent flat (20),
people can see the surface of marks (31) on card (30); there are at least two marks
(31) to be the imaginary bump (32) of building block (10).
[0009] According to the description above, said flat (20) is designed with frame slot (40)
with many cards (30) in it; the base of said card box (40) has frame slot (41) to
place building block (10).
[0010] According to the description above, said flat (20) is designed with a cover (50)
to close, and on the inside part of said cover (50) have a frame slot (51) to place
building block (10); building block (10) is placed inside cover (50).
[0011] According to the description above, twelve corners are replaced with arc line (13)
and said flat (20); hole (21) are connected with arc groove (25); said arc line (13)
and arc groove (25) can correspond with each other.
[0012] According to the description above, the shapes of cube (10) are selected from the
following:
First building block (101) is composed of two connected cubes;
Second building block (102) is composed of three connected cubes;
Third building block (103) is composed of four connected cubes;
Fourth building block (104) is composed of six connected cubes;
Fifth building block (105) is composed of eight connected cubes;
Sixth building block (106) is composed of five connected cubes and one unit of open
gap (12);
Seventh building block (107) is composed of six connected cubes and two unit of open
gap (12);
Eighth building block (108) is composed of seven connected cubes and one unit of open
gap (12);
[0013] According to the description above, it is characteristic in that:
Every building block (10) is composed two to eight cubes and each cube contains at
least eight corners and twelve ridges, which are replaced the protruding balls (11);
the side length of a cube equals to the distance of two bump (21) on flat (20), so
each ball (11) of cube (10) can work with hole (21) of flat (20).
[0014] Each ball (11) of cube (10) is inserted into holes (21) on flat (20) to make cube
(10) place on flat (20); when cube (10) use any of two balls (11) as axis, it can
rotate 90 degrees on any two holes (21) of flat (20).
[0015] Said flat (20) designs a said bump (22) to impede the building block (10); it will
be more difficult if building block (10) hinder by more and more bump (22) and vise
versa; the difficulty level can change according to the number of bump (22) for building
block (10) to motivate players.
[0016] Said flat (20) is designed to be hollow (23) between every hole (21) of every four
square; there are many marks (31) on the card (30), placed under flat (20); people
can see card (30) and its marks (31) through hollow (23), and this invention makes
at least two marks (31) to be the imaginary bump (32) to impede the turnover of building
block (10); the level of difficulty increases when overturn to reach the effect of
fun.
[0017] Said flat (20), printed with lots of marks (31), is transparent and card (30) is
placed under flat (20); through transparent flat (20), people can see the surface
of marks (31) on card (30), and every marks (31) corresponds to the square of bump
(21) which makes at least two marks (31) to be the imaginary bump (32) of building
block (10); the difficulty arises when overturn to reach the effect of fun.
[0018] There are many cards (30) and each card (30) has two bumps (32) on different positions;
there is a card box (40) under flat (20) to place cards (30); the players can change
the cards (30) in card box (40) anytime; the card drawn out can be placed on top of
card (30), close to flat (20), and easy to see; flat (20) can protect from dust with
cover (50) on top.
[0019] In addition, there are frame slot (41) and frame slot (51) on card box (40) or cover
(50) for cube (10) to be embedded; thus cube (10) can be placed within card box (40)
or cover (50) to hide and can prevent from loss.
Detailed Description of the Preferred Embodiments
[0020]
Fig. 1-1: shows a decomposition of this overturn building block invention; a building
block (10) is a representative which is characteristic in that: building block is
consisted of at least two to eight cubes with at least eight corners and twelve edge
lines, and said corner is replaced by protruding balls (11) with the same diameter
outside; said holes (21) are arranged in the array method on said flat (21) and balls
of the building block (10) can function with hole (21), which makes building block
(10) stands on the flat (20).
