Cross-Reference to Related Applications
[0001] This application claims the benefit of United States provisional patent application
No.
61/857,749, filed July 24, 2013, United States non-provisional patent application No.
14/038,158, filed September 26, 2013, United States non-provisional patent application No.
14/038,046, filed September 26, 2013, United States non-provisional patent application No.
14/038,171, filed September 26, 2013, United States non-provisional patent application No.
14/038,257, filed September 26, 2013, United States non-provisional patent application No.
14/037,984, filed September 26, 2013, and United States non-provisional patent application No.
14/038,044, filed September 26, 2013, which are each hereby incorporated by reference in their entireties.
Background
[0002] In conventional systems, consumers of media have a plethora of content options available.
For example, the rise in content available via cable, satellite, on-demand, and/or
Internet systems provides users with ever increasing amounts of content options. Moreover,
as the types of devices on which users may access this media changes, conventional
methods (e.g., handheld remote controls, touchscreen interfaces, etc.) may no longer
meet all of the users needs. For example, a small display screen (e.g., common with
many mobile devices), with spatial limits for the amount of content that may be displayed,
may reduce the efficiency at which a user may search and access media.
Summary
[0003] Accordingly, method and systems are disclosed herein for a media guidance application
configured to monitor brain activity in order to navigate, recommend, provide access
to, and perform operations related to media content. By monitoring brain activity,
in contrast to relying on one or more convention user input types (e.g., handheld
remote controls, physical buttons, touchscreen interfaces, etc.), a media guidance
application as disclosed herein may more intuitively and more efficiently meet the
needs of a user.
[0004] For example, as described herein a media guidance application configured to monitor
brain activity may perform various functions, including, but not limited to, recommending
media assets that correspond to a mood of a user (or induce a preferred mood), providing
on-screen options that display or provide access to operations without the need for
a user to interact with the options via conventional means, monitoring the attentiveness
of a user, compensating for unusual brain activity in distinct areas of the brain,
adjusting power levels in a user device based on the brain activity of a user, and/or
any combinations thereof. Furthermore, the method and systems described herein may
be applied to a vast array of social and scientific fields such as advertising, personal/commercial
entertainment, and/or medical therapy.
[0005] In some aspects, the media guidance application (or a user device upon which the
media guidance application is implemented) may incorporate and/or have access to an
electroencephalogram unit ("EEG") indicating a first frequency range of voltage fluctuations
in the brain activity of a user and/or an electromyogram unit ("EMG") indicating first
electrical activity of muscles near a brain of the user at rest and during contraction.
For example, an EMG may indicate (by detecting the electrical activity of muscles
associated with the blinking of the eyes of a user) that a user is currently blinking
his/her eyes. Furthermore, the EEG and/or the EMG may be incorporated into a battery-powered
mobile headset (e.g., styled as traditional headphones, hats/helmets, glasses, etc.)
upon which the media guidance application is implemented and/or in communication with.
The media guidance may initiate monitoring in response to a user input entered on
the user device (e.g., turning the user device on), in response to detecting a change
(or lack thereof) in brain activity, and/or based on a predetermined schedule (e.g.,
when a user typically wakes up from sleeping).
[0006] In some aspects, media guidance application (or a user device upon which the media
guidance application is implemented) may manage power consumption of the user device
based on brain activity of a user. For example, the media guidance application may
operate in a plurality of modes each associated with a power consumption and/or sensitivity
level. In response to the user request to monitor the brain activity of the user the
media guidance application may initiate a first mode, and in response to detecting
the brain activity of the user does not correspond to a threshold range of brain activity,
the media guidance application may change from the first mode to the second mode and
monitoring the brain activity of the user with the user device in the second mode.
[0007] For example, the media guidance application (or a user device upon which the media
guidance application is implemented) may include a "sleep mode" (e.g., a lower powered/lower
sensitivity mode) that is initiated after prolong periods of similar brain activity
and/or repetitive brain activity cycles. For example, the media guidance application
may initiate the sleep mode in response to determining that the brain activity of
the user has dropped below a first threshold range (e.g., associated with an awake
user). In another example, the media guidance application may detect that the brain
activity of the user exceeds a second threshold range (e.g., associated with a sleeping
user), and in response, initiate an "active mode."
[0008] In some aspects, a media guidance application may monitor the brain activity of a
user and determine a first brain state of the user based on the brain activity. The
first brain state (e.g., the current frequency range of voltage fluctuations in the
brain and/or electrical activity of muscles near the brain at rest and during contraction)
may correspond to a first mood of the user. The media guidance application may also
select a second brain state (e.g., a preferred frequency range of voltage fluctuations
in the brain and/or electrical activity of muscles near the brain at rest and during
contraction) that corresponds to a second mood of the user. The media guidance application
may compare the first brain state to the second brain state to determine whether the
two states correspond (e.g., indicative of whether or not a user is currently in a
preferred mood). In response to determining the first brain state does not correspond
to the second brain state, the media guidance application may generate a display of
a media asset to the user that is associated with inducing the second brain state.
[0009] For example, in response to determining that a user is not in a preferred mood, the
media guidance application may generate for display one or more media assets associated
with inducing a particular mood. Additionally or alternatively, in response to determining
that the user is in a particular mood, the media guidance application may match media
assets to that particular mood. To select a particular media asset, the media guidance
application may compare the data associated with the current brain state of the user
to a preferred, selected, and/or ideal brain state of the user.
[0010] To determine a mood corresponding to a brain state, the media guidance application
may cross-reference data associated with the brain state of the user (e.g., the first
frequency range and/or first electrical activity of the muscles near the brain) with
a database associated with data related to brain states and corresponding moods. For
example, based on the cross-reference, the media guidance application may determine
that the data associated with the brain state of the user indicates that the user
is happy, scared, etc. The media guidance may then select a second brain state (e.g.,
corresponding to a preferred mood, attentiveness level, etc.) based on a current time,
a user input, a current activity, or a preferred biorhythmic pattern associated with
the user.
[0011] To select a media asset, the media guidance application may cross-reference the second
brain state with a database that includes a plurality of previous brain states of
the user (e.g., representing various moods, attentiveness levels, etc.) and corresponding
categories of media assets that the user was consuming during each of the previous
brain states. In response to determining a media asset is of the category of media
assets that the user was consuming during a previous brain state corresponding to
the second brain state, the media guidance application generates a display of the
media asset to the user.
[0012] In some aspects, the media guidance application may provide a user feedback associated
with his/her brain activity. For example, the media guidance application may generate
audio/visual cues related to a current brain state of the user and/or preferred brain
state (or progress towards a preferred brain state) of the user. For example, the
media guidance application may monitor the brain activity of the user associated with
a first brain state that is associated with performing a first operation of the media
guidance application (e.g., navigating about, or accessing a menu in, a media guide,
selecting a media listing, performing a fast-access playback operation, etc.). The
media guidance application may generate for display an icon on a display screen that
provides feedback to the user related to achieving the first brain state, and in response
to detecting a change in the brain activity of the user, adjust the icon on the display
screen to reflect the change in the brain activity of the user.
[0013] The icon may include a graphical representation of the brain activity associated
with a brain state of the user (e.g., a graph indicating a current attentiveness level
associated with a user). and a graphical representation indicating the user's progress
towards the first brain state (e.g., a graph indicting an attentiveness level goal
and a user's current progress towards that goal). Additionally or alternatively, the
icon may include textual information (e.g., descriptions of media guidance applications
that may be performed and the brain states needed to trigger each operation) and/or
instructions (e.g., instructions on how to achieve a particular brain state).
[0014] In some aspects, the media guidance application may perform one or more media guidance
applications and/or brain activity operations in response to detecting particular
brain activity and/or determining a user has achieved a particular brain state. For
example, the media guidance application may detect an eye blink pattern of a user
(and/or the brain activity indicative of an eye blink pattern). In response to detecting
the eye blink pattern, the media guidance application may monitor brain activity associated
with an attentiveness level of the user. The media guidance application may then cross-reference
the brain activity associated with the attentiveness level of the user with a database
associated with attentiveness levels and corresponding brain activity to determine
the attentiveness level of the user. The media guidance application may then compare
the attentiveness level of the user to a threshold attentiveness level, and in response
to determining the attentiveness level of the user does not correspond to the threshold
attentiveness level, the media guidance application may perform an operation associated
with a low attentiveness level of the user.
[0015] For example, the media guidance application may in response to detecting one or more
eye blinks of a user, initiate brain monitoring of the user. The media guidance application
may then determine whether or not the user is paying attention (e.g., to a display
device associated with the media guidance application). In response to determining
(e.g., based on comparing the brain activity of the user to reference brain activity
known to be associated with a particular level of attention (either of the user or
of all users)) an attentiveness level of a user is below a threshold amount, the media
guidance application performs an operation. The operation may be related to the attentiveness
level of the user (e.g., generating a display of a different media asset, which may
be of interest to the user).
[0016] Additionally, the media guidance application may continue to perform the same or
different operation until it detects a change in the brain activity of the user (e.g.,
indicative of a subsequent eye blink pattern and/or a change in attentiveness level
of the user). For example, in response to determining that the user is not paying
attention or has lost interest in a current media asset (e.g., a song in a music playlist),
the media guidance application may present a different media asset (e.g., skip to
a different song in the music playlist).
[0017] In some aspects, the media guidance application may perform a media guidance application
operation in response to activity detected in a particular region of the brain of
a user. For example, the media guidance application may monitor brain activity of
the user in a first region of the brain and determine a first brain state associated
with the first region based on the monitored brain activity. The media guidance application
may then cross-reference the first region with a database associated with functions
performed by the user using regions of the brain to determine at least one function
the user is performing based on the brain activity of the user in the first region
of the brain. The media guidance application may then compare the first brain state
to a threshold range for performing the at least one function, and in response to
determining the first brain state does not correspond to the threshold range, performing
a media guidance operation associated with the at least one function.
[0018] For example, the media guidance application may detect a state of the brain activity
associated with the occipital lobe of the user. In response to determining that the
occipital lobe is associated with the vision, the media guidance application may compare
the current brain state of the user to typical brain states (e.g., of the user or
all users) associated with viewing media assets (e.g., represented by a threshold
range). In response to determining that the brain state of the user does not correspond
to the typical brain state (e.g., indicating that the user is having difficulty seeing
the media assets, the user is squinting, the media asset is too bright, etc.), the
media guidance application may modify (e.g., increase the size of text on the display
device, reduce a brightness setting of the display device, etc.) the media assets,
display settings, etc. in order to align the brain state of the user with the typical
brain state.
[0019] In another example, the media guidance application may detect a state of the brain
activity associated with various regions of the brain in order to perform a function.
For example, the media guidance application may detect a state of the brain activity
associated with the occipital lobe (e.g., associated with vision) and the parietal
lobe (e.g., associated with reading) of the user. In response to determining that
the brain state of the brain activity associated with the occipital lobe (e.g., associated
with vision) and the parietal lobe (e.g., associated with reading) of the user does
not correspond to the typical brain state of a user, while the temporal lobe (e.g.,
associated with hearing) does correspond to the typical brain state of the user, the
media guidance application may modify the media assets, display settings, etc. such
that text or important events are communicated to the user via verbal means (e.g.,
audio announcements).
[0020] In some aspects, the media guidance application may perform media guidance application
operations in response to changes in brain activity of a user. For example, the media
guidance application may receive a user request to monitor the brain activity of the
user with a user device and monitor the brain activity of the user. The media guidance
application may then compare the brain activity of the user to a threshold range of
brain activity, and in response to determining that the brain activity of the user
does not correspond to the threshold range based on the comparison, instruct the user
device to cease monitoring the brain activity of the user.
[0021] Additionally, in response to determining that the brain activity of the user does
not correspond to the threshold range, the media guidance application may perform
a media guidance application operation. For example, the media guidance application
may record and/or pause a media asset currently being presented on a display device.
[0022] The media guidance application may also deactivate the user device in response to
determining that the brain activity of the user does not correspond to the threshold
range. For example, using an EEG and/or the EMG incorporated in to mobile headset,
the media guidance application may determine that the brain activity of the user indicates
that the user is currently awake. The media guidance application may monitor for a
threshold range of brain activity (e.g., corresponding to a predetermined frequency
range and amplitude) that indicates that the user has fallen asleep. In response to
detecting that the user has fallen asleep, the media guidance application may power
off the user device.
[0023] It should be noted, the systems, methods, apparatuses, and/or aspects described above
may be applied to, or used in accordance with, other systems, methods, apparatuses,
and/or aspects.
Brief Description of the Drawings
[0024] The above and other objects and advantages of the disclosure will be apparent upon
consideration of the following detailed description, taken in conjunction with the
accompanying drawings, in which like reference characters refer to like parts throughout,
and in which:
FIG. 1A shows an illustrative media guidance application for selecting media assets
in accordance with some embodiments of the disclosure;
FIG. 1B shows an illustrative media guidance application for selecting media assets
featuring an on-screen icon associated with brain activity of a user in accordance
with some embodiments of the disclosure;
FIG. 1C shows an illustrative media guidance application for selecting media assets
featuring an on-screen icon indicating a user currently has a low attentiveness level
in accordance with some embodiments of the disclosure;
FIG. 2 shows an illustrative media guidance application that may be used to adjust
user settings in accordance with some embodiments of the disclosure;
FIG. 3 is a block diagram of an illustrative user equipment device in accordance with
some embodiments of the disclosure;
FIG. 4 is a block diagram of an illustrative media system in accordance with some
embodiments of the disclosure;
FIG. 5 shows a representation of a user and regions of the brain of the user associated
with monitoring brain activity in accordance with some embodiments of the disclosure;
FIG. 6 shows multiple user devices that may be associated with monitoring brain activity
in accordance with some embodiments of the disclosure;
FIG. 7 is a flow-chart of illustrative steps involved in generating a media asset
for display to a user, in which the media asset is associated with inducing a particular
brain state in accordance with some embodiments of the disclosure;
FIG. 8 is a flow-chart of illustrative steps involved in selecting a media asset associated
with inducing a particular brain state in accordance with some embodiments of the
disclosure;
FIG. 9 is a flow-chart of illustrative steps involved in generating an icon associated
with the brain activity of a user in accordance with some embodiments of the disclosure;
FIG. 10 is a flow-chart of illustrative steps involved in updating an icon associated
with the brain activity of a user in accordance with some embodiments of the disclosure;
FIG. 11 is a flow-chart of illustrative steps involved performing an operation associated
with a low attentiveness level of the user in accordance with some embodiments of
the disclosure;
FIG. 12 is a flow-chart of illustrative steps involved in detecting and responding
to various types of brain activity in accordance with some embodiments of the disclosure;
FIG. 13 is a flow-chart of illustrative steps involved in monitoring particular regions
of a brain for brain activity associated with particular functions in accordance with
some embodiments of the disclosure;
FIG. 14 is a flow-chart of illustrative steps involved in determining a function associated
with particular brain activity in accordance with some embodiments of the disclosure;
FIG. 15 is a flow-chart of illustrative steps involved in changing a user device from
one mode to another based on brain activity in accordance with some embodiments of
the disclosure;
FIG. 16 is a flow-chart of illustrative steps involved in determining when to change
a user device from one mode to another based on brain activity in accordance with
some embodiments of the disclosure;
FIG. 17 is a flow-chart of illustrative steps involved in halting the monitoring of
brain activity in based on brain activity of a user accordance with some embodiments
of the disclosure;
FIG. 18 is a flow-chart of illustrative steps involved in performing a media guidance
application operation based on brain activity of a user in accordance with some embodiments
of the disclosure; and
FIG. 19 is a table that shows a percent decrease in the amplitudes of various frequency
bands one minute after a user closed his eyes and began resting.
Detailed Description of Drawings
[0025] Method and systems are disclosed herein for a media guidance application configured
to monitor brain activity. As the amount of content available to users in any given
content delivery system can be substantial, many users desire a form of media guidance
through an interface that allows users to efficiently navigate content selections
and easily identify content that they may desire. An application that provides such
guidance is referred to herein as an interactive media guidance application or, sometimes,
a media guidance application or a guidance application.
[0026] Interactive media guidance applications may take various forms depending on the content
for which they provide guidance. One typical type of media guidance application is
an interactive television program guide. Interactive television program guides (sometimes
referred to as electronic program guides) are well-known guidance applications that,
among other things, allow users to navigate among and locate many types of content
or media assets. Interactive media guidance applications may generate graphical user
interface screens that enable a user to navigate among, locate and select content.
As referred to herein, the terms "media asset" and "content" should be understood
to mean an electronically consumable user asset, such as television programming, as
well as pay-per-view programs, on-demand programs (as in video-on-demand (VOD) systems),
Internet content (e.g., streaming content, downloadable content, Webcasts, etc.),
video clips, audio, content information, pictures, rotating images, documents, playlists,
websites, articles, books, electronic books, blogs, advertisements, chat sessions,
social media, applications, games, and/or any other media or multimedia and/or combination
of the same. Guidance applications also allow users to navigate among and locate content.
As referred to herein, the term "multimedia" should be understood to mean content
that utilizes at least two different content forms described above, for example, text,
audio, images, video, or interactivity content forms. Content may be recorded, played,
displayed or accessed by user equipment devices, but can also be part of a live performance.
[0027] With the advent of the Internet, mobile computing, and high-speed wireless networks,
users are accessing media on user equipment devices which they traditionally did not
use. As referred to herein, the phrase "user equipment device," "user equipment,"
"user device," "electronic device," "electronic equipment," "media equipment device,"
or "media device" should be understood to mean any device for accessing the content
described above, such as a television, a Smart TV, a set-top box, an integrated receiver
decoder (IRD) for handling satellite television, a digital storage device, a digital
media receiver (DMR), a digital media adapter (DMA), a streaming media device, a DVD
player, a DVD recorder, a connected DVD, a local media server, a BLU-RAY player, a
BLU-RAY recorder, a personal computer (PC), a laptop computer, a tablet computer,
a WebTV box, a personal computer television (PC/TV), a PC media server, a PC media
center, a hand-held computer, a stationary telephone, a personal digital assistant
(PDA), a mobile telephone, a portable video player, a portable music player, a portable
gaming machine, a smart phone, or any other television equipment, computing equipment,
or wireless device, and/or combination of the same. In some embodiments, the user
equipment device may have a front facing screen and a rear facing screen, multiple
front screens, or multiple angled screens. In some embodiments, the user equipment
device may have a front facing camera and/or a rear facing camera. On these user equipment
devices, users may be able to navigate among and locate the same content available
through a television. Consequently, media guidance may be available on these devices,
as well. The guidance provided may be for content available only through a television,
for content available only through one or more of other types of user equipment devices,
or for content available both through a television and one or more of the other types
of user equipment devices. The media guidance applications may be provided as on-line
applications (i.e., provided on a web-site), or as stand-alone applications or clients
on user equipment devices. Various devices and platforms that may implement media
guidance applications are described in more detail below.
[0028] In some embodiments, a user device may be configured to monitor brain activity upon
which various media guidance application operations and features may be based. For
example, based on brain activity information, the media guidance application may recommend
media assets that correspond to a mood of a user or are likely to induce a preferred
mood of the user, provide on-screen feedback about current brain activity of the user,
adjust media assets and/or media guides in order to compensate for unusual brain activity
in distinct areas of the brain, adjust power levels in the user device, and/or any
combinations thereof.
[0029] In some embodiments, the user device may incorporate and/or have access to an electroencephalogram
unit ("EEG"). An EEG measures electrical activity associated with a brain of a user.
For example, an EEG may measure voltage fluctuations and/or the frequency or frequency
range of voltage fluctuations generated by the brain of a user.
[0030] For example, an EEG may describe rhythmic brain activity. Rhythmic activity (e.g.,
activity associated with neural oscillation) also known as brain waves may be described
in terms of frequency bands or frequency ranges. For example, a delta band includes
a frequency range of up to about 4 Hz with a typical amplitude of 20-200 microvolts.
Delta bands are, in some circumstances, associated with a sleeping state of a user.
Theta bands include a frequency range of 4 to 8 Hz with a typical amplitude of 10
microvolts. Theta bands are, in some circumstances, associated with drowsiness. Alpha
bands include a frequency range of 8 to 13 Hz with a typical amplitude of 20-200 microvolts.
Alpha bands are, in some circumstances, associated with a relaxed state and/or the
blinking of a user's eyes. Beta bands include frequencies of 13 to 30 Hz with a typical
amplitude of 5-10 microvolts. Beta bands are, in some circumstances, associated with
alertness, concentration, and/or anxiety. Gamma bands include a frequency range of
30 to 100 Hz and may have various amplitudes. Gamma bands are, in some circumstances,
associated with combinations of senses of a user (e.g., sight, smell, sound, touch,
taste) and/or short term memory. Frequency bands and frequency ranges as well as the
symmetry of these bands and ranges across the brain of a user are also associated
with various moods, which is discussed in detail in
Rybak, "Frontal Alpha Power Asymmetry in Aggressive Children and Adolescents With
Mood and Disruptive Behavior Disorders," Clinical EEL and Neuroscience, Vol. 3, 2006, which is hereby incorporated by reference herein in its entirety.
[0031] Additional discussion about the use of EEG's to detect a level of attention, engagement,
frustration, anxiety, emotional state, and comprehension are discussed in detail in
Wyczesany, Miroslaw et al., "Subjective mood estimation co-varies with spectral power
EEG characteristics," Department of Psychophysiology, Jagiellonian University, Krakow,
Poland, Acta Neurobiol Exp, 68: 180-192, 2008,
Tan, Bao Hong, "Using a Low-cost EEG Sensor to Detect Mental States, CMU-CS-12-134,
School of Computer Science, Carnegie Mellon University, August 2012,
Hamadicharef et al., "Learning EEG-based Spectral-Spatial Patterns for Attention Level
Measurement," Institute for Infocomm Research, 2009,
Bos, Danny Oude, "EEG-based Emotion Recognition, The Influence of Visual and Auditory
Stimuli," Department of Computer Science, University of Twente, 2006, and
Pradeep et al., U.S. Patent No. 8,392,250, issued March 5, 2013, which are hereby incorporated by reference herein in their entirety.
[0032] In some embodiments, the user device incorporates and/or has access to an electromyogram
unit ("EMG"). An EMG measures the electrical activity of muscles at rest and during
contraction. The use of EMG and EEG for providing biofeedback is discussed in detail
in
Frank et al., "Biofeedback in medicine: who, when, why and how?" Ment. Health Fam.
Med., June 2010, and
Wartena et al., U.S. Patent Application Publication No. 2012/0029322, filed March
24, 2010, which is hereby incorporated by reference herein in its entirety. In some embodiments,
the user device may include additional components for detecting brain activity, moods,
and attentiveness of a user as discussed in detail in
Lee et al., U.S. Patent No. 8,332,883, issued December 11, 2012, and
Bill, U.S. Patent No. 8,373,768, issued February 12, 2013, which are hereby incorporated by reference herein in their entirety.
[0033] In some embodiments, a user device may also distinguish between the different areas
of the brain and the different functions of each area of the brain. For example, the
frontal lobes are typically associated with planning, problem-solving, voluntary motor
control, cognition, intelligence, attention, language processing and comprehension,
and various emotions. The parietal lobe is typically associated with perception and
integration of somatosensory information (e.g., touch, pressure, temperature, and
pain) visuospatial processing, spatial attention, spatial mapping, and number representation.
The occipital lobe is typically associated with vision, including color, orientation,
and motion. The temporal lobe is typically associated with recognition, perception,
hearing, smell, and memory. The regions and functions of the brain, in particular
their effect on attention and emotion are discussed in detail in
Yamasaki et al., "Dissociable prefrontal brain systems for attention and emotion,"
PNAS, vol. 99, no. 17, 2002, which is hereby incorporated by reference in its entirety.
[0034] In some embodiments, a user device may be configured as a headset. As used herein
a "headset" refers to any device or article worn or affixed to a user for monitoring
brain activity. For example, a user device for monitoring brain activity may be fashioned
as a pair of headphones, a hat, a helmet, a pair of glasses, and/or other configuration
for use by a user. In some embodiments, a headset may be powered by a local energy
storage device (e.g., a battery). For example, in some embodiments, a headset may
be rechargeable and/or include replaceable energy storage devices.
[0035] The media guidance application (or a user device upon which the media guidance application
is implemented) may manage power consumption of the user device based on brain activity
of a user. For example, the media guidance application may operate in a plurality
of modes each associated with a power consumption and/or sensitivity level. For example,
the media guidance application (or the user device upon which the media guidance application
is implemented) may trigger various modes on the user device based on a change (or
lack of change during a period of time) in brain activity (e.g., a brain state, frequency
range, etc.).
[0036] Additionally or alternatively, the media guidance application (or the user device
upon which the media guidance application is implemented)may trigger various modes
on the user device for detecting brain activity based on the particular media guidance
operation being performed (or not being performed). For example, the media guidance
application may determine that a particular mode (e.g., with a particular power consumption
level and/or sensitivity level) corresponds to determining a mood or a user, whereas
a different mode corresponds to determining an attentiveness level of a user.
[0037] For example, in response to a user request to perform media guidance operations (e.g.,
schedule a recording) based on monitored brain activity, the media guidance application
may initiate a first mode, and, in response to receiving a user request, to perform
a different media guidance operation (e.g., recommend a media listing based on a mood
of the user), the media guidance application may initiate a second mode. Furthermore,
the media guidance application may automatically adjust the various modes initiated
and/or switch from one mode to another. For example, in response to detecting the
brain activity of the user does not correspond to a threshold range of brain activity
(e.g., associated with actively performing media guidance application operations),
the media guidance application may change from a first mode to the second mode (e.g.,
associated with non-actively performing media guidance applications). This "sleep"
or "stand-by" mode may feature reduce power consumption levels and/or sensitivity
levels, which may be beneficial in conserving energy consumption as well as reducing
a user's exposure to the techniques used to monitor the brain activity.
[0038] For example, the media guidance application (or a user device upon which the media
guidance application is implemented) may include a "sleep mode" (e.g., a lower powered/lower
sensitivity mode) that is initiated after prolonged periods of similar brain activity
and/or repetitive brain activity cycles (e.g., indicating that the user is sleeping,
engaged in a repetitive activity, and/or does not currently need to perform any media
guidance application operations. For example, the media guidance application may initiate
the sleep mode in response to determining that the brain activity of the user has
dropped below a first threshold range (e.g., associated with an awake user). In another
example, the media guidance application may detect that the brain activity of the
user exceeds a second threshold range (e.g., associated with a sleeping user), and
in response, initiate an "active mode."
[0039] In some embodiments, a media guidance application (or a user device upon which the
media guidance application is implemented) may detect and/or monitor brain activity
of a user. In some embodiments, the media guidance application may determine whether
or not the brain activity of a user corresponds to a threshold range. As referred
to herein, a "threshold range" refers to a frequency range and/or amplitude of brain
activity that defines the boundaries of a brain state. For example, a threshold range
may be defined as a particular frequency range (in Hz) associated with a brain state
of a user, may be defined as frequency bands associated with a brain state of a user,
and/or may be defined according to any other measurement that describes the current,
preferred, past, and/or future brain state of a user. In some embodiments, a threshold
range may account for any transient variations and amplitudes in brain state. For
example, a threshold range may be defined as an average amplitude, frequency, frequency
range, and/or frequency band over a particular period of time. In addition, a threshold
range may refer to a composite range that includes one or more amplitudes and/or frequencies
associated with one or more waves. For example, in some embodiments, a particular
brain state may correspond to brain activity corresponding to theta bands with a first
amplitude and delta bands at a second amplitude.
[0040] It should also be noted that in some embodiments, a threshold range may itself include
one or more threshold ranges. For example, a threshold range associated with one brain
state (e.g., a user being awake) may itself include numerous other threshold ranges
(e.g., a mood of the user, an attentiveness level of the user, etc.).
[0041] As referred to herein, a "brain state" refers to a qualitative assessment of the
mood, level of anxiety, level of attentiveness, level of comprehension, level of proficiency
associated with one or more functions (e.g., reading text on a screen, hearing audio,
etc.) of a user, and/or a combination thereof associated with the brain activity of
the user. A brain state can be quantified as corresponding to a particular threshold
range, and different brain states may be compared based on their corresponding threshold
ranges.
[0042] Brain states may be identified by a user device (e.g., upon which a media guidance
application is implemented) that incorporates and/or have access to a device for monitoring
brain waves (e.g., an EEG, EMG, and/or any other device discussed herein). The media
guidance application may monitor the brain activity (e.g., brain waves) of a user
and determine a first brain state of the user based on the brain activity. The first
brain state (e.g., the current frequency range of voltage fluctuations in the brain,
electrical activity of muscles near the brain at rest and during contraction, and/or
threshold range) may correspond to a first mood of the user. The media guidance application
may also select a second brain state (e.g., a preferred frequency range of voltage
fluctuations in the brain, electrical activity of muscles near the brain at rest and
during contraction, and/or threshold range) that corresponds to a second mood of the
user. The media guidance application may compare the first brain state to the second
brain state (e.g., compare the frequency range of voltage fluctuations in the brain,
electrical activity of muscles near the brain at rest and during contraction, and/or
threshold range associated with the first state to the frequency range of voltage
fluctuations in the brain, electrical activity of muscles near the brain at rest and
during contraction, and/or threshold range associated with the second state) to determine
whether two states corresponds (e.g., indicate the same frequency range of voltage
fluctuations in the brain, electrical activity of muscles near the brain at rest and
during contraction, and/or threshold range). In response to determining the first
brain state does not corresponds to the second brain state, the media guidance application
may generate a display of a media asset to the user that is associated with inducing
the second brain state.
