Technical Field
[0001] The present invention relates to a billiard training aiding system, which pertains
to the field of sport training.
Background of the Invention
[0002] Currently in daily training of billiard players, a training scheme is made by relying
on experience of coaches, and the status of completion of the training plan is recorded
by a traditional paper-and-pencil means. In the aforementioned traditional training
pattern, guiding advice for a player is presented solely by relying on personal experience
of coaches, and therefore there exist disadvantages such as that the basis for the
guiding advice is insufficient, the record of the training plan is not comprehensive,
the record of training and matches is not directly perceivable, and the analysis thereof
is not objective. Meanwhile, if a coach is changed, due to the fact that the new coach
cannot read the original training data within a short time, the time for training
might be delayed. Furthermore, due to the fact that the recognition capability of
human eyes is limited, manual determination cannot accurately determine the billiard
shooting direction and trajectory of a player, and therefore a billiard training system
is proposed in order to train a player to practice billiard shooting accurately.
[0003] Chinese patent literature
CN102327697A discloses a projection-type billiard training system and its implementing method.
The system includes a billiard table, an image collecting device, a billiard lamp,
and a projector. A head end of the image collecting device mounted inside the billiard
lamp is aligned with a lower end of the lamp, and is hung at a predetermined height
above the billiard table while directly facing the center of the billiard table. The
projector is hung beside the billiard lamp and is controlled by a computer. The implementing
method of this system is as follows: establishing a standard database of training
courses and related image files; when the system program is running, by selecting
junior to senior training courses, the above-mentioned data and files are retrieved,
the required demonstrating videos and images of auxiliary lines, billiard ball positions,
aiming points, simulated motion trajectories of a cue ball and an object ball, etc.
are displayed on the billiard table by the projector; when training according to images,
videos of billiard shooting are captured by the image collecting device and transmitted
to a computer for analysis, so as to present advice for the next shooting.
[0004] Although this patent achieved guidance of the billiard shooting direction and trajectory
for a player by means of projection and improved billiard shooting accuracy and cue
ball control ability, however, because the use of the projector has a certain light
requirement, if the light is too bright, the projection effect will be very poor,
but if the light is too dark, the training of the player will be adversely affected,
furthermore, projection by the projector also forms certain shadows on the table which
adversely affect viewing effects during a billiard shooting seen by a player, therefore,
this scheme can hardly revivify a real environment of billiard matches.
Summary of the Invention
[0005] Thus, a technical problem to be solved by the present application is to provide a
billiard training aiding system which overcomes the defects that the billiard training
system of prior art cannot revivify a real environment of billiard training or matches
and thus adversely affects the viewing effects seen by a player.
[0006] In order to solve the above-mentioned technical problem, the present invention provides
a billiard training aiding system comprising:
a camera mounted above a billiard table and adapted for collecting and
transmitting billiard images;
a client end comprising a training mode selection unit and a screen display unit,
the training mode selection unit being adapted for selecting a billiard training subject
from a database on the server, and the screen display unit being adapted for displaying
the selected billiard training subject and a training result;
a server respectively connected to the camera and the client end, comprising a trajectory
generating module, a database, and an analysis and evaluation module,
wherein:
the trajectory generating module is adapted for receiving the billiard images transmitted
by the camera, generating a motion trajectory for each billiard ball according to
every frame of the billiard images, and sending the motion trajectory of each billiard
ball to the analysis and evaluation module;
the database is adapted for storing billiard training subjects and evaluation standards,
each billiard training subject is correlated to one evaluation standard, and the database
receives an ID of a billiard training subject sent by the training mode selection
unit and then send the corresponding billiard training subject as well as the correlated
evaluation standard to the analysis and evaluation module;
the analysis and evaluation module is adapted for receiving the billiard training
subject and the correlated evaluation standard sent by the database and also receiving
the motion trajectory of each billiard ball sent by the trajectory generating module,
analyzing by comparing the motion trajectory of each billiard ball with the evaluation
standard correlated to the billiard training subject so as to obtain a training result,
and then sending the training result to the screen display unit for displaying.