Fig. 1-4: shows the view of a cube, which contains six same faces, and each side length
of cube cell is the same; this invention eliminates different shape of cube and said
cube overturn in only 90 degrees without 180 degrees.
Fig. 1-1, fig. 1-2 and fig. 1-3 shows that the building blocks (10) is consisted of
two cubes and each length of cube unit (a) equals to the distance (b) of each two
holes (21) on flat (20); the length relation is: (a)=(b); in this way, each ball (11)
on building block can match with each hole (21) on flat (20).
[0021] There are different shapes of cubes above mentioned, as Fig. 21 shows, there are
eight different building blocks (101 to 108), and each building block of width (W)
equals to the distance (b) of two holes; by math forms: (W)=(a)=(b).
[0022] The length of blocks (L) and the height of blocks (H) are different; from length
view:
[0023] The length (L) of blocks (101 and 103) equals the side length of cube ball (a), which
also equals to the distance (b) of three holes (21); by math forms: (L)= 2 (a)=2 (b).
[0024] The length (L) of blocks (102, 104 and 106) equals to the length (L) of three cube
cells (a); which also equals to the distance among three holes (21); by math forms:
(L)=3 (a)=3 (b).
[0025] The length (L) of blocks (105, 107 and 108) equals to the length (L) of four cube
cells (a); which also equals to the distance among four holes (21) ; by math forms:

From height view:
[0026] The height (H) of blocks (101 and 102) equals to the height (H) of one cube cell
(a), which also equals to the distance between two holes (21); by math forms: (L)=
(a)= (b).
[0027] The height (H) of blocks (103 to 108) equals to the height (H) of two cube cells
(a); which also equals to the distance among three holes (21); by math forms: (L)=
2(a)= 2(b).
[0028] According to the mentioned above, each hole (21) on flat (20) corresponds to arc
groove (25); said arc groove (25) corresponds to arc lines (13), so arc line (13)
will be laid on arc groove (25) when overturn; without the design of arc line (13),
there is no need for arc groove (25).
[0029] According to the mentioned above, building block (10) overturn with the rotation
axis of two balls (11) on each corner lines; each two holes (21) can match with flat
(20) to make only 90 degrees without any other angle; it can be seen from Fig. 2-1
to Fig. 2-6; (A) in Fig. 2-1 to Fig. 2-6 shows the start position (A), and the (B)
is the complete position of building blocks (10); said start position and complete
position are decided by players and building block (10) has to start from start position
(A) to complete position (B) with times of 90 degrees overturn; eg. there are many
ways to play this game from Fig. 2-1 to Fig. 2-6, from start position (A) to complete
position (B); the winners can take the least overturn to finish; the fig. shows only
one of the methods to play and once the start position (A) and complete position (B)
changes, the difficulty of this game changes.
[0030] Said building blocks (10) are characteristic in that:
- 1. Building block is in the shape of cuboid, and there are composed of at least two
cubes;
- 2. Building block overturn in the position of 90 degrees;
- 3. Building block can only move in straight; eg. front, back, right and left overturn
without 45 degrees of slash overturn;
- 4. Building block can overturn with the axis of each two balls (11) on each ridges
of each two holes (21) on flat (20).
[0031] In addition, the corners of building block (10) are replaced by protruding balls
(11), and the building block is characteristic in that:
- 1. Balls (11) are easy to be placed on holes (21) of flat (20); in this way, the surface
of building block (10) can be placed on flat (20);
- 2. holes (21) are shallow arcs and balls (11) are easy to overturn with little obstruction
on shallow arc;
- 3. Balls (11) are placed on holes (21) so it is not easy to rotate; even though the
shake of flat (20), the balls (11) are placed steady on holes (21);
- 4. Protruding balls (11) can reach the function of safety and makes building block
(10) safe without scratch.