[0043] For example, in response to determining that a user is not in a preferred mood, the
media guidance application may generate for display one or more media assets associated
with inducing a particular mood. Additionally or alternatively, in response to determining
that the user is in a particular mood, the media guidance application may match media
assets to that particular mood. To select a particular media asset, the media guidance
application may compare the data associated with the current brain state of the user
to a preferred, selected, and/or ideal brain state of the user.
[0044] To determine a mood corresponding to a brain state, the media guidance application
may cross-reference data associated with the brain state of the user (e.g., a frequency
range, an electrical activity of the muscles near the brain, and/or a threshold range)
with a database associated with data related to brain states and corresponding moods.
For example, based on the cross-reference, the media guidance application may determine
that the data associated with the brain state of the user indicates that the user
is confused, nervous, etc. The media guidance may then select a new brain state (e.g.,
corresponding to a preferred mood, attentiveness level, etc.) based on a current time,
a user input, a current activity, or a preferred biorhythmic pattern associated with
the user.
[0045] For example, the media guidance application may receive instructions from the user
indicating that the user wishes to be in a particular mood (e.g., happy) every evening
at six o'clock PM. In response, the media guidance application may ensure the user
is happy at that time by generating a display of a media asset that is associated
with happiness of the user at six o'clock PM. In another example, the media guidance
application may receive instructions from the user indicating that the user wishes
to follow a particular schedule for his/her biorhythmic activity (e.g., the user wishes
to maintain a therapeutic gradual increase and decrease in brain activity, frequency
bands, etc.) In response, the media guidance ensures the brain activity of the user
corresponds to the schedule, and if not, generates a display of a media asset (e.g.,
a movie that corresponds to the current brain activity of the schedule, a display
of textual instructions such as "Calm Down," "Relax," "Breath Deeply," "Concentrate,"
associated with maintaining the schedule).
[0046] To select a media asset for display, the media guidance application may cross-reference
a preferred brain state with a database that includes a plurality of previous brain
states of the user (e.g., representing various moods, attentiveness levels, etc.)
and corresponding categories of media assets that the user was consuming during each
of the previous brain states. In response to determining a media asset is of the category
of media assets that the user was consuming during a previous brain state corresponding
to the second brain state, the media guidance application selects the media asset
for display to the user.
[0047] The media guidance application may also calibrate and/or perform a training/set-up
mode. For example, the media guidance application may receive information from the
user, in which the user describes and/or rates current brain states of the user. For
example, during calibration, the media guidance application may detect a brain state
and ask the user to describe the brain (e.g., designate the state as associated with
a particular mood). The current brain state of the user (e.g., the current threshold
range) will then be designated as corresponding to the particular mood. Additionally
or alternatively, the media guidance application may receive instructions designating
a particular brain state as corresponding to a particular mood. For example, the media
guidance application may retrieve/receive instructions that indicate that a threshold
range of 8 to 10 Hz indicates that the particular user is in a happy mood. Additionally,
the media guidance application may retrieve/receive instructions that indicate that
a threshold range of 10 to 13 Hz indicates that the particular user is in a sad mood.
In another example, if the average amplitude of a threshold range is 50 microvolts
and an average frequency range is 7 Hz, the media guidance application may determine
that the threshold range indicates that a user is currently anxious.
[0048] The media guidance application may also offer training opportunities. For example,
the media guidance application may generate for display media assets in sequence in
order to sway or induce a user into a particular brain state. The media guidance application
may also offer tips or instructions for achieving a particular brain state. For example,
the media guidance application may generate on-screen instructions for achieving and/or
maintaining particular brain states (e.g., moods, attentiveness levels, etc.).
[0049] The media guidance application may perform numerous operations for the user. As referred
to herein, a "media guidance application operation" refers to any operation corresponding
to providing, receiving, and generating media guidance data for consumption by a user.
For example, media guidance application operations include displaying media guidance
data, providing options to navigate, select, and edit media guidance data or content
(e.g., a media asset) associated with media guidance data, and/or manipulating a device
used to access (e.g., a display device), retrieve (e.g., a server), and/or associate
media guidance data with a user (e.g., a user device for monitoring brain activity).
One of the operations of the media guidance application is to provide media guidance
data to users. As referred to herein, the phrase, "media guidance data" or "guidance
data" should be understood to mean any data related to content, such as media listings,
media-related information (e.g., broadcast times, broadcast channels, titles, descriptions,
ratings information (e.g., parental control ratings, critic's ratings, etc.), genre
or category information, actor information, logo data for broadcasters' or providers'
logos, etc.), media format (e.g., standard definition, high definition, 3D, etc.),
advertisement information (e.g., text, images, media clips, etc.), on-demand information,
blogs, websites, and any other type of guidance data that is helpful for a user to
navigate among and locate desired content selections.
[0050] Other operations of a media guidance application are to play media assets and provide
fast access playback operations for those media assets. As referred to herein, the
phrase "fast-access playback operations" should be understood to mean any operation
that pertains to playing back a non-linear media asset faster than normal playback
speed or in a different order than the media asset is designed to be played, such
as a fast-forward, rewind, skip, chapter selection, segment selection, skip segment,
jump segment, next segment, previous segment, skip advertisement or commercial, next
chapter, previous chapter or any other operation that does not play back the media
asset at normal playback speed. The fast-access playback operation may be any playback
operation that is not "play," where the play operation plays back the media asset
at normal playback speed.
[0051] FIGS. 1A-C and 2 show illustrative display screens that may be used to provide media
guidance data. The display screens shown in FIGS. 1A-C and 2 may be implemented on
any suitable user equipment device or platform. While the displays of FIGS. 1A-C and
2 are illustrated as full screen displays, they may also be fully or partially overlaid
over content being displayed. A user may indicate a desire to access content information
by selecting a selectable option provided in a display screen (e.g., a menu option,
a listings option, an icon, a hyperlink, etc.) or pressing a dedicated button (e.g.,
a GUIDE button) on a remote control or other user input interface or device. In response
to the user's indication, the media guidance application may provide a display screen
with media guidance data organized in one of several ways, such as by time and channel
in a grid, by time, by channel, by source, by content type, by category (e.g., movies,
sports, news, children, or other categories of programming), or other predefined,
user-defined, or other organization criteria. The organization of the media guidance
data is determined by guidance application data. As referred to herein, the phrase,
"guidance application data" should be understood to mean data used in operating the
guidance application, such as program information, guidance application settings,
user preferences, or user profile information.
[0052] FIG. 1A shows illustrative grid program listings display 100 arranged by time and
channel that also enables access to different types of content in a single display.
Display 100 may include grid 102 with: (1) a column of channel/content type identifiers
104, where each channel/content type identifier (which is a cell in the column) identifies
a different channel or content type available; and (2) a row of time identifiers 106,
where each time identifier (which is a cell in the row) identifies a time block of
programming. Grid 102 also includes cells of program listings, such as program listing
108, where each listing provides the title of the program provided on the listing's
associated channel and time. With a user input device, a user can select program listings
by moving highlight region 110. Information relating to the program listing selected
by highlight region 110 may be provided in program information region 112. Region
112 may include, for example, the program title, the program description, the time
the program is provided (if applicable), the channel the program is on (if applicable),
the program's rating, and other desired information.
[0053] In addition to providing access to linear programming (e.g., content that is scheduled
to be transmitted to a plurality of user equipment devices at a predetermined time
and is provided according to a schedule), the media guidance application also provides
access to non-linear programming (e.g., content accessible to a user equipment device
at any time and is not provided according to a schedule). Non-linear programming may
include content from different content sources including on-demand content (e.g.,
VOD), Internet content (e.g., streaming media, downloadable media, etc.), locally
stored content (e.g., content stored on any user equipment device described above
or other storage device), or other time-independent content. On-demand content may
include movies or any other content provided by a particular content provider (e.g.,
HBO On Demand providing "The Sopranos" and "Curb Your Enthusiasm"). HBO ON DEMAND
is a service mark owned by Time Warner Company L.P. et al. and THE SOPRANOS and CURB
YOUR ENTHUSIASM are trademarks owned by the Home Box Office, Inc. Internet content
may include web events, such as a chat session or Webcast, or content available on-demand
as streaming content or downloadable content through an Internet web site or other
Internet access (e.g. FTP).
[0054] Grid 102 may provide media guidance data for non-linear programming including on-demand
listing 114, recorded content listing 116, and Internet content listing 118. A display
combining media guidance data for content from different types of content sources
is sometimes referred to as a "mixed-media" display. Various permutations of the types
of media guidance data that may be displayed that are different than display 100 may
be based on user selection or guidance application definition (e.g., a display of
only recorded and broadcast listings, only on-demand and broadcast listings, etc.).
As illustrated, listings 114, 116, and 118 are shown as spanning the entire time block
displayed in grid 102 to indicate that selection of these listings may provide access
to a display dedicated to on-demand listings, recorded listings, or Internet listings,
respectively. In some embodiments, listings for these content types may be included
directly in grid 102. Additional media guidance data may be displayed in response
to the user selecting one of the navigational icons 120. (Pressing an arrow key on
a user input device may affect the display in a similar manner as selecting navigational
icons 120.)
[0055] Display 100 may also include video region 122, advertisement 124, and options region
126. Video region 122 may allow the user to view and/or preview programs that are
currently available, will be available, or were available to the user. The content
of video region 122 may correspond to, or be independent from, one of the listings
displayed in grid 102. Grid displays including a video region are sometimes referred
to as picture-in-guide (PIG) displays. PIG displays and their functionalities are
described in greater detail in
Satterfield et al. U.S. Patent No. 6,564,378, issued May 13, 2003 and
Yuen et al. U.S. Patent No. 6,239,794, issued May 29, 2001, which are hereby incorporated by reference herein in their entireties. PIG displays
may be included in other media guidance application display screens of the embodiments
described herein.
[0056] Advertisement 124 may provide an advertisement for content that, depending on a viewer's
access rights (e.g., for subscription programming), is currently available for viewing,
will be available for viewing in the future, or may never become available for viewing,
and may correspond to or be unrelated to one or more of the content listings in grid
102. Advertisement 124 may also be for products or services related or unrelated to
the content displayed in grid 102. Advertisement 124 may be selectable and provide
further information about content, provide information about a product or a service,
enable purchasing of content, a product, or a service, provide content relating to
the advertisement, etc. Advertisement 124 may be targeted based on a user's profile/preferences,
monitored user activity, the type of display provided, or on other suitable targeted
advertisement bases.
[0057] While advertisement 124 is shown as rectangular or banner shaped, advertisements
may be provided in any suitable size, shape, and location in a guidance application
display. For example, advertisement 124 may be provided as a rectangular shape that
is horizontally adjacent to grid 102. This is sometimes referred to as a panel advertisement.
In addition, advertisements may be overlaid over content or a guidance application
display or embedded within a display. Advertisements may also include text, images,
rotating images, video clips, or other types of content described above. Advertisements
may be stored in a user equipment device having a guidance application, in a database
connected to the user equipment, in a remote location (including streaming media servers),
or on other storage means, or a combination of these locations. Providing advertisements
in a media guidance application is discussed in greater detail in, for example,
Knudson et al., U.S. Patent Application Publication No. 2003/0110499, filed January
17, 2003;
Ward, III et al. U.S. Patent No. 6,756,997, issued June 29, 2004; and
Schein et al. U.S. Patent No. 6,388,714, issued May 14, 2002, which are hereby incorporated by reference herein in their entireties. It will be
appreciated that advertisements may be included in other media guidance application
display screens of the embodiments described herein.
[0058] Options region 126 may allow the user to access different types of content, media
guidance application displays, and/or media guidance application features. Options
region 126 may be part of display 100 (and other display screens described herein),
or may be invoked by a user by selecting an on-screen option or pressing a dedicated
or assignable button on a user input device. The selectable options within options
region 126 may concern features related to program listings in grid 102 or may include
options available from a main menu display. Features related to program listings may
include searching for other air times or ways of receiving a program, recording a
program, enabling series recording of a program, setting program and/or channel as
a favorite, purchasing a program, or other features. Options available from a main
menu display may include search options, VOD options, parental control options, Internet
options, cloud-based options, device synchronization options, second screen device
options, options to access various types of media guidance data displays, options
to subscribe to a premium service, options to edit a user's profile, options to access
a browse overlay, or other options.
[0059] The media guidance application may be personalized based on a user's preferences.
A personalized media guidance application allows a user to customize displays and
features to create a personalized "experience" with the media guidance application.
This personalized experience may be created by allowing a user to input these customizations
and/or by the media guidance application monitoring user activity to determine various
user preferences. Users may access their personalized guidance application by logging
in or otherwise identifying themselves to the guidance application. Customization
of the media guidance application may be made in accordance with a user profile. The
customizations may include varying presentation schemes (e.g., color scheme of displays,
font size of text, etc.), aspects of content listings displayed (e.g., only HDTV or
only 3D programming, user-specified broadcast channels based on favorite channel selections,
re-ordering the display of channels, recommended content, etc.), desired recording
features (e.g., recording or series recordings for particular users, recording quality,
etc.), parental control settings, customized presentation of Internet content (e.g.,
presentation of social media content, e-mail, electronically delivered articles, etc.)
and other desired customizations.
[0060] The media guidance application may allow a user to provide user profile information
or may automatically compile user profile information. The media guidance application
may, for example, monitor the content the user accesses and/or other interactions
the user may have with the guidance application. Additionally, the media guidance
application may obtain all or part of other user profiles that are related to a particular
user (e.g., from other web sites on the Internet the user accesses, such as www.allrovi.com,
from other media guidance applications the user accesses, from other interactive applications
the user accesses, from another user equipment device of the user, etc.), and/or obtain
information about the user from other sources that the media guidance application
may access. As a result, a user can be provided with a unified guidance application
experience across the user's different user equipment devices. This type of user experience
is described in greater detail below in connection with FIG. 4. Additional personalized
media guidance application features are described in greater detail in
Ellis et al., U.S. Patent Application Publication No. 2005/0251827, filed July 11,
2005,
Boyer et al., U.S. Patent No. 7,165,098, issued January 16, 2007, and
Ellis et al., U.S. Patent Application Publication No. 2002/0174430, filed February
21, 2002, which are hereby incorporated by reference herein in their entireties.
[0061] FIG. 1B shows an illustrative media guidance application for selecting media assets
featuring an on-screen icon associated with brain activity of a user. For example,
in some embodiments, the media guidance application may generate a display of an on-screen
icon that provides feedback to a user regarding the user's current brain activity.
[0062] For example, in order to provide a user with guidance related to performing media
guidance application operations using their brain waves, the media guidance application
may provide a user feedback associated with his/her brain activity. For example, the
media guidance application may generate audio/visual cues related to a current brain
state of the user and/or preferred brain state (or progress towards a preferred brain
state) of the user. For example, the media guidance application may monitor the brain
activity of the user associated with a first brain state that is associated with performing
a first operation of the media guidance application (e.g., navigating about, or accessing
a menu in, a media guide, selecting a media listing, performing a fast-access playback
operation, etc.). The media guidance application may generate for display an icon
on a display screen that provides feedback to the user related to achieving the first
brain state, and in response to detecting a change in the brain activity of the user,
the media guidance application may adjust the icon on the display screen to reflect
the change in the brain activity of the user.
[0063] The icon may include a graphical representation of the brain activity associated
with a brain state of the user (e.g., a graph indicating a current attentiveness level
associated with a user). and a graphical representation indicating the user's progress
towards the first brain state (e.g., a graph indicting an attentiveness level goal
and a user's current progress towards that goal). Additionally or alternatively, the
icon may include textual information (e.g., descriptions of media guidance applications
that may be performed and the brain states needed to trigger each operation) and/or
instructions (e.g., instructions on how to achieve a particular brain state). Additionally
or alternatively, the icon may include audio information (e.g., sound effects, verbal
instructions, etc.).
[0064] In FIG. 1B, the media guidance application has currently generated a display of icon
134 on display 130. Icon 134 has several graphical representations. For example, icon
134 includes graphical representation 132 of an "Attention Meter," which indicates
a current attentiveness level of the user. The "Attention Meter" appears as a thermometer,
which when full (e.g., representing a particular threshold level of attentiveness)
may trigger a particular media guidance application operation.
[0065] As used herein, a "threshold attentiveness level" refers to a particular attentiveness
level required for the media guidance application to perform an operation. For example,
in response to detecting that the current attentiveness level of a user exceeds the
threshold attentiveness level, the media guidance application may perform a particular
media guidance application operation (e.g., generated a display of a currently highlighted
program).
[0066] The use of a graphical and/or animated representation in icon 134 provides an intuitive
system through which to provide feedback to a user regarding the brain activity of
the user. Additionally or alternatively, the media guidance application may generate
other graphical representation in the form of any element that conveys a particular
message to a user (e.g., whether a graph, video clip, inspiration message, etc.).
[0067] Icon 134 also includes several graphical representations that are textual elements.
The graphical representations may serve multiple purposes. For example, while an animated
meter may provide a user with his/her current progress related to performing one or
more media guidance application operations, textual elements may provide a user instructions
for performing a media guidance application operations (e.g., what brain state is
needed to trigger the media guidance application operation) and/or indications of
what media guidance application operations are available. For example, icon 134 includes
a textual element 136 of "Concentrate!" that indicates to a user that the user needs
to concentrate (e.g., increase his/her attentiveness level) to perform a particular
media guidance application operation.
[0068] In addition, icon 134 includes textual element 138, which indicates to the user a
particular media guidance application operation that is available. Textual element
138 states, "Focus on Selecting 'The Simpsons'". For example, the media guidance application
may respond to detecting a threshold attentiveness level of the user by selecting
a currently highlighted object (e.g., program listing 108); therefore, the media guidance
application may provide textual element 138 to inform the user of the result of his/her
attentiveness level.
[0069] In some embodiments, icon 134 may also indicate media guidance application operations
that may occur in response to not detecting a particular brain state. For example,
if the user does not achieve a brain state corresponding to a level of attentiveness
that exceeds a threshold attentiveness level, the media guidance application may automatically
perform a particular media guidance application operation.
[0070] For example, FIG. 1C shows an illustrative media guidance application for selecting
media assets featuring an on-screen icon indicating a user currently has a low attentiveness
level. In FIG. 1C, a user did not achieve a threshold attentiveness level (e.g., in
a particular time period), and in response, the media guidance application has automatically,
without user input, performed a browse operation (e.g., the browse operation may include
scrolling from one program listing to another program listing in a media guide, scrolling
from one time/date to a different time/date, etc.). As shown in display 150, the media
guidance application has initiated a browse operation and program listing 152 is now
highlighted.
[0071] In display 150, icon 134 now includes new graphical representations that correspond
to the media guidance application operation currently being performed. For example,
the media guidance applications has now generated a display of icon 134 which includes
textual element 140 that instructs a user to "Blink eyes to stop browsing!!" Consequently,
in some embodiments, in response to detecting brain activity associated with a user
blinking his/her eyes, the media guidance application may halt the browse operation
(e.g., the media guidance application may stop scrolling through media listings and
remain on a single media listing).
[0072] Another display arrangement for providing media guidance is shown in FIG. 2. Video
mosaic display 200 includes selectable options 202 for content information organized
based on content type, genre, and/or other organization criteria. In display 200,
selectable option 204 is selected, thus initiating brain monitoring of a user. In
some embodiments, selecting selectable option 204 may switch a user device configured
to monitor the brain activity of a user from a first mode (e.g., a "sleep mode") to
a second mode (e.g., an "active mode").
[0073] In response to selectable option 204 being selected, the media guidance application
has also generated a display of icon 218, which instructs a user regarding the monitoring
of brain activity. For example, icon 218 instructs a user to blink his/her eyes in
order to scroll the different media guidance application operations that are available.
For example, the media guidance application may scroll all available media guidance
application operations, select a particular operation to monitor for, etc. based on
receiving a corresponding eye blink pattern from a user.
[0074] As used herein, an "eye blink pattern" refers to a combination of blinks of a user
and pauses before or after a blink that causes the media guidance application to perform
an action. For example, the media guidance application may be configured to respond
to particular eye blink patterns, which may be detected while monitoring brain activity.
For example, the media guidance application may monitor alpha bands (e.g., typically
associated with eye blinking) in the globus pallidus of the basal ganglia (e.g., the
area of the brain typically associated with controlling eye blinking) of a user in
order to detect an eye blink pattern. It should be noted that in some embodiments,
an eye blink pattern may include only a single blink.
[0075] In display 200 listings may provide graphical images including cover art, still images
from the content, video clip previews, live video from the content, or other types
of content that indicate to a user the content being described by the media guidance
data in the listing. Each of the graphical listings may also be accompanied by text
to provide further information about the content associated with the listing. For
example, listings 208, 210, and 212 may include more than one portion, including media
portion 214 and text portion 216. Media portion 214 and/or text portion 216 may be
selectable to view content in full-screen or to view information related to the content
displayed in media portion 214 (e.g., to view listings for the channel that the video
is displayed on) .
[0076] The listings in display 200 are of different sizes (i.e., listing 206 is larger than
listings 208, 210, and 212), but if desired, all the listings may be the same size.
Listings may be of different sizes or graphically accentuated to indicate degrees
of interest to the user or to emphasize certain content, as desired by the content
provider or based on user preferences. Various systems and methods for graphically
accentuating content listings are discussed in, for example,
Yates, U.S. Patent Application Publication No. 2010/0153885, filed December 29, 2005, which is hereby incorporated by reference herein in its entirety.
[0077] Users may access content and the media guidance application (and its display screens
described above and below) from one or more of their user equipment devices. FIG.
3 shows a generalized embodiment of illustrative user equipment device 300. More specific
implementations of user equipment devices are discussed below in connection with FIG.
4. User equipment device 300 may receive content and data via input/output (hereinafter
"I/O") path 302. I/O path 302 may provide content (e.g., broadcast programming, on-demand
programming, Internet content, content available over a local area network (LAN) or
wide area network (WAN), and/or other content) and data to control circuitry 304,
which includes processing circuitry 306 and storage 308. Control circuitry 304 may
be used to send and receive commands, requests, and other suitable data using I/O
path 302. I/O path 302 may connect control circuitry 304 (and specifically processing
circuitry 306) to one or more communications paths (described below). I/O functions
may be provided by one or more of these communications paths, but are shown as a single
path in FIG. 3 to avoid overcomplicating the drawing.
[0078] Control circuitry 304 may be based on any suitable processing circuitry such as processing
circuitry 306. As referred to herein, processing circuitry should be understood to
mean circuitry based on one or more microprocessors, microcontrollers, digital signal
processors, programmable logic devices, field-programmable gate arrays (FPGAs), application-specific
integrated circuits (ASICs), etc., and may include a multi-core processor (e.g., dual-core,
quad-core, hexa-core, or any suitable number of cores) or supercomputer. In some embodiments,
processing circuitry may be distributed across multiple separate processors or processing
units, for example, multiple of the same type of processing units (e.g., two Intel
Core i7 processors) or multiple different processors (e.g., an Intel Core i5 processor
and an Intel Core i7 processor). In some embodiments, control circuitry 304 executes
instructions for a media guidance application stored in memory (i.e., storage 308).
Specifically, control circuitry 304 may be instructed by the media guidance application
to perform the functions discussed above and below. For example, the media guidance
application may provide instructions to control circuitry 304 to generate the media
guidance displays. In some implementations, any action performed by control circuitry
304 may be based on instructions received from the media guidance application.
[0079] In client-server based embodiments, control circuitry 304 may include communications
circuitry suitable for communicating with a guidance application server or other networks
or servers. The instructions for carrying out the above mentioned functionality may
be stored on the guidance application server. Communications circuitry may include
a cable modem, an integrated services digital network (ISDN) modem, a digital subscriber
line (DSL) modem, a telephone modem, Ethernet card, or a wireless modem for communications
with other equipment, or any other suitable communications circuitry. Such communications
may involve the Internet or any other suitable communications networks or paths (which
is described in more detail in connection with FIG. 4). In addition, communications
circuitry may include circuitry that enables peer-to-peer communication of user equipment
devices, or communication of user equipment devices in locations remote from each
other (described in more detail below).
[0080] Memory may be an electronic storage device provided as storage 308 that is part of
control circuitry 304. As referred to herein, the phrase "electronic storage device"
or "storage device" should be understood to mean any device for storing electronic
data, computer software, or firmware, such as random-access memory, read-only memory,
hard drives, optical drives, digital video disc (DVD) recorders, compact disc (CD)
recorders, BLU-RAY disc (BD) recorders, BLU-RAY 3D disc recorders, digital video recorders
(DVR, sometimes called a personal video recorder, or PVR), solid state devices, quantum
storage devices, gaming consoles, gaming media, or any other suitable fixed or removable
storage devices, and/or any combination of the same. Storage 308 may be used to store
various types of content described herein as well as media guidance information, described
above, and guidance application data, described above. Nonvolatile memory may also
be used (e.g., to launch a boot-up routine and other instructions). Cloud-based storage,
described in relation to FIG. 4, may be used to supplement storage 308 or instead
of storage 308.
[0081] Control circuitry 304 may include video generating circuitry and tuning circuitry,
such as one or more analog tuners, one or more MPEG-2 decoders or other digital decoding
circuitry, high-definition tuners, or any other suitable tuning or video circuits
or combinations of such circuits. Encoding circuitry (e.g., for converting over-the-air,
analog, or digital signals to MPEG signals for storage) may also be provided. Control
circuitry 304 may also include scaler circuitry for upconverting and downconverting
content into the preferred output format of the user equipment 300. Circuitry 304
may also include digital-to-analog converter circuitry and analog-to-digital converter
circuitry for converting between digital and analog signals. The tuning and encoding
circuitry may be used by the user equipment device to receive and to display, to play,
or to record content. The tuning and encoding circuitry may also be used to receive
guidance data. The circuitry described herein, including for example, the tuning,
video generating, encoding, decoding, encrypting, decrypting, scaler, and analog/digital
circuitry, may be implemented using software running on one or more general purpose
or specialized processors. Multiple tuners may be provided to handle simultaneous
tuning functions (e.g., watch and record functions, picture-in-picture (PIP) functions,
multiple-tuner recording, etc.). If storage 308 is provided as a separate device from
user equipment 300, the tuning and encoding circuitry (including multiple tuners)
may be associated with storage 308.
[0082] A user may send instructions to control circuitry 304 using user input interface
310. User input interface 310 may be any suitable user interface, such as a remote
control, mouse, trackball, keypad, keyboard, touch screen, touchpad, stylus input,
joystick, voice recognition interface, or other user input interfaces. Display 312
may be provided as a stand-alone device or integrated with other elements of user
equipment device 300. Display 312 may be one or more of a monitor, a television, a
liquid crystal display (LCD) for a mobile device, or any other suitable equipment
for displaying visual images. In some embodiments, display 312 may be HDTV-capable.
In some embodiments, display 312 may be a 3D display, and the interactive media guidance
application and any suitable content may be displayed in 3D. A video card or graphics
card may generate the output to the display 312. The video card may offer various
functions such as accelerated rendering of 3D scenes and 2D graphics, MPEG-2/MPEG-4
decoding, TV output, or the ability to connect multiple monitors. The video card may
be any processing circuitry described above in relation to control circuitry 304.
The video card may be integrated with the control circuitry 304. Speakers 314 may
be provided as integrated with other elements of user equipment device 300 or may
be stand-alone units. The audio component of videos and other content displayed on
display 312 may be played through speakers 314. In some embodiments, the audio may
be distributed to a receiver (not shown), which processes and outputs the audio via
speakers 314.
[0083] Control circuitry 304 may also instruct monitoring component 316. Monitoring component
316 may include one or more additional sub-components (e.g., an EEG, EMG, etc.) for
monitoring brain activity of a user. Monitoring component 316 may transmit updates
(e.g., associated with brain activity) of a user to control circuitry 304. Control
circuitry 304 may compare the updates to data related to brain activity (e.g., threshold
ranges, frequency ranges, etc.) of the user and/or other users stored on storage 308
(e.g., to determine whether or not the brain activity of the user corresponds to a
particular threshold range and/or mood, attentiveness level, etc.).
[0084] It should be noted, monitoring component 316 may, in some embodiments, be located
on a separate device in communication with the device upon which a media guidance
application (and control circuitry 304)is implemented. For example, in some embodiments,
monitoring component 316 may communication with device 300 via a communications network
(e.g., communications network 414 (FIG. 4)).
[0085] Control circuitry 304 may also instruct power management unit (PMU) 318 to switch
user equipment device 300 from a first power mode of operation to a second power mode
of operation. Alternatively, PMU 318 may receive instructions to perform the switching
directly over communications network 414. For example, monitoring component 316 may
send PMU 318 a message telling it to switch user equipment device 300 from a first
power mode to a second power mode.