[0007] Preferably, in the aforementioned billiard training aiding system, the billiard training
subject includes a first position for placement of a cue ball and a second position
for placement of an object ball, the evaluation standard includes a motion trajectory
of the cue ball, a motion trajectory of the object ball, status information of the
object ball, stop positions of the billiard balls, and bouncing spots. Wherein, the
status information of the object ball refers to whether the object ball is being pocketed.
[0008] Preferably, in the aforementioned billiard training aiding system, analysis and evaluation
data includes billiard shooting scores, a comparing image between an actual billiard
shooting trajectory and the standard trajectory, as well as a detailed analysis of
a billiard shot.
[0009] Preferably, in the aforementioned billiard training aiding system, the server further
comprises a reality enhancing module which provides an analysis assisting function
for a user by measuring a distance between billiard balls, displaying an area blocked
by an object ball in front of a cue ball, determining an existence of snookering,
displaying a shooting passage, drawing a folded line trajectory, replaying the shooting,
and locally zooming the images.
[0010] Preferably, in the aforementioned billiard training aiding system, the client end
further comprises a training selection module which selects from a free training mode
and a class training mode, wherein,
the free training mode is adapted for freely selecting a billiard training subject
form the database;
the class training mode is adapted for retrieving a billiard training subject form
the database according to a class schedule.
[0011] Preferably, in the aforementioned billiard training aiding system, the client end
further comprises a user management module adapted for storing analysis and evaluation
data, class schedule, user privilege, as well as shooting times for each billiard
training subject, of each user.
[0012] Preferably, in the aforementioned billiard training aiding system, the client end
further comprises a match module adapted for selecting two users from all the users,
collecting match data of the two users in real time, analyzing the collected match
data, and obtaining user match scores after the match is over.
[0013] Preferably, in the aforementioned billiard training aiding system, the client end
further comprises a remote match module adapted for arranging a remote match between
two users.
[0014] There is also provided a billiard training aiding method comprising the following
steps:
selecting a billiard training subject from a database by a training mode selection
unit of a client end and displaying the selected billiard training subject by a screen
display unit, meanwhile sending the selected billiard training subject as well as
the correlated evaluation standard to an analysis and evaluation module;
performing a billiard shooting training according to the billiard training subject;
collecting billiard images by a camera and transmitting the billiard images to a server,
receiving the billiard images sent by the camera and generating a motion trajectory
for each billiard ball according to every frame of the billiard images by a trajectory
generating module of the server, sending the motion trajectory of each billiard ball
to the analysis and evaluation module, analyzing and comparing the motion trajectory
of each billiard ball with the evaluation standard correlated to the billiard training
subject so as to obtain a training result by the analysis and evaluation module, and
sending the training result to the screen display unit for displaying.
[0015] Preferably, in the aforementioned billiard training aiding method, a reality enhancing
process is further performed by the server, by means of measuring a distance between
billiard balls, displaying an area blocked by an object ball in front of a cue ball,
determining an existence of snookering, displaying a shooting passage, drawing a folded
line trajectory, replaying the shooting, and locally zooming the images, so as to
provide an analysis assisting function for a user.
[0016] Compared to prior art, the aforementioned technical solution of the present invention
has the following advantages:
- 1. The billiard training aiding system of the present invention comprises a camera,
a client end, and a server, wherein a user can select a training subject according
to requirements, and then the motion trajectory of each billiard ball is compared
with an evaluation standard correlated to the billiard training subject and analyzed
to obtain a training result. This system overcomes the disadvantage that a billiard
training system of prior art only provides a shooting advice while obtaining a level
of a trainee. The present technical solution accurately determines whether a current
billiard shooting of a player has been successful based on billiard shooting data,
thereby aiding in performing a scientific classification of the level of a player
and an accurate analysis of the billiard shooting of the player, so as to provide
specific pertinent guidance towards the shooting practice of the player as well as
to provide detailed suggestions on rectification, thereby improving the training effects.
- 2. In the billiard training aiding system of the present invention, analysis and evaluation
data includes billiard shooting scores, a comparing image between an actual billiard
shooting trajectory and the standard trajectory, as well as a detailed analysis of
a billiard shot. Therefore, a better guidance can be given after a user's training.