[0032] Moreover, the ridges of building block (10) are replaced by the protruding arc lines,
and the building block (10) is characteristic in that:
- 1. Arc lines (13) are easy to be placed on the arc grooves of flat (20) to make the
surface of building block (10) placed on the flat (20);
- 2. Arc lines (13) are not easy to rotate in arc grooves (25); even though the shape
of flat (20), arc line (13) are placed steady on arc grooves (25);
- 3. Protruding arc lines (13) can reach the function of safety without scratch and
makes building blocks (10) without any edges shown outside.
[0033] Fig. 3 and Fig. 4: shows view of the movement of this building block; Fig. 3 shows
the building block (10) on flat (20) of its start position (A) and complete position
(B) on the diagonal, and Fig. 4 shows building block (10) on flat (20) of its start
position (A) and complete position (B) not on the diagonal; it can be inferred from
two embodiment examples that start position (A) and complete position (B) can be in
any position of flat (20) without being limited on Fig. 3 and Fig. 4; thus start position
(A) and complete position (B) can be decided by players. After players move the building
block (10) from start position (A) to complete position (B), they finish the game;
the winners are those who move with fewest overturn times. In this way, this game
is fun, creativity, competitive to players, and can motivate players.
[0034] Fig. 5: shows the two bumps (22) to impede building block (10) on flat (20) and the
bumps (22) are placed inter every four holes (21); said area of said bump (22) equals
top one unit of cube.
[0035] And the shapes of bump (22) are not limited but the height is no more than the side
length of cube cell (a), and the number of bump (22) should contains at least on unit;
the numbers of bumps (22) can be added, and this game will be more difficult if the
number of bumps (22) added with the overturn building block (10) on flat (20); the
position of bump (22) can be fixed or not, if not, the position of bump (22) can be
placed anywhere on flat (20).
[0036] As reference to fig. 6, said bump (22) is the obstacle point of this game, and to
make this game fun and have creativity, the inventor makes a gap (12) to the building
block (10); take Fig. 6 for example, building block (10) is consisted of five cubes,
and contains a gap (12) outside; the are of the gap (12) equals to the are of the
bump (22); the overturn of building block (10) can hide away from bump (22) by gap
(12) or bypass on two sides of the bump (22) to the complete position (B); building
block (10') in the Fig. 6 shows the complete position of this game.
[0037] As reference to fig. 7, there are two bump (22) on the flat (20) according to Fig.
6, and the sum of bumps (22) are four; when building block (10) goes start from start
position (A) to complete position (B), it has to hide away from these four building
blocks (22); building block (10) can bypass through two sides of the bump (22) or
hide away from bump (22) by the gap (12); the difficult of Fig. 7 is higher than Fig.
6.
[0038] It can be inferred from the idea that the design of bumps (22) are harder than the
design without bumps (22); once the number of bumps (22) increased, the difficulty
of this game increases; moreover, building block (10) are consisted of two to eight
unit of cubes; once the number of cubes increased, the bulk of building blocks (10)
increased, which will make this game harder; whenever the gap (12) is designed on
building block (10), the fun of this game increases.
[0039] In order to make bump (22) move freely on flat (20), bumps (22) are made to be the
moving parts; ie. bumps (22) can change its position on flat (20); as Fig. 7 shows,
said flat (20) is designed to be hollow (23) between every hole (21) of every four
square; the bottom of bump (22) can be inserted with hollow (23), and there are many
ways of insertion, which are not stated here; the bump (22) can also be taken out
from hollow (23) to change position for the purpose of motivating players.
[0040] According to the mentioned above, the bump (22) is the obstacle on flat (20) and
can also be practiced on Fig. 8; as Fig. 8 shows, there are many marks (31), which
are Arab numbers or symbols on front and back side on a card (30); for example, marks
(31) is Arab numbers and choose two or more numbers from marks (31) as the imaginary
bump (32); the imaginary bump (32) are shown on Arab numbers of round brackets. Said
card (30) can work with flat (20) and explained on fig. 9 and fig. 10.