[0086] As referred to herein, a first power mode may be a low power mode of operation. A
first power mode may be understood to be a sleep mode, a standby mode, a power-off
mode, a dormant mode, or a low-power mode. A low-power mode may refer to a mode of
operation wherein user equipment device 300 has sufficient power to perform basic
computation (e.g., compute whether an update should be performed) using processing
circuitry 306 but insufficient power to perform more power-intensive tasks such as
communicate with remote devices (e.g., media content source 416 (FIG. 4)) over communications
network 414 (FIG. 4) and/or have limited capability to identify brain activity. As
referred to herein, a second power mode may be a high power mode of operation. A second
power mode may be understood to be an awake mode, an active mode, a full-power mode,
a high-power mode, or an update mode, where a device operating at a second power mode
has sufficient power to provide updates on brain activity of a user sufficient for
determining a mood, attentiveness level, etc. A device operating at a second power
mode may consume more power than when operating at a first power mode. In some embodiments,
device 300 may operate at a third power mode, wherein the power consumed at the third
power mode is greater than that consumed at the first power mode but less than that
consumed at the second power mode. A third power mode may be an update mode, wherein
device 300 operates at enough power to perform updates but not at full-power mode
to perform media guidance application operations. A third power mode may also refer
to a low-power mode, as described above. All three modes of operation (e.g., first
power mode, second power mode, third power mode) may be used interchangeably within
the present disclosure.
[0087] Once user equipment device 300 is switched to a second power mode of operation, control
circuitry 304 updates the media guidance application with data from monitoring component
316 and stores the data in storage 308. As referred to herein, switching refers to
activating a component of circuitry within user equipment device 300 that corresponds
to a desired power mode of operation. Switching may be performed by PMU 318 to switch
user equipment device 300 from a first power mode to a second power mode. A first
power mode may correspond to a first circuitry component, and a second power mode
may correspond to a second circuitry component. As referred to herein, switching from
a first power mode to a second power mode involves deactivating the first circuitry
component and activating a second circuitry component.
[0088] PMU 318 monitors and manages the power consumption of user equipment device 300.
PMU 318 may be configured to monitor the current level of power consumption of user
equipment device 300 based on device characteristics such as, but are not limited
to, battery usage information, screen brightness, screen saver settings, central processing
unit (CPU) power usage, graphic processing unit (GPU) power usage, integrated processor
power usage, number of applications currently running on user equipment device 300,
number and frequency of recordings scheduled to be performed on user equipment device
300, and the current power mode of operation (e.g., first power mode, second power
mode) in addition to brain activity. More specifically, PMU 318 monitors the power
state of user equipment device 300 to determine when device 300 switches from a first
power mode to a second power mode. In some embodiments, PMU 318 may reside on user
equipment device 300 as a component of control circuitry 304. In other embodiments,
PMU 318 may be a unit that is external to user equipment device 300. In these cases,
PMU 318 may communicate with user equipment device 300 by sending and receiving instructions
from control circuitry 304.
[0089] PMU 318 may perform the switching in response to various conditions, based on instructions
from control circuitry 304. In some embodiments, control circuitry 304 may receive
an indication to switch user equipment device 300 from a first power mode to a second
power mode. For example, control circuitry 304 may receive a request from a user input
interface 310 or monitoring component 316 to perform the switching. In another example,
control circuitry 304 may receive over communications network 414 (FIG. 4) via path
302 a message from a remote server indicating that user equipment device 300 should
be switched to a second power mode of operation. In each of the aforementioned examples,
control circuitry 304 may instruct PMU 318 to switch user equipment device 300 to
a second power mode of operation in response to the requests and messages received.
These messages and/or requests may include a time field which indicates a future time
at which control circuitry 304 should switch device 300 to a second power mode to
receive updates over network 414 (FIG. 4) and/or perform updates that are stored in
storage 308. This time field may set a timer to switch user device 300 to a second
power mode at a specified time. The time field may also set a timer to switch user
device 300 to a first power mode at a specified time period when no updates will be
sent to device 300.
[0090] The guidance application may be implemented using any suitable architecture. For
example, it may be a stand-alone application wholly implemented on user equipment
device 300. In such an approach, instructions of the application are stored locally,
and data for use by the application is downloaded on a periodic basis (e.g., from
an out-of-band feed, from an Internet resource, or using another suitable approach).
In some embodiments, the media guidance application is a client-server based application.
Data for use by a thick or thin client implemented on user equipment device 300 is
retrieved on-demand by issuing requests to a server remote to the user equipment device
300. In one example of a client-server based guidance application, control circuitry
304 runs a web browser that interprets web pages provided by a remote server.
[0091] In some embodiments, the media guidance application is downloaded and interpreted
or otherwise run by an interpreter or virtual machine (run by control circuitry 304).
In some embodiments, the guidance application may be encoded in the ETV Binary Interchange
Format (EBIF), received by control circuitry 304 as part of a suitable feed, and interpreted
by a user agent running on control circuitry 304. For example, the guidance application
may be an EBIF application. In some embodiments, the guidance application may be defined
by a series of JAVA-based files that are received and run by a local virtual machine
or other suitable middleware executed by control circuitry 304. In some of such embodiments
(e.g., those employing MPEG-2 or other digital media encoding schemes), the guidance
application may be, for example, encoded and transmitted in an MPEG-2 object carousel
with the MPEG audio and video packets of a program.
[0092] User equipment device 300 of FIG. 3 can be implemented in system 400 of FIG. 4 as
user television equipment 402, user computer equipment 404, wireless user communications
device 406, or any other type of user equipment suitable for accessing content, such
as a non-portable gaming machine. For simplicity, these devices may be referred to
herein collectively as user equipment or user equipment devices, and may be substantially
similar to user equipment devices described above. User equipment devices, on which
a media guidance application may be implemented, may function as a standalone device
or may be part of a network of devices. Various network configurations of devices
may be implemented and are discussed in more detail below.
[0093] A user equipment device utilizing at least some of the system features described
above in connection with FIG. 3 may not be classified solely as user television equipment
402, user computer equipment 404, or a wireless user communications device 406. For
example, user television equipment 402 may, like some user computer equipment 404,
be Internet-enabled allowing for access to Internet content, while user computer equipment
404 may, like some television equipment 402, include a tuner allowing for access to
television programming. The media guidance application may have the same layout on
various different types of user equipment or may be tailored to the display capabilities
of the user equipment. For example, on user computer equipment 404, the guidance application
may be provided as a web site accessed by a web browser. In another example, the guidance
application may be scaled down for wireless user communications devices 406.
[0094] In system 400, there is typically more than one of each type of user equipment device
but only one of each is shown in FIG. 4 to avoid overcomplicating the drawing. In
addition, each user may utilize more than one type of user equipment device and also
more than one of each type of user equipment device.
[0095] In some embodiments, a user equipment device (e.g., user television equipment 402,
user computer equipment 404, wireless user communications device 406) may be referred
to as a "second screen device." For example, a second screen device may supplement
content presented on a first user equipment device. The content presented on the second
screen device may be any suitable content that supplements the content presented on
the first device. In some embodiments, the second screen device provides an interface
for adjusting settings and display preferences of the first device. In some embodiments,
the second screen device is configured for interacting with other second screen devices
or for interacting with a social network. The second screen device can be located
in the same room as the first device, a different room from the first device but in
the same house or building, or in a different building from the first device.
[0096] The user may also set various settings to maintain consistent media guidance application
settings across in-home devices and remote devices. Settings include those described
herein, as well as channel and program favorites, programming preferences that the
guidance application utilizes to make programming recommendations, display preferences,
and other desirable guidance settings. For example, if a user sets a channel as a
favorite on, for example, the web site www.allrovi.com on their personal computer
at their office, the same channel would appear as a favorite on the user's in-home
devices (e.g., user television equipment and user computer equipment) as well as the
user's mobile devices, if desired. Therefore, changes made on one user equipment device
can change the guidance experience on another user equipment device, regardless of
whether they are the same or a different type of user equipment device. In addition,
the changes made may be based on settings input by a user, as well as user activity
monitored by the guidance application.
[0097] The user equipment devices may be coupled to communications network 414. Namely,
user television equipment 402, user computer equipment 404, and wireless user communications
device 406 are coupled to communications network 414 via communications paths 408,
410, and 412, respectively. Communications network 414 may be one or more networks
including the Internet, a mobile phone network, mobile voice or data network (e.g.,
a 4G or LTE network), cable network, public switched telephone network, or other types
of communications network or combinations of communications networks. Paths 408, 410,
and 412 may separately or together include one or more communications paths, such
as, a satellite path, a fiber-optic path, a cable path, a path that supports Internet
communications (e.g., IPTV), free-space connections (e.g., for broadcast or other
wireless signals), or any other suitable wired or wireless communications path or
combination of such paths. Path 412 is drawn with dotted lines to indicate that in
the exemplary embodiment shown in FIG. 4 it is a wireless path and paths 408 and 410
are drawn as solid lines to indicate they are wired paths (although these paths may
be wireless paths, if desired). Communications with the user equipment devices may
be provided by one or more of these communications paths, but are shown as a single
path in FIG. 4 to avoid overcomplicating the drawing.
[0098] Although communications paths are not drawn between user equipment devices, these
devices may communicate directly with each other via communication paths, such as
those described above in connection with paths 408, 410, and 412, as well as other
short-range point-to-point communication paths, such as USB cables, IEEE 1394 cables,
wireless paths (e.g., Bluetooth, infrared, IEEE 802-11x, etc.), or other short-range
communication via wired or wireless paths. BLUETOOTH is a certification mark owned
by Bluetooth SIG, INC. The user equipment devices may also communicate with each other
directly through an indirect path via communications network 414.
[0099] System 400 includes content source 416 and media guidance data source 418 coupled
to communications network 414 via communication paths 420 and 422, respectively. Paths
420 and 422 may include any of the communication paths described above in connection
with paths 408, 410, and 412. Communications with the content source 416 and media
guidance data source 418 may be exchanged over one or more communications paths, but
are shown as a single path in FIG. 4 to avoid overcomplicating the drawing. In addition,
there may be more than one of each of content source 416 and media guidance data source
418, but only one of each is shown in FIG. 4 to avoid overcomplicating the drawing.
(The different types of each of these sources are discussed below.) If desired, content
source 416 and media guidance data source 418 may be integrated as one source device.
Although communications between sources 416 and 418 with user equipment devices 402,
404, and 406 are shown as through communications network 414, in some embodiments,
sources 416 and 418 may communicate directly with user equipment devices 402, 404,
and 406 via communication paths (not shown) such as those described above in connection
with paths 408, 410, and 412.
[0100] Content source 416 may include one or more types of content distribution equipment
including a television distribution facility, cable system headend, satellite distribution
facility, programming sources (e.g., television broadcasters, such as NBC, ABC, HBO,
etc.), intermediate distribution facilities and/or servers, Internet providers, on-demand
media servers, and other content providers. NBC is a trademark owned by the National
Broadcasting Company, Inc., ABC is a trademark owned by the American Broadcasting
Company, Inc., and HBO is a trademark owned by the Home Box Office, Inc. Content source
416 may be the originator of content (e.g., a television broadcaster, a Webcast provider,
etc.) or may not be the originator of content (e.g., an on-demand content provider,
an Internet provider of content of broadcast programs for downloading, etc.). Content
source 416 may include cable sources, satellite providers, on-demand providers, Internet
providers, over-the-top content providers, or other providers of content. Content
source 416 may also include a remote media server used to store different types of
content (including video content selected by a user), in a location remote from any
of the user equipment devices. Systems and methods for remote storage of content,
and providing remotely stored content to user equipment are discussed in greater detail
in connection with
Ellis et al., U.S. Patent No. 7,761,892, issued July 20, 2010, which is hereby incorporated by reference herein in its entirety.
[0101] Media guidance data source 418 may provide media guidance data, such as the media
guidance data described above. Media guidance application data may be provided to
the user equipment devices using any suitable approach. In some embodiments, the guidance
application may be a stand-alone interactive television program guide that receives
program guide data via a data feed (e.g., a continuous feed or trickle feed). Program
schedule data and other guidance data may be provided to the user equipment on a television
channel sideband, using an in-band digital signal, using an out-of-band digital signal,
or by any other suitable data transmission technique. Program schedule data and other
media guidance data may be provided to user equipment on multiple analog or digital
television channels.
[0102] In some embodiments, guidance data from media guidance data source 418 may be provided
to users' equipment using a client-server approach. For example, a user equipment
device may pull media guidance data from a server, or a server may push media guidance
data to a user equipment device. In some embodiments, a guidance application client
residing on the user's equipment may initiate sessions with source 418 to obtain guidance
data when needed, e.g., when the guidance data is out of date or when the user equipment
device receives a request from the user to receive data. Media guidance may be provided
to the user equipment with any suitable frequency (e.g., continuously, daily, a user-specified
period of time, a system-specified period of time, in response to a request from user
equipment, etc.). Media guidance data source 418 may provide user equipment devices
402, 404, and 406 the media guidance application itself or software updates for the
media guidance application.
[0103] Media guidance applications may be, for example, stand-alone applications implemented
on user equipment devices. For example, the media guidance application may be implemented
as software or a set of executable instructions which may be stored in storage 308,
and executed by control circuitry 304 of a user equipment device 300. In some embodiments,
media guidance applications may be client-server applications where only a client
application resides on the user equipment device, and server application resides on
a remote server. For example, media guidance applications may be implemented partially
as a client application on control circuitry 304 of user equipment device 300 and
partially on a remote server as a server application (e.g., media guidance data source
418) running on control circuitry of the remote server. When executed by control circuitry
of the remote server (such as media guidance data source 418), the media guidance
application may instruct the control circuitry to generate the guidance application
displays and transmit the generated displays to the user equipment devices. The server
application may instruct the control circuitry of the media guidance data source 418
to transmit data for storage on the user equipment. The client application may instruct
control circuitry of the receiving user equipment to generate the guidance application
displays.
[0104] Content and/or media guidance data delivered to user equipment devices 402, 404,
and 406 may be over-the-top (OTT) content. OTT content delivery allows Internet-enabled
user devices, including any user equipment device described above, to receive content
that is transferred over the Internet, including any content described above, in addition
to content received over cable or satellite connections. OTT content is delivered
via an Internet connection provided by an Internet service provider (ISP), but a third
party distributes the content. The ISP may not be responsible for the viewing abilities,
copyrights, or redistribution of the content, and may only transfer IP packets provided
by the OTT content provider. Examples of OTT content providers include YOUTUBE, NETFLIX,
and HULU, which provide audio and video via IP packets. Youtube is a trademark owned
by Google Inc., Netflix is a trademark owned by Netflix Inc., and Hulu is a trademark
owned by Hulu, LLC. OTT content providers may additionally or alternatively provide
media guidance data described above. In addition to content and/or media guidance
data, providers of OTT content can distribute media guidance applications (e.g., web-based
applications or cloud-based applications), or the content can be displayed by media
guidance applications stored on the user equipment device.
[0105] Media guidance system 400 is intended to illustrate a number of approaches, or network
configurations, by which user equipment devices and sources of content and guidance
data may communicate with each other for the purpose of accessing content and providing
media guidance. The embodiments described herein may be applied in any one or a subset
of these approaches, or in a system employing other approaches for delivering content
and providing media guidance. The following four approaches provide specific illustrations
of the generalized example of FIG. 4.
[0106] In one approach, user equipment devices may communicate with each other within a
home network. User equipment devices can communicate with each other directly via
short-range point-to-point communication schemes described above, via indirect paths
through a hub or other similar device provided on a home network, or via communications
network 414. Each of the multiple individuals in a single home may operate different
user equipment devices on the home network. As a result, it may be desirable for various
media guidance information or settings to be communicated between the different user
equipment devices. For example, it may be desirable for users to maintain consistent
media guidance application settings on different user equipment devices within a home
network, as described in greater detail in
Ellis et al., U.S. Patent Application No. 11/179,410, filed July 11, 2005. Different types of user equipment devices in a home network may also communicate
with each other to transmit content. For example, a user may transmit content from
user computer equipment to a portable video player or portable music player.
[0107] In a second approach, users may have multiple types of user equipment by which they
access content and obtain media guidance. For example, some users may have home networks
that are accessed by in-home and mobile devices. Users may control in-home devices
via a media guidance application implemented on a remote device. For example, users
may access an online media guidance application on a website via a personal computer
at their office, or a mobile device such as a PDA or web-enabled mobile telephone.
The user may set various settings (e.g., recordings, reminders, or other settings)
on the online guidance application to control the user's in-home equipment. The online
guide may control the user's equipment directly, or by communicating with a media
guidance application on the user's in-home equipment. Various systems and methods
for user equipment devices communicating, where the user equipment devices are in
locations remote from each other, is discussed in, for example,
Ellis et al., U.S. Patent No. 8,046,801, issued October 25, 2011, which is hereby incorporated by reference herein in its entirety.
[0108] In a third approach, users of user equipment devices inside and outside a home can
use their media guidance application to communicate directly with content source 416
to access content. Specifically, within a home, users of user television equipment
402 and user computer equipment 404 may access the media guidance application to navigate
among and locate desirable content. Users may also access the media guidance application
outside of the home using wireless user communications devices 406 to navigate among
and locate desirable content.
[0109] In a fourth approach, user equipment devices may operate in a cloud computing environment
to access cloud services. In a cloud computing environment, various types of computing
services for content sharing, storage or distribution (e.g., video sharing sites or
social networking sites) are provided by a collection of network-accessible computing
and storage resources, referred to as "the cloud." For example, the cloud can include
a collection of server computing devices, which may be located centrally or at distributed
locations that provide cloud-based services to various types of users and devices
connected via a network such as the Internet via communications network 414. These
cloud resources may include one or more content sources 416 and one or more media
guidance data sources 418. In addition or in the alternative, the remote computing
sites may include other user equipment devices, such as user television equipment
402, user computer equipment 404, and wireless user communications device 406. For
example, the other user equipment devices may provide access to a stored copy of a
video or a streamed video. In such embodiments, user equipment devices may operate
in a peer-to-peer manner without communicating with a central server.
[0110] The cloud provides access to services, such as content storage, content sharing,
or social networking services, among other examples, as well as access to any content
described above, for user equipment devices. Services can be provided in the cloud
through cloud computing service providers, or through other providers of online services.
For example, the cloud-based services can include a content storage service, a content
sharing site, a social networking site, or other services via which user-sourced content
is distributed for viewing by others on connected devices. These cloud-based services
may allow a user equipment device to store content to the cloud and to receive content
from the cloud rather than storing content locally and accessing locally-stored content.
[0111] A user may use various content capture devices, such as camcorders, digital cameras
with video mode, audio recorders, mobile phones, and handheld computing devices, to
record content. The user can upload content to a content storage service on the cloud
either directly, for example, from user computer equipment 404 or wireless user communications
device 406 having content capture feature. Alternatively, the user can first transfer
the content to a user equipment device, such as user computer equipment 404. The user
equipment device storing the content uploads the content to the cloud using a data
transmission service on communications network 414. In some embodiments, the user
equipment device itself is a cloud resource, and other user equipment devices can
access the content directly from the user equipment device on which the user stored
the content.
[0112] Cloud resources may be accessed by a user equipment device using, for example, a
web browser, a media guidance application, a desktop application, a mobile application,
and/or any combination of access applications of the same. The user equipment device
may be a cloud client that relies on cloud computing for application delivery, or
the user equipment device may have some functionality without access to cloud resources.
For example, some applications running on the user equipment device may be cloud applications,
i.e., applications delivered as a service over the Internet, while other applications
may be stored and run on the user equipment device. In some embodiments, a user device
may receive content from multiple cloud resources simultaneously. For example, a user
device can stream audio from one cloud resource while downloading content from a second
cloud resource. Or a user device can download content from multiple cloud resources
for more efficient downloading. In some embodiments, user equipment devices can use
cloud resources for processing operations such as the processing operations performed
by processing circuitry described in relation to FIG. 3.
[0113] FIG. 5 shows a representation of a user and regions of the brain of the user associated
with monitoring brain activity. For example, in some embodiments, the media guidance
application may be implemented upon (or be in communication with) a user device that
monitors brain activity of a user (e.g., via monitoring component 316 (FIG. 3)). The
user device may reside upon the head of a user and include components (or sub-components)
for testing different areas of the scalp of a user.
[0114] For example, the scalp of user 500 includes first portion 502, second portion 504,
third portion 506, and fourth portion 508. In some embodiments, each of first portion
502, second portion 504, third portion 506, and fourth portion 508 may correspond
to a different region of brain 510. For example, in some embodiments, first portion
502 may correspond to frontal lobe 512, second portion 504 may correspond to parietal
lobe 514, third portion 506 may correspond to occipital lobe 516, and fourth portion
508 may correspond to temporal lobe518.
[0115] For example, in some embodiments, the media guidance application may perform a media
guidance application operation in response to brain activity detected in a particular
region of the brain of a user. For example, the media guidance application may monitor
brain activity of the user in portion 502 (e.g., using monitoring component 316 (FIG.
3)) and determine a first brain state associated with frontal lobe 512 of the monitored
brain activity. The media guidance application may then cross-reference portion 502
with a database associated with functions performed by the user using regions of the
brain to determine at least one function the user is performing based on the brain
activity of the user in portion 502. For example, the cross-reference may reveal that
frontal lobe 512 is associated with generating emotions and emotional responses in
a user.
[0116] The media guidance application may then compare the first brain state to a threshold
range for performing the at least one function, and in response to determining the
first brain state does not correspond to the threshold range, performing a media guidance
operation associated with the at least one function.
[0117] For example, the media guidance application may detect a state of the brain activity
associated with frontal lobe 512 of the user. In response to determining that frontal
lobe 512 is associated with emotions, the media guidance application of may compare
the current brain state of the user to typical brain states (e.g., of the user or
all users) associated with a particularly preferred emotion (e.g., happiness). In
response to determining that the brain state of the user does not correspond to the
preferred emotion (currently happy), the media guidance application may replace the
media assets currently being consumed by the user with a media asset with a higher
likelihood of making the user happy.
[0118] In another example, the media guidance application may detect a state of the brain
activity associated with various regions of the brain in order to perform a function.
For example, the media guidance application may detect a state of the brain activity
associated with occipital lobe 516 (e.g., associated with vision) and parietal lobe
514 (e.g., associated with reading) of the user. In response to determining that the
brain state of the brain activity associated with occipital lobe 516 (e.g., associated
with vision) and parietal lobe 514 (e.g., associated with reading) of the user does
not correspond to the typical brain state of a user, while temporal lobe 518 (e.g.,
associated with hearing) does correspond to the typical brain state of the user, the
media guidance application may modify the media assets, display settings, etc. such
that text or important events are communicated to the user via verbal means (e.g.,
audio announcements).
[0119] FIG. 6 shows multiple user devices that may be associated with monitoring brain activity.
For example, a user device (e.g., upon which a media guidance application is implemented
and/or which a media guidance application is in communication with) may be fashioned
as a form of headwear.
[0120] For example, user device 600 is fashioned as a headset, user device 630 is fashioned
as a hat/helmet, and user device 660 is fashioned as eye glasses. It should be noted
that a user device configured to monitor brain activity as described herein may be
fashioned as any headwear. Furthermore, in some embodiments, a user device may not
be fashioned as headwear, but instead may be configured as any device capable of monitoring
brain activity of a user. For example, any device which may incorporate and/or have
access to an EEG, EMG, and/or other means for monitoring brain activity described
herein may constitute a user device.
[0121] In some embodiments, user devices 600, 630, and 660 may further include additional
sub-components (e.g., sub-components of monitoring component 316 (FIG. 3)), which
may monitor brain activity on one or more regions of the brain. Sub-components may
include electrodes or other features that may attach to the various portions (e.g.,
portions 502, 504, 506, and 508 (FIG. 5)) of a user (e.g., user 500 (FIG. 5)). Furthermore,
in some embodiments, sub-components may extend and/or retract during various modes
of the user device in order to accommodate the comfort of the user.
[0122] In some embodiments, user devices 600, 630, and 660 may be battery-powered in order
to provide a user with additional mobility. Furthermore, user devices 600, 630, and
660 include multiple modes, each corresponding to different power consumption levels
and/or sensitivity levels.
[0123] FIG. 7 is a flow-chart of illustrative steps involved in generating a media asset
for display to a user, in which the media asset is associated with inducing a particular
brain state. It should be noted that process 700 or any step thereof, could be displayed
on, or provided by, any of the devices shown in FIGS. 3-4 and 6 in response to brain
activity of a user (e.g., user 500 (FIG. 5)). For example, process 700 may be executed
by control circuitry 304 (FIG. 3) on user equipment device 402, 404, and/or 406 (FIG.
4) any of which may be configured as headwear (e.g., as shown in FIG. 6) as instructed
by the media guidance application while a user is consuming media content (e.g., displayed
on display 100 (FIG 1A), display 130 (FIG. 1B), display 150 (FIG. 1C), and/or display
200 (FIG. 2)). In addition, one or more steps of process 700 may be incorporated into
or combined with one or more steps of any other process (e.g., as described in FIGS.
8-18).
[0124] At step 702, the media guidance application monitors the brain activity of a user.
For example, the media guidance application (e.g., implemented on user device 300
(FIG. 3)) may receive data (e.g., from monitoring component 316 (FIG. 3)) associated
with the brain activity (e.g., the current frequency range of voltage fluctuations
in the brain and/or electrical activity of muscles near the brain at rest and during
contraction) of a user (e.g., user 500 (FIG. 5)).
[0125] In some embodiments, the media guidance application may continuously monitor the
brain activity of a user using an EEG, EMG, or suitable device for monitoring brain
waves (e.g., incorporated as a subcomponent of monitoring component 316 (FIG. 3)).
Alternatively, the media guidance application may periodically poll the brain activity
of a user (e.g., on a predetermined schedule and/or in response to a user input, (i.e.,
selecting selectable option 204 (FIG. 2)).
[0126] In some embodiments, the media guidance application may trigger (e.g., via control
circuitry 304 (FIG. 3)) various modes for monitoring brain activity, in which each
mode is associated with a different power consumption level and/or sensitivity level
(e.g., as discussed below with regard to FIGS. 15-16). For example, the media guidance
application (e.g., via control circuitry 304 (FIG. 3)) may induce different modes
of a monitoring component (e.g., monitoring component 316 (FIG. 3)) in response to
instructions and/or information received from a power management unit (e.g., PMU 318
(FIG. 3)) in order to extend the life of an energy storage device or limit the exposure
of a user (e.g., user 500 (FIG. 5) to activities of the monitoring component.
[0127] At step 704, the media guidance application determines a first brain state based
on the brain activity, in which the first brain state corresponds to the mood of a
user. For example, the media guidance application may receive data from a monitoring
component (e.g., monitoring component 316 (FIG. 3)) incorporated into and/or in communication
with (e.g., via communications network 414 (FIG. 4) a user device (e.g., user device
300 (FIG. 3) and/or user equipment device 402, 404, and/or 406 (FIG. 4)) upon which
the media guidance application is implemented. The media guidance application may
(e.g., via control circuitry 304 (FIG. 3)) process that data to determine a brain
state that corresponds with the retrieved data. For example, the receiving data may
correspond to a particular frequency range and/or electrical activity of the muscles
near a particular region (e.g., frontal lobe 512 (FIG. 5)) of a brain (e.g., brain
510 (FIG. 5)) of the user.
[0128] The media guidance application may then cross-reference the frequency range of the
brain activity of the user with a database stored locally on storage 308 (FIG. 3)
or stored remotely at media guidance data source 418 (FIG. 4), and/or any location
accessible via communications network 414 (FIG. 4)) associated with frequencies of
brain states and corresponding moods to determine the first mood and/or cross-reference
the electrical activity of the muscles near the brain of the user with a database
(e.g., stored locally on storage 308 (FIG. 3) or stored remotely at media guidance
data source 418 (FIG. 4), and/or any location accessible via communications network
414 (FIG. 4)) associated with electrical activity of brain states and corresponding
moods to determine the a current mood of the user.
[0129] For example, the particular frequency range of the brain activity of a user may correspond
to a particular mood (e.g., sadness). This correspondence may be recorded in a database,
which records the various frequency ranges of different moods of the user and/or all
users. To determine the correspondence, the media guidance application may input the
determined frequency range of the brain activity of the user into the database. The
database may then identify all available moods that correspond to the determined frequency
range. For example, a brain state has a frequency of 4 to 8 Hz, the database may identify
moods (e.g., happiness), corresponding to a frequency of 4 to 8 Hz. The database may
then output the results, which indicate an identified mood that corresponds to the
current frequency range of the brain activity of the user.
[0130] At step 706, the media guidance application selects a second brain state, in which
the second brain state corresponds to a second mood of the user. In some embodiments,
the media guidance application (e.g., via control circuitry 304 (FIG. 3)) may select
the second brain state based on a current time, a user input, a current activity,
or a preferred biorhythmic pattern associated with the user.
[0131] For example, the media guidance application may receive instructions from the user
(e.g., entered via user input interface 310 (FIG. 3)) indicating that the user wishes
to be in a particular mood (e.g., happy). Additionally or alternatively, the media
guidance activity may retrieve a schedule (e.g., from storage 308 (FIG. 3)), which
indicates that every evening at six o'clock PM, the user wishes to be in a happy mood.