- 3. In the billiard training aiding system of the present invention, the server further
comprises a reality enhancing module which provides an analysis assisting function
for a user by measuring a distance between billiard balls, displaying an area blocked
by an object ball in front of a cue ball, determining an existence of snookering,
displaying a shooting passage, drawing a folded line trajectory, replaying the shooting,
and locally zooming the images. By the assistance analysis, the user can be aware
of his/her defects, so as to facilitate timely rectification to increase his/her playing
level.
- 4. In the billiard training aiding system of the present invention, the client end
further comprises a training selection module. By using the training selection module,
a user can select from various training modes according to requirements, so that the
application scope of this system is broadened to facilitate popularization.
- 5. In the billiard training aiding system of the present invention, the client end
further comprises a user management module. The user management module manages user
information so as to facilitate subsequent recording and inquiring, thereby increasing
the utilization rate of information.
- 6. The present invention also provides a billiard training aiding method, wherein
a user selects a billiard training subject from a database with a training mode selection
unit of a client end, and then the user performs a billiard shooting training according
to the billiard training subject, while a camera collects motion information of billiard
balls during the training and the collected motion information is analyzed by an analysis
and evaluation module, so as to obtain a training result. By providing specific pertinent
training for the user and also providing evaluation standards for the user's reference,
the training is made more pertinent, thereby facilitating improvement of the user's
playing level.
Brief Description of the Drawings
[0017] In order to make the present invention easy and clear to understand, hereinafter,
the present invention will be further described in detail according to specific embodiments
of the present invention and with reference to the drawings, wherein:
FIG. 1 is a configuration diagram of an embodiment of a billiard training aiding system
of the present invention;
FIG. 2 is a flow chart of an embodiment of a billiard training aiding method of the
present invention.
Detailed Description of Embodiments
[0018] The specific embodiments of the present invention are described in detail hereinafter,
in conjunction with the appended drawings. It should be understood that, the specific
embodiments described hereinafter are only intended for illustrating and explaining
the present invention, rather than restricting the present invention.
Embodiment 1
[0019] The present embodiment provides a billiard training aiding system, as shown in FIG.
1, comprising:
a camera mounted above a billiard table and adapted for collecting and
transmitting billiard images, wherein, by collecting motion information of billiard
balls on the billiard table with the camera, proper determinations can be made;
a client end comprising a training mode selection unit and a screen display unit,
the training mode selection unit being adapted for selecting a billiard training subject
from a database on the server, and the screen display unit being adapted for displaying
a training result;
a server respectively connected to the camera and the client end, comprising a trajectory
generating module, a database, and an analysis and evaluation module,
wherein:
the trajectory generating module is adapted for receiving the billiard images transmitted
by the camera, generating a motion trajectory for each billiard ball according to
every frame of the billiard images, and sending the motion trajectory of each billiard
ball to the analysis and evaluation module;
the database is adapted for storing billiard training subjects and evaluation standards,
each billiard training subject is correlated to one evaluation standard, and the database
receives an ID of a billiard training subject sent by the training mode selection
unit and then send the corresponding billiard training subject as well as the correlated
evaluation standard to the analysis and evaluation module;
the analysis and evaluation module is adapted for receiving the billiard training
subject and the correlated evaluation standard sent by the database and also receiving
the motion trajectory of each billiard ball sent by the trajectory generating module,
analyzing by comparing the motion trajectory of each billiard ball with the evaluation
standard correlated to the billiard training subject, so as to obtain a training result,
and then sending the training result to the screen display unit for displaying.
[0020] The billiard training aiding system of the present embodiment comprises a camera,
a client end, and a server, wherein a user can select a training subject according
to requirements, and then the motion trajectory of each billiard ball is compared
with an evaluation standard correlated to the billiard training subject and analyzed
to obtain a training result. This system overcomes the disadvantage that a billiard
training system of prior art only provides a shooting advice while obtaining a level
of a trainee. The technical solution of the present embodiment accurately determines
whether a current billiard shooting of a player has been successful based on billiard
shooting data, thereby aiding in performing a scientific classification of the level
of a player and an accurate analysis of the billiard shooting of the player, so as
to provide specific pertinent guidance towards the shooting practice of the player
as well as detailed suggestions on rectification, thereby improving the training effects.