[0041] Fig. 9 and fig. 10 shows the exploded and schematic view of card and flat; in fig.
9, cards (30) are placed under flat (20), and the marks (31) on card (30) corresponds
to each hollow (23); thus players can see the marks (31) and each hollow (23) through
each hollow (23) of card (30) as fig. 11 shows; the overturn of building block (10)
on flat (20) can hide away from imaginary bump (32) with gap (12) or bypass the two
sides of imaginary bump (32) with gap (12). Thus, it can be inferred that bump (22)
can be replaced by imaginary bump (32) of card (30).
[0042] Fig. 12 shows the view of flat and card from naked eyes; fig. 12 is different from
fig. 11 that there is no hollow (23) on flat (20); card (30) is placed under flat
(20) and each marks (31) on the card are placed among every four holes (21) arranged
in matrix; thus players can see marks (31) and imagery bump (32) through flat (20)
on card (30) with naked eyes; the structure can be explained in fig. 13.
[0043] Cards (30) are placed under flat (20) in fig. 13, and many marks (31) on cards (30)
are placed among every four holes (21), arranged in matrix forms; in fig. 14, when
flat (20) and cards (30) are combined, players can see marks (31) and imaginary bump
(32) on cards (30) through holes (21); the imaginary bump (32) can replaced with substantial
bump (22).
[0044] According to the description above, bump (22) and imaginary bump (32) are the obstacle
of building block (10), and can also be the start position and complete position as
fig. 6 shows; two bump (22) can be the start and complete position of building block
(10) on flat (20), so imaginary bump (32) can be the start and complete position of
building block (10) on flat (20).
[0045] Fig. 15 shows the 3-Dimensional view of connection of flat, cover, and card box,
fig. 16 shows 3-Dimensional assemble view of fig. 15 and fig. 17 shows the X-X cutaway
view of fig. 16; there are many said cards (30) and can be placed in card box (40)
and card box (40) is under flat (20). Said flat (20) can have a cover (50) to protect
from dust and designed from loss for front slot (51) of each building block (10).
Said flat (20), card box (40) and cover (50) are connected with each other on one
side of bolt, which is traditional art and not stated here; said cover (50) has the
function of open and close, and flat (20) has the same function of open and close;
when the close of said flat (20), card box (40) and cover (50), it is shown in fig.
16 as a box. In addition, fig. 17 shows, building block (10), bump (22) and many cards
(30) hidden inside this portable box, which is easy to save and prevent from loss.
[0046] Fig. 18 shows the 3-Dimensional assemble of flat with another card box, fig. 19 shows
the 3-Dimensional view of fig. 18 after assemble, and fig. 20 shows the Y-Y cutaway
view of fig. 19; this example is different from fig. 15 to 17 in that: this example
without a cover (50) but said card box (40) are equipped with front slot (41) of building
block (10) to make building block (10) hid inside card box (40); said many cards (30)
are piled above front slot (41) and building block (10), so the depth of this card
box (40) example is more than the example above. Said front slot (41) is designed
according to the number of building block (10); for example, if there are different
shapes of building block (10), there should be two front slots (41). From this example,
even without the cover (50), it can be a portable box.
