TECHNICAL FIELD
[0001] The present invention relates to human-computer interaction, and more particularly,
to smart wearable apparatus for providing the sense of gripping and holding a virtual
object in a virtual scene.
BACKGROUND
[0002] Virtual reality (VR) technology and augmented reality (AR) technology are important
areas relating to simulation technology. People feel the same when experiencing VR
technology and AR technology as they do in the real world because VR and AR produce
the same feedback information to the brain and sensory receptors as that produced
in the real world. With the rapid development of the many technologies associated
with VR, including display technology, graphics and image processing technology, multimedia
technology, tracking technology, parallel processing technology, the application of
VR technology has gradually expanded and is now employed in many fields.
[0003] In the field of human-computer interaction technology such as VR and AR, if an otherwise
tangible object such as a water cup or a flower, for example, exists in a virtual
scene, a challenge now presented to skilled innovators is how to make users feel,
although in VR and AR, as if they are gripping or holding the object in the real world.
[0004] Currently, in an implementation mode, those skilled in the game art, for example,
have invented devices enabling the hand to sense an object in virtual reality. The
device, such as a glove, is provided with a plurality of moveable concave and convex
points on its palm surface. When simulating the object in a virtual scene, the device
can adjust the concave and convex points according to the game to reflect back to
the user the corresponding tactile sense in real time. In addition, after adjustment,
the concave and convex points can simulate the sense of touching the hard/soft object,
so as to simulate the sense of touching the object in the real world.
[0005] In another implementation mode, those skilled in the art have invented a controller
that can be held in the hand. The controller is provided with a plurality of sensors
to capture the relevant actions of the hand. When the user wants to grip the object
in the virtual scene, the user can grip the controller by hand in the real scene.
Alternatively, the user can grab, hold, release the controller to grab, hold, release
the virtual object in the virtual scene.
[0006] For the implementation modes described above, however, the user can only experience
the sense of contiguousness, or is required to grip a controller having a single size,
which may not be at all consistent with the object. Therefore, current sensory creating
and feedback devices and methods have limited utility in simulating sensory perception
of gripping objects with different sizes in the virtual scene, and the user does not
feel and hence respond to the feedback in the same manner as he/she would in the real
world. The experience, therefore, has an artificial feel.
WO2016107679 discloses haptic devices and corresponding control methods.
SUMMARY
[0007] In view of the above problems, embodiments of the present invention provide a smart
wearable apparatus for providing the sense of gripping and holding a virtual object
in a virtual scene, and a smart wearable equipment comprising the smart wearable apparatus
to solve the problems existing in the prior art.
[0008] In order to solve the above problems, the present invention provides a smart wearable
apparatus for providing the sense of gripping and holding a virtual object in a virtual
scene, including a rigid body, at least one hinge mechanism, a brake and a controller;
wherein
the hinge mechanism is arranged on the rigid body, and the hinge mechanism includes
a first pivot portion, a second pivot portion and a pivot arranged between the first
pivot portion and the second pivot portion;
by means of the hinge mechanism, a first portion of the rigid body and a second portion
of the rigid body pivot relative to each other in a first direction, wherein the first
portion of the rigid body is connected to the first pivot portion of the hinge mechanism
and the second portion of the rigid body is connected to the second pivot portion
of the hinge mechanism; and
the brake is connected to the hinge mechanism, and the brake receives a first control
signal from the controller to stop the hinge mechanism, and the hinge mechanism is
stopped to prevent the first portion of the rigid body and the second portion of the
rigid body from relatively pivoting;
wherein the brake is a clutch, and the clutch comprises a clutch outer ring, a clutch
inner ring and a blocking member; the clutch outer ring is connected to the first
pivot portion of the hinge mechanism and the clutch inner ring is connected to the
second pivot portion of the hinge mechanism, or the clutch inner ring is connected
to the first pivot portion of the hinge mechanism and the clutch outer ring is connected
to the second pivot portion of the hinge mechanism; the blocking member extends between
the clutch outer ring and the clutch inner ring to limit relative rotations of the
clutch outer ring and the clutch inner ring;
wherein the clutch is an overrunning clutch, and an inner ring of the overrunning
clutch comprises a groove and a spring arranged in the groove; the blocking member
extends into the groove; the spring presses against the blocking member to provide
a force to limit the relative rotations of the clutch outer ring and the clutch inner
ring; when a speed of the clutch inner ring is greater than a speed of the clutch
outer ring or the speed of the clutch outer ring is greater than the speed of the
clutch inner ring, the overrunning clutch stops a pivoting in the first direction
and allows a pivoting in a second direction opposite to the first direction.