Embodiment 2
[0021] The present embodiment provides another billiard training aiding system on the basis
of Embodiment 1. In the billiard training aiding system of the present embodiment,
the billiard training subject includes a first position for placement of a cue ball
and a second position for placement of an object ball, the evaluation standard includes
a motion trajectory of the cue ball, a motion trajectory of the object ball, status
information of the object ball, stop positions of the billiard balls, and bouncing
spots. Wherein, the status information of the object ball refers to whether the object
ball is being pocketed.
[0022] In the present embodiment, there is also configured a video showing a standard shooting
done by a real person, with the stop positions of the billiard balls shown by means
of shadows, so as to provide reference for the trainee.
[0023] In the present embodiment, analysis and evaluation data includes billiard shooting
scores, a comparing image between an actual billiard shooting trajectory and the standard
trajectory, as well as a detailed analysis of a billiard shot.
[0024] The server further comprises a reality enhancing module which provides an analysis
assisting function for a user by measuring a distance between billiard balls, displaying
an area blocked by an object ball in front of a cue ball, determining an existence
of snookering, displaying a shooting passage, drawing a folded line trajectory, replaying
the shooting, and locally zooming the images.
[0025] The client end further comprises a training selection module which selects from a
free training mode and a class training mode, wherein,
the free training mode is adapted for freely selecting a billiard training subject
form the database;
the class training mode is adapted for retrieving a billiard training subject form
the database according to a class schedule.
[0026] The client end further comprises a user management module adapted for storing analysis
and evaluation data, class schedule, user privilege, as well as shooting times for
each billiard training subject, of each user. For instance, a higher user privilege
may be able to edit the billiard training subjects, adding or deleting users, etc.
[0027] The client end further comprises a match module adapted for selecting two users from
all the users, collecting match data of the two users in real time, analyzing the
collected match data, and obtaining user match scores after the match is over.
[0028] The client end further comprises a remote match module adapted for arranging a remote
match between two users.
[0029] In the technical solution provided by the present embodiment, analysis and evaluation
data includes billiard shooting scores, a comparing image between an actual billiard
shooting trajectory and the standard trajectory, as well as a detailed analysis of
a billiard shot. Therefore, a better guidance can be given after a user's training.
The server further comprises a reality enhancing module which provides an analysis
assisting function for a user by measuring a distance between billiard balls, displaying
an area blocked by an object ball in front of a cue ball, determining an existence
of snookering, displaying a shooting passage, drawing a folded line trajectory, replaying
the shooting, and locally zooming the images. By the assistance analysis, the user
can be aware of his/her defects, so as to facilitate timely rectification to increase
his/her playing level. The client end further comprises a training selection module.
By using the training selection module, a user can select from various training modes
according to requirements, so that the application scope of this system is widened
to facilitate popularization. The client end further comprises a user management module.
The user management module manages user information so as to facilitate subsequent
recording and inquiring, thereby increasing the utilization rate of information.
Embodiment 3
[0030] The present embodiment provides a billiard training aiding system comprising client
ends, node servers, and a main server. There may be a plurality of client ends connected
to a centric node server through communication network in a manner of star connection,
and the node server is provided with a branch database. There may be a plurality of
node servers connected to a centric main server through communication network in a
manner of star connection, and the main server is provided with a main server database.
[0031] The main server database stores games to be used in the game module, test subjects
to be used in various evaluation and training, as well as determination standards
for determining whether a billiard shooting of a player has been successful, so that
the node servers can download these test subjects and key information of a billiard
shooting into the branch database of the node servers.
[0032] The key information of a billiard shooting includes: whether an object ball has been
pocketed, stop positions of the billiard balls, common areas that the billiard balls
must pass through, and bouncing spots (spots where a billiard ball bounce on an edge
of the billiard table).
[0033] The functional modules of the billiard training aiding and billiard shooting evaluation
system includes an evaluation module, a game module, a training module, a match module,
a management module, a reality enhancing module, and a billiard trajectory determination
module.
[0034] The operating principle and implementing method of the billiard trajectory determination
module has been disclosed in prior art, such as the disclosure of the invention patent
with the publication No.