[0132] In another example, the media guidance application may receive instructions from
the user (e.g., via user input interface 310 (FIG. 3)) indicating that the user wishes
to follow a particular schedule for his/her biorhythmic activity (e.g., the user wishes
to maintain a therapeutic gradual increase and decrease in brain activity, frequency
bands, etc.).
[0133] At step 708, the media guidance application compares the first brain state to the
second brain state. In order to compare the different brain states, the media guidance
application may retrieve quantitative measurements associated with each brain state.
For example, in some embodiments, each brain state is associated with a particular
frequency range, electrical activity, and/or threshold range. These quantitative measurements
may be compared (e.g., using processing circuitry 306 (FIG. 3)) by the media guidance
application to determine whether or not the two measurements match (e.g., within a
particular degree of deviation). For example, the media guidance application may determine
(e.g., via processing circuitry 306 (FIG. 3)) whether the two measurements share the
same frequency bands.
[0134] At step 710, in response to determining the first brain state does not correspond
to the second brain state, the media guidance application generates a display of a
media asset to the user, in which the media asset is associated with inducing the
second brain state. For example, in response to determining (e.g., via processing
circuitry 306 (FIG. 3)) that the two quantitative measurements of brain activity do
not match, the media guidance application may instruct (e.g., via control circuitry
304 (FIG. 3)) generate a display of a media asset associated with the second brain
state. For example, in response to receiving instructions for a preferred mood (e.g.,
the second brain state), the media guidance application may ensure the user achieves
that preferred mood by generating a display of a media asset that is associated with
the preferred mood.
[0135] The media guidance application may (e.g., via processing circuitry 306 (FIG. 3))
process the second brain state to determine a corresponding media asset. For example,
the media guidance application may cross-reference the second brain state with a database
(e.g., stored locally on storage 308 (FIG. 3) or stored remotely at media guidance
data source 418 (FIG. 4), and/or any location accessible via communications network
414 (FIG. 4)) associated with media assets corresponding to moods of a user to determine
a media asset or a category of media assets associated with a particular mood. For
example, the database may include data associated with each media asset indicating
the particular mood or brain state that the media asset is associated with. Additionally
or alternatively, a database may indicate every media asset associated with a particular
mood or brain state. In order to select a particular media asset, the media guidance
application (e.g., via control circuitry 304 (FIG. 3)) may identify the available
media assets that corresponds to the second brain state.
[0136] In some embodiments, the information in the database may be generated by a third
party. For example, the media guidance application may receive data associated with
a media asset from a remote source (e.g., media content source 416 (FIG. 4)) that
indicates the mood associated with the media asst. Additionally or alternatively,
the media guidance application may track (e.g., via control circuitry 304 (FIG. 3))
the particular mood (e.g., as determined by data receiving from monitoring component
316 (FIG. 3)) that a user was in when the user viewed one or more previous showings
of the media asset. The media guidance application may then associate that media asset
with the particular mood.
[0137] After selecting the media asset, the media guidance application (e.g., via control
circuitry 304 (FIG. 3) may transmit instructions to a display device (e.g., user equipment
device 402, 404, and/or 406 (FIG. 4) and/or any display (e.g., display 312 (FIG. 3))
associated with the user device upon which the media guidance application is implemented
and/or associated with to display the selected media asset (e.g., an inspiration message,
preferred movie, etc.). The media guidance application may then monitor (e.g., using
monitoring component 316 (FIG. 3)) the brain activity of the user to ensure that the
second brain state is achieved. In response to determining that the second brain state
is not achieved, the media guidance application may generate a display of a different
media asset.
[0138] It is contemplated that the steps or descriptions of FIG. 7 may be used with any
other embodiment of this disclosure. In addition, the steps and descriptions described
in relation to FIG. 7 may be done in alternative orders or in parallel to further
the purposes of this disclosure. For example, each of these steps may be performed
in any order or in parallel or substantially simultaneously to reduce lag or increase
the speed of the system or method. Furthermore, it should be noted that any of the
devices or equipment discussed in relation to FIGS. 3-4 and 6 could be used to perform
one of more of the steps in FIG. 7.
[0139] FIG. 8 is a flow-chart of illustrative steps involved in selecting a media asset
associated with inducing a particular brain state. It should be noted that process
800 or any step thereof, could be displayed on, or provided by, any of the devices
shown in FIGS. 3-4 and 6 in response to brain activity of a user (e.g., user 500 (FIG.
5)). For example, process 800 may be executed by control circuitry 304 (FIG. 3) on
user equipment device 402, 404, and/or 406 (FIG. 4) any of which may be configured
as headwear (e.g., as shown in FIG. 6) as instructed by the media guidance application
while a user is consuming media content (e.g., displayed on display 100 (FIG 1A),
display 130 (FIG. 1B), display 150 (FIG. 1C), and/or display 200 (FIG. 2)). In addition,
one or more steps of process 800 may be incorporated into, or combined with, one or
more steps of any other process (e.g., as described in FIGS. 7 and 9-18).
[0140] At step 802, the media guidance application selects a preferred brain state. The
preferred state may be in response to a user selection (e.g., of one of selectable
options 202 (FIG. 2)) indicating a particular mood the user would prefer to have.
Additionally or alternatively, the media guidance application may receive instructions
from the user (e.g., via user input interface 310 (FIG. 3)) indicating that the user
wishes to have a particular scheduled brain state, or the media guidance application
may receive (e.g., via I/O path 302 (FIG. 3)) a recommended brain state from a remote
location (e.g., media content source 416, media guidance data source 418, and/or any
location accessible via communications network 414 (FIG. 4)).
[0141] For example, the media guidance application may receive a user input indicating that
the user wishes to be happy (or have a brain state corresponding to a brain state
associated with happiness). In response the media guidance application may generate
a display of media asset that may cause the user to become happy. Additionally or
alternatively, the media guidance application may detect that a user is happy. In
response the media guidance application may generate a display of media assets that
are associated with happiness of the user. For example, in response to determining
that a user is in a carefree mood (or has a brain state associated with carefreeness),
the media guidance application may generate a display of comedies (or any other media
asset associated with carefreeness). In contrast, in response to determining that
a user is in a serious mood (or has a brain state associated with seriousness), the
media guidance application may generate a display of documentaries (or any other media
asset associated with seriousness).
[0142] At step 804, the media guidance application initiates monitoring of brain activity
of a user. For example, the media guidance application (e.g., via control circuitry
304 (FIG. 3)) may instruct a user device (e.g., user device 600, 630, and/or 660 (FIG.
6)) to switch from a first mode associated with a first power consumption and/or sensitivity
level to a second mode associated with a second power consumption and/or sensitivity
level. For example, a first mode may be associated with a "stand-by" or "sleep" mode
and may not include active monitoring of brain activity of a user. A second mode (e.g.,
an "active" mode) may include active monitoring of brain activity.
[0143] At step 806, the media guidance application determines whether or not to monitor
the brain activity of a user using an EEG. For example, the user device (e.g., user
device 600, 630, and/or 660 (FIG. 6)) may include one or more monitoring components
(e.g., monitoring component 316 (FIG. 3)) or monitoring sub-components, which may
include an EEG. If the media guidance application determines to monitor the brain
activity of a user using an EEG, the media guidance application proceeds to step 808,
determines a measurement of a frequency range of the brain activity of a user of one
or more regions of the brain of a user, and then proceeds to step 816. If the media
guidance application determines not to use an EEG (e.g., an EEG is not included in
the monitoring component associated with the media guidance application), the media
guidance application proceeds to step 810.
[0144] At step 810, the media guidance application determines whether or not to monitor
the brain activity of a user using an EMG. For example, the user device (e.g., user
device 600, 630, and/or 660 (FIG. 6)) may include one or more monitoring components
(e.g., monitoring component 316 (FIG. 3)) or monitoring sub-components, which may
include an EMG. If the media guidance application determines to monitor the brain
activity of a user using an EMG, the media guidance application proceeds to step 812,
determines a measurement of electrical activity of a user of one or more regions of
the brain of a user, and then proceeds to step 816. If the media guidance application
determines not to use an EMG (e.g., an EMG is not included in the monitoring component
associated with the media guidance application), the media guidance application proceeds
to step 812.
[0145] At step 814, the media guidance application determines whether or not to monitor
the brain activity of a user using a default measuring technique. For example, the
use device (e.g., user device 600, 630, and/or 660 (FIG. 6)) may include one or more
monitoring components (e.g., monitoring component 316 (FIG. 3)) or monitoring sub-components,
which may be configured for functional magnetic resonance imaging ("fMRI"), which
tracks brain activity by monitoring the levels of oxygenated blood that travel to
active neurons, a positron emission tomography scan ("PET scan"), which tracks neurons'
use of glucose in response to a stimulus, or any other suitable technique. If the
media guidance application determines to monitor the brain activity of a user using
a default measuring technique, the media guidance application proceeds to step 816
and determines a measurement of the brain activity of a user of one or more regions
of the brain of a user using the technique, and proceeds to step 816. It should be
noted that, in some embodiments, the media guidance application may obtain one or
more of the measurements using one or more techniques for monitoring brain activity.
[0146] At step 816, the media guidance application determines whether or not the measurement
corresponds to measurement associated with preferred brain state. For example, in
some embodiments, step 816 may correspond to step 708 (FIG. 7)). For example, in some
embodiments, each brain state is associated with a particular frequency range, electrical
activity, and/or threshold range. These quantitative measurements may be compared
(e.g., using processing circuitry 306 (FIG. 3)) by the media guidance application
to determine whether or not the two measurements match (e.g., within a particular
degree of deviation). For example, the media guidance application may determine (e.g.,
via processing circuitry 306 (FIG. 3)) whether the two measurements share the same
frequency bands.
[0147] If the media guidance application determines (e.g., via processing circuitry 306
(FIG. 3)) that the measurements do correspond, the media guidance application returns
to step 804. If the media guidance application determines (e.g., via processing circuitry
306 (FIG. 3)) that the measurements do not correspond (e.g., the current brain state
of the user is different than a preferred brain state of the user) the media guidance
application proceeds to step 818.
[0148] At step 818, the media guidance application may (e.g., via control circuitry 304
(FIG. 3)) cross-reference the preferred brain state with a database of previous brain
states of the user. For example, the media guidance application may search for a media
asset (e.g., a movie, television program, video clip, textual message) that a user
was watching when the user achieved the preferred brain state. For example, if the
preferred brain state is happy, the media guidance application may search (e.g., via
control circuitry 3 (FIG. 3)), for a media asset that previously made, or was previously
viewed while, a user was happy (e.g., a humorous video clip).
[0149] In some embodiments, the database may be stored locally on storage 308 (FIG. 3) or
stored remotely at media guidance data source 418 (FIG. 4) and/or any location accessible
via communications network 414 (FIG. 4). Additionally or alternatively, the information
in the database may be generated by a third party. For example, the media guidance
application may receive data associated with a media asset from a remote source (e.g.,
media content source 416 (FIG. 4)) that indicates a mood associated with a media asset.
[0150] At step 820, the media guidance application receives an output of a media asset and/or
a media asset category that the user was consuming during a previous brain state matching
the preferred brain state. For example, if a movie of an Action genre previously made
a user happy (e.g., the preferred brain state), the media guidance application may
receive (e.g., via I/O path 302 (FIG. 3)) an output of an Action movie.
[0151] At step 822, the media guidance application presents a media asset from the outputted
media asset category. For example, the media guidance application may generate a display
(e.g., via instructions transmitted from control circuitry 304 FIG. 3)) of the outputted
media asset on a display device (e.g., user equipment 402, 404, and/or 406 (FIG. 4)).
After generating a display of the media asset from the outputted category, the media
guidance application returns to step 804.
[0152] It is contemplated that the steps or descriptions of FIG. 8 may be used with any
other embodiment of this disclosure. In addition, the steps and descriptions described
in relation to FIG. 8 may be done in alternative orders or in parallel to further
the purposes of this disclosure. For example, each of these steps may be performed
in any order or in parallel or substantially simultaneously to reduce lag or increase
the speed of the system or method. Furthermore, it should be noted that any of the
devices or equipment discussed in relation to FIGS. 3-4 and 6 could be used to perform
one of more of the steps in FIG. 8.
[0153] FIG. 9 is a flow-chart of illustrative steps involved in generating an icon associated
with the brain activity of a user. It should be noted that process 900 or any step
thereof, could be displayed on, or provided by, any of the devices shown in FIGS.
3-4 and 6 in response to brain activity of a user (e.g., user 500 (FIG. 5)). For example,
process 900 may be executed by control circuitry 304 (FIG. 3) on user equipment device
402, 404, and/or 406 (FIG. 4) any of which may be configured as headwear (e.g., as
shown in FIG. 6) as instructed by the media guidance application while a user is consuming
media content (e.g., displayed on display 100 (FIG 1A), display 130 (FIG. 1B), display
150 (FIG. 1C), and/or display 200 (FIG. 2)). In addition, one or more steps of process
900 may be incorporated into, or combined with, one or more steps of any other process
(e.g., as described in FIGS. 7-8 and 10-18).
[0154] At step 902, the media guidance application monitors brain activity of a user for
a first state in which the first state is associated with performing a first operation
of a media guidance application. For example, in some embodiments, the media guidance
application may perform various media guidance application operations based on a user
achieving (or varying from) a particular brain state.
[0155] For example, the media guidance application (e.g., implemented on user device 300
(FIG. 3)) may receive data (e.g., from monitoring component 316 (FIG. 3)) associated
with the brain activity (e.g., the current frequency range of voltage fluctuations
in the brain and/or electrical activity of muscles near the brain at rest and during
contraction) of a user (e.g., user 500 (FIG. 5))).
[0156] In some embodiments, the media guidance application may continuously monitor the
brain activity of a user using an EEG, EMG, or suitable device for monitoring brain
waves (e.g., incorporated as a subcomponent of monitoring component 316 (FIG. 3)).
Alternatively, the media guidance application may periodically poll the brain activity
of a user (e.g., on a predetermined schedule and/or in response to a user input (e.g.,
selecting selectable option 204 (FIG. 2)).
[0157] In some embodiments, the media guidance application may trigger (e.g., via control
circuitry 304 (FIG. 3)) various modes for monitoring brain activity, in which each
mode is associated with a different power consumption level and/or sensitivity level
(e.g., as discussed below with regard to FIGS. 15-16). For example, the media guidance
application (e.g., via control circuitry 304 (FIG. 3)) may induce different modes
of a monitoring component (e.g., monitoring component 316 (FIG. 3)) in response to
instructions and/or information received from a power management unit (e.g., PMU 318
(FIG. 3)) in order to extend the life of an energy storage device or limit the exposure
of a user (e.g., user 500 (FIG. 5) to activities of the monitoring component. In some
embodiments, the power consumption and/or sensitivity level may be associated with
being monitored for a particular brain state. For example, if monitoring of the particular
brain state requires a higher degree of sensitivity, the media guidance application
(e.g., via control circuitry 304 (FIG. 3)) may instruct PMU 318 (FIG. 3) to switch
to a mode corresponding to a higher level of sensitivity.
[0158] At step 904, the media guidance application generates for display an icon on a display
screen, in which the icon provides feedback to the user related to achieving the first
brain state. For example, as shown and described in FIGS. 1B-C, the media guidance
application (e.g., via control circuitry 304 (FIG. 3)) may transmit instructions to
generate a icon (e.g., icon 134, which may include graphical representations (e.g.,
graphical representation 132 (FIG. 1B)) and/or textual elements (e.g., textual element
138 (FIG. 1B)).
[0159] In some embodiments, an icon (e.g., icon 134 (FIG. 1B)) generated by a media guidance
application (e.g., via control circuitry 304 (FIG. 4)) on a display (e.g., display
312 (FIG. 3) on a user device (e.g., user equipment device 402, 404, and/or 406 (FIG.
4)) may indicate the status of a first brain state and/or the progress of a user towards
achieving a first brain state. Additionally or alternatively, the media guidance application
may generate an icon (e.g., icon 134 (FIG. 1B) that includes instructions for achieving
the first brain state and/or media guidance application operations that are associated
with achieving (or not achieving) the first brain state.
[0160] At step 906, the media guidance application, in response to detecting a change in
the brain activity of the user, adjusts the icon on the display screen to reflect
the change in the brain activity. For example, as the media guidance application continuously,
in response to user inputs, or periodically based on a predetermined schedule monitors
the brain activity of a user using an EEG, EMG, or suitable device for monitoring
brain waves (e.g., incorporated as a subcomponent of monitoring component 316 (FIG.
3)), the media guidance application (e.g., via control circuitry 304 (FIG. 3)) may
modify the generated icon (e.g., icon 134 (FIG. 1B)) to reflect the monitored brain
activity. Accordingly, as a user's progress towards or away from a particular brain
state (e.g., associated with a particular mood, attentiveness level, etc.) changes,
the media guidance application present feedback to the user regarding the change.
[0161] It is contemplated that the steps or descriptions of FIG. 9 may be used with any
other embodiment of this disclosure. In addition, the steps and descriptions described
in relation to FIG. 9 may be done in alternative orders or in parallel to further
the purposes of this disclosure. For example, each of these steps may be performed
in any order or in parallel or substantially simultaneously to reduce lag or increase
the speed of the system or method. Furthermore, it should be noted that any of the
devices or equipment discussed in relation to FIGS. 3-4 and 6 could be used to perform
one of more of the steps in FIG. 9.
[0162] FIG. 10 is a flow-chart of illustrative steps involved in updating an icon associated
with the brain activity of a user. It should be noted that process 1000 or any step
thereof, could be displayed on, or provided by, any of the devices shown in FIGS.
3-4 and 6 in response to brain activity of a user (e.g., user 500 (FIG. 5)). For example,
process 1000 may be executed by control circuitry 304 (FIG. 3) on user equipment devices
402, 404, and/or 406 (FIG. 4) any of which may be configured as headwear (e.g., as
shown in FIG. 6) as instructed by the media guidance application while a user is consuming
media content (e.g., displayed on display 100 (FIG 1A), display 130 (FIG. 1B), display
150 (FIG. 1C), and/or display 200 (FIG. 2)). In addition, one or more steps of process
1000 may be incorporated into, or combined with, one or more steps of any other process
(e.g., as described in FIGS. 7-9 and 11-18).
[0163] At step 1002, the media guidance application receives an instruction to initiate
monitoring of brain activity. For example, the media guidance application may receive
a user input (e.g., via user input interface 310 (FIG. 3)) requesting the media guidance
application to switch from a first mode (e.g., associated with limited brain activity
monitoring and/or media guidance application operations) to a second more (e.g., associated
with expansive brain activity monitoring and/or media guidance application operations).
[0164] At step 1004, the media guidance application selects a media guidance application
operation to perform. For example, the media guidance application may be configured
to perform one or more media guidance application operations while a user accesses
media guidance (e.g., as shown and described in relation to FIGS. 1A-C). The media
guidance application may select (e.g., via processing circuitry 306 (FIG. 3)) a media
guidance application operation to perform. It should be noted, in some embodiments,
the media guidance application may be configured to monitor for and/or perform multiple
media guidance application operations simultaneously. However, for simplicity, only
the performance of a single media guidance application operation will be discussed.
[0165] At step 1006, the media guidance application selects a brain state corresponding
to performance of the media guidance application operation. For example, the media
guidance application may retrieve (e.g., from storage 308 (FIG. 3)) a list of all
media guidance application operations that the media guidance application is configured
to perform. For each of those operations, the media guidance application may also
retrieve a brain state, which, if detected (e.g., via monitoring component 316 (FIG.
3)), will cause the media guidance application to perform a particular media guidance
application operation.
[0166] In some embodiments, the media guidance application may allow a user to customize
the particular brain state that may trigger a particular media guidance application
operation. Furthermore, the media guidance application may allow a user to calibrate
brain state determination to a particular user and/or define the amount of time a
user is given to achieve a particular brain state and well as the length of time a
brain state must be maintained in order to perform a particular media guidance application
operation. Any customization of a media guidance application may be stored (e.g.,
locally on storage 308 FIG. 3) or remotely on at any location accessible via communications
network 414 (FIG. 4)) in a user profile associated with a user that is retrieve when
a user active a user device (e.g., user device 600, 630, and/or 660 (FIG. 6)).
[0167] For example, a first media guidance application operation (e.g., a browse command)
may be triggered in response to detecting that the attentiveness level of a user is
below a threshold attentiveness level. A second media guidance application operation
(e.g., selecting a currently highlighted media listing) may be triggered in response
to determining the attentiveness level of a user is above a threshold attentiveness
level. In another example, a third media guidance application operation (e.g., generating
a display of an action movie) may be triggered in response to detecting that a user
is in a particular mood. A fourth media guidance application operation (e.g., generating
a display of a horror movie) may be triggered in response to determining the user
is in a different mood.
[0168] At step 1008, the media guidance application determines whether or not to generate
a graphical representation of progress of a user in achieving a brain state. For example,
the media guidance application may determine (e.g., via processing circuitry 306 (FIG.
3)) whether or not to generate a display of a graphical representation (e.g., graphical
representation 132 (FIG. 1B)) that indicates a user's progress in achieving a particular
brain state, indicates a particular media guidance application operation that may
be performed based on a user achieving a particular brain state, indicates how a user
may achieve a particular brain state, and/or any other information associated with
the media guidance application.
[0169] The media guidance application may generate any type of graphical representation.
For example, the graphical representation may include any one or more animations,
video clips, questionnaires, and/or any other graphical property used to convey information
to a user. The data used to generate a graphical representation may be stored in a
local (e.g., at storage 308 (FIG. 3)) or remote (e.g., as media content source 416,
media guidance data source 418, and/or any location accessible via communications
network 414 (FIG. 4)) location.
[0170] If the media guidance application determines not to generate a graphical representation,
the media guidance application proceeds to step 1012. If the media guidance application
determines to generate a graphical representation of the progress of a user to achieving
the brain state, the media guidance application proceeds to step 1010 and selects
a graphical representation corresponding to the brain state and the media guidance
operation to be performed and then proceeds to step 1012. To select the graphical
representation, the media guidance application may cross-reference the brain state
and the media guidance operation to be performed in a database associated with various
graphical representations. The database may be structured as a lookup table in which
inputting the brain state and the media guidance operation to be performed may result
in a graphical representation associated with the input being outputted.
[0171] At step 1012, the media guidance application determines whether or not to generate
a textual element related to the progress of a user in achieving a brain state. For
example, the media guidance application may determine (e.g., via processing circuitry
306 (FIG. 3)) whether or not to generate a display of a textual element (e.g., textual
element 138 (FIG. 1B)) that relates to a user's progress in achieving a particular
brain state, relates to a particular media guidance application operation that may
be performed based on a user achieving a particular brain state, relates to how a
user may achieve a particular brain state, and/or any other information associated
with the media guidance application.
[0172] The media guidance application may generate any type of textual element. For example,
a textual element may include any one or more font, character size, motion or animation,
color, and/or any other graphical property used to convey information to a user as
well as any content, including names, phrases, punctuation, etc. The data used to
generate a textual element may be stored in local (e.g., at storage 308 (FIG. 3))
or remote (e.g., as media content source 416, media guidance data source 418, and/or
any location accessible via communications network 414 (FIG. 4)).
[0173] If the media guidance application determines not to generate a textual element, the
media guidance application proceeds to step 1012. If the media guidance application
determines to generate a textual element, the media guidance application proceeds
to step 1014 and selects a textual element corresponding to the brain state and media
guidance operation to be performed and then proceeds to step 1012. To select the textual
element, the media guidance application may cross-reference the brain state and the
media guidance operation to be performed in a database associated with various textual
elements. The database may be structured as a lookup table in which inputting the
brain state and the media guidance operation to be performed may result in a textual
element associated with the input being outputted.
[0174] At step 1016, the media guidance application generates an icon for display to the
user incorporating the graphical representation and/or textual element (if any) selected.
For example, the media guidance application may (e.g., via control circuitry 304 (FIG.
3)) generate an icon (e.g., icon 134 (FIG. 1B)) associated with a brain state, progress
towards achieving a brain state, media guidance application operation to be performed,
and/or any other information for display to a user (e.g., on display 312 (FIG. 3)).
[0175] The media guidance application may generate the icon (e.g., icon 134 (FIG. 1B)) as
an overlay on a display (e.g., display 200 (FIG. 2)) generated by the media guidance
application. Additionally or alternatively, the icon may appear in a separate window,
on a separate user equipment device, in various shapes and sizes, and/or with various
levels of transparency.
[0176] At step 1018, the media guidance application monitors the brain activity of the user.
For example, the media guidance application (e.g., implemented on user device 300
(FIG. 3)) may receive data (e.g., from monitoring component 316 (FIG. 3)) associated
with the brain activity (e.g., the current frequency range of voltage fluctuations
in the brain and/or electrical activity of muscles near the brain at rest and during
contraction) of a user (e.g., user 500 (FIG. 5))).
[0177] In some embodiments, the media guidance application may continuously monitor the
brain activity of a user using an EEG, EMG, or suitable device for monitoring brain
waves (e.g., incorporated as a subcomponent of monitoring component 316 (FIG. 3)).
Alternatively, the media guidance application may periodically poll the brain activity
of a user (e.g., on a predetermined schedule and/or in response to a user input (e.g.,
selecting selectable option 204 (FIG. 2)).
[0178] In some embodiments, the media guidance application may trigger (e.g., via control
circuitry 304 (FIG. 3)) various modes for monitoring brain activity, in which each
mode is associated with a different power consumption level and/or sensitivity level
(e.g., as discussed below with regard to FIGS. 15-16). For example, the media guidance
application (e.g., via control circuitry 304 (FIG. 3)) may induce different modes
of a monitoring component (e.g., monitoring component 316 (FIG. 3)) in response to
instructions and/or information received from a power management unit (e.g., PMU 318
(FIG. 3)) in order to extend the life of an energy storage device or limit the exposure
of a user (e.g., user 500 (FIG. 5) to activities of the monitoring component.
[0179] At step 1020, the media guidance application determines whether or not the brain
activity of a user corresponds to the brain state. For example, the media guidance
application may (e.g., via processing circuitry 306 (FIG. 3)) determine whether or
not a frequency range associated with the brain state corresponds to the frequency
range associated with the current brain state of the user. To determine the frequency
range associated with the brain state, the media guidance application may cross-reference
a database (e.g., at storage 308 (FIG. 3), media guidance data source 418 (FIG. 4),
and/or any other location accessible via communications network 414 (FIG. 4)) associated
with frequency ranges for various brain states.
[0180] If the media guidance application determines (e.g., via processing circuitry 306
(FIG. 3)) that the brain activity of the user corresponds to the brain state, the
media guidance application (e.g., via control circuitry 304 (FIG. 3)) performs the
media guidance application operation at step 1022. If the media guidance application
determines (e.g., via processing circuitry 306 (FIG. 3)) that the brain activity of
the user does not correspond to the brain state, the media guidance application (e.g.,
via control circuitry 304 (FIG. 3)) proceeds to step 1024.
[0181] At step 1024, the media guidance application determines (e.g., via monitoring component
316 (FIG. 3)) whether or not a change in the brain activity of the user is detected.
If so, the media guidance application proceeds to step 1026 and updates the icon before
returning to step 1018. If no change is detected, the media guidance application maintains
the icon and returns to step 1018.
[0182] It is contemplated that the steps or descriptions of FIG. 10 may be used with any
other embodiment of this disclosure. In addition, the steps and descriptions described
in relation to FIG. 10 may be done in alternative orders or in parallel to further
the purposes of this disclosure. For example, each of these steps may be performed
in any order or in parallel or substantially simultaneously to reduce lag or increase
the speed of the system or method. Furthermore, it should be noted that any of the
devices or equipment discussed in relation to FIGS. 3-4 and 6 could be used to perform
one of more of the steps in FIG. 10.
[0183] FIG. 11 is a flow-chart of illustrative steps involved performing an operation associated
with a low attentiveness level of the user. It should be noted that process 1100 or
any step thereof, could be displayed on, or provided by, any of the devices shown
in FIGS. 3-4 and 6 in response to brain activity of a user (e.g., user 500 (FIG. 5)).
For example, process 1100 may be executed by control circuitry 304 (FIG. 3) on user
equipment device 402, 404, and/or 406 (FIG. 4) any of which may be configured as headwear
(e.g., as shown in FIG. 6) as instructed by the media guidance application while a
user is consuming media content (e.g., displayed on display 100 (FIG 1A), display
130 (FIG. 1B), display 150 (FIG. 1C), and/or display 200 (FIG. 2)). In addition, one
or more steps of process 1100 may be incorporated into or combined with one or more
steps of any other process (e.g. as described in FIGS. 7-10 and 12-18).
[0184] In some embodiments, the media guidance application may (e.g., via control circuitry
304 (FIG. 3)) perform one or more media guidance application and/or brain activity
operations in response to detecting particular brain activity and/or determining a
user has achieved a particular brain state. For example, in response to detecting
a first type of brain activity, the media guidance application may monitor for a second
type of brain activity. Process 1100 relates to determining the attentiveness level
of a user and performing a browse operation in response to detecting a low attentiveness
level of a user. It should be noted however that process 1100 may be equally applied
to any brain activities and/or any media guidance application operation.