[0009] In an embodiment of the smart wearable apparatus of the present invention, the smart
wearable apparatus includes a plurality of hinge mechanisms, and a plurality of brakes
for respectively braking the plurality of hinge mechanisms. Each of the plurality
of hinge mechanisms is connected to the two portions of the rigid body.
[0010] In an embodiment of the smart wearable apparatus of the present invention, the plurality
of hinge mechanisms and the plurality of brakes are arranged at positions corresponding
to positions of joints of hand.
[0011] In an embodiment of the smart wearable apparatus of the present invention, the brake
can stop the pivoting in the first direction and allow the pivoting in a second direction
opposite to the first direction.
[0012] In an embodiment of the smart wearable apparatus of the present invention, the smart
wearable apparatus further includes a wearable portion, and the wearable portion includes
a glove body, a band or a tie corresponding to a finger and/or a palm of the hand.
The wearable portion is fixedly connected to the rigid body.
[0013] The present invention further provides smart wearable equipment, including the smart
wearable apparatus described above, a case and a position sensor;
the case provides a virtual scene, and the position sensor is configured to collect
at least one real position of the smart wearable apparatus and calculate at least
one corresponding virtual position of the smart wearable apparatus in the virtual
scene; and
when the virtual position of the smart wearable apparatus in the virtual scene partially
overlaps with a boundary of an object, the case outputs a control signal to the controller
of the smart wearable apparatus to stop the corresponding hinge mechanism by the brake.
[0014] In an embodiment of the smart wearable equipment of the present invention, the position
sensor is arranged on the smart wearable apparatus, or the position sensor is separated
from the smart wearable apparatus.
[0015] The smart wearable apparatus and a smart wearable equipment comprising the smart
wearable apparatus provided by the embodiments of the present invention include the
following advantages.
[0016] In the smart wearable apparatus and in the smart wearable equipment comprising the
smart wearable apparatus provided by the present invention, the joints of the hand
of the user grips something tightly to a maximum extent, thereby providing the sense
of gripping and holding, and making the user feel as if he/she was gripping and holding
the object in the virtual scene, which solves the problem of the poor gripping sense
of the VR apparatus in the prior art. Compared with the prior art, the present invention
does not concentrate on increasing or improving sensors to improve the smart wearable
apparatus, instead, the present invention starts with the gripping sense of the user
and fundamentally provides the user wearing the smart wearable apparatus with the
sense of gripping objects.
[0017] The foregoing descriptions are summary of the technical solution of the present invention.
In order to make the technical means of the present invention clearer, to make the
present invention implemented in accordance with the content of the specification,
and to make the above and other purposes, features and advantages of the present invention
more obvious and pellucid, the present invention is described in detail below in reference
with the specific embodiments.
BRIEF DESCRIPTION OF THE DRAWINGS
[0018] In order to more clearly illustrate the technical solutions in the embodiments of
the present invention or the prior art, the drawings used in the description of the
embodiments or the prior art are briefly introduced below. Obviously, the drawings
described below are some embodiments of the present invention, and for those skilled
in the art, other drawings can be obtained according to these drawings without creative
effort.
FIG. 1 is a front view of the smart wearable apparatus of the embodiment of the present
invention.
FIG. 2 is a side view of the smart wearable apparatus of the embodiment of the present
invention.