CN101947385B issued on September 12, 2012.
[0035] The evaluation module is used for evaluating the level of a player. During evaluation,
a user first selects a serial number of a test subject, and then the evaluation module
plays corresponding demonstration video and introduction information of the test subject
according to the serial number selected by the user. After the cue ball is shot by
the user, the system determines the trajectory of the cue ball during the current
billiard shooting as well as key information of the billiard shooting by means of
the billiard trajectory determination module, and compares the collected trajectory
of the cue ball and key information of the billiard shooting with the trajectory and
related key information preset in the test subject, so as to comprehensively determine
whether the current billiard shooting of the player has been successful. And then
the determination result is outputted to the reality enhancing module, meanwhile the
total number of times that the user has played this type of test subject as well as
the remaining number of times to play the current test subject are displayed, and
the total success ratio of billiard shooting of the user in the present system is
recorded and displayed.
[0036] The game module is used for increasing interestingness of billiard training. During
game playing, the user first selects a game that he/she wants to play, and then the
game module loads the game progress according to the game name selected by the user,
and plays an animation demonstration of the game stage according to the game name
and the user's game progress. The user shoots the billiard ball according to the animation
demonstration. And the system determines the trajectory of the cue ball during the
current billiard shooting as well as key information of the billiard shooting by means
of the billiard trajectory determination module, calculates the preparation time of
the user before the billiard shooting, and compares the collected trajectory of the
cue ball and key information of the billiard shooting with the trajectory and related
key information preset in the game, so as to comprehensively determine whether the
current billiard shooting of the player has been successful, and subsequently, according
to whether the billiard shooting has been successful as well as the length of the
preparation time of the user before the billiard shooting, adds to or subtracts from
the life value and the score of the user based on predetermined rules. When the user
exits the game, the game progress is saved, the score of the user id uploaded onto
the node server to be stored in a game score list of the node server, and then the
node server updates the score of the user into the main server database of the main
server.
[0037] The training module is used for daily training of a player, including two training
modes of free training and class training. In the free training mode, a user can freely
select a subject suitable for him/her to do training, and can select multiple subjects
to do training. In the class training mode, a user can select from a class schedule
preset in the system to do training. During free training, the user first selects
a serial number of a subject that he/she wants to practice, and then the training
module plays corresponding demonstration video and introduction information of the
subject according to the serial number selected by the user, and after the cue ball
is shot by the user, the system determines the trajectory of the cue ball during the
current billiard shooting as well as key information of the billiard shooting by means
of the billiard trajectory determination module, compares the collected trajectory
of the cue ball and key information of the billiard shooting with the trajectory and
related key information preset in the subject, so as to comprehensively determine
whether the current billiard shooting of the player has been successful, and then,
the determination result is outputted to the reality enhancing module, meanwhile the
total number of times that the user has practiced this type of subject as well as
the remaining number of times to practice the current subject are displayed, and the
total success ratio of billiard shooting of the user in the present system is recorded
and displayed, and at the same time, a detailed training record of the player is generated.
During class training, the training module first reads a training record of the user
and retrieves a serial number of a subject according to the training record, and then
the training module plays corresponding demonstration video and introduction information
of the subject, and after the cue ball is shot by the user, the system determines
the trajectory of the cue ball during the current billiard shooting as well as key
information of the billiard shooting by means of the billiard trajectory determination
module, and compares the collected trajectory of the cue ball and key information
of the billiard shooting with the trajectory and related key information preset in
the subject, so as to comprehensively determine whether the current billiard shooting
of the player has been successful, and then, the determination result is outputted
to the reality enhancing module, meanwhile the total number of times that the user
has practiced this type of subject as well as the remaining number of times to practice
the current subject are displayed, and the total success ratio of billiard shooting
of the user in the present system is recorded and displayed, and at the same time,
a detailed training record of the player is generated.
[0038] The match module is used for organizing training matches or entertainment matches.
During a match, the match module randomly selects two users from those who choose
to take part in the match and pairs them with each other, performs interaction between
the paired two user terminals by means of a VEN system, collects data of every billiard
shooting of the users in real time so as to realize a whole-process monitoring of
the two-player billiard match status, and then, according to the match result, a total
score of each user in the system is calculated.