[0185] At step 1102, the media guidance application detects a first eye blink pattern of
a user. In some embodiments, the media guidance application may be configured to detect
particular eye blink patterns while monitoring the brain activity of a user. For example,
the media guidance application (e.g., via monitoring component 316 (FIG. 3)) may monitor
alpha bands (e.g., typically associated with eye blinking) in the globus pallidus
of the basal ganglia (e.g., the area of the brain typically associated with controlling
eye blinking) of a user (e.g., user 500 (FIG. 5)) in order to detect an eye blink
pattern.
[0186] At step 1104, the media guidance application may in response to detecting the eye
blink pattern, monitor brain activity associated with an attentiveness level of the
user. For example, in response to detecting a first type of brain activity (e.g.,
an eye blink pattern), the media guidance application initiates the monitoring (e.g.,
via monitoring component 316 (FIG. 3)) of a second type of brain activity of a user
(e.g., user 500 (FIG. 5)). In this example, in response to detecting the first eye
blink pattern, the media guidance application monitors the brain activity associated
with the attentiveness of a user.
[0187] For example, as described in relation to FIG. 2, the media guidance application may
(e.g., control circuitry 304 (FIG. 3)) generate a display of a media asset and/or
media guidance data (e.g., as shown in display 200 (FIG. 2)) on a display screen (e.g.,
associated with user device 402, 404, and/or 406 (FIG. 4)) in which a user may navigate
through various media guidance application operations using a first type of brain
activity (e.g., associated with the first eye blink pattern). Upon detecting a second
eye blink pattern, the media guidance application may (e.g., via control circuitry
304 (FIG. 3)) select a media guidance application operation to perform as well as
a brain activity that may trigger the selected media guidance application operation.
Following the selection, the media guidance application (e.g., via monitoring component
316 (FIG. 3)) monitors for a different type of brain activity. In process 1100, the
media guidance application (e.g., via monitoring component 316 (FIG. 3)) monitors
for brain activity associated with the attentiveness of a user.
[0188] For example, the media guidance application (e.g., implemented on user device 300
(FIG. 3)) may receive data (e.g., from monitoring component 316 (FIG. 3)) associated
with the brain activity (e.g., the current frequency range of voltage fluctuations
in the brain and/or electrical activity of muscles near the brain at rest and during
contraction) of a user (e.g., user 500 (FIG. 5))) in the region of the brain (e.g.,
portion 502, 504, 506, and/or 508 (FIG. 5)) associated with attentiveness of a user.
[0189] In some embodiments, the media guidance application may also transmit (e.g., via
control circuitry 304 (FIG. 3)) an instruction to switch to a particular mode associated
with monitoring for brain activity associated with an attentiveness level of a user.
For example, a user device (e.g., user device 600, 630, and/or 660 may have a particular
power consumption level and/or sensitivity level (e.g., as discussed below with regard
to FIGS. 15-16) associated with monitoring for an attentiveness level of a user.
[0190] At step 1106, the media guidance application may cross-reference the brain activity
of the user with a database associated with attentiveness levels of brain states to
determine an attentiveness level of the user. For example, the media guidance application
may (e.g., via control circuitry 304 (FIG. 3)) input the frequency range of brain
activity of a user, the electrical activity of muscles near brain of the user at rest
and during contraction, etc. into a database (e.g., stored locally of storage 308
(FIG. 3) or stored remotely at any location accessible via communications network
414 (FIG. 4)) and receive a description of the attentiveness of the user.
[0191] At step 1108, the media guidance application compares the attentiveness level of
the user to a threshold attentiveness level. For example, the media guidance application
may receive the attentiveness level of the user in the same unit of measure as a threshold
attentiveness level. In some embodiments, a threshold attentiveness level may be retrieved
from local storage (e.g., storage 308 (FIG. 3)). Alternatively, a threshold attentiveness
level may be received (e.g., via I/O path 302 (FIG. 3)) from a remote location (e.g.,
any location accessible via communications network 414 (FIG. 4)). Additionally, the
threshold attentiveness level may also be customized based on a user. For example,
some users may normally have higher or lower attentiveness levels when consuming media.
[0192] The media guidance application may then (e.g., via processing circuitry 306 (FIG.
3)) determine whether or not the attentiveness level of the user corresponds to the
threshold attentiveness level at step 1110. At step 1110, the media guidance application,
in response to determining the attentiveness level of the user does not correspond
to the threshold attentiveness level, performs an operation associated with a low
attentiveness level. For example, if the media guidance application determines that
a user is not currently paying attention to a media asset displayed on a display device
(e.g., user equipment device 402, 404, and/or 406 (FIG. 4)), the media guidance application
may (e.g., via control circuitry 304 (FIG. 3)) perform a browse function (e.g., scroll
from one media object generated for display in a media guide to another media object
generated for display in a media guide).
[0193] In some embodiments, the media guidance application operation associated with brain
states may be determined based on instructions received from storage 308 (FIG. 3).
Alternatively or additionally, the media guidance application (e.g., implemented on
user device 300 (FIG. 3)) may receive instructions for a particular media guidance
application operation to perform based on particular brain activity from remote sources
(e.g., any location accessible via communications network 414 (FIG.4). The media guidance
application may also receive user input (e.g., via user input interface 310 (FIG.
3)) customizing the media guidance application operation performed.
[0194] In some embodiments, monitoring component 316 (FIG. 3) may be coupled to an Infrared
(IR) Blaster or Emitter (e.g., incorporated in and/or accessible to control circuitry
304 (FIG. 3)). A person may tune to a channel using a media guidance application that
operates based on the output of monitoring component 316 (FIG. 3). For example, the
media guidance application may receive output from monitoring component 316 (FIG.
3) indicating EEG measurements for "attention" and "blink". Using that information,
the media guidance application may change channels and/or select content in the media
guidance application.
[0195] In some embodiments, the media guidance application may utilize a blink detection
output from monitoring component 316 (FIG. 3) to initiate a grid display. For example,
monitoring component 316 (FIG. 3) may output a blink detection of the user which may
instruct the media guidance application to launch a grid display (e.g., display 100
(FIG. 1A), display 200 (FIG. 2), etc.). Based on data received from monitoring component
316 (FIG. 3), the media guidance application (e.g., via control circuitry 304 (FIG.
3)) may transmit a series of IR commands or wireless commands in response to detecting
a blink instructing the media guidance application to display a list of favorite channels
or a grid (e.g., grid 102 matching a user's preferences).
[0196] It should be noted, although grid navigation is discussed below, any other type of
user interface or media guidance display may be navigated to select content in a similar
way. For example, an online website or application on a mobile device may present
media listings in a similar manner as the media guidance display shown in display
100 (FIG. 1A), display 200 (FIG. 2), etc. The media guidance display may be navigated
up/down/left/right to identify content for selection in a similar way as discussed
below.
[0197] The media guidance application (e.g., via control circuitry 304 (FIG. 3)) may transmit
an "Arrow Down" command at a rate of about one command per second until monitoring
component 316 (FIG. 3) detects another "blink" from the user. Specifically, the grid
shown in display 100 (FIG. 1A), display 200 (FIG. 2), etc. may be scrolled left/right/up/down
at a constant rate automatically until the user blinks a second time. For example,
when the user blinks the first time, the media guidance application may be instructed
to launch a grid. Until a subsequent blink is detected (e.g., a second time the user
blinks), the grid that is displayed may be scrolled to display additional content
sources (e.g., channels) using the down arrow 120 (FIG. 1A) automatically at a constant
rate of one content source per second. Alternatively, until a subsequent blink is
detected (e.g., a second time the user blinks), the grid that is displayed may be
scrolled to display later/earlier using the right arrow 120 automatically at a constant
rate of thirty minute intervals per second.
[0198] In some embodiments, after the second blink is detected or after another mental/physical
condition is detected by monitoring component 316 (FIG. 3), attention of the user
is monitored. In some implementations, monitoring component 316 (FIG. 3) may wait
a threshold period of time (e.g., five seconds) for the attention level to increase.
For example, after the grid is scrolled to a specific position (e.g., time and content
source list), monitoring component 316 (FIG. 3) may measure an attention level of
the user by analyzing brain wave frequencies. Monitoring component 316 (FIG. 3) may
compare the brain state before the second blink and/or other mental/physical condition
was detected and the brain state after the second blink and/or other mental/physical
condition was detected.
[0199] Specifically, monitoring component 316 (FIG. 3) may compare the previous brain states
(e.g., those occurring while the grid was being scrolled) to those occurring after
the grid has stopped scrolling. If the brain state has changed beyond a threshold
range, monitoring component 316 (FIG. 3) may output an indication that the user attention
level has increased. In some implementations, monitoring component 316 (FIG. 3) may
compare the current brain state frequencies to a threshold range to determine whether
the user attention level has increased or reached a threshold range associated with
a particular mood, attentiveness level, etc. For example, monitoring component 316
(FIG. 3) may wait until the brain state of the user reaches a brain state associated
with a 60% attentiveness level. Upon determining that that brain state has been reached,
monitoring component 316 (FIG. 3) may output an indication that the user attentiveness
level has increased.
[0200] In some implementations, once monitoring component 316 (FIG. 3) outputs the indication
that the user attentiveness level has increased, monitoring component 316 (FIG. 3)
may generate an instruction to the media guidance application to select the content
source shown in the grid. For example, monitoring component 316 (FIG. 3) may instruct
the media guidance application to tune to the current channel identified by a highlight
region in grid 102 (FIG. 1A). In some implementations, when multiple content sources
are shown in the media guidance application display, upon determining that the user
attention level has increased, an eye position detection module (e.g., incorporated
into monitoring component 316 (FIG. 3)) may determine where the user's eyes are focused.
Specifically, the eye position detection module may identify to the media guidance
application where the user's eyes are focused when the user attentiveness level has
increased. The media guidance application may correlate that information with which
content source is shown at the position being focused by the user's eyes. The media
guidance application may then tune or access the content source the user is focusing
on when the user attention level has increased as determined by monitoring component
316 (FIG. 3).
[0201] In some implementations, monitoring component 316 (FIG. 3) may determine whether,
after the threshold period of time (e.g., five seconds), the attentiveness level has
not increased following the second blink detection or after another mental/physical
condition is detected. In response to determining that the attentiveness level has
not increased after the threshold period of time, monitoring component 316 (FIG. 3)
may instruct the media guidance application to scroll again (e.g., the time or content
source or both) at a given rate (e.g., once per second). Specifically, monitoring
component 316 (FIG. 3) may transmit an "Arrow Down" command at a rate of about one
command per second until monitoring component 316 (FIG. 3) detects another "blink"
from the user (e.g., a third blink). Specifically, the grid shown in display 100 or
200 may be scrolled left/right/up/down at a constant rate automatically until the
user blinks a third time. Until the third blink is detected (e.g., a second time the
user blinks), the grid that is displayed may be scrolled to display additional content
sources (e.g., channels) using the down arrow 120 automatically at a constant rate
of one content source per second.
[0202] Alternatively, until the third blink is detected (e.g., a second time the user blinks),
the grid that is displayed may be scrolled to display later/earlier using the right
arrow 120 automatically at a constant rate of thirty minute intervals per second.
Monitoring component 316 (FIG. 3) may then repeat the process of determining whether
the attentiveness level of the user has increased to instruct the media guidance application
to select a given content source.
[0203] In some embodiments, the media guidance application may recommend a media asset based
on a current or desired mental state of the user. Specifically, based on a measured
brain state of the user monitoring component 316 (FIG. 3) may inform the media guidance
application of the user's current or desired brain state. The media guidance application
may then automatically select a media asset to match the current or desired mental
state. For example, the user may be in a happy state of mind as determined by monitoring
component 316 (FIG. 3). Monitoring component 316 (FIG. 3) may inform the media guidance
application that the user is happy and the media guidance application may select media
asset that correspond to that state of mind (e.g., comedy media assets). For example,
the user may desire to be in a sad state of mind as determined by monitoring component
316 (FIG. 3). Monitoring component 316 (FIG. 3) may inform the media guidance application
that the user desires to be sad and the media guidance application may select media
asset that correspond to that state of mind (e.g., drama media assets).
[0204] Monitoring component 316 (FIG. 3) may record the brain states of a user for a period
of time that the user is experiencing a media asset. After recording the brain states
while experiencing many media assets, the media guidance application (e.g., via processing
circuitry 306 (FIG. 3)) may generate correlations with different media characteristics
or attributes, such as genre, actors, content sources and other metadata. For example,
the media guidance application (e.g., via processing circuitry 306 (FIG. 3)) may determine
that the user is usually (e.g., more than 60-80 percent or greater than a threshold
amount of time) in a sleep state of mind when watching comedies. Accordingly, the
media guidance application (e.g., via processing circuitry 306 (FIG. 3)) may correlate
comedies with a sleep state of mind. Based on these correlations, media guidance application
(e.g., via processing circuitry 306 (FIG. 3)) may determine a current state of mind
and find a media asset to match the current state of mind. Specifically, if the correlation
determines that when the user is in a sleepy state of mind, the user watches comedy
type media assets, media guidance application (e.g., via control circuitry 304 (FIG.
3)) may select a comedy media asset when the user is determined to be currently in
a sleep state of mind.
[0205] In some implementations, the recommended media assets may be selected to place the
user in a desired state of mind. For example, the user may instruct the media guidance
application of the desire to enter a sleepy state of mind. The media guidance application
may cross-reference the correlations generated by monitoring component 316 (FIG. 3))
to determine what types of media assets are correlated with the sleepy state of mind
for the user. The correlations may indicate that comedies are associated with a sleepy
state of mind. Accordingly, the media guidance application may select a comedy media
asset to cause the user to enter the state of mind (e.g., sleepy) selected by the
user. This way a user who is in an active state can tell the media application they
want to enter a sleepy state. Based on past brain activity detected for the user by
monitoring component 316 (FIG. 3)), the media guidance application may determine the
types of media assets the user needs to consume to enter the desired state of mind
(e.g., sleepy).
[0206] In some embodiments, the information received from monitoring component 316 (FIG.
3) may be used to select which advertisements to deliver to the device or user connected
to monitoring component 316 (FIG. 3). For example, monitoring component 316 (FIG.
3) may receive an indication from the media guidance application that an advertisement
needs to be displayed. Monitoring component 316 (FIG. 3) may measure brain states
of the user to determine a state the user is in. Monitoring component 316 (FIG. 3)
may inform the media guidance application about the determined state of the user.
The media guidance application, based on the determined state (e.g., sleepy state),
may select an advertisement suitable for the state. For example, the media guidance
application may select an advertisement about a bed when the user is in a sleepy state
as determined by monitoring component 316 (FIG. 3). Alternatively, the media guidance
application may select an advertisement about baseball game when the user is in an
active state as determined by monitoring component 316 (FIG. 3).
[0207] In some embodiments, monitoring component 316 (FIG. 3) may monitor user reactions
to the displayed advertisements. Monitoring component 316 (FIG. 3) may determine when
the user attentiveness level rises when an advertisement is displayed. For example,
the media guidance application may determine that an advertisement is being displayed.
In response, the media guidance application may instruct monitoring component 316
(FIG. 3) to monitor the frequencies of the user to determine whether the attentiveness
level of the user has increased. Specifically, monitoring component 316 (FIG. 3) may
determine whether the brain activity increased between the time prior to when the
advertisement was displayed and when the advertisement was shown. When the brain activity
is determined to have increased, monitoring component 316 (FIG. 3) may indicate that
the attention level of the user increased when the advertisement was displayed. Alternatively
or in addition, monitoring component 316 (FIG. 3) may measure the brain frequencies
at the time the advertisement is displayed. When the brain frequencies rise above
a given threshold, monitoring component 316 (FIG. 3) may indicate that the attention
level of the user increased when the advertisement was displayed. Based on the indications
received from monitoring component 316 (FIG. 3) the media guidance application may
determine which advertisements have the greatest impact or affect on the user (e.g.,
which advertisements caused the user's attention level to increase). The media guidance
application may adjust a user profile based on the determination to improve the advertisement
targeting/selection in the future.
[0208] It is contemplated that the steps or descriptions of FIG. 11 may be used with any
other embodiment of this disclosure. In addition, the steps and descriptions described
in relation to FIG. 11 may be done in alternative orders or in parallel to further
the purposes of this disclosure. For example, each of these steps may be performed
in any order or in parallel or substantially simultaneously to reduce lag or increase
the speed of the system or method. Furthermore, it should be noted that any of the
devices or equipment discussed in relation to FIGS. 3-4 and 6 could be used to perform
one of more of the steps in FIG. 11.
[0209] FIG. 12 is a flow-chart of illustrative steps involved in detecting and responding
to various types of brain activity. It should be noted that process 1200 or any step
thereof, could be displayed on, or provided by, any of the devices shown in FIGS.
3-4 and 6 in response to brain activity of a user (e.g., user 500 (FIG. 5)). For example,
process 1200 may be executed by control circuitry 304 (FIG. 3), on user equipment
device 402, 404, and/or 406 (FIG. 4) any of which may be configured as headwear (e.g.,
as shown in FIG. 6) as instructed by the media guidance application while a user is
consuming media content (e.g., displayed on display 100 (FIG 1A), display 130 (FIG.
1B), display 150 (FIG. 1C), and/or display 200 (FIG. 2)). In addition, one or more
steps of process 1200 may be incorporated into or combined with one or more steps
of any other process (e.g. as described in FIGS. 7-11 and 13-18).
[0210] At step 1202, the media guidance application receives instructions to initiate monitoring
of brain activity. For example, the media guidance application may receive a user
input (e.g., via user input interface 310 (FIG. 3)) requesting the media guidance
application to switch from a first mode (e.g., associated with limited brain activity
monitoring and/or media guidance application operations) to a second mode (e.g., associated
with associated with expansive brain activity monitoring and/or media guidance application
operations). For example, a user may have selected selectable option 204 (FIG. 2)
instructing a user device (e.g., user device 600, 630, and/or 660 (FIG. 6)) to actively
monitor the brain activity of the user.
[0211] At step 1204, the media guidance application may present a media guidance application
operation. For example, the media guidance application may present a display of an
icon (e.g., icon 218 (FIG. 2)) on a display screen (e.g., display 200 FIG. 2)) on
a user device (e.g., user equipment device 402, 404, and/or 406 (FIG. 4)), which instructs
a user regarding the monitoring of brain activity. For example, the icon (e.g., icon
218 (FIG. 2)) may instruct a user to blink his/her eyes in order to scroll the different
media guidance application operations that are available.
[0212] At step 1206, the media guidance application determines whether or not a first brain
activity is detected. For example, the media guidance application may monitor the
brain activity of a user for a particular type of brain activity. For example, the
media guidance application may (e.g., via monitoring component 316 (FIG. 3)) monitor
a particular region of the brain (e.g., portion 502, 504, 506, and/or 508 (FIG. 5))
for a particular type of brain activity (e.g., a particular frequency range, frequency
band, electrical activity, etc.). In some embodiments, step 1206 may correspond to
step 1102 (FIG. 11), and the media guidance application may be configured to detect
particular eye blink patterns while monitoring the brain activity of a user. For example,
the media guidance application (e.g., via monitoring component 316 (FIG. 3)) may monitor
alpha bands (e.g., typically associated with eye blinking) in the globus pallidus
of the basal ganglia (e.g., the area of the brain typically associated with controlling
eye blinking) of a user (e.g., user 500 (FIG. 5)) in order to detect an eye blink
pattern.
[0213] If the media guidance application determines that first brain activity is not detected,
the media guidance application returns to step 1204. If the media guidance application
determines that the first brain activity is detected, the media guidance application
proceeds to step 1208 and retrieves a threshold range necessary for performance of
the operation. For example, the media guidance application may retrieve a threshold
range, which if detected triggers performance of the media guidance application operation.
The threshold range may be, depending on the user (e.g., based on information in a
user profile), based on the particular media guidance application operation to be
performed (e.g., each operation may be associated with a unique threshold range),
based on information received from a remote source (e.g., an industry standard threshold
range), etc.
[0214] At step 1210, the media guidance application monitors the brain activity of a user.
For example, the media guidance application (e.g., implemented on user device 300
(FIG. 3)) may receive data (e.g., from monitoring component 316 (FIG. 3)) associated
with the brain activity (e.g., the current frequency range of voltage fluctuations
in the brain and/or electrical activity of muscles near the brain at rest and during
contraction) of a user (e.g., user 500 (FIG. 5)).
[0215] In some embodiments, the media guidance application may continuously monitor the
brain activity of a user using an EEG, EMG, or suitable device for monitoring brain
waves (e.g., incorporated as a sub-component of monitoring component 316 (FIG. 3)).
Alternatively, the media guidance application may periodically poll the brain activity
of a user (e.g., on a predetermined schedule and/or in response to a user input (e.g.,
selecting selectable option 204 (FIG. 2)).
[0216] In some embodiments, the media guidance application may trigger (e.g., via control
circuitry 304 (FIG. 3)) various modes for monitoring brain activity, in which each
mode is associated with a different power consumption level and/or sensitivity level
(e.g., as discussed below with regard to FIGS. 15-16). For example, the media guidance
application (e.g., via control circuitry 304 (FIG. 3)) may induce different modes
of a monitoring component (e.g., monitoring component 316 (FIG. 3)) in response to
instructions and/or information received from a power management unit (e.g., PMU 318
(FIG. 3)). In some embodiments, particular modes may be invoked in order to monitor
for particular brain activity and/or in order to monitor particular regions (e.g.,
portion 502, 504, 506, and/or 508 (FIG. 5)) of the brain (e.g., brain 550 (FIG. 5)).
[0217] At step 1212, the media guidance application determines the current brain activity
of the user. For example, the media guidance application may determine a particular
frequency range, frequency band, etc. of the current brain activity of the user. At
step 1214, the media guidance application determines whether or not the current brain
activity corresponds to the threshold brain activity. For example, the media guidance
application may determine (e.g., via processing circuitry 306 (FIG. 3)) whether the
current brain activity of a user (e.g., indicative of an attentiveness level of the
user) corresponds to a threshold range (e.g., indicative of an attentiveness level
necessary to perform a media guidance application operation). If the media guidance
application determines that the current brain activity does not correspond to the
threshold brain activity, the media guidance application returns to step 1210. If
the media guidance application determines that the current brain activity does correspond
to the threshold brain activity, the media guidance application proceeds to step 1216.
[0218] At step 1216, the media guidance application performs the media guidance application
operation. For example, if the media guidance application operation is the recommendation
of media assets, the media guidance application may, in response to determining the
user is unhappy (e.g., the current brain activity of the user does not meet a threshold
range associated with happiness) with a current media asset (e.g., displayed on user
equipment 402, 404, and/or 406 (FIG 4)), recommend different media assets.
[0219] The media guidance application then returns to step 1204. For example, the media
guidance application may return to step 1204 and present a media guidance application
operation corresponding to stopping the media guidance application operation performed
in step 1216 (e.g., stopping the recommendation of media assets).
[0220] It is contemplated that the steps or descriptions of FIG. 12 may be used with any
other embodiment of this disclosure. In addition, the steps and descriptions described
in relation to FIG. 12 may be done in alternative orders or in parallel to further
the purposes of this disclosure. For example, each of these steps may be performed
in any order or in parallel or substantially simultaneously to reduce lag or increase
the speed of the system or method. Furthermore, it should be noted that any of the
devices or equipment discussed in relation to FIGS. 3-4 and 6 could be used to perform
one or more of the steps in FIG. 12.
[0221] FIG. 13 is a flow-chart of illustrative steps involved in monitoring particular regions
of a brain for brain activity associated with particular functions. It should be noted
that process 1300 or any step thereof, could be provided by, any of the devices shown
in FIGS. 3-4 and 6 in response to brain activity of a user (e.g., user 500 (FIG. 5)).
For example, process 1300 may be executed by control circuitry 304 (FIG. 3) on user
equipment device 402, 404, and/or 406 (FIG. 4) any of which may be configured as headwear
(e.g., as shown in FIG. 6) as instructed by the media guidance application while a
user is consuming media content (e.g., displayed on display 100 (FIG 1A), display
130 (FIG. 1B), display 150 (FIG. 1C), and/or display 200 (FIG. 2)). In addition, one
or more steps of process 1300 may be incorporated into or combined with one or more
steps of any other process (e.g. as described in FIGS. 7-12 and 14-18).
[0222] At step 1302, the media guidance application monitors brain activity of a user in
a first region of a brain of the user. For example, the media guidance application
(e.g., implemented on user device 300 (FIG. 3)) may receive data (e.g., from monitoring
component 316 (FIG. 3)) associated with the brain activity (e.g., the current frequency
range of voltage fluctuations in the brain and/or electrical activity of muscles near
the brain at rest and during contraction) of a region (e.g., portion 502, 504, 506,
and/or 508 (FIG. 5)) of a brain (e.g., brain 510 (FIG. 5)) of a user (e.g., user 500
(FIG. 5)).
[0223] In some embodiments, the media guidance application may continuously monitor the
brain activity at different regions of the brain of a user using an EEG, EMG, or suitable
device for monitoring brain waves (e.g., incorporated as a sub-component of monitoring
component 316 (FIG. 3)). Alternatively, the media guidance application may periodically
poll the brain activity of a user (e.g., on a predetermined schedule and/or in response
to a user input (e.g., selecting selectable option 204 (FIG. 2)). In some embodiments,
the media guidance application may (e.g., via monitoring component 316 (FIG. 3)) receive
data from various electrodes located at various regions on the scalp of a user. In
some embodiments, the various electrodes may extend and/or retract from a user device
(e.g., user device 600, 630, and/or 660 (FIG. 6)).
[0224] In some embodiments, the media guidance application may trigger (e.g., via control
circuitry 304 (FIG. 3)) various modes for monitoring brain activity, in which each
mode is associated with a different power consumption level and/or sensitivity level
(e.g., as discussed below with regard to FIGS. 15-16). For example, the media guidance
application (e.g., via control circuitry 304 (FIG. 3)) may induce different modes
of a monitoring component (e.g., monitoring component 316 (FIG. 3)) in response to
instructions and/or information received from a power management unit (e.g., PMU 318
(FIG. 3)) based on a particular region of a brain of the user that needs to be monitored.
For example, if the region of the brain is more difficult to monitor due to location,
density, size/shape of the user device, etc., the media guidance application may adjust
the power consumption and/or sensitivity level accordingly.
[0225] At step 1304, the media guidance application determines a first brain state associated
with a first region of the brain based on the brain activity of the user in the first
region. For example, based on he presence of a particular frequency range of brain
activity in the frontal lobes, which are typically associated with various emotions,
the media guidance application may (e.g., via monitoring component 316 (FIG. 3)) determine
that a user is happy.
[0226] At step 1306, the media guidance application cross-references the first region with
a database associated with functions performed by the user using regions of the brain
to determine at least one function the user is performing based on the brain activity
of the user in the first region of the brain. For example, in response to detecting
(e.g., via monitoring component 316 (FIG. 3)) the first brain state in a particular
region (e.g., portion 502, 504, 506, and/or 508 (FIG. 5)) of the brain (e.g., brain
510 (FIG. 5)) of a user (e.g., user 500 (FIG. 5)), the media guidance application
may cross-reference a database to determine the functions that are typically associated
with that region of the brain.
[0227] For example, in response to detecting brain activity in the parietal lobe, the media
guidance application may (e.g., via control circuitry 304 (FIG. 4)) access a database
(e.g., located locally at storage 308 (FIG. 3) or remotely at any location accessible
via communications network 414 (FIG. 4)) listing functions of the parietal lobe. In
response the media guidance application may receive a particular function or a list
of functions that the user may be performing based on the brain activity in the parietal
lobe. For example, the media guidance application may (e.g., via processing circuitry
306 (FIG. 3)) determine that the user is either reading or performing mathematical
calculations.
[0228] In some embodiments, the media guidance application may further filter the possible
functions that a user is performing by analyzing the content a user is consuming (e.g.,
on a display 312 (FIG. 3)). For example, in some embodiments, the media guidance application
may receive information (e.g., as metadata) describing the current content that a
user is consuming. Alternatively or additionally, the media guidance application may
incorporate or have access to one or more content-recognition modules, which may be
used by the media guidance application to analyze media objects and/or the content
of media objects. For example, the media guidance application may include an object
recognition module. The object recognition module may use edge detection, pattern
recognition, including, but not limited to, self-learning systems (e.g., neural networks),
optical character recognition, on-line character recognition (including, but not limited
to, dynamic character recognition, real-time character recognition, intelligent character
recognition), and/or any other suitable technique or method to determine the objects
in and/or characteristics of video and audio content. For example, the media guidance
application may receive a media asset in the form of a video (e.g., an audio/video
recording of a user). The video may include a series of frames. For each frame of
the video, the media guidance application may use an object recognition module to
determine the content and context of a media asset for use in determining the functions
that a user may be performing.
[0229] In some embodiments, the content-recognition module or algorithm may also include
audio analysis and speech recognition techniques, including, but not limited to, Hidden
Markov Models, dynamic time warping, and/or neural networks (as described above) to
process audio data and/or translate spoken words into text or other data forms that
may be processed by the media guidance application. The content-recognition module
may also use any other suitable techniques for processing audio and/or visual data.