FIG. 3 is a cross-sectional view of the overrunning clutch used by the smart wearable
apparatus shown in FIGS. 1 and 2.
FIG. 4 is a schematic view of an example of the smart wearable equipment of the present
invention.
FIG. 5 is a flowchart of an example of a control method not falling within the scope
of the claimed subject-matter, of the smart wearable equipment.
DETAILED DESCRIPTION OF THE EMBODIMENTS
[0019] In order to make the objectives, technical solutions and advantages of the embodiments
of the present invention clearer, the technical solutions in the embodiments of the
present invention are described clearly and completely below in combination with the
drawings in the embodiments of the present invention.
[0020] Obviously, the described embodiments are only examples of embodiments of the present
invention, not all of the embodiments. Based on the embodiments of the present invention,
all other embodiments obtained by those skilled in the art without creative effort
shall fall within the scope of protection of the present invention.
Embodiment 1
[0021] The embodiment of the present invention provides a smart wearable apparatus. FIG.
1 shows the front view of the smart wearable apparatus 100, and FIG. 2 shows a side
view of the smart wearable apparatus 100 along another angle.
[0022] As shown in FIGS. 1 and 2, the smart wearable apparatus 100 is a VR (virtual reality)
glove matched with a VR apparatus, or an AR (augmented reality) glove with an AR apparatus,
which includes the rigid body 10, at least one hinge mechanism 20, the brake 30, and
the controller 40.
[0023] In an optional embodiment, the smart wearable apparatus 100 may further include a
wearable portion (not shown in the figures), such as a soft glove, a soft or rigid
band, a strap and others, and the wearable portion is fixedly connected to the palm
of the user. In an optional embodiment, the smart wearable apparatus may further include
a power supply device (not shown in the figures) for providing power.
[0024] In the present embodiment, the rigid body 10 may be matched with the palm of the
user in shape, which includes a finger portion and a palm portion. The rigid body
10 is provided with the hinge mechanism 20. For example, a plurality of hinge mechanisms
20 may be arranged at positions corresponding to the positions of the joints of hand
of the user, respectively. According to the connection relationship between the hinge
mechanism 20 and the rigid body 10 shown at the upper left of FIG. 1, the rigid body
10 is divided by the hinge structure 20 into the first portion 11 and the second portion
12.
[0025] As shown in FIG. 2, the hinge mechanism 20 includes the first pivot portion 21, the
second pivot portion 22, and the pivot 23 arranged between the first pivot portion
21 and the second pivot portion 22. By means of the hinge mechanism 20, the first
portion 11 of the rigid body 10 connected to the first pivot portion 21 of the hinge
mechanism 20 and the second portion 12 of the rigid body 10 connected to the second
pivot portion 22 of the hinge mechanism 20 can pivot relative to each other in a first
direction. The first direction is, for example, the same as the direction in which
the joints of hand of the user bends.
[0026] The brake 30 is connected to the hinge mechanism 20, and the brake 30 can receive
a first control signal from the controller to stop the hinge mechanism 20, thereby
stopping the first portion 11 and the second portion 12 of the rigid body 10 from
relatively pivoting.
[0027] The controller 40 may be arranged on the rigid body 10 as shown in FIG. 1 or on other
positions of the smart wearable apparatus.
[0028] In an optional embodiment, as shown in FIG. 1, the smart wearable apparatus 100 includes
a plurality of hinge mechanisms 20, and a plurality of brakes 30 for respectively
stopping the plurality of hinge mechanisms 20. Each of the plurality of hinge mechanisms
20 is connected to two portions of the rigid body 10, so that the two portions can
pivot by the hinge mechanism 20.
[0029] In an optional embodiment, the plurality of hinge mechanisms 20 and the plurality
of brakes 30 are arranged at positions corresponding to the positions of the joints
of hand of the user, so that the smart wearable apparatus better fits contours of
the hand of the user to provide a more realistic feeling.