[0039] The management module is used for managing user privileges, as well as managing game
resources, test subject resources, class schedule data, etc. in the database. By operating
on the user database, the adding, deleting, editing and managing operations of user
privileges can be performed on users, and the game resources, test subject resources,
class schedule data, etc. can be uploaded onto the branch servers or the main server.
[0040] The reality enhancing module is used for providing an analysis assisting function
for a player. The reality enhancing module is able to achieve functions such as measuring
a distance between billiard balls, displaying an area blocked by an object ball in
front of a cue ball, determining an existence of snookering, displaying a shooting
passage, drawing a folded line trajectory, replaying the shooting, and locally zooming
the images. The function of measuring a distance between billiard balls is performed
by means of the aforementioned billiard trajectory determination module to obtain
actual coordinates of two billiard balls, and to calculate the actual distance between
the two billiard balls according to the formula of

wherein,
(x1, y1) and
(x2, y2) are the actual coordinates of the two billiard balls,
|AB| is the distance between the two billiard balls. The function of displaying a blocked
area is performed by means of the aforementioned billiard trajectory determination
module to obtain actual coordinates of the cue ball and the object ball, and to obtain
two tangent lines that extend through the sphere center of the cue ball and being
tangent to the object ball by solving the equation set of

wherein,
(x, y) represents a physical coordinate of the cue ball and the object ball,
r is the diameter of the billiard ball which is 26mm,
k and
b are unknown parameters. After the two tangent lines are obtained, the area of the
quadrilateral formed by these tangent lines with the edges of the billiard table represents
the blocked area. The operation of determining an existence of snookering is performed,
with the help of the aforementioned function of displaying a blocked area, to calculate
a blocked area formed by the blocking object ball in front of the cue ball, and to
determine whether the object ball that needs to be shot is completely positioned within
the blocked area. If the object ball that needs to be shot is completely within the
blocked area, then it is determined that a creation of snookering is successful. Otherwise,
it is determined that a creation of snookering is failed. As for the function of displaying
a shooting passage, if the three points of the cue ball, the object ball and the pocket
entry form a straight line, then a shooting passage is formed. This reality enhancing
module, by means of the aforementioned billiard trajectory determination module, obtains
actual coordinates of the cue ball and the object ball, and verifies whether the actual
coordinate of the pocket entry is on the straight line formed by the cue ball and
the object ball by utilizing the formula of
y=kx+b, wherein,
(x, y) represents the coordinate of the pocket entry,
k and
b are the slope and intercept of the straight line formed by passing through the coordinates
of the cue ball and the object ball.
Embodiment 4
[0041] The present embodiment provides a billiard training aiding method, the flow chart
of which is as shown in FIG. 2, comprising the following steps:
- (1) selecting a billiard training subject from a database by a training mode selection
unit of a client end, and meanwhile sending the selected billiard training subject
as well as the correlated evaluation standard to an analysis and evaluation module;
- (2) performing a billiard shooting training according to the billiard training subject;
- (3) collecting billiard images by a camera and transmitting the billiard images to
a server, receiving the billiard images sent by the camera and generating a motion
trajectory for each billiard ball according to every frame of the billiard images
by a trajectory generating module of the server, sending the motion trajectory of
each billiard ball to the analysis and evaluation module, analyzing and comparing
the motion trajectory of each billiard ball with the evaluation standard correlated
to the billiard training subject so as to obtain a training result by the analysis
and evaluation module, and sending the training result to a displayer for displaying.
[0042] With the billiard training aiding method of the present embodiment, a user selects
a billiard training subject from a database with a training mode selection unit of
a client end, and then the user performs a billiard shooting training according to
the billiard training subject, and a camera is used to collect motion information
of billiard balls during the training and the collected motion information is analyzed
by an analysis and evaluation module, so as to obtain a training result. By providing
specific pertinent training for the user and also providing evaluation standards for
the user's reference, the training is made more pertinent, thereby facilitating improvement
of the user's playing level.