[0047] This set of building blocks contains many types of embodiments, as fig. 21 shows
that there are eight different shape of building block (10), which contains two layers
on up and down side, and the width (W) of it equals to the distance (b) of two holes;
the shapes chosen are as follows:
First building block (101) is composed of two connected cubes, a cuboid, and there
are eight corners, which are replaced with protruding balls (11), on up and down side;
Second building block (102) is composed of three connected cubes, a cuboid, and there
are eight corners, which are replaced with protruding balls (11), on up and down side;
Third building block (103) is composed of four connected cubes, a cuboid; there are
two units on down row and two units on up row; there are eight corners on up and down
corners, which are replaced with protruding balls (11):
Fourth building block (104) is composed of six connected cubes, a cuboid; there are
three units on up and down row; there are eight corners on up and down corners, which
are replaced with protruding balls (11):
Fifth building block (105) is composed of eight connected cubes, a cuboid; there are
four units on up and down row; there are eight corners on up and down corners, which
are replaced with protruding balls (11):
Sixth building block (106) is composed of five connected cubes and one unit of open
gap (12); there are three units on up and down row, but there is one unit loss; there
are twelve corners on up and down row, which are replaced with protruding balls (11);
Seventh building block (107) is composed of six connected cubes and two unit of open
gap (12); there are four units on up and down row, but there are two unit loss; there
are twelve corners on up and down row, which are replaced with protruding balls (11);
Eight building block (108) is composed of seven connected cubes and one unit of open
gap (12); there are four units on up and down row, but there is one unit loss; there
are twelve corners on up and down row, which are replaced with protruding balls (11).
[0048] According to the above description, every twelve edge lines are replaced by protruding
balls (13), and the design of protruding balls (13) are better than without. Moreover,
there are round convex tables (14) on top and down layers of each building block (10)
to make it special, beautiful, good touch quality, and prevent from slippery; thus
it is good to have the design of protruding balls (13) than without.
[0049] In the description above, three building block (106, 107, and 108) with gap (12)
can be compared with their difficulty from hard to easy as the eighth building block
(108) to the sixth building block (106); the difficulty of fifth building block (105)
are harder than the seventh and eight building block (107 and 108); thus, this invention
have the level of difficulty, to entertain, challenge, and motivate players on intellectual
activities.
[0050] The figures above are better ones chosen out and not for the purpose of limitations
the claims; any changes and revised ones with the same effect belongs to this invention.
Brief Description of the Drawings
[0051]
Fig. 1-1: shows a decomposition of this overturn building block invention;
Fig. 1-2 and 1-3: shows the correspondence picture of the cube and flat;
Fig. 1-4: shows the view of a cube;
Fig. 2-1 to 2-6: shows the overturn of cube on the flat;
Fig. 3: shows first view of the movement of this building block;
Fig. 4: shows second view of the movement of this building block;
Fig. 5: shows the view of bump of this building block;
Fig. 6: shows the movement of this building block on Fig. 5;
Fig. 7: shows view of the added bump on plate;
Fig. 8: shows the 3-Dimensional view of this building block;
Fig. 9: shows the assemble of card, flat, and block on Fig. 8;
Fig. 10: shows the plane view of cube on flat of Fig. 9;
Fig. 11: shows the card view of Fig. 9 from naked eyes;
Fig. 12: shows the view under flat from naked eyes;
Fig. 13: shows the assemble of card, flat and cube of Fig. 12;
Fig. 14: shows the plane view of cube and flat of Fig. 13;
Fig. 15: shows the 3-Dimensional view of connection of flat, cover, and card box;
Fig. 16: shows 3-Dimensional assemble view of Fig. 15;
Fig. 17: shows the X-X cutaway view of fig 16;
Fig. 18: shows the 3-Dimensional assemble of flat with another card box;
Fig. 19: shows the 3-Dimensional view of fig. 18 after assemble;
Fig. 20: shows the Y-Y cutaway VIEW OF Fig.19;
Fig. 21: shows the 3-Dimensional view of 8 cubes.
1. A set of overturn building block cube, including building block (10) and flat (20)
for overturn, which is
characterized in that:
Said building block (10) is consisted of two to eight cubes, including at least eight
corners and twelve ridges; said ridges is designed with balls (11) outside and every
ball (11) has the same diameter outside;
said holes (21) are arranged in the array method on said flat (21); said holes (21)
is a dimple, and the distance between two holes (b) equals to the side length of cube
ball (a); thus balls (11) of the building block (10) can function with hole (21) and
makes building block (10) stands on the flat (20) after the ball (11) is inserted
into the hole (21); said building block (10) can work with any two balls (11) as rotate
axis to rotate 90 degrees of front, back, right and left side on the flat (20).