[0030] According to the invention, the first portion 11 and the second portion 12 of the
rigid body 10 connected to the hinge mechanism 20 pivot relative to each other in
a second direction opposite to the first direction. The brake 30 stops the pivoting
in the first direction and allow the pivoting in the second direction opposite to
the first direction.
[0031] The brake 30 is a clutch. As shown in FIG. 3, the clutch includes the clutch outer
ring 31, the clutch inner ring 32, and the blocking member 33.
[0032] One of the clutch outer ring 31 and the clutch inner ring 32 is connected to the
first pivot portion 21 of the hinge mechanism 20, and the other one of the clutch
outer ring 31 and the clutch inner ring 32 is connected to the second pivot portion
22 of the hinge mechanism 20. The blocking member 33 can extend between the clutch
outer ring 31 and the clutch inner ring 32 to limit the relative rotations of the
clutch outer ring 31 and the clutch inner ring 32, thereby limiting the relative motions
of the first portion 11 and the second portion 12 of the rigid body 10.
[0033] According to the invention, The clutch is an overrunning clutch, and the inner ring
32 of the overrunning clutch includes the groove 32a provided along the axial direction
of the overrunning clutch, the blocking member 33 and the spring 34, wherein the blocking
member 33 and the spring 34 are arranged in the groove 32a. From the cross-sectional
direction shown in FIG. 3, the groove 32a has a larger cross section at one end and
a smaller cross section at the other end. The cross section at the end of the groove
32a adjacent to the spring 34 is larger than the cross section at the other opposite
end. The cross section of the groove 32a may be in a fan shape as shown in FIG.3,
or other shapes such as triangles, cones, and others, which are not limited by the
present invention.
[0034] The blocking member 33 extends into the groove 32a and may be a cylinder capable
of extending into the groove 32a. The spring 34 Presses against the blocking member
33 to provide a force to limit the relative rotations of the clutch outer ring 31
and the clutch inner ring 32.
[0035] In general, the blocking member 33 of the overrunning clutch does not extend into
the groove 32a, so the outer ring 31 and the inner ring 32 move without interference
with each other. Accordingly, the first pivot portion 21 and the second pivot portion
22 of the hinge mechanism 20 which are respectively connected to the inner ring 32
and the outer ring 31 move without interference with each other, and the first portion
11 and the second portion 12 of the rigid body 10 also move without interference with
each other. When it is required to stop the hinge mechanism, however, the power supply
device can provide power to drive the blocking member 33 to extend into the groove
32a of the clutch inner ring 32, and the spring 34 presses against the blocking member
33, so that the clutch outer ring 31 cannot move in the first direction M relative
to the clutch inner ring 32. Accordingly, the first pivot portion 21 and the second
pivot portion 22 of the hinge mechanism 20 cannot move toward the first direction
M, and the first portion 11 and the second portion 12 of the rigid body 10 cannot
move toward the first direction M.
[0036] For example, the clutch inner ring 32 is connected to the first pivot portion 21
of the hinge mechanism 20 and is indirectly connected to the first portion 11 of the
rigid body 10, and the clutch outer ring 31 is connected to the second pivot portion
22 of the hinge mechanism 20 and is indirectly connected to the second portion 12
of the rigid body 10. In normal operation, when the user wants to hold an object in
the virtual scene, the second portion 12 of the rigid body 10 does not move, and the
first portion 11 pivots toward the second portion 12. However, when the boundary of
the object in the virtual scene coincides with the position of the hand of the user,
the user can no longer hold the object, so the controller 40 issues an instruction,
and then the power supply device drives the blocking member 33 to insert between the
clutch outer ring 31 and the clutch inner ring 32, so that the clutch outer ring can
no longer move in the first rotation direction M relative to the clutch inner ring
32. When the user feels that he/she cannot continue to clench his/her hand, the controller
concludes that he/she has gripped the object in the virtual scene.
[0037] However, when the user wishes to loosen his hand, since the cross section of one
end of the groove 32a is larger than the cross section of the other side of the groove
32a, as the clutch outer ring 31 moves in the second direction opposite to the first
direction M, the blocking member 33 is pushed to the end with the larger cross section,
so at this time the overrunning clutch is used to allow pivoting in the second direction
opposite to the first direction.
[0038] When the user needs to hold the object in the virtual scene, after the boundary of
the position of the hand of the user at least partially overlaps with the boundary
of the object, the controller (e.g., the control device of the smart wearable apparatus
or other external control device) sends a signal to initiate the clutch and stop the
pivoting in the first direction. For the one-way clutch, the pivoting in the second
direction is not stopped; and in another example which is not falling within the scope
of the claimed subject-matter, for the two-way clutch, if the hand of the user is
sensed to move in the second direction (that is, releasing the object), the control
signal can be used to release the braking of the clutch, which is not limited here.
[0039] In an optional embodiment, the plurality of hinge mechanisms 20 includes a first
part of hinge mechanisms corresponding to the knuckles of the finger, such as the
hinge mechanisms corresponding to the finger in FIG. 1, and further includes a second
part of hinge mechanisms corresponding to the middle of the palm, such as two long-strip
hinge mechanisms in the palm of FIG. 1, wherein these long-strip hinge mechanisms
can be used for passive bending without being connected to the brake.
[0040] As can be seen from the above, the smart wearable apparatus provided by the present
invention makes the user feel his/her knuckles grip objects tightly to a maximum extent
to provide the sense of gripping and holding, thereby making the user feel as if he/she
was gripping and holding the object in the virtual scene. Compared with the prior
art, the present invention does not concentrate on increasing or improving sensors
to improve the smart wearable apparatus, instead, starts with the gripping sense characteristic
of the user and fundamentally provides the user wearing the smart wearable apparatus
with the sense of griping the object.
[0041] In the present invention, the overrunning clutch can be used to stop a pivoting in
one direction and allow a pivoting in the other direction, and when the user wants
to "release" the object in the virtual scene, the action of the user is not restricted,
which improves the sense of reality during use.
Embodiment 2
[0042] The second embodiment of the present invention further provides smart wearable equipment,
including the exemplary smart wearable apparatus 100 described above. As shown in
FIG. 4, the smart wearable equipment further includes the case 200 and the position
sensor 300.
[0043] The case 200 can provide a virtual scene through built-in software and hardware,
and the position sensor 300 is configured to collect at least one real position of
the smart wearable apparatus 100 and calculate at least one corresponding virtual
position of the smart wearable apparatus 100 in the virtual scene.
[0044] In one embodiment, as shown in FIG. 4, the position sensor 300 is arranged on the
smart wearable apparatus 100, such as a VR glove. In other embodiments, the position
sensor 300 may also be arranged on other locations, for example, the position sensor
300 is worn separately on a hand of the user, or the position sensor is arranged at
other position for sensing the activity of the hand, and the like. The position sensor
300 is independent of the smart wearable apparatus 100.
[0045] At least one position sensor 300 may be provided. If two or more position sensors
300 are provided, the shape and current position of the hand of the user can be simulated
according to the actual collected position data, and converted by the conversion program
into the virtual scene to obtain the shape, position and boundary of the hand of the
user in the virtual scene. If only one position sensor 300 is provided, the position
sensor 300 can collect the current position of the hand, and the position of the hand
can be simulated using the built-in simulation program of the software installed in
the case after considering the general size of human hands. Then, the simulated position
of the hand is converted by the conversion program into the virtual scene to obtain
the shape, position and periphery of the hand of the user in the virtual scene.
[0046] The object that exists in the virtual scene has the corresponding coordinates thereof
in the virtual scene, and the position of each point of the hand of the user in the
virtual scene can be obtained and calculated by the position sensor. Therefore, when
the virtual position of the smart wearable apparatus 100 in the virtual scene partially
overlaps with the boundary of the object, the case 200 can output a control signal
to the controller 40 of the smart wearable apparatus 100. The controller 40 sends
a signal to the brake 30, and then the brake 30 stops the corresponding hinge mechanism
30 to prevent the relative pivoting of the first portion 11 and the second portion
12 of the rigid body 10.
[0047] As can be seen from the above, the smart wearable equipment provided by the present
invention includes the case, the position sensor and the smart wearable apparatus.
The position sensor is configured to obtain the real position and convert the real
position into the position in the virtual scene. The smart wearable apparatus makes
the user feel his/her knuckles grip objects tightly to a maximum extent to provide
the sense of gripping and holding, thereby making the user feel as if he/she was gripping
and holding the object in the virtual scene. Compared with the prior art, the present
invention does not concentrate on increasing or improving sensors to improve the smart
wearable apparatus, instead, starts with the gripping sense characteristic of the
user and fundamentally provides the user wearing the smart wearable apparatus with
the sense of griping the object.
[0048] As preferred in the present invention, in combination with the smart wearable apparatus
relevantly described in the first embodiment, the one-way clutch such as the overrunning
clutch can be used to stop a pivoting in one direction and allow a pivoting in the
other direction, and when the user wants to "release" the object in the virtual scene,
the action of the user is not restricted, which improves the sense of reality during
use.
Embodiment 3 not part of the invention
[0049] The third embodiment provides a control method of smart wearable equipment. As shown
in FIG. 5, the method may include the following steps.
S501: at least one real position of the target control object is obtained;
wherein, in this step, the target control object is, for example, the hand of the
user, or the aforementioned smart wearable apparatus or the like. One or more real
positions of the target control object can be collected by the position sensor of
the smart wearable equipment for subsequent calculation and processing.
S502: the virtual position of the target control object in the virtual scene is calculated
according to the real position;
wherein, in this step, the case of the smart wearable equipment can calculate the
virtual position in the virtual scene corresponding to the real position through the
software. For example, the real position can be calibrated according to the coordinates
of the coordinate system (such as, a space with a length of n meters, a width of n
meters and a height of n meters) that is collected by the sensor to obtain the real
position represented by the three-dimensional coordinates (x, y, z). When the real
position is transmitted to the software, the coordinate position in another virtual
coordinate space is calculated as (x1, y1, z1). The solution of calculating the virtual
position according to the real position is existing in the prior art, which is not
repeated here.
S503: when the virtual position is determined to at least partially overlap with the
boundary position of the virtual object, a control signal is output to stop the pivoting
of at least one hinge mechanism of the target control object in the first direction;
wherein, in this step, a virtual object to be held by the user exists in the virtual
scene, the virtual object has a boundary position, and the boundary position is, for
example, composed of a plurality of coordinate points. When the virtual position of
the target control object at least partially overlaps with the boundary position,
the pivoting of at least one hinge mechanism of the target control object in the first
direction is stopped, so that the user feels he/she has gripped the target control
object.
[0050] As can be seen from the above, the control method of the smart wearable equipment
provided by the present invention can control the smart wearable apparatus according
to the virtual position and the boundary position of the virtual object to enable
the user to have the sense of griping, so that the user can feel as if he/she was
griping the object in the virtual scene. Compared with the prior art, the present
invention fundamentally provides the user wearing the smart wearable apparatus with
the true sense of griping the object.
[0051] The preferred embodiments of the present invention have been described above, but
any change and modification may be made to these embodiments once those skilled in
the art have mastered the basic creative concepts. Therefore, the appended claims
are intended to be construed as including the preferred embodiments and all changes
and modifications falling within the scope of the embodiments of the present invention.
[0052] Finally, it should be noted that in this specification, relational terms, such as
first and second, are used only to distinguish one entity or operation from another
entity or operation, and do not necessarily require or imply any actual relationship
or order between these entities or operations. Moreover, the term "include", "compose"
or any other variant thereof is intended to cover non-exclusive inclusion so that
a process, method, article or terminal device which includes a series of elements
includes not only those recited elements, but also other elements that are not explicitly
listed, or elements inherent in such a process, method, article or terminal device.
Without more restrictions, the element defined by the statement "includes a" does
not preclude the existence of other identical elements in the process, method, article,
or terminal device that includes the element.
[0053] The smart wearable apparatus, smart wearable equipment, and the control method of
the smart wearable equipment provided by the present invention are described above
in detail. In this specification, the specific embodiments are used to explain the
principle and implementation of the present invention. The description of the above
embodiments is only used to help understand the method and core idea of the present
invention. Meanwhile, for those skilled in the art, according to the ideas of the
present invention, some changes may exist in the specific mode of implementation and
the scope of application. In summary, the contents of the specification should not
be understood as a restriction on the present invention.
1. A smart wearable apparatus (100) for providing the sense of gripping and holding a
virtual object in a virtual scene, comprising a rigid body (10), a hinge mechanism
(20), a brake (30) and a controller (40); wherein,
the hinge mechanism (20) is arranged on the rigid body (10), and the hinge mechanism
(20) comprises a first pivot portion (21), a second pivot portion (22) and a pivot
(23) arranged between the first pivot portion (21) and the second pivot portion (22);
by means of the hinge mechanism (20), a first portion (11) of the rigid body (10)
and a second portion (12) of the rigid body (10) pivot relative to each other in a
first direction, wherein the first portion (11) of the rigid body (10) is connected
to the first pivot portion (21) of the hinge mechanism (20) and the second portion
(12) of the rigid body (10) is connected to the second pivot portion (22) of the hinge
mechanism (20); and
the brake (30) is connected to the hinge mechanism (20), the brake (30) receives a
first control signal from the controller (40) to stop the hinge mechanism (20), and
the hinge mechanism (20) is stopped to prevent the first portion (11) of the rigid
body (10) and the second portion (12) of the rigid body (10) from relatively pivoting;
characterized in that
the brake (30) is a clutch, and the clutch (30) comprises a clutch outer ring (31),
a clutch inner ring (32) and a blocking member (33); the clutch outer ring (31) is
connected to the first pivot portion (21) of the hinge mechanism (20) and the clutch
inner ring (32) is connected to the second pivot portion (22) of the hinge mechanism
(20), or the clutch inner ring (32) is connected to the first pivot portion (21) of
the hinge mechanism (20) and the clutch outer ring (32) is connected to the second
pivot portion (22) of the hinge mechanism (20); the blocking member (33) extends between
the clutch outer ring (31) and the clutch inner ring (32) to limit relative rotations
of the clutch outer ring (31) and the clutch inner ring (32);
wherein the clutch is an overrunning clutch, and an inner ring (32) of the overrunning
clutch comprises a groove (32a) and a spring (34) arranged in the groove (32a); the
blocking member (33) extends into the groove (32a); the spring (34) presses against
the blocking member (33) to provide a force to limit the relative rotations of the
clutch outer ring (31) and the clutch inner ring (32); when a speed of the clutch
inner ring (32) is greater than a speed of the clutch outer ring (31) or the speed
of the clutch outer ring (31) is greater than the speed of the clutch inner ring (32),
the overrunning clutch stops a pivoting in the first direction and allows a pivoting
in a second direction opposite to the first direction.
2. The smart wearable apparatus (100) of claim 1, wherein, the smart wearable apparatus
(100) comprises a plurality of hinge mechanisms (20), and a plurality of brakes (30)
configured to respectively stop the plurality of hinge mechanisms (20); each of the
plurality of hinge mechanisms (20) is connected to the first portion (11) of the rigid
body (10) and the second portion (12) of the rigid body (10).
3. The smart wearable apparatus (100) of claim 2, wherein, the plurality of hinge mechanisms
(20) and the plurality of brakes (30) are arranged at positions corresponding to positions
of joints of hand.
4. The smart wearable apparatus (100) of claim 1, further comprising a wearable portion,
wherein, the wearable portion comprises a glove body, a band or a tie, the glove body,
the band or the tie corresponds to a finger of the hand and/or a palm of the hand;
and the wearable portion is fixedly connected to the rigid body (10).