[0043] As a further implementing way, in other preferred embodiments, the aforementioned
billiard training aiding method also may further include the following aspects:
[0044] Analysis and evaluation data includes billiard shooting scores, a comparing image
between an actual billiard shooting trajectory and the standard trajectory, as well
as a detailed analysis of a current billiard shot.
[0045] With a reality enhancing module, an analysis assisting function is provided for a
user by measuring a distance between billiard balls, displaying an area blocked by
an object ball in front of a cue ball, determining an existence of snookering, displaying
a shooting passage, drawing a folded line trajectory, replaying the shooting, and
locally zooming the images.
[0046] Various training modes are selected with a training selection module. The training
selection module is able to select from a free training mode and a class training
mode, wherein, the free training mode is adapted for freely selecting a billiard training
subject form the database, and the class training mode is adapted for retrieving a
billiard training subject form the database according to a class schedule.
[0047] A user management module stores analysis and evaluation data, class schedule, user
privilege, as well as shooting times for each billiard training subject, of each user
[0048] Two users are selected from all the users through a match module, and the match data
of the two users are collected in real time and then analyzed, so as to obtain user
match scores after the match is over.
[0049] The above-mentioned aspects further broadens the functionality of the billiard training
aiding system, provides a trainee with more pertinent training, and at the same time
makes the training more diversified and more interesting, so that the billiard training
aiding method is able to achieve excellent training results. Apparently, the aforementioned
embodiments are merely examples illustrated for clearly describing the present invention,
rather than limiting the implementation ways thereof. For those skilled in the art,
various changes and modifications in other different forms can be made on the basis
of the aforementioned description. It is unnecessary and impossible to exhaustively
list all the implementation ways herein. However, any obvious changes or modifications
derived from the aforementioned description are intended to be embraced within the
protection scope of the present invention.
[0050] Those skilled in the art should understand that, these embodiments of the present
invention can be provided as a method, a system, or a computer program product. Therefore,
the present invention can adopt the forms of a complete hardware embodiment, a complete
software embodiment, or an embodiment with both software and hardware combined. Furthermore,
the present invention can adopt the form of a computer program product implemented
on one or more computer readable storage media (including but not limited to magnetic
disk, CD-ROM, optical storage device, etc.) containing computer usable program codes
therein.
[0051] The present invention is described according to a flow chart and/or a block diagram
of methods, devices (systems), and computer program products of embodiments of the
present invention. It should be understood that, computer program instructions can
implement each step and/or block of the flow charts and/or block diagrams, as well
as combinations of steps and/or blocks of the flow charts and/or block diagrams. These
computer program instructions can be encoded on a general-purpose computer, a special-purpose
computer, an embedded processor, or a processor of other programmable data processing
devices so as to produce a machine, thereby a device is formed which is able to realize
the functionality defined in one or more steps of the flow chart and/or one or more
blocks of the block diagram by means of instructions executed by a computer or a processor
of other programmable data processing devices.
[0052] These computer program instructions can also be stored in a computer readable storage
medium which is able to guide a computer or other programmable data processing devices
to operate in a certain manner, so that a manufacture product comprising a command
device is produced by means of the instructions stored in the computer readable storage
medium, wherein the command device is able to realize the functionality defined in
one or more steps of the flow chart and/or one or more blocks of the block diagram.
[0053] These computer program instructions can also be loaded on a computer or other programmable
data processing devices, thereby a computer executable process is generated by means
of a series of operating steps executed on the computer or other programmable devices,
so that the instructions executed on the computer or other programmable devices provide
steps used for realizing the functionality defined in one or more steps of the flow
chart and/or one or more blocks of the block diagram.
[0054] Although preferred embodiments of the present invention have been described, other
changes and modifications can be made to these embodiments, once those skilled in
the art become aware of the basic inventive concept of the present invention. Therefore,
the appended Claims should be construed to cover the preferred embodiments as well
as all of the changes and modifications that come within the scope of the present
invention.