For example, the content-recognition module may analyze audio data to determine the
content and context of a media asset.
[0230] In some embodiments, attributes of media content or the asset information may indicate
that a user is likely performing a particular function. For example, if possible functions
include reading and performing mathematical computations, and the current content
of the media asset the user is consuming includes text, but no numbers, the media
guidance application may determine that the function the user is performing is reading
and not number computations.
[0231] Upon determining the function a user is performing while consuming a media asset
(e.g., on a display device such as user equipment device 402, 404, and/or 406 (FIG.
4)) the media guidance application determines (e.g., via processing circuitry 306
(FIG. 3)) whether or not the first brain state corresponds to a typical brain state
of the user and/or all users performing the function. For example, if the brain state
does not correspond (e.g., indicating that the user is straining), the media guidance
application may (e.g., via control circuitry 304 (FIG. 3)) adjust the media asset.
[0232] At step 1308, the media guidance application compares the first brain state to a
threshold range for preforming the at least one function. For example, the media guidance
application may (e.g., via processing circuitry 306 (FIG. 3)) determine the particular
frequency range, frequency band, electrical activity, etc. associated with the first
brain state and compare that information to the frequency range.
[0233] At step 1310, in response to determining the first brain state does not correspond
to the threshold range, the media guidance application may perform a media guidance
application operation associated with the at least on function. For example, the media
guidance application may detect a first brain state associated with the occipital
lobe (e.g., occipital lobe 516 (FIG. 5)) of the user. In response to determining that
the occipital lobe is associated with vision, the media guidance application may compare
the first brain state of the user to a typical brain state of the user (e.g., retrieved
from a user profile) associated with viewing media assets (e.g., represented by a
threshold range). In response to determining that the brain state of the user does
not correspond to the typical brain state (e.g., indicating that the user is having
difficulty seeing the media assets, the user is squinting, the media asset is too
bright, etc.), the media guidance application may modify (e.g., increase the size
of text on the display device, reduce a brightness setting of the display device,
etc.) the media assets, display settings, etc. in order to align the brain state of
the user with the typical brain state.
[0234] In another example, the media guidance application may detect a state of the brain
activity associated with various regions of the brain in order to perform a function.
For example, the media guidance application may detect a state of the brain activity
associated with the occipital lobe (e.g., associated with vision) and the parietal
lobe (e.g., associated with reading) of the user. In response to determining that
the brain state of the brain activity associated with the occipital lobe (e.g., associated
with vision) and the parietal lobe (e.g., associated with reading) of the user does
not correspond to the typical brain state of a user, while the temporal lobe (e.g.,
associated with hearing) does correspond to the typical brain state of the user (e.g.,
indicating that user is straining to read and/or see a media asset, but not straining
to hear a media asset), the media guidance application may modify the media assets,
display settings, etc. such that text or important events are communicated to the
user via verbal means (e.g., audio announcements).
[0235] It is contemplated that the steps or descriptions of FIG. 13 may be used with any
other embodiment of this disclosure. In addition, the steps and descriptions described
in relation to FIG. 13 may be done in alternative orders or in parallel to further
the purposes of this disclosure. For example, each of these steps may be performed
in any order or in parallel or substantially simultaneously to reduce lag or increase
the speed of the system or method. Furthermore, it should be noted that any of the
devices or equipment discussed in relation to FIGS. 3-4 and 6 could be used to perform
one of more of the steps in FIG. 13.
[0236] FIG. 14 is a flow-chart of illustrative steps involved in determining a function
associated with particular brain activity. It should be noted that process 1400 or
any step thereof, could be displayed on, or provided by, any of the devices shown
in FIGS. 3-4 and 6 in response to brain activity of a user (e.g., user 500 (FIG. 5)).
For example, process 1400 may be executed by control circuitry 304 (FIG. 3) on user
equipment device 402, 404, and/or 406 (FIG. 4) any of which may be configured as headwear
(e.g., as shown in FIG. 6) as instructed by the media guidance application while a
user is consuming media content (e.g., displayed on display 100 (FIG 1A), display
130 (FIG. 1B), display 150 (FIG. 1C), and/or display 200 (FIG. 2)). In addition, one
or more steps of process 1400 may be incorporated into or combined with one or more
steps of any other process (e.g. as described in FIGS. 7-13 and 15-18).
[0237] At step 1402, the media guidance application receives information on a brain state
of a region of a brain of a user. For example, in some embodiments, step 1402 may
correspond to step 1302 (FIG. 13). For example, the media guidance application (e.g.,
implemented on user device 300 (FIG. 3)) may receive data (e.g., from monitoring component
316 (FIG. 3)) associated with the brain activity (e.g., the current frequency range
of voltage fluctuations in the brain and/or electrical activity of muscles near the
brain at rest and during contraction) of a region (e.g., portion 502, 504, 506, and/or
508 (FIG. 5)) of a brain (e.g., brain 510 (FIG. 5)) of a user (e.g., user 500 (FIG.
5)).
[0238] At step 1404, the media guidance application retrieves a list of functions performed
using the region of the brain of the user. For example, in response to detecting brain
activity in the occipital lobe (e.g., occipital lobe 516 (FIG. 5)), the media guidance
application may (e.g., via control circuitry 304 (FIG. 4)) access a database (e.g.,
located locally at storage 308 (FIG. 3) or remotely at any location accessible via
communications network 414 (FIG. 4)) listing functions of the occipital lobe. In response
the media guidance application may receive a particular function or a list of functions
that the user may be performing based on the brain activity in the occipital lobe.
For example, the media guidance application may (e.g., via processing circuitry 306
(FIG. 3)) determine that the occipital lobe is associated with visual perception and
color perception based on a list received (e.g., via I/O path 302 (FIG. 3)) from the
database.
[0239] At step 1406, the media guidance application selects a function from the list of
functions. For example, if the list includes multiple functions that may be being
performed, the media guidance application (e.g., via processing circuitry 306 (FIG.
3)) selects the first function in the list. At step 1408, the media guidance application
determines whether or not the selected function corresponds to current activity of
the user. For example, if the media guidance application determines that a current
media asset (e.g., presented on user equipment 402, 404, and/or 406 (FIG. 4)) includes
color (e.g., via metadata associated with the media asset and/or the object recognition
techniques discussed above), the media guidance application may (e.g., via processing
circuitry 306 (FIG. 3)) determine that a selected function of color perception does
correspond to the current activity of the user. If so, the media guidance application
proceeds to step 1410. Alternatively, if the media guidance application determines
that a current media asset (e.g., presented on user equipment 402, 404, and/or 406
(FIG. 4)) does not include color (e.g., the media asset is consumed in black and white),
the media guidance application may (e.g., via processing circuitry 306 (FIG. 3)) determine
that a selected function of color perception does not correspond to the current activity
of the user. If so, the media guidance application returns to step 1406 and selects
a different function from the list of functions.
[0240] At step 1410, the media guidance application retrieves a threshold range of brain
activity associated with the function. For example, the threshold range may indicate
the typical brain activity associated with performing the selected function. In some
embodiments, this step may correspond to step 1306 (FIG. 13)). It should be noted
that in some embodiments, the media guidance application may determine (e.g., via
processing circuitry 306 (FIG. 3)) that multiple functions correspond to the current
activity of the user. In such cases, the media guidance application may retrieve composite
threshold ranges, which account for multiple functions being performed by a user.
[0241] At step 1412, the media guidance application determines whether or not the brain
state corresponds to the threshold range. For example, the media guidance application
may (e.g., via processing circuitry 306 (FIG. 3)) compare the frequency range, frequency
bands, electrical activity, etc. of the brain state to the threshold range. If the
brain state corresponds to the threshold range (e.g., if the brain state matches the
threshold range within an acceptable deviation), the media guidance application returns
to step 1402. If the media guidance application determines that the brain state does
not correspond to the threshold range, the media guidance application proceeds to
step 1414.
[0242] At step 1414, the media guidance application performs a media guidance application
operation corresponding to the function. For example, the media guidance application
may cross-reference the function and the brain state of the user with a database (e.g.,
located locally on storage 308 (FIG. 3) or remotely at any location accessible via
communications network 414 (FIG. 4)) in order to determine a particular media guidance
application operation that may align the brain state of the user with the threshold
range.
[0243] For example, if the user is having trouble seeing (e.g., as indicated by brain activity
indicative of straining) the media guidance application may generate on screen text
in a larger size. In another example, if a user does not have brain activity corresponding
to a particular function (e.g., vision) indicating the user has a deficiency related
to that particular function (e.g., is blind), the media guidance application may determine
another function (e.g., hearing) associated with a different region of the brain (e.g.,
temporal lobe) and modify the media asset (e.g., generate audio announcements of subtitles)
such that that region of the brain is used by a user to consume the media asset.
[0244] At step 1416, the media guidance application receives updated information on the
brain state. For example, the media guidance application (e.g., implemented on user
device 300 (FIG. 3)) may receive new data (e.g., from monitoring component 316 (FIG.
3)) associated with the brain activity (e.g., the current frequency range of voltage
fluctuations in the brain and/or electrical activity of muscles near the brain at
rest and during contraction) of a region (e.g., portion 502, 504, 506, and/or 508
(FIG. 5)) of a brain (e.g., brain 510 (FIG. 5)) of a user (e.g., user 500 (FIG. 5))
in order to determine whether or not modifying the media asset was successful in aligning
the brain state of the user with the threshold range. The media guidance application
then returns to step 1412.
[0245] It is contemplated that the steps or descriptions of FIG. 14 may be used with any
other embodiment of this disclosure. In addition, the steps and descriptions described
in relation to FIG. 14 may be done in alternative orders or in parallel to further
the purposes of this disclosure. For example, each of these steps may be performed
in any order or in parallel or substantially simultaneously to reduce lag or increase
the speed of the system or method. Furthermore, it should be noted that any of the
devices or equipment discussed in relation to FIGS. 3-4 and 6 could be used to perform
one of more of the steps in FIG. 14.
[0246] FIG. 15 is a flow-chart of illustrative steps involved in changing a user device
from one mode to another based on brain activity. It should be noted that process
1500 or any step thereof, could be provided by, any of the devices shown in FIGS.
3-4 and 6 in response to brain activity of a user (e.g., user 500 (FIG. 5)). For example,
process 1500 may be executed by control circuitry 304 (FIG. 3) on user equipment device
402, 404, and/or 406 (FIG. 4) any of which may be configured as headwear (e.g., as
shown in FIG. 6) as instructed by the media guidance application while a user is consuming
media content (e.g., displayed on display 100 (FIG 1A), display 130 (FIG. 1B), display
150 (FIG. 1C), and/or display 200 (FIG. 2)). In addition, one or more steps of process
1500 may be incorporated into or combined with one or more steps of any other process
(e.g. as described in FIGS. 7-14 and 18).
[0247] In some embodiments, the media guidance application (or a user device upon which
the media guidance application is implemented) may manage power consumption of the
user device based on brain activity of a user. For example, the media guidance application
may operate in a plurality of modes each associated with a power consumption and/or
sensitivity level.
[0248] At step 1502, the media guidance application receives a user request to monitor brain
activity of a user with a user device, in which the user device operates in a first
mode and a second mode, and wherein the first mode is associated with a first power
consumption level and the second mode is associated with a second power consumption
level. For example, the media guidance application may receiving a user input (e.g.,
via user input interface 310 (FIG 3)) requesting that a user device (e.g., user device
600, 630, and/or 660 (FIG. 6)) operate in a first mode or a second mode.
[0249] At step 1504, the media guidance application, in response to the user request, monitors
the brain activity of the user with the user device in the first mode. For example,
the media guidance application may receive a user selection (e.g., of selectable option
204 (FIG. 2)), initiating the monitoring the user's brain activity. Upon initiation,
the media guidance application may operate in a first mode (e.g., as determined by
PMU 318 (FIG. 3)).
[0250] At step 1506, the media guidance application, in response to detecting the brain
activity of the user does not correspond to a threshold range, changes from the first
mode to the second mode and monitors the brain activity of the user with the user
device in the second mode.
[0251] For example, the media guidance application (or a user device upon which the media
guidance application is implemented) may include a "sleep mode" (e.g., a lower powered/lower
sensitivity mode) that is initiated after prolong periods of similar brain activity
and/or repetitive brain activity cycles. For example, the media guidance application
may initiate the sleep mode in response to determining that the brain activity of
the user has dropped below a first threshold range (e.g., associated with an awake
user). In another example, the media guidance application may detect that the brain
activity of the user exceeds a second threshold range (e.g., associated with a sleeping
user), and in response, initiate an "active mode."
[0252] It is contemplated that the steps or descriptions of FIG. 15 may be used with any
other embodiment of this disclosure. In addition, the steps and descriptions described
in relation to FIG. 15 may be done in alternative orders or in parallel to further
the purposes of this disclosure. For example, each of these steps may be performed
in any order or in parallel or substantially simultaneously to reduce lag or increase
the speed of the system or method. Furthermore, it should be noted that any of the
devices or equipment discussed in relation to FIGS. 3-4 and 6 could be used to perform
one of more of the steps in FIG. 15.
[0253] FIG. 16 is a flow-chart of illustrative steps involved in determining when to change
a user device from one mode to another based on brain activity. It should be noted
that process 1600 or any step thereof, could be provided by, any of the devices shown
in FIGS. 3-4 and 6 in response to brain activity of a user (e.g., user 500 (FIG. 5)).
For example, process 1600 may be executed by control circuitry 304 (FIG. 3) on user
equipment device 402, 404, and/or 406 (FIG. 4) any of which may be configured as headwear
(e.g., as shown in FIG. 6) as instructed by the media guidance application while a
user is consuming media content (e.g., displayed on display 100 (FIG 1A), display
130 (FIG. 1B), display 150 (FIG. 1C), and/or display 200 (FIG. 2)). In addition, one
or more steps of process 1600 may be incorporated into or combined with one or more
steps of any other process (e.g. as described in FIGS. 7-15, 17 and 18).
[0254] At step 1602, the media guidance application monitors brain activity of a user in
a first mode. For example, the media guidance application (e.g., implemented on user
device 300 (FIG. 3)) may receive data (e.g., from monitoring component 316 (FIG. 3))
associated with the brain activity (e.g., the current frequency range of voltage fluctuations
in the brain and/or electrical activity of muscles near the brain at rest and during
contraction) of a user (e.g., user 500 (FIG. 5)) based on a power consumption and/or
sensitivity level of the first mode.
[0255] At step 1604, the media guidance application determines whether or not a user input
requesting a switch to a different mode is received. For example, the media guidance
application may receive various inputs (e.g., via user input interface 310 (FIG. 3))
from a user. The media guidance application may receive a request from a user to lower
a current power consumption and/or sensitivity level of a user device (e.g., user
device 600, 630, and/or 660 (FIG. 6)) in order to extend the life of an energy storage
device or limit the exposure of a user (e.g., user 500 (FIG. 5)) to activities of
the monitoring component. Alternatively, the media guidance application may receive
a request from a user to increase a current power consumption and/or sensitivity level
of a user device (e.g., user device 600, 630, and/or 660 (FIG. 6)) in order to generate
more accurate results and/or monitor a particular region of the brain.
[0256] If the media guidance application receives a user input request to switch to a different
mode, the media guidance application proceeds to step 1616. If the media guidance
application does not receive a user request to switch to a different mode, the media
guidance application proceeds to step 1606.
[0257] At step 1606, the media guidance application determines whether or not a third party
instruction to switch to a different mode is received. For example, the media guidance
application (e.g., implemented in user device 600, 630, and/or 660 (FIG. 6)) may receive
instructions (e.g., via I/O path 302 (FIG.3)) for particular modes the user device
configured. For example, a remote source (e.g., media guidance data source 418 (FIG.
4)) may determine the particular brain activity and/or regions of the brain that should
be monitored. In such cases, the media guidance application may need to operate in
a particular mode.
[0258] If the media guidance application receives a third party instruction to switch to
a different mode, the media guidance application proceeds to step 1616. If the media
guidance application does not receive a third party instruction to switch to a different
mode, the media guidance application proceeds to step 1608.
[0259] At step 1608, the media guidance application determines whether or not a change in
the brain activity is detected. For example, the media guidance application may detect
a change (e.g., via monitoring component 316 (FIG. 3)). If the media guidance application
does not detect a change, the media guidance application proceeds to step 1612. If
the media guidance application determines a change was detected, the media guidance
application proceeds to step 1610 and determines if the change was within the threshold
range. For example, in some embodiments, the media guidance application may allow
for transient variations and amplitudes as long as the variations and amplitudes are
within a threshold range. If the change is not within the threshold range, the media
guidance application proceeds to step 1616. If the change is within the threshold
range, the media guidance application proceeds to step 1612.
[0260] At step 1612, the media guidance application determines whether or not to automatically
switch based on a lack of change in brain activity is enabled. For example, a user
may enable automatic switching based on a lack of change in brain activity (e.g.,
via user input interface 310 (FIG. 3)) in order to extend the life of an energy storage
device or limit the exposure of a user (e.g., user 500 (FIG. 5) to the activities
of a monitoring component (e.g., monitoring component 316 (FIG. 3)). For example,
a user may request the media guidance application to engage a "sleep" mode after determining
that a user has maintained a particular threshold range for a particular amount of
time. For example, a user may be sleeping, consuming a feature length media asset,
and/or performing another activity that does not require media guidance. If automatic
switching is not enabled, the media guidance application returns to step 1602. If
automatic switching is enabled, the media guidance application proceeds to step 1614.
[0261] At step 1614, the media guidance application determines whether or not there has
been a lack of change in brain activity during a threshold period of time. For example,
the media guidance application may automatically switch to a different mode, the media
guidance application does not detect (e.g., via monitoring component 316 (FIG. 3))
a change in the brain activity of the user during a particular amount of time.
[0262] In some embodiments, the media guidance may select the particular amount of time
constituting the threshold period of time based on instructions received from storage
308 (FIG. 3). Alternatively or additionally, the media guidance application (e.g.,
implemented on user device 300 (FIG. 3)) may receive instructions from a remote source
(e.g., any location accessible via communications network 414 (FIG.4)). The media
guidance application may also receive a user input (e.g., via user input interface
310 (FIG. 3)) customizing the threshold period of time. If the media guidance application
determines that there has been a change in brain activity within the threshold period
of time, the media guidance application returns to step 1602. If the media guidance
application determines that there has not been a change within the threshold period
of time, the media guidance application proceeds to step 1616 and switches to a second
mode.
[0263] It is contemplated that the steps or descriptions of FIG. 16 may be used with any
other embodiment of this disclosure. In addition, the steps and descriptions described
in relation to FIG. 16 may be done in alternative orders or in parallel to further
the purposes of this disclosure. For example, each of these steps may be performed
in any order or in parallel or substantially simultaneously to reduce lag or increase
the speed of the system or method. Furthermore, it should be noted that any of the
devices or equipment discussed in relation to FIGS. 3-4 and 6 could be used to perform
one of more of the steps in FIG. 16.
[0264] FIG. 17 is a flow-chart of illustrative steps involved in halting the monitoring
of brain activity in based on brain activity of a user. It should be noted that process
1700 or any step thereof could be provided by any of the devices shown in FIGS. 3-4
and 6 in response to brain activity of a user (e.g., user 500 (FIG. 5)). For example,
process 1700 may be executed by control circuitry 304 (FIG. 3) on user equipment device
402, 404, and/or 406 (FIG. 4) any of which may be configured as headwear (e.g., as
shown in FIG. 6) as instructed by the media guidance application while a user is consuming
media content (e.g., displayed on display 100 (FIG 1A), display 130 (FIG. 1B), display
150 (FIG. 1C), and/or display 200 (FIG. 2)). In addition, one or more steps of process
1700 may be incorporated into or combined with one or more steps of any other process
(e.g. as described in FIGS. 7-16 and 18) .
[0265] At step 1702, the media guidance application receives a user request to monitor the
brain activity of the user with a user device. For example, in some embodiments, the
media guidance application may perform various media guidance application operations
(e.g., as discussed above) based on a user achieving (or varying from) a particular
brain state. In order to enable performing the various media guidance operations based
on the brain activity of the user, the media guidance application may first need to
be activated.
[0266] In some embodiments, the media guidance application may receive a user input (e.g.,
via user input interface 310 (FIG. 3)) indicating that the user would like to initiate
brain activity monitoring. In some embodiments, the user input may power on the user
device, and/or in some embodiments, the user input may adjust the mode of the user
device (e.g., as discussed above).
[0267] At step 1704, the media guidance application monitors the brain activity of the user.
For example, the media guidance application (e.g., implemented on user device 300
(FIG. 3)) may receive data (e.g., from monitoring component 316 (FIG. 3)) associated
with the brain activity (e.g., the current frequency range of voltage fluctuations
in the brain and/or electrical activity of muscles near the brain at rest and during
contraction) of a user (e.g., user 500 (FIG. 5))).
[0268] In some embodiments, the media guidance application may continuously monitor the
brain activity of a user using an EEG, EMG, or a suitable device for monitoring brain
waves (e.g., incorporated as a sub-component of monitoring component 316 (FIG. 3)).
Alternatively, the media guidance application may periodically poll the brain activity
of a user (e.g., on a predetermined schedule and/or in response to a user input (e.g.,
selecting selectable option 204 (FIG. 2)).
[0269] At step 1706, the media guidance application compares the brain activity of the user
to a threshold range. For example, the media guidance application may retrieve a threshold
range, which if detected causes the media guidance application to issue instructions
(e.g., via control circuitry 304 (FIG. 3)) to perform one or more actions (e.g., powering
off the user device, adjusting the current mode of the user device, performing a media
guidance application operation, etc.).
[0270] In some embodiments, the threshold range may depend on the user (e.g., based on information
in a user profile), and/or may be based on the particular action to be performed (e.g.,
each media guidance application operation may be associated with a unique threshold
range), based on information received from a remote (e.g., an industry standard threshold
range) or local source (e.g., storage 308 (FIG. 3)), etc.
[0271] To compare the brain activity of the user to the threshold range, the media guidance
application may first identify a brain state corresponding to the brain activity of
the user. The brain state may correspond to the average frequencies and amplitudes
of brain waves in the brain of a user. For example, a brain state may be associated
with the average frequencies and amplitudes of brain activity of a user over a period
of time (e.g., 5 seconds). For example, if the threshold range over the period of
time includes an average frequency of 4 Hz and an amplitude of 15 microvolts (e.g.,
as determined by processing circuitry 306 (FIG. 3)), and the brain activity of the
user averages a frequency of 5 Hz and/or 10 microvolts over the period of time, the
media guidance application may determine that the brain activity and/or brain state
does not correspond to the threshold range. In another example, the threshold range
may be associated with frequencies between 3-5 Hz and amplitudes of between 10-20
microvolts. In response to determining that the brain activity of a user does not
have frequencies between 3-5 Hz and/or amplitudes between 10-20 microvolts (e.g.,
as determined by processing circuitry 306 (FIG. 3)), the media guidance application
may determine that the brain activity and/or brain state does not correspond to a
threshold range.
[0272] For example, as shown in FIG. 19, within minutes of a user falling asleep the brain
activity of the user (e.g., the amplitudes associated with different frequencies)
may decrease dramatically. FIG. 19 shows a percent decrease in the amplitudes of various
frequency bands one minute after a user closed his eyes and began resting. As shown
in FIG. 19, certain frequency bands may experience dramatic changes as a user engages
in different behaviors. Accordingly, the media guidance application (e.g., via monitoring
component 316 (FIG.3)) may detect these changes and compare the changes (or the brain
activity after the changes) to the threshold range). For example, as a user falls
asleep, the media guidance application may determine that the brain activity of the
user no longer corresponds to a threshold range associated with a user being awake.
[0273] In another example, an EMG (e.g., incorporated into a monitoring component 316 (FIG.
3)) may determine that the muscles near the brain (e.g., associated with the blinking
of the eyes) showed a decrease of eye blinks from every two or three seconds to about
one blink per minute. In such cases, the threshold range may be expressed in terms
of electrical activity in the muscles near the brain and/or the number of eye blinks
over a particular period of time.
[0274] At step 1708, the media guidance application in response to determining that the
brain activity of the user does not correspond to the threshold range based on the
comparison, instructs the user device to cease monitoring the brain activity of the
user. For example, the media guidance application may trigger (e.g., via control circuitry
304 (FIG. 3)) various modes for monitoring brain activity, in which each mode is associated
with a different power consumption level and/or sensitivity level (e.g., as discussed
above with regard to FIGS. 15-16). One such mode may correspond to the user device
(e.g., user device 300 (FIG. 3)) being powered-off. For example, the media guidance
application (e.g., via control circuitry 304 (FIG. 3)) may induce different modes
of a monitoring component (e.g., monitoring component 316 (FIG. 3)) in response to
instructions and/or information received from a power management unit (e.g., PMU 318
(FIG. 3)) in order to extend the life of an energy storage device or limit the exposure
of a user (e.g., user 500 (FIG. 5)) to activities of the monitoring component. In
some embodiments, the power consumption and/or sensitivity level may be associated
with being monitored for a particular brain state. For example, if monitoring of the
particular brain state requires a lower (or no) degree of sensitivity, the media guidance
application (e.g., via control circuitry 304 (FIG. 3)) may instruct PMU 318 (FIG.
3) to switch to a mode corresponding to a lower level of sensitivity and/or power
consumption level.
[0275] It is contemplated that the steps or descriptions of FIG. 17 may be used with any
other embodiment of this disclosure. In addition, the steps and descriptions described
in relation to FIG. 17 may be done in alternative orders or in parallel to further
the purposes of this disclosure. For example, each of these steps may be performed
in any order or in parallel or substantially simultaneously to reduce lag or increase
the speed of the system or method. Furthermore, it should be noted that any of the
devices or equipment discussed in relation to FIGS. 3-4 and 6 could be used to perform
one of more of the steps in FIG. 17.
[0276] FIG. 18 is a flow-chart of illustrative steps involved in performing a media guidance
application operation based on brain activity of a user. It should be noted that process
1800 or any step thereof could be provided by any of the devices shown in FIGS. 3-4
and 6 in response to brain activity of a user (e.g., user 500 (FIG. 5)). For example,
process 1800 may be executed by control circuitry 304 (FIG. 3) on user equipment device
402, 404, and/or 406 (FIG. 4) any of which may be configured as headwear (e.g., as
shown in FIG. 6) as instructed by the media guidance application while a user is consuming
media content (e.g., displayed on display 100 (FIG 1A), display 130 (FIG. 1B), display
150 (FIG. 1C), and/or display 200 (FIG. 2)). In addition, one or more steps of process
1800 may be incorporated into or combined with one or more steps of any other process
(e.g. as described in FIGS. 7-17).
[0277] It is contemplated that the steps or descriptions of FIG. 18 may be used with any
other embodiment of this disclosure. In addition, the steps and descriptions described
in relation to FIG. 18 may be done in alternative orders or in parallel to further
the purposes of this disclosure. For example, each of these steps may be performed
in any order or in parallel or substantially simultaneously to reduce lag or increase
the speed of the system or method. Furthermore, it should be noted that any of the
devices or equipment discussed in relation to FIGS. 3-4 and 6 could be used to perform
one of more of the steps in FIG. 18.
[0278] At step 1802, the media guidance application monitors the brain activity of a user
using a user device. For example, in some embodiments, step 1802 may correspond to
step 1704 (FIG. 17). For example, the media guidance application (e.g., implemented
on user device 300 (FIG. 3)) may receive data (e.g., from monitoring component 316
(FIG. 3)) associated with the brain activity (e.g., the current frequency range of
voltage fluctuations in the brain and/or electrical activity of muscles near the brain
at rest and during contraction) of a user (e.g., user 500 (FIG. 5))).
[0279] At step 1804, the media guidance application determines a brain state of the user.
For example, the media guidance application may receive data from a monitoring component
(e.g., monitoring component 316 (FIG. 3)) incorporated into and/or in communication
with (e.g., via communications network 414 (FIG. 4) a user device (e.g., user device
300 (FIG. 3) and/or user equipment device 402, 404, and/or 406 (FIG. 4)) upon which
the media guidance application is implemented. The media guidance application may
(e.g., via control circuitry 304 (FIG. 3)) process that data to determine a brain
state that corresponds with the retrieved data. For example, the receiving data may
correspond to a particular frequency range and/or electrical activity of the muscles
near a particular region (e.g., frontal lobe 512 (FIG. 5)) of a brain (e.g., brain
510 (FIG. 5)) of the user.
[0280] At step 1806, the media guidance application determines whether or not the brain
state corresponds to the threshold range. For example, in some embodiments, step 1806
may correspond to step 1706 (FIG. 17). To determine whether or not the brain state
corresponds to the threshold range, the media guidance application (e.g., via processing
circuitry 306 (FIG. 3)) may determine whether or not the bounds and/or values associated
with the brain state are within the bounds and/or values associated with the threshold
range.
[0281] If the media guidance application determines that the brain state does correspond
to the threshold range, the media guidance application returns to step 1802. If the
media guidance application determines that the brain state does not correspond to
the threshold range, the media guidance application proceeds to step 1808.
[0282] At step 1808, the media guidance application determines whether or not to perform
a media guidance application operation. For example, in some embodiments, the media
guidance application may issue instructions (e.g., via control circuitry 304 (FIG.
3)) to perform one or more media guidance application operations (e.g., record and/or
pause a currently presented media asset, lower the volume of a display device, etc.).
For example, if the media guidance application determines that a user has fallen asleep
(e.g., the brain state of a user no longer corresponds to the threshold range associate
with an awake user), the media guidance application may record and/or pause the media
asset. In another example, the media guidance application may additionally or alternatively
lower the volume of the display device and/or set an alarm/reminder for when a user
needs to wake up.
[0283] If the media guidance application determined to perform one or more media guidance
application operations the media guidance application proceeds to step 1810 and performs
the media guidance application before proceeding to step 1812. If the media guidance
application determines not to perform the media guidance application operation the
media guidance application proceeds to step 1812 without performing any media guidance
application operation.
[0284] At step 1812, the media guidance application determines whether or not to deactivate
the user device. For example, in some embodiments, the media guidance application
may issue instructions (e.g., via control circuitry 304 (FIG. 3)) to power off the
user device and/or change the user device to a different mode (e.g., corresponding
to a different power consumption level). For example, if the media guidance application
determines that a user has fallen asleep (e.g., the brain state of a user no longer
corresponds to the threshold range associated with an awake user), the media guidance
application may turn off the user device (e.g., user device 600, 630, and/or 660 (FIG.
6)) .
[0285] If the media guidance application determines to deactivate the user device the media
guidance application proceeds to step 1814 and deactivates the user device. If the
media guidance application determines not to deactivate the user device, the media
guidance application returns to step 1802. For example, the media guidance application
may determine to adjust the power consumption level of the user device (e.g., as described
in FIGS. 15-16) to a different mode rather that deactivate the user device.
[0286] The above-described embodiments of the present disclosure are presented, for purposes
of illustration and not of limitation, and the present disclosure is limited only
by the claims which follow. Furthermore, it should be noted that the features and
limitations described in any one embodiment may be applied to any other embodiment
herein, and flowcharts or examples relating to one embodiment may be combined with
any other embodiment in a suitable manner, done in different orders, or done in parallel.
In addition, the systems and methods described herein may be performed, in real-time.
It should also be noted, the systems and/or methods described above may be applied
to, or used in accordance with, other systems and/or methods.
[0287] The present disclosure includes, at least, the following methods and systems:
Item 1. A method of selecting media content in response to brain activity of a user,
the method comprising:
monitoring the brain activity of the user;
determining a first brain state based on the brain activity, wherein the first brain
state corresponds to a first mood of the user;
selecting a second brain state, wherein the second brain state corresponds to a second
mood of the user;
comparing the first brain state to the second brain state to determine whether the
first brain state corresponds to the second, brain state; and
in response to determining the first brain state does not correspond to the second
brain state, generating a display of a media asset to the user, wherein the media
asset is associated with inducing the second brain state.
Item 2. The method of item 1, wherein monitoring the brain activity of the user further
comprises receiving data from an electroencephalogram unit, indicating a first frequency
range of the brain activity of the user or receiving data from an electromyogram unit,
indicating first electrical activity of muscles near a brain of the user at rest and.
during contraction.
Item 3. The method of item 2, wherein the electroencephalogram unit, or the electromyogram
unit is incorporated into a mobile headset, wherein the mobile headset is battery
powered.
Item 4. The method of item 2, further comprising cross-referencing the first frequency
range of the brain activity of the user with a database associated with frequencies
of brain states and corresponding moods to determine the first mood or cross-referencing
the first electrical activity of the muscles near the brain of the user with a database
associated with electrical activity of brain states and corresponding moods to determine
the first mood.
Item 5. The method of item 2, wherein comparing the first brain state to the second
brain state to determine whether the first brain state corresponds to the second brain
state, includes retrieving the first frequency range associated with the first brain,
state and retrieving a second frequency range associated with the second, brain state,
and comparing the first frequency range to the second frequency range.
Item 6. The method of item 2, wherein comparing the first brain state to the second
brain, state to determine whether the first brain, state corresponds to the second
brain state, includes retrieving the first electrical activity associated with the
first brain state and retrieving a second electrical activity of muscles near the
brain of the user at rest and. during contraction associated with the second brain
state, and comparing the first electrical activity to the second electrical activity.
Item 7. The method of item 1, wherein generating the display of the media asset to
the user further comprises:
cross-referencing the second brain state with a database, wherein the database includes
a plurality of previous brain states of the user and corresponding categories of media
assets that the user was consuming during each of the previous brain states, and wherein
in response to receiving the second brain state, the database outputs a media asset
category corresponding to the previous brain state that matches the second brain state;
and
selecting the media asset from, the outputted media asset category.
Item 8. The method of item 1, further comprising determining the first brain state
of the user in response to detecting a change in the brain activity of the user while
monitoring the brain activity of the user.
Item 9. The method of item 1, wherein the second brain state is selected based on
a current time, a user input, a current activity, or a preferred biorhythmic pattern
associated with the user.
Item 10. The method of item 9, wherein the preferred biorhythmic pattern is a user-selected
pattern, of brain activity over a user- selected, portion of time.
Item 11. A system of selecting media content in response to brain activity of a user,
the system comprising control, circuitry configured to:
monitor the brain activity of the user; determine a first brain state based on the
brain activity, wherein the first brain state corresponds to a first mood of the user;
select a second, brain state, wherein the second brain state corresponds to a second
mood of the user;
compare the first brain state to the second brain state to determine whether the first
brain state corresponds to the second brain state; and
in response to determining the first brain state does not correspond to the second
brain state, generate a display of a media .asset to the user, wherein the media asset
is associated with inducing the second brain state.
Item 12. The system of item 11, wherein the control circuitry configured to monitor
the brain activity of the user is further configured to receive data from an electroencephalogram
unit indicating a first frequency range of the brain activity of the user or receive
data from an electromyogram unit indicating first electrical activity of muscles near
a brain of the user at rest and during contraction.
Item 13. The system of item 12, wherein the electroencephalogram unit or the electromyogram
unit is incorporated into a mobile headset, wherein the mobile headset is battery
powered.
Item 14. The system of item 12, wherein the control circuitry is further configured
to cross-reference the first frequency range of the brain activity of the user with
a database associated with frequencies of brain states and corresponding moods to
determine the first mood or cross-reference the first electrical activity of the muscles
near the brain of the user with a database associated with electrical activity of
brain states and corresponding moods to determine the first mood.
Item 15. The system of item 12, wherein the control circuitry configured to compare
the first brain state to the second brain state to determine whether the first brain
state corresponds to the second brain state is further configured to retrieve the
first frequency range associated with the first brain state and. retrieve a second
frequency range associated with the second brain state, and compare the first frequency
range to the second frequency range.
Item 16. The system of item 12, wherein the control circuitry configured to compare
the first brain state to the second brain state to determine whether the first brain
state corresponds to the second brain state is further configured to retrieve the
first electrical activity associated with the first brain state and retrieve a second
electrical activity of muscles near the brain of the user at rest and during co traction
associated with the second brain state, and compare the first electrical activity
to the second electrical activity.
Item 17. The system of item 11, wherein the control circuitry configured to generate
the display of the media asset to the user is further configured to:
cross-reference the second brain state with a database, wherein the database includes
a plurality of previous brain states of the user and corresponding categories of media
assets that the user was consuming during each of the previous brain states, and wherein
in response to receiving the second brain state, the database outputs a media asset
category corresponding to the previous brain state that matches the second, brain
state; and
select the media asset from the
outputted media asset category.
Item 18. The system of item 11, wherein the control circuitry is further configured
to determine the first brain state of the user in response to detecting a change in
the brain activity of the user while monitoring the brain activity of the user.
Item 19. The system of item 11, wherein the second brain state is selected based on
a current time, a user input, a current activity, or a preferred biorhythmic pattern
associated with the user.
Item 20. The system of item 19, wherein the preferred biorhythmic pattern is a user-selected
pattern of brain activity over a user-selected portion of time.
Item 21. A system of selecting media content in response to brain activity of a user,
the system comprising:
means for monitoring the brain activity of the user;
means for determining a first brain state based on the brain activity, wherein the
first, brain state corresponds to a first mood of the user;
means for selecting a second, brain state, wherein the second brain state corresponds
to a second mood of the user;
means for comparing the first brain state to the second brain state to determine whether
the first brain state corresponds to the second brain state; and
means for, in response to determining the first brain state does not correspond to
the second brain state, generating a display of a media asset to the user, wherein
the media asset is associated with inducing the second brain state.
Item 22. The system of item 21, wherein the means for monitoring the brain activity
of the user further comprises means for receiving data from an electroencephalogram
unit indicating a first frequency range of the brain activity of the user or means
for receiving data from an electromyogram unit indicating first electrical activity
of muscles near a brain of the user at rest and during contraction.
Item 23. The system of item 22, wherein the electroencephalogram unit or the electromyogram
unit is incorporated into a mobile headset, wherein the mobile headset is battery
powered.
Item 24. The system of item 22, further comprising means for cross-referencing the
first frequency range of the brain activity of the user with a database associated
with frequencies of brain states and corresponding moods to determine the first mood
or means for cross-referencing the first electrical activity of the muscles near the
brain of the user with a database associated with electrical activity of brain states
and corresponding moods to determine the first mood.
Item 25. The system of item 21, wherein the means for comparing the first brain state
to the second brain state to determine whether the first brain state corresponds to
the second brain state, includes means for retrieving the first frequency range associated
with the first brain state and means for retrieving a second frequency range associated
with the second brain state, and means for comparing the first frequency range to
the second frequency range.
Item 26. The system of item 22, wherein the means for comparing the first brain state
to the second brain state to determine whether the first brain state corresponds to
the second brain state, includes means for retrieving the first, electrical activity
associated with the first brain state and means for retrieving a second electrical
activity of muscles near the brain of the user at rest and during contraction associated
with the second brain state, and means for comparing the first electrical activity
to the second electrical activity.
Item 27. The system of item 21, wherein the means for generating the display of the
media asset to the user further comprises:
means for cross-referencing the second, brain state with a database, wherein the database
includes a plurality of previous brain states of the user and corresponding categories
of media assets that the user was consuming during each of the previous brain states,
and wherein in response to receiving the second brain state, the database outputs
a media asset category corresponding to the previous brain state that matches the
second brain state; and
means for selecting the media asset from the outputted media asset category.
Item 28. The system of item 21, further comprising means for determining the first
brain state of the user in response to detecting a change in the brain activity of
the user while monitoring the brain activity of the user.
Item 29. The system of item 21, wherein the second brain state is selected based on
a current time, a user input, a current activity, or a preferred biorhythmic pattern
associated with the user.
Item 30. The system of item 29, wherein the preferred biorhythmic pattern is a user-selected
pattern of brain activity over a user-selected portion of time.
Item 31. A method of providing recommendations in response to brain activity of a
user, the method comprising:
monitoring the brain activity of the user while a user consumes media content, wherein
the media content is displayed on a display device;
determining a first brain state based on the brain activity, wherein the first brain
state corresponds to a first mood of the user;
se1ecting a second brain state, wherein. the second brain state corresponds to a second
mood of the user;
comparing the first brain state to the second brain state to determine whether the
first brain state corresponds to the second brain state; and
in response to determining the first brain, state does not correspond to the second
brain state, generating a display of a media asset, on the display screen, to the
user, wherein the media asset is associated with inducing the second brain state.
Item 32. The method of item 31, wherein monitoring the brain activity of the user
further comprises receiving data from an electroencephalogram unit indicating a first
frequency range of the brain activity of the user or receiving data from an electromyogram
unit indicating first electrical activity of muscles near a brain of the user at rest
and during contraction.
Item 33. The method of item 32, wherein the electroencephalogram unit or the electromyogram
unit is incorporated into a mobile headset, wherein the mobile headset is battery
powered.
Item 34. The method of item 32 or 33, further comprising cross-referencing the first
frequency range of the brain activity of the user with a database associated, with
frequencies of brain states and corresponding moods to determine the first mood or
cross-referencing the first electrical activity of the muscles near the brain of the
user with a database associated with electrical activity of brain states and corresponding
moods to determine the first mood.
Item 35. The method of any one of items 32-34, wherein comparing the first brain state
to the second brain state to determine whether the first brain state corresponds to
the second brain state, includes retrieving the first frequency range associated with
the first brain state and retrieving a second, frequency range associated with the
second brain state, and comparing the first frequency range to the second frequency
range.
Item 36. The method of any one of items 32 to 35, wherein comparing the first brain
state to the second brain state to determine whether the first brain state corresponds
to the second brain state, includes retrieving the first electrical, activity associated
with the first brain state and retrieving a second electrical activity of muscles
near the brain of the user at rest and during contraction associated with the second
brain state, and comparing the first electrical activity to the second, electrical
activity.
Item 37. The method of any one of items 32 to 36, wherein generating the display of
the media asset to the user further comprises cross-referencing the second brain state
with a database, wherein the database includes a plurality of previous brain states
of the user and corresponding categories of media assets that the user was consuming
during each of the previous brain states, and wherein in response to receiving the
second brain state, the database outputs a media asset category corresponding to the
previous brain state that matches the second brain state; and selecting the media
asset from the outputted media asset category.
Item 38. The method of any one of items 31-37, further comprising determining the
first brain state of the user in response to detecting a change in the brain activity
of the user while monitoring the brain activity of the user.
Item 39. The method of any one of items 31-38, wherein the second brain state is selected
based on a current time, a user input, a current activity, or a preferred biorhythmic
pattern associated with the user.
Item 40. The method of any one of items 31-38, wherein the preferred biorhythmic pattern
is a user- selected pattern of brain activity over a user-selected portion of time.
Item 41. A method of providing brain activity feedback to a user accessing a media
guidance application, the method comprising:
monitoring the brain activity of the user for a first brain state, wherein the first
brain state is associated with performing a first operation of the media, guidance
application;
generating for display an icon on a display screen, wherein the icon provides feedback
to the user related to achieving the first brain state; and
in response to detecting a change in the brain activity of the user, adjusting the
icon on the display screen to reflect the change in the bra.in activity of the user.
Item 42. The method of item 41, wherein monitoring the brain activity of the user
further comprises receiving data from an electroencephalogram unit indicating a first
frequency range of the brain activity of the user or receiving data from an electromyogram
unit indicating first electrical activity of muscles near a brain of the user at rest
and during contraction.
Item 43. The method of item 42, wherein the electroencephalogram unit or the electromyogram
unit, is incorporated into a mobile headset, wherein the mobile headset is battery
powered.
Item 44. The method of item 42, further comprising cross-referencing the first frequency
range of the brain activity of the user with a database associated with frequencies
of brain states to determine the first brain state or cross-referencing the first
electrical activity of the muscles near the brain of the user with a database associated
with electrical activity of brain, states to determine the first brain state.
Item 45. The method of item 41, wherein the feedback to the user related to achieving
the first brain state includes a graphical representation of the brain activity associated
with the first brain state and a graphical, representation indicating the user's progress
towards the first brain state.
Item 46. The method of item 41, wherein the feedback relates to an attentiveness level
of the user and the first brain state is associated with a threshold level of attentiveness
of the user.
Item 47. The method of item 41, further comprising:
determining whether the brain activity of the user corresponds to the first brain
state; and in response to determining the brain activity of the user corresponds to
the first brain state, performing the first operation.
Item 48. The method of item 41, further comprising in response to detecting an eye
blink pattern, monitoring the brain activity of the user associated with a second
brain state, wherein the second brain state is associated, with performing a second
operation of the media guidance application.
Item 49. The method of item 41, wherein the operation includes a navigation command,
a fast-access playback command, a selection command, or a settings command.
Item 50. The method of item 41, wherein the icon includes on-screen instructions for
how to achieve the first brain state.
Item 51. A system of providing brain activity feedback to a user accessing a media
guidance application, the system comprising control circuitry configured to:
monitor the brain activity of the user for a first brain state, wherein the first
brain state is associated with performing a first operation of the media guidance
application; generate for display an icon on a display screen, wherein the icon provides
feedback to the user related to achieving the first brain state; and
in response to detecting a change in the brain activity of the user, adjust the icon
on the display screen to reflect the change in the brain activity of the user.
Item 52. The system of item 51, wherein the control circuitry is further configured
to monitor the brain activity of the user using data from an electroencephalogram
unit indicating a first frequency range of the brain activity of the user or using
data from an electromyogram unit, indicating first electrical activity of muscles
near a brain of the user at rest and during contraction.
Item 53. The system of item 52, wherein the electroencephalogram unit or the electromyogram
unit, is incorporated into a mobile headset, wherein the mobile headset is battery
powered.
Item 54. The system of item 52, wherein the control circuitry is further configured
to cross-reference the first frequency range of the brain activity of the user with
a database associated with frequencies of brain states to determine the first brain
state or cross-reference the first electrical activity of the muscles near the brain
of the user with a database associated with electrical activity of brain states to
determine the first brain state.
Item 55. The system of item 51, wherein the feedback to the user related to achieving
the first brain state includes a graphical representation of the brain activity associated
with the first brain state and a graphical representation indicating the user's progress
towards the first brain state.
Item 56. The system of item 51, wherein the feedback relates to an attentiveness level
of the user and. the first brain state is associated with a threshold level of attentiveness
of the user.
Item 57. The system of item 51, wherein the control circuitry is further configured
to:
determine whether the brain activity of the user corresponds to the first brain state;
and
in response to determining the brain activity of the user corresponds to the first
brain state, perform the first operation.
Item 58. The system of item 51, wherein the control circuit y is further configured
to, in response to detecting an eye blink pattern, monitor the brain activity of the
user associated, with a second brain state, wherein the second brain state is associated
with performing a second operation of the media guidance application.
Item 59. The system of item 51, wherein the operation includes a navigation command,
a fast-access playback command, a selection command, or a settings command.
Item 60. The system of item 51, wherein the icon includes on-screen instructions for
how to achieve the first brain state.
Item 61. A system of providing brain activity feedback to a user accessing a media
guidance application, the system comprising:
means for monitoring the brain activity of the user for a first brain state, wherein
the first brain state is associated with performing a first operation of the media
guidance application;
means for generating for display an icon on a display screen, wherein the icon provides
feedback to the user related to achieving the first brain state; and
means for, in response to detecting a change in the brain activity of the user, adjusting
the icon on the display screen to reflect the change in the brain activity of the
user.
Item 62. The system of item 61, wherein the means for monitoring the brain activity
of the use further comprises means for receiving data from an electroencephalogram
unit indicating a first frequency range of the brain activity of the user or means
for receiving data from an electromyogram unit indicating first electrical activity
of muscles near a brain of the user at rest and during contraction.
Item 63. The system of item 62, wherein the electroencephalogram unit or the electromyogram
unit is incorporated into a mobile headset, wherein the mobile headset is battery
powered.
Item 64. The system of item 62, further comprising means for cross-referencing the
first frequency range of the brain activity of the user with a database associated
with frequencies of brain states to determine the first brain state or means for cross-
referencing the first electrical activity of the muscles near the brain of the user
with a database associated with electrical activity of brain states to determine the
first brain state.
Item 65. The system of item 61, wherein the feedback to the user related to achieving
the first brain state includes a graphical representation of the brain activity associated
with the first brain state and a graphical representation indicating the user's progress
towards the first brain state.
Item 66. The system of item 61, wherein the feedback relates to an attentiveness level
of the user and the first brain state is associated, with a threshold level of attentiveness
of the user.
Item 67. The system of item 61, further comprising:
means for determining whether the brain activity of the user corresponds to the first
brain state; and
means for, in response to determining the brain activity of the user corresponds to
the first brain state, performing the first operation.
Item 68. The system of item 61, further comprising means for monitoring the brain
activity of the user associated with a second brain state, wherein the second brain
state is associated with performing a second operation of the media guidance application,
in response to detecting the eye blink pattern.
Item 69. The system of item 61, wherein the operation includes a navigation command,
a fast-access playback command, a selection command, or a settings command.
Item 70. The system of item 61, wherein the icon includes on-screen instructions for
how to achieve the first brain state.
Item 71. A method of providing brain activity feedback to a user accessing a media
guidance application, the method comprising:
monitoring the brain activity of the user for a first brain state while the user consumes
media content, wherein the first brain state is associated with performing a first
operation of the media guidance application;
generating for display an icon on a display screen simultaneously with the media content,
wherein the icon provides feedback to the user related to achieving the first brain
state; and
in response to detecting a change in the brain activity of the user, adjusting the
icon on the display screen to reflect the change in the brain activity of the user.
Item 72. The method of item 71, wherein monitoring the brain activity of the user
further comprises receiving data from an electroencephalogram, unit indicating a first
frequency range of the brain activity of the user or receiving data from an electromyogram
unit indicating first electrical activity of muscles near a brain of the user at rest
and. during contraction.
Item 73. The method of item 72, wherein the electroencephalogram unit or the electromyogram
unit is incorporated into a mobile headset, wherein the mobile headset is battery
powered.
Item 74. The method of items 72 or 73, further comprising cross-referencing the first
frequency range of the brain activity of the user with a database associated with
frequencies of brain states to determine the first brain state or cross-referencing
the first electrical activity of the muscles near the brain of the user with a database
associated with electrical activity of brain states to determine the first brain state.
Item 75. The method of any one of items 71-74, wherein the feedback to the user related
to achieving the first brain state includes a graphical representation of the brain
activity .associated with the first brain state and a graphical representation indicating
the user's progress towards the first brain state.
Item 76. The method of any one of items 71-75, wherein the feedback relates to an
attentiveness level of the user and the first brain state is associated with a threshold
level of attentiveness of the user.
Item 77. The method of any one of items 71-76, further comprising:
determining whether the brain activity of the user corresponds to the first brain
state; and
in response to determining the brain activity of the user corresponds to the first
brain state, performing the first operation.
Item 78. The method of any one of items 71-77, further comprising in response to detecting
an eye blink pattern, monitoring the brain activity of the user associated with a
second brain state, wherein the second brain state is associated with performing a
second operation of the media guidance application.
Item 79. The method of any one of items 71-78, wherein the operation includes a navigation
command, a fast-access playback command, a selection command, or a settings command.
Item 80. The method of any one of items 71-79, wherein the icon includes on-screen
instructions for how to achieve the first brain state.
Item 81. A method of performing an operation of a media guidance application in response
to activity of a brain of a user, the method comprising:
detecting a first eye blink pattern of the user; in response to detecting the first
eye blink pattern, monitoring brain activity associated with an attentiveness level
of the user;
cross-referencing the brain activity associated with the attentiveness level of the
user with a database associated with attentiveness levels and corresponding brain
activity to determine the attentiveness level of the user;
comparing the attentiveness level of the user to a threshold attentiveness level;
and in response to determining the attentiveness level of the user does not. correspond
to the threshold attentiveness level, performing an operation associated with a low
attentiveness level of the user.
Item 82. The method of item 81, further comprising halting performance of the operation
in response to detecting a second eye blink pattern.
Item 83. The method of item 81, wherein the first eye blink pattern comprises at least
one eye blink.
Item 84. The method of item 81, wherein monitoring the brain activity of the user
further comprises receiving data from an electroencephalogram unit indicating a first
frequency range of the brain activity of the user or receiving data from an electromyogram
unit indicating first electrical activity of muscles near the brain of the user at
rest and during contraction.
Item 85. The method of item 84, wherein the electroencephalogram unit or the electromyogram
unit is incorporated into a. mobile headset, wherein the mobile headset is battery
powered.
Item 86. The method of item 84, further comprising cross-referencing the first frequency
range of the brain activity of the user with a database associated with frequencies
of brain states to determine the brain activity associated with an attentiveness level
of the user or cross-referencing the first electrical activity of the muscles near
the brain of the user with a database associated with electrical activity of brain
states to determine the brain activity associated with an attentiveness level of the
user.
Item 87. The method of item 81, wherein the operation includes a navigation command,
a fast-access playback command, a selection command, or a settings command.
Item 88. The method of item 81, further comprising in response to detecting the first
eye blink pattern, generating for display an icon on a display screen, wherein the
icon provides feedback to the user related to the brain activity associated with an
attentiveness level of the user.
Item 89. The method of item 81, further comprising generating for display a plurality
of media listings in response to detecting the first eye blink pattern, wherein the
operation associated with the low attentiveness level of the user includes navigating
the plurality of media listings based on time or media provider.
Item 90. The method of item 89, further comprising selecting one of the plurality
of media listings in response to determining- the attentiveness level of the user
corresponds to a threshold attentiveness level while performing the operation.
Item 91. A system of performing an operation of a media guidance application in response
to activity of a brain of a user, the system comprising control circuitry configured
to:
detect a first eye blink pattern of the user;
in response to detecting the first eye blink pattern, monitor brain activity associated
with an attentiveness level of the user;
cross-reference the brain activity associated with the attentiveness level of the
user with a database associated with attentiveness levels and corresponding brain
activity to determine the attentiveness level of the user;
compare the attentiveness level of the user to a threshold attentiveness level; and
in response to determining the attentiveness level of the user does not correspond
to the threshold attentiveness level, perform an operation associated with a low attentiveness
level of the user.
Item 92. The system of item 91, wherein the control circuitry is further configured
to halt performance of the operation in response to detecting a second eye blink pattern.
Item 93. The system of item 91, wherein the first eye blink pattern comprises at least
one eye blink.
Item 94. The system of item 91, wherein the control circuitry configured to monitor
the brain activity of the user is further configured to receive data from an electroencephalogram
unit indicating a first frequency range of the brain activity of the user or receive
data from an electromyogram unit indicating first electrical activity of muscles near
the brain of the user at rest and during contraction.
Item 95. The system of item 94, wherein the electroencephalogram unit or the electromyogram
unit, is incorporated into a mobile headset, wherein the mobile headset is battery
powered.
Item 96. The system of item 94, wherein the control circuitry is further configured
to cross-reference the first frequency range of the brain activity of the user with
a database associated with frequencies of brain states to determine the brain activity
associated with an attentiveness level of the user or cross-reference the first electrical
activity of the muscles near the brain of the user with a database associated with
electrical activity of brain states to determine the brain activity associated with
an attentiveness level of the user.
Item 97. The system of item 91, wherein the operation includes a navigation command,
a fast-access playback command, a selection command, or a settings command.
Item 98. The system of item 91, wherein the control circuitry is further configured
to, in response to detecting the first eye blink pattern, generate for display an
icon on a display screen, wherein the icon provides feedback to the user related to
the brain activity associated with an attentiveness level of the user.
Item 99. The system of item 91, wherein the control circuitry is further configured
to generate for display a plurality of media listings in response to detecting the
first eye blink pattern, wherein the operation associated with the low attentiveness
level of the user includes navigating the plurality of media listings based on time
or media provider.
Item 100. The system of item 99, wherein the control circuitry is further configured
to select one of the plurality of media listings in response to determining the attentiveness
level of the user corresponds to a threshold attentiveness level while performing
the operation.
Item 101. A system of performing an operation of a media guidance application in response
to activity of a brain of a user, the system comprising:
means for detecting a first eye blink pattern of the user; in response to detecting
the first eye blink pattern, means for monitoring brain activity associated with an
attentiveness level of the user;
means for cross-referencing the brain activity associated with the attentiveness level
of the user with a database associated with attentiveness levels and corresponding
brain activity to determine the attentiveness level of the user;
means for comparing the attentiveness level of the user to a threshold attentiveness
level; and
means for, in response to determining the attentiveness level of the user does not
correspond to the threshold attentiveness level, means for performing an operation
associated with a low attentiveness level of the user.
Item 102. The system of item 101, further comprising means for halting performance
of the operation in response to detecting a second eye blink pattern.
Item 103. The system of item 101, wherein the first eye blink pattern comprises at
least one eye blink.
Item 104. The system of item 101, wherein the means for monitoring the brain activity
of the user further comprises means for receiving data from an electroencephalogram
unit indicating a first frequency range of the brain activity of the user or means
for receiving data from an electromyogram unit indicating first electrical activity
of muscles near the brain of the user at rest and during contraction.
Item 105. The system of item 104, wherein the electroencephalogram unit or the electromyogram
unit is incorporated into a mobile headset, wherein the mobile headset is battery
powered.
Item 106. The system of claim 104, further comprising:
means for cross-referencing the first frequency range of the brain activity of the
user with a database associated with frequencies of brain states to determine the
brain activity associated with an attentiveness level of the user or means for cross-referencing
the first electrical activity of the muscles near the brain of the user with a database
associated with electrical activity of brain states to determine the brain activity
associated with an attentiveness level of the user.
Item 107. The system of item 101, wherein the operation includes a navigation command,
a fast-access playback command, a selection command, or a settings command.
Item 108. The system of item 101, further comprising means for generating for display
an icon on a display screen, wherein the icon provides feedback to the user related
to the brain activity associated with an attentiveness level of the user in response
to detecting the first, eye blink pattern.
Item 109. The system of item 101, further comprising means for generating for display
a plurality of media listings in response to detecting the first eye blink pattern,
wherein the operation associated with the low attentiveness level of the user includes
navigating the plurality of media listings based on time or media provider.
Item 110. The system of item 109, further comprising means for selecting one of the
plurality of media listings in response to determining the attentiveness level of
the user corresponds to a threshold attentiveness level while performing the operation.
Item 111. A method of performing an operation of a media guidance application in response
to activity of a brain of a user, the method comprising:
detecting a first eye blink pattern of the user;
in response to detecting the eye blink pattern, monitoring brain activity associated
with an attentiveness level of the user;
cross-referencing the brain activity associated with the attentiveness level of the
user with a database associated with attentiveness levels and corresponding brain
activity to determine the attentiveness level of the user;
comparing the attentiveness level of the use to a threshold attentiveness level; and
in response to determining the attentiveness level of the user does not correspond
to the threshold attentiveness level, performing an operation associated, with a low
attentiveness level of the user.
Item 112. The method of item 111, further comprising halting performance of the operation
in response to detecting a second eye blink pattern.
Item 113. The method of item 111 or 112, wherein the first eye blink pattern comprises
at least one eye blink.
Item 114. The method of any one of items 111-113, wherein monitoring the brain activity
of the user further comprises receiving data from an electroencephalogram unit indicating
a first frequency range of the brain activity of the user or receiving data from an
electromyogram unit indicating first electrical activity of muscles near a brain of
the user at rest and during contraction.
Item 115. The method of item 114, wherein the electroencephalogram unit or the electromyogram
unit is incorporated into a mobile headset, wherein the mobile headset is battery
powered.
Item 116. The method of item 114 or 115, further comprising: cross-referencing the
first frequency range of the brain activity of the user with a database associated
with frequencies of brain states to determine the brain, activity associated with
an attentiveness level of the user or cross-referencing the first electrical activity
of the muscles near the brain of the user with a database associated with electrical
activity of brain, states to determine the brain activity associated with an attentiveness
level of the user.
Item 117. The method of any one of items 111-116, wherein the operation includes a
navigation command, a fast-access playback command, a selection command, or a settings
command.
Item 118. The method of any one of items 111-117, further comprising in response to
detecting the first eye blink pattern, generating for display an icon on a display
screen, wherein the icon provides feedback to the user related to the brain activity
associated with an attentiveness level, of the user.
Item 119. The method of any one of items 111-118, further comprising generating for
display a plurality of media listings in response to detecting the first eye blink
pattern, wherein the operation associated with the low attentiveness level of the
user includes navigating the plurality of media listings based on time or media provider.
Item 120. The method of item 119, further comprising selecting one of the plurality
of media listings in response to determining the attentiveness level of the user corresponds
to a threshold attentiveness level while performing the operation.
Item 121. A method for performing an operation of a media guidance application in
response to activity in a region of a brain of a user, the method comprising:
monitoring brain activity of the user in a first region of the brain;
determining a first brain state associated with the first region based on the brain
activity of the user in the first region;
cross-referencing the first region with a database associated with functions performed
by the user using regions of the brain to determine at least one function the user
is performing based on the brain activity of the user in the first region of the brain;
comparing the first brain state to a threshold range for performing the at least one
function; and
in response to determining the first, brain state does not correspond to the threshold
range performing a media guidance operation associated with the at least one function.
Item 122. The method of item 121, wherein monitoring the brain activity of the user
further comprises receiving data from an electroencephalogram unit indicating a first,
frequency range of the brain activity of the user or receiving data from an electromyogram
unit indicating first electrical activity of muscles near the brain of the user at.
rest and during contraction.
Item 123. The method of item 122, further comprising cross-referencing the first frequency
range of the brain activity of the user with a database associated with frequencies
of brain states to determine the first brain state or cross-referencing the first
electrical activity of the muscles near the brain of the user with a database associated
with electrical activity of brain states to determine the first brain state.
Item 124. The method of item 122, wherein the electroencephalogram unit or the electromyogram
unit is incorporated into a mobile headset, wherein the mobile headset is battery
powered.
Item 125. The method of claim 124, wherein the mobile headset operates in a first
mode and a second mode, and wherein the first mode is associated with a first power
consumption level and the second mode is associated with a second power consumption
level.
Item 126. The method of claim 121, wherein the at least one function is associated
with an ability of a user to read data displayed on a display screen, and wherein
the threshold range is associated with a threshold frequency range of the brain activity
of the user usually associated with the at least one function or threshold electrical
activity of muscles near the brain of the user at rest and during contraction usually
associated with the at least one function, and wherein performing the media guidance
operation associated, with the at least one function includes modifying the display
of data on the display screen such that first frequency range corresponds to the threshold
frequency range or the first electrical activity corresponds to the threshold electrical
activity.
Item 127. The method of item 121, wherein the at least one function is associated
with an ability of a user to hear audio data associated with a media asset, and wherein
the threshold range is associated with a threshold frequency range of the brain activity
of the user usually associated, with the at least one function or threshold electrical
activity of muscles near the bra.in of the user at rest and during contraction usually
associated with the at least one function, and wherein performing the media guidance
operation associated with the at least one function includes modifying a volume of
the audio data associated with the media asset such that first frequency range corresponds
to the threshold frequency range or the first electrical activity corresponds to the
threshold electrical activity.
Item 128. The method of item 121, further comprising generating for display an icon
on a display screen, wherein the icon provides feedback to the user related to achieving
the first brain state.
Item 129. The method of item. 128, wherein the icon includes on-screen instructions
for how to achieve the first brain state.
Item 130. The method of item 121, further comprising:
retrieving a list of functions associated with, the region of the brain; and
selecting one of the functions from the list of functions in response to determining
that the one of the functions from the list of functions corresponds to a current
activity of the user.
Item 131. A system for performing an operation of a media guidance application in
response to activity in a region of a brain of a user, the system configured to:
monitor brain activity of the user in a first region of the brain;
determine a first brain state associated, with the first region based on the brain
activity of the user in the first region;
cross-reference the first region with a database associated with functions performed
by the user using regions of the brain to determine at least one function the user
is performing based on the brain activity of the user in the first region of the brain;
compare the first brain state to a threshold range for performing the at least one
function; and
in response to determining the first brain state does not correspond to the threshold.
range, perform a media guidance operation associated with the at least one function.
Item 132. The system of item 131, wherein the control circuitry configured to monitor
the brain activity of the user is further configured to receive data from an electroencephalogram
unit indicating a first frequency range of the brain activity of the user or configured
to receive data from an electromyogram unit indicating first electrical activity of
muscles near the brain of the user at rest and during contraction.
Item 133. The system of item 132, wherein the control circuitry is further configured
to cross-reference the first frequency range of the brain activity of the user with
a database associated with frequencies of brain states to determine the first brain
state or cross-reference the first electrical activity of the muscles near the brain
of the user with a database associated with electrical activity of brain states to
determine the first brain state.
Item 134. The system of item 132, wherein the electroencephalogram unit or the electromyogram
unit is incorporated, into a mobile headset, wherein, the mobile headset is battery
powered.
Item 135. The system of item 134, wherein the mobile headset operates in a first mode
and a second mode, and wherein the first mode is associated with a first power consumption
level and the second mode is associated with a second power consumption level.
Item 136. The system of item 131, wherein the at least one function is associated
with an ability of a user to read data displayed on a display screen, and wherein
the threshold range is associated with a threshold frequency range of the brain activity
of the user usually associated with the at least one function or threshold electrical
activity of muscles near the brain of the user at rest and during contraction usually
associated with the at least one function, and wherein the control circuitry configured
to perform the media guidance operation associated with the at least one function
is further configured to modify the display of data on the display screen such that
first frequency range corresponds to the threshold frequency range or the first electrical
activity corresponds to the threshold electrical activity.
Item 137. The system of item 131, wherein the at least one function is associated
with an ability of a user to hear audio data associated with a media asset, and wherein
the threshold range is associated with a threshold frequency range of the brain activity
of the user usually .associated with the at least one function or a threshold electrical
activity of muscles near the brain of the user at rest and during contraction usually
associated with the at least one function, and wherein the control circuitry configured
to perform the media guidance operation associated with the at least one function
is further- configured to modify a volume of the audio data associated with the media
asset such that first frequency range corresponds to the threshold frequency range
or the first electrical activity corresponds to the threshold electrical activity.
Item 138. The system of item 131, wherein the control circuitry is further configured
to generate for display an icon on a display screen, wherein the icon provides feedback
to the user related to achieving the first brain state.
Item 139. The system of item 138, wherein the icon includes on-screen instructions
for how to achieve the first brain state.
Item 140. The system of item 131, wherein the control circuitry is further configured
to:
retrieve a list of functions associated with the region of the brain; and
select one of the functions from the list of functions in response to determining
that the one of the functions from the list of functions corresponds to a current
activity of the user.
Item 141. A system for performing an operation of a media guidance application in
response to activity in a region of a brain of a user, the system. comprising:
means for monitoring brain activity of the user in a first region of the brain;
means for determining a first brain state associated with the first region based on
the brain activity of the user in the first region;
means for cross-referencing the first region with a database associated with functions
performed by the user using regions of the brain to determine at least one function
the user is performing based on the brain activity of the user in the first region
of the brain;
means for comparing the first brain state to a threshold range for performing the
at least one function; and
means for, in response to determining the first- brain state does not correspond to
the threshold range, performing a media guidance operation associated with the at
least one function.
Item 142. The system of item 141, wherein the means for monitoring the brain activity
of the user further comprises means for receiving data from an electroencephalogram
unit indicating a first frequency range of the brain activity of the user or means
for receiving data from an electromyogram unit indicating first electrical activity
of muscles near the brain of the user at rest and during contraction.
Item 143. The system of item 142, further comprising means for cross-referencing the
first frequency range of the brain activity of the user with a database associated
with frequencies of brain states to determine the first brain state or means for cross-
referencing the first electrical activity of the muscles near the brain of the user
with a database associated with electrical activity of brain states to determine the
first brain state.
Item 144. The system of item 142, wherein the electroencephalogram unit or the electromyogram
unit is incorporated into a mobile headset, wherein the mobile headset is battery
powered.
Item 145. The system of item 144, wherein the mobile headset operates in a first mode
and a second mode, and wherein the first mode is associated with a first power consumption
level and the second mode is associated with a second power consumption level.
Item 146. The system of item 141, wherein the at least one function is associated
with an ability of a user to read data displayed on a display screen, and wherein
the threshold range is associated with a threshold frequency range of the brain activity
of the user usually associated with the at least one function or threshold electrical
activity of muscles near the brain of the user at rest and during contraction usually
associated with the at least one function, and wherein the means for performing the
media guidance operation associated with the at least one function includes means
for modifying the display of data on the display screen such that first frequency
range corresponds to the threshold frequency range or the first electrical activity
corresponds to the threshold electrical activity.
Item 147. The system of item 141, wherein the at least one function is associated
with an ability of a user to hear audio data associated with a media asset, and wherein
the threshold range is associated with a threshold frequency range of the brain activity
of the user usually associated with the at least one function or threshold electrical
activity of muscles near the brain of the user at rest and during contraction usually
associated with the at least one function, and wherein the means for performing the
media guidance operation associated, with the at least one function includes means
for modifying a volume of the audio data associated with the media, asset such that
first frequency range corresponds to the threshold frequency range or the first electrical
activity corresponds to the threshold electrical activity.
Item 148. The system of item 141, further comprising means for generating for display
an icon on a display screen, wherein the icon provides feedback to the user related
to achieving the first brain state.
Item 149. The system of item 148, wherein the icon includes on-screen instructions
for how to achieve the first brain state.
Item 150. The system of item 141, further comprising:
means for retrieving a list of functions associated with the region of the brain;
and
means for selecting one of the functions from the list of functions in response to
determining that the one of the functions from the list of functions corresponds to
a current activity of the user.
Item 151. A method of performing an operation of a media guidance application in response
to activity in a region of a brain of a user, the method comprising:
monitoring brain activity of the user in a first region of the brain while a user
is consuming media content;
determining a first brain state associated with the first region based on the brain
activity of the user in the first region;
cross-referencing the first region with a database associated with functions performed
by the user using regions of the brain to determine at least one function the user
is performing based on the brain activity of the user in the first region of the brain;
comparing the first brain state to a threshold range for performing the at least one
function; and
in response to determining the first brain state does not correspond to the threshold
range, performing a media guidance operation associated with the at least one function.
Item 152. The method of item 151, wherein monitoring the brain activity of the user
further comprises receiving data from an electroencephalogram unit indicating a first
frequency range of the brain activity of the user or receiving data from an electromyogram
unit indicating first electrical activity of muscles near the brain of the user at
rest and during contraction.
Item 153. The method of item 152, further comprising cross-referencing the first,
frequency range of the brain activity of the user with a database associated with
frequencies of brain states to determine the first brain state or cross-referencing-the
first electrical activity of the muscles near the brain of the user with a database
associated with electrical activity of brain states to determine the first brain state.
Item 154. The method of item 152 or 153, wherein the electroencephalogram unit or
the electromyogram unit is incorporated into a mobile headset, wherein the mobile
headset, is battery powered.
Item 155. The method of item 154, wherein the mobile headset operates in a first mode
and a second, mode, and wherein the first mode is associated with a first power consumption
level and the second mode is associated with a second power consumption level.
Item 156. The method of any one of items 151-155, wherein the at least one function
is associated with an ability of a user to read data displayed on a display screen,
and wherein the threshold range is associated with a threshold frequency range of
the brain activity of the user usually associated with the at least one function or
threshold electrical activity of muscles near the brain of the user at rest, and during
contraction usually associated with, the at least one function, an wherein performing
the media guidance operation associated with the at least one function includes modifying
the display of data on the display screen such. that, the first frequency range corresponds
to the threshold frequency range or the first electrical activity corresponds to the
threshold electrical activity.
Item 157. The method of any one of items 151-156, wherein the at least one function
is associated with an ability of a user to hear audio data associated with a media
asset, and wherein the threshold range is associated with a threshold frequency range
of the brain activity of the user usually associated with the at least one function
or threshold electrical activity of muscles near the brain of the user at rest and
during contraction usually associated with the at least one function, and wherein
performing the media guidance operation associated with the at least one function
includes modifying a volume of the audio data associated with the media asset such
that the first frequency range corresponds to the threshold frequency range or the
first electrical activity corresponds to the threshold electrical activity.
Item 158. The method of any one of items 151-157, further comprising generating for
display an icon on a display screen, wherein the icon provides feedback to the user
related to achieving the first brain state.
Item 159. The method of item 158, wherein the icon includes on-screen instructions
for how to achieve the first brain state.
Item 160. The method of any one of items 151-159, further comprising:
retrieving a list of functions associated with the region of the brain; and
selecting one of the functions from the list of functions in response to determining
that the one of the functions from the list of functions corresponds to a current
activity of the user.
Item 161. A method for managing power consumption of a user device based on brain
activity of a user, the method comprising:
receiving a user request to monitor the brain activity of the user with a user device,
wherein the user device operates in a first mode and a second mode, and wherein the
first mode is associated with a first power consumption level and the second mode
is associated with a second power consumption level;
in response to the user request, monitoring the brain activity of the user with the
user device in the first mode; and
in response to detecting the brain activity of the user does not correspond to a threshold
range, changing from the first mode to the second mode and monitoring the brain activity
of the user with the user device in the second mode.
Item 162. The method of item 161, wherein the change in the brain activity of the
user corresponds to a change in an attentiveness level of a user.
Item 163. The method of item 161, wherein, monitoring the brain activity of the user
with the user device further comprises monitoring a region of a brain, of a user associated
with an attentiveness level of the user.
Item 164. The method of item 161, wherein the user device is more sensitive to the
brain, activity of the user in the first mode than in the second mode.
Item 165. The method of item 161, wherein monitoring the brain activity of the user
further comprises receiving data from an electroencephalogram unit indicating a first
frequency range of the brain activity of the user or receiving data from an electromyogram
unit indicating first electrical activity of muscles near a brain of the user at rest
and during contraction.
Item 166. The method of item 165, wherein the electroencephalogram unit or the electromyogram
unit, is incorporated into a mobile headset, wherein the mobile headset is battery
powered.
Item 167. The method of item 165, further comprising : cross-referencing the first
frequency range of the brain activity of the user with a database associated with
frequencies of brain states to determine a first brain state or cross-referencing
the first electrical activity of the muscles near the brain of the user with a database
associated with electrical activity of brain states to determine the first brain state.
Item 168. The method of item 167, wherein detecting the change in the brain activity
of the user corresponds to the user achieving the first brain state.
Item 169. The method of item 168, wherein the first brain state is associated with
a mood of the user.
Item 170. The method of item 161, wherein the user request comprises an eye blink
pattern.
Item 171. A system for managing power consumption of a user device based on brain
activity of a user, the system comprising control circuitry configured to:
receive a user request to monitor the brain activity of the user with a user device,
wherein the user device operates in a first mode and a second mode, and wherein the
first mode is associated with a first power consumption level and the second, mode
is associated with a second power consumption level;
in response to the user request, monitor the brain activity of the user with the user
device in the first mode; and
in response to detecting the brain activity of the user does not correspond to a threshold
range, change from the first mode to the second mode and monitor the brain activity
of the user with the user device in the second mode.
Item 172. The system of item 171, wherein the change in the brain activity of the
user corresponds to a change in an attentiveness level of a user.
Item 173. The system of item 171, wherein the control circuitry configured to monitor
the brain activity of the user with the user device is further configured to monitor
a region of a brain of a user associated with an attentiveness level of the user.
Item 174. The system of item 171, wherein, the user device is more sensitive to the
brain activity of the user in the first mode than in. the second, mode.
Item 175. The system of item 171, wherein the control circuitry configured to monitor
the brain activity of the user is further configured to receive data from, an electroencephalogram
unit, indicating a first frequency range of the brain activity of the user or receive
data from an electromyogram unit indicating first electrical activity of muscles near
a brain of the user at rest and during contraction.
Item 176. The system of item 175, wherein the electroencephalogram unit or the electromyogram
unit, is incorporated into a mobile headset, wherein the mobile headset is batter
powered.
Item 177. The system of item 175, wherein the control circuitry is further configured
to:
cross-reference the first frequency range of the brain activity of the user with a
database associated with frequencies of brain states to determine a first brain state
or cross-reference the first electrical activity of the muscles near the brain of
the user with a database associated with electrical activity of brain states to determine
the first brain state.
Item 178. The system of item 177, wherein the change in the brain activity of the
user corresponds to the user achieving the first brain state.
Item 179. The system of item 178, wherein the first brain state is associated, with
a mood, of the user .
Item 180. The system of item 171, wherein the user request comprises an eye blink
pattern.
Item 181. A system for managing power consumption, of a user device based on brain
.activity of a user, the system comprising:
means for receiving a user request to monitor the brain activity of the user with
a user device, wherein the user device operates in a first mode and a second mode,
and wherein the first mode is associated with a first power consumption level and
the second mode is associated with a second power consumption level;
means for, in response to the user request, monitoring the brain activity of the user
with the user device in the first mode; and
means for, in response to detecting the brain activity of the user does not correspond
to a threshold range, changing from the first mode to the second mode and monitoring
the brain, activity of the user with the user device in the second mode.
Item 182. The system of item 181, wherein the change in the brain activity of the
user corresponds to a change in an attentiveness level of a user.
Item 183. The system of item 181, wherein the means for monitoring the brain activity
of the user with the user device further comprises means for monitoring a region of
a brain of a user associated with an attentiveness level of the user.
Item 184. The system of item 181, wherein the user device is more sensitive to the
brain activity of the user in the first mode than in the second mode.
Item 185. The system of item 181, wherein the means for monitoring the brain activity
of the user further comprises means for receiving data from an electroencephalogram
unit indicating a first frequency range of the brain activity of the user or receiving
data from an electromyogram unit indicating first electrical activity of muscles near
a brain of the user at rest and during contraction.
Item 186. The system of item 185, wherein the electroencephalogram unit or the electromyogram
unit is incorporated into a mobile headset, wherein the mobile headset is battery
powered.
Item 187. The system of item 185, further comprising:
means for cross-referencing the first frequency range of the brain activity of the
user with a database associated with frequencies of brain states to determine a first
brain state or
means for cross-referencing the first electrical activity of the muscles near the
brain of the user with a database associated with electrical activity of brain states
to determine the first brain state.
Item 188. The system of item 187, wherein the change in the brain activity of the
user corresponds to the user achieving the first brain state.
Item 189. The system of item 188, wherein the first brain state is associated with
a mood of the user.
Item 190. The system of item 181, wherein the user request comprises an eye blink
pattern.
Item 191. A method for managing power consumption of a user device based on brain
activity of a user, the method comprising:
receiving a user request to monitor the brain activity of the user with a user device
while the user consumes media content, wherein the user device operates in a first
mode and a second mode, and wherein the first mode is associated with a first power
consumption level and the second mode is associated with a second power consumption
level;
in response to the user request, monitoring the brain activity of the user with the
user device in the first mode; and
in response to detecting the brain activity of the user does not correspond to a threshold
range, changing from the first mode to the second mode and monitoring the brain activity
of the user with the user device in the second mode.
Item 192. The method of item 191, wherein the change in the brain activity of the
user corresponds to a change in an attentiveness level of a user.
Item 193. The method of item 191 or 192, wherein monitoring the brain activity of
the user with the user device further comprises monitoring a region of a brain of
a user associated with an attentiveness level of the user.
Item 194. The method of any one of items 191-193, wherein the user device is more
sensitive to the brain activity of the user in the first mode than in the second mode.
Item 195. The method of any one of items 191-194, wherein monitoring the brain activity
of the user further comprises receiving data from an electroencephalogram unit indicating
a first frequency range of the brain activity of the user or receiving data from an
electromyogram unit, indicating first electrical activity of muscles near a brain
of the user at rest and during contraction.
Item 196. The method of item 195, wherein the electroencephalogram unit or the electromyogram
unit, is incorporated into a mobile headset, wherein the mobile headset is battery
powered.
Item 197. The method of item 195 or 196, further comprising:
cross-referencing the first frequency range of the brain activity of the user with
a database associated with frequencies of brain states to determine a first brain
state or cross-referencing the first electrical activity of the muscles near the brain
of the user with a database associated with electrical activity of brain states to
determine the first brain state.
Item 198. The method of item 197, wherein detecting the change in the brain activity
of the user corresponds to the user achieving the first brain state.
Item 199. The method of item 198, wherein the first brain state is associated with
a mood of the user.
Item 200. The method of any one of items 191-199, wherein the user request comprises
an eye blink pattern.
Item 201. A method for performing operations in response to changes in brain activity
of a user, the method comprising:
receiving a user request to monitor the brain activity of the user with a user device;
monitoring the brain activity of the user;
comparing the brain activity of the user to a threshold range of brain activity; and
in response to determining that the brain activity of the user does not correspond
to the threshold range based on the comparison, instructing the user device to cease
monitoring the brain activity of the user.
Item 202. The method of item 201 further comprising, in response to determining that
the brain activity of the user does not correspond to the threshold range, performing
a media guidance application operation.
Item 203. The method of item 202, wherein, the media guidance application operation
includes recording a media asset currently being presented on a display device.
Item 204. The method of item 202, wherein the media, guidance application, operation
includes pausing a media asset currently being presented on a display device.
Item 205. The method of item 201 further comprising in response to determining that
the brain activity of the user does not correspond to the threshold range, deactivating
the user device.
Item 206. The method of item 201, wherein monitoring the brain activity of the user
further comprises receiving data from an electroencephalogram, unit indicating a first
frequency range of the brain activity of the user or receiving data from an electromyogram
unit indicating first electrical activity of muscles near a brain of the user at rest
and during contraction.
Item 207. The method of item 206, wherein the electroencephalogram unit or the electromyogram
unit is incorporated into a mobile headset, wherein the mobile headset is battery
powered.
Item 208. The method of item 201, wherein the threshold range corresponds to a user
being awake.
Item 209. The method of item 201, wherein determining that the brain activity of the
user does not correspond to the threshold range indicates that, the user has fallen
asleep.
Item 210. The method of item 209, wherein the threshold range includes a predetermined
frequency range and amplitude.
Item 211. A system for performing operations in response to changes in brain activity
of a user, the system comprising control circuitry configured to:
receive a user request to monitor the brain activity of the user with a user device;
monitor the brain activity of the user; compare the brain activity of the user to
a threshold range of brain activity; and
in response to determining that the brain, activity of the user does not correspond
to the threshold range based on the comparison, instruct, the user device to cease
monitoring the brain activity of the user.
Item 212. The system of item 211, wherein the control circuitry is further configured
to in response to determining- that the brain activity of the user does not correspond
to the threshold range, perform, a media guidance application operation.
Item 213. The system of item 212, wherein, the media guidance application operation
includes recording a media asset currently being presented on a display device.
Item 214. The system of item 212, wherein the media guidance application operation
includes pausing a media, asset currently being presented on a display device.
Item 215. The system of item 211, wherein the control circuitry is further configured
to, in response to determining that the brain activity of the user does not correspond
to the threshold range, deactivate the user device.
Item 216. The system of item 211, wherein the control circuitry configured to monitor
the brain activity of the user is further configured to receive data from an electroencephalogram
unit indicating a first frequency range of the brain activity of the user or receive
data from an electromyogram unit indicating first electrical activity of muscles near
a brain of the user at rest and during contraction.
Item 217. The system of item 216, wherein the electroencephalogram unit or the electromyogram
unit is incorporated into a mobile headset, wherein the mobile headset is battery
powered.
Item 218. The system of item 211, wherein the threshold range corresponds to a user
being awake.
Item 219. The system of item 211, wherein the control circuitry is configured to determine
that the brain activity of the user does not correspond to the threshold range, and
wherein the determination that the brain activity of the user does not correspond
to the threshold range indicates that the user has fallen asleep.
Item 220. The system of item 219, wherein the threshold range includes a predetermined
frequency range and amplitude.
Item 221. A system for performing operations in response to changes in brain activity
of a user, the system comprising:
means for receiving a user request to monitor the brain activity of the user with
a user device ;
means for monitoring the brain activity of the user;
means for comparing the brain activity of the user to a threshold range of brain activity;
and
means for, in response to determining that the brain activity of the user does not
correspond to the threshold range based on the comparison, means for instructing the
user device to cease monitoring the brain activity of the user.
Item 222. The system of item 221 further comprising in response to determining that
the brain activity of the user does not correspond to the threshold range, means for
performing a media guidance application operation.
Item 223. The system of item 222, wherein the media guidance application operation
includes recording a media asset currently being presented on a display device.
Item 224. The system of item 222, wherein the media guidance application operation
includes pausing a media asset currently being presented, on a display device.
Item 225. The system of item 221 further comprising in response to determining that
the brain activity of the user does not correspond to the threshold range, means for
deactivating the user device.
Item 226. The system of item 221, wherein the means for monitoring the brain activity
of the use further comprises means for receiving data from an electroencephalogram
unit indicating a first frequency range of the brain activity of the user or means
for receiving data from an electromyoqram unit indicatinq first electrical activity
of muscles near a brain of the user at rest and during contraction.
Item 227. The system of item 226, wherein the electroencephalogram unit, or the electromyogram
unit is incorporated into a mobile headset, wherein the mobile headset is battery
powered.
Item 228. The system of item 221, wherein the threshold range corresponds to a use
being awake.
Item 229. The system of item 221, further comprising means for determining that the
brain activity of the user does not correspond to the threshold range, and wherein
the determination that the brain activity of the user does not correspond to the threshold
range indicates that the user has fallen asleep.
Item 230. The system of item 229, wherein the threshold range includes a predetermined
frequency range and amplitude.
Item 231. A method for performing operations in response to changes in brain activity
of a user, the method comprising:
receiving a user request to monitor the brain activity of the user with a user device;
monitoring the brain activity of the user; storing data related to the brain activity
of the use in memory;
comparing the brain activity of the user to a threshold range of brain activity; and
in response to determining that the brain activity of the user does not correspond
to the threshold range based on the comparison, instructing the user device to cease
monitoring the brain activity of the user.
Item 232. The method of item 231 further comprising in response to determining that
the brain activity of the user does not correspond to the threshold range, performing
a media guidance application operation.
Item 233. The method of item 232, wherein the media guidance application operation
includes recording a media asset currently being presented on a display device.
Item 234. The method of item 232, wherein the media, guidance application, operation
includes pausing a media asset currently being presented on a display device.
Item 235. The method of any one of items 231-234 further comprising in response to
determining that the brain activity of the user does not correspond to the threshold
range, deactivating the user device.
Item 236. The method of any one of items 231-234, wherein monitoring the brain activity
of the user further comprises receiving data from an electroencephalogram unit indicating
a first frequency range of the brain activity of the user or receiving data from an
electromyogram unit indicatinq first electrical activity of muscles near a brain of
the user at rest and during contraction.
Item 237. The method of item 236, wherein the electroencephalogram unit or the electromyogram
unit, is incorporated into a mobile headset, wherein the mobile headset is battery
powered.
Item 238. The method of any one of items 231-237, wherein the threshold range corresponds
to a user being awake .
Item 239. The method of any one of items 231-238, wherein determining that the brain,
activity of the user does not correspond to the threshold range indicates that the
user has fallen asleep.
Item 240. The method of item 239, wherein the threshold range includes a predetermined
frequency range and amplitude.