5. A smart wearable equipment, comprising the smart wearable apparatus (100) of any one
of claims 1-4, a case (200) and a position sensor (300); wherein,
the case (200) provides the virtual scene, and the position sensor (300) is configured
to collect at least one real position of the smart wearable apparatus (100) and calculate
at least one virtual position of the smart wearable apparatus (100) in the virtual
scene, wherein the at least one virtual position of the smart wearable apparatus (100)
in the virtual scene corresponds to the at least one real position of the smart wearable
apparatus (100); and
when the at least one virtual position of the smart wearable apparatus (100) in the
virtual scene partially overlaps with a boundary of the virtual object, the case (200)
outputs a control signal to the controller (40) of the smart wearable apparatus (100)
to stop the hinge mechanism (20) by the brake (30).
6. The smart wearable equipment of claim 5, wherein, the position sensor (300) is arranged
on the smart wearable apparatus (100), or the position sensor (300) is separated from
the smart wearable apparatus (100).
1. Intelligente tragbare Einrichtung (100) zum Bereitstellen des Gefühls eines Ergreifens
und Haltens eines virtuellen Objekts in einer virtuellen Szene, die einen starren
Körper (10), einen Scharniermechanismus (20), eine Bremse (30) und eine Steuervorrichtung
(40) umfasst; wobei
der Scharniermechanismus (20) an dem starren Körper (10) angeordnet ist und der Scharniermechanismus
(20) einen ersten Schwenkabschnitt (21), einen zweiten Schwenkabschnitt (22) und einen
Schwenkpunkt (23) umfasst, der zwischen dem ersten Schwenkabschnitt (21) und dem zweiten
Schwenkabschnitt (22) angeordnet ist;
mittels des Scharniermechanismus (20) ein erster Abschnitt (11) des starren Körpers
(10) und ein zweiter Abschnitt (12) des starren Körpers (10) relativ zueinander in
eine erste Richtung schwenken, wobei der erste Abschnitt (11) des starren Körpers
(10) mit dem ersten Schwenkabschnitt (21) des Scharniermechanismus (20) verbunden
ist, und der zweite Abschnitt (12) des starren Körpers (10) mit dem zweiten Schwenkabschnitt
(22) des Scharniermechanismus (20) verbunden ist; und
die Bremse (30) mit dem Scharniermechanismus (20) verbunden ist, wobei die Bremse
(30) ein erstes Steuersignal von der Steuervorrichtung (40) empfängt, um den Scharniermechanismus
(20) zu stoppen, und der Scharniermechanismus (20) gestoppt wird, um zu verhindern,
dass der erste Abschnitt (11) des starren Körpers (10) und der zweite Abschnitt (12)
des starren Körpers (10) relativ schwenken;
dadurch gekennzeichnet, dass
die Bremse (30) eine Kupplung ist und die Kupplung (30) einen Kupplungsaußenring (31),
einen Kupplungsinnenring (32) und ein Blockierelement (33) umfasst; der Kupplungsaußenring
(31) mit dem ersten Schwenkabschnitt (21) des Scharniermechanismus (20) verbunden
ist und der Kupplungsinnenring (32) mit dem zweiten Schwenkabschnitt (22) des Scharniermechanismus
(20) verbunden ist, oder der Kupplungsinnenring (32) mit dem ersten Schwenkabschnitt
(21) des Scharniermechanismus (20) verbunden ist und der Kupplungsaußenring (32) mit
dem zweiten Schwenkabschnitt (22) des Scharniermechanismus (20) verbunden ist; sich
das Blockierungselement (33) zwischen dem Kupplungsaußenring (31) und dem Kupplungsinnenring
(32) erstreckt, um relative Drehungen des Kupplungsaußenringes (31) und des Kupplungsinnenringes
(32) zu begrenzen;
wobei die Kupplung eine Überholkupplung ist und ein Innenring (32) der Überholkupplung
eine Nut (32a) und eine