1. A billiard training aiding system,
characterized in that, comprising:
a camera mounted above a billiard table and adapted for collecting and transmitting
billiard images;
a client end comprising a training mode selection unit and a screen display unit,
the training mode selection unit being adapted for selecting a billiard training subject
from a database on the server, and the screen display unit being adapted for displaying
the selected billiard training subject and a training result;
a server respectively connected to the camera and the client end, comprising a trajectory
generating module, a database, and an analysis and evaluation module,
wherein,
the trajectory generating module is adapted for receiving the billiard images transmitted
by the camera, generating a motion trajectory for each billiard ball according to
every frame of the billiard images, and sending the motion trajectory of each billiard
ball to the analysis and evaluation module;
the database is adapted for storing billiard training subjects and evaluation standards,
each billiard training subject is correlated to one evaluation standard, and the database
receives an ID of a billiard training subject sent by the training mode selection
unit and then send the corresponding billiard training subject as well as the correlated
evaluation standard to the analysis and evaluation module;
the analysis and evaluation module is adapted for receiving the billiard training
subject and the correlated evaluation standard sent by the database and also receiving
the motion trajectory of each billiard ball sent by the trajectory generating module,
analyzing by comparing the motion trajectory of each billiard ball with the evaluation
standard correlated to the billiard training subject so as to obtain a training result,
and then sending the training result to the screen display unit for displaying.
2. The billiard training aiding system in accordance with Claim 1, characterized in that, the billiard training subject includes a first position for placement of a cue ball
and a second position for placement of an object ball, the evaluation standard includes
a motion trajectory of the cue ball, a motion trajectory of the object ball, status
information of the object ball, stop positions of the billiard balls, and bouncing
spots.
3. The billiard training aiding system in accordance with Claim 1 or 2, characterized in that, analysis and evaluation data includes billiard shooting scores, a comparing image
between an actual billiard shooting trajectory and the standard trajectory, as well
as a detailed analysis of a billiard shot.
4. The billiard training aiding system in accordance with any one of Claims 1-3, characterized in that, the server further comprises a reality enhancing module which provides an analysis
assisting function for a user by measuring a distance between billiard balls, displaying
an area blocked by an object ball in front of a cue ball, determining an existence
of snookering, displaying a shooting passage, drawing a folded line trajectory, replaying
the shooting, and locally zooming the images.
5. The billiard training aiding system in accordance with any one of Claims 1-4, characterized in that, the client end further comprises a training selection module which selects from
a free training mode and a class training mode, wherein,
the free training mode is adapted for freely selecting a billiard training subject
form the database;
the class training mode is adapted for retrieving a billiard training subject form
the database according to a class schedule.
6. The billiard training aiding system in accordance with any one of Claims 1-5, characterized in that, the client end further comprises a user management module adapted for storing analysis
and evaluation data, class schedule, user privilege, as well as shooting times for
each billiard training subject, of each user.
7. The billiard training aiding system in accordance with any one of Claims 1-6, characterized in that, the client end further comprises a match module adapted for selecting two users
from all the users, collecting match data of the two users in real time, analyzing
the collected match data, and obtaining user match scores after the match is over.
8. The billiard training aiding system in accordance with any one of Claims 1-6, characterized in that, the client end further comprises a remote match module adapted for arranging a remote
match between two users.
9. A billiard training aiding method,
characterized in that, comprising the following steps:
selecting a billiard training subject from a database by a training mode selection
unit of a client end and displaying the selected billiard training subject by a screen
display unit, meanwhile sending the selected billiard training subject as well as
the correlated evaluation standard to an analysis and evaluation module;
performing a billiard shooting training according to the billiard training subject;
collecting billiard images by a camera and transmitting the billiard images to a server,
receiving the billiard images sent by the camera and generating a motion trajectory
for each billiard ball according to every frame of the billiard images by a trajectory
generating module of the server, sending the motion trajectory of each billiard ball
to the analysis and evaluation module, analyzing and comparing the motion trajectory
of each billiard ball with the evaluation standard correlated to the billiard training
subject so as to obtain a training result by the analysis and evaluation module, and
sending the training result to the screen display unit for displaying.
10. The billiard training aiding method in accordance with Claim 1, characterized in that, a reality enhancing process is further performed by the server, by means of measuring
a distance between billiard balls, displaying an area blocked by an object ball in
front of a cue ball, determining an existence of snookering, displaying a shooting
passage, drawing a folded line trajectory, replaying the shooting, and locally zooming
the images, so as to provide an analysis assisting function for a user.