2. A set of overturn building block cube according to claim 1 wherein said flat (20)
designs a said bump (22) to impede the building block (10); said bump (22) is located
in four holes (21) arranged in square and the gap (12) area equals to single gap (10)
area.
3. A set of overturn building block cube according to claim 2 wherein said building block
(10) has correspondence bump (22) and said gap (12) is open gap style and equals to
the area of one or two single cube; said gap (12) can impede the ways of building
block (10) with bump (22) when rotate.
4. A set of overturn building block cube according to claim 1 wherein said flat (20)
is designed to be hollow (23) between every hole (21) of every four square; there
are many marks (31), on the card (30), placed under flat (20); people can see card
(30) and its marks (31) through hollow (23), and this invention makes at least two
marks (31) to be the imaginary bump (32) to impede the turnover of building block
(10), and said two imaginary bumps (32) is presented with marks (31) by circling them.
5. A set of overturn building block cube according to claim 1 wherein said flat (20),
printed with lots of marks (31), is transparent and card (30) is placed under flat
(20); through transparent flat (20), people can see the surface of marks (31) on card
(30), and every marks (31) corresponds to the square of bump (21) and makes at least
two marks (31) to be the imaginary bump (32) of building block (10); said two imaginary
bumps (32) is presented marks (31) by circling them.
6. A set of overturn building block cube according to claim 1 wherein said flat (20)
is designed with frame slot (40) with many card (30) in it and the first card (30)
is placed under flat (20).
7. A set of overturn building block cube according to claim 6 wherein the inside part
of said card box (40) corresponds to flat (20), and its base has frame slot (41) to
place building block (10) so as to make building block (10) to be placed inside card
box (40); said many cards (30) is piled before frame slot (41) and building block
(10).
8. A set of overturn building block cube according to claim 1 wherein said flat (20)
is designed with a cover (50) to close, and on the inside part of said cover (50)
have a frame slot (51) to place building block (10); building block (10) is placed
inside cover (50).
9. A set of overturn building block cube according to claim 1 wherein the twelve corners
are replaced with arc line (13) and said flat (20) and hole (21) are connected with
arc groove (25); said arc line (13) and arc groove (25) can correspond with each other.
10. A set of overturn building block cube according to claim 1 wherein said cube (10)
has up and down side and the width of blocks equals to the distance between two holes
(21); the shape of overturn building block cube are selected from the following:
First building block (101) is composed of two connected cubes, a cuboid, and there
are eight corners, which are replaced with protruding balls (11), on up and down side;
Second building block (102) is composed of three connected cubes, a cuboid, and there
are eight corners, which are replaced with protruding balls (11), on up and down side;
Third building block (103) is composed of four connected cubes, a cuboid; there are
two units on down row and two units on up row; there are eight corners on up and down
corners, which are replaced with protruding balls (11) ;
Fourth building block (104) is composed of six connected cubes, a cuboid; there are
three units on up and down row; there are eight corners on up and down corners, which
are replaced with protruding balls (11);
Fifth building block (105) is composed of eight connected cubes, a cuboid; there are
four units on up and down row; there are eight corners on up and down corners, which
are replaced with protruding balls (11);
Sixth building block (106) is composed of five connected cubes and one unit of open
gap (12); there are three units on up and down row, but there is one unit loss; there
are twelve corners on up and down row, which are replaced with protruding balls (11);
Seventh building block (107) is composed of six connected cubes and two unit of open
gap (12); there are four units on up and down row, but there are two units loss; there
are twelve corners on up and down row, which are replaced with protruding balls (11);
Eight building block (108) is composed of seven connected cubes and one unit of open
gap (12); there are four units on up and down row, but there is one unit loss; there
are twelve corners on up and down row, which are replaced with protruding balls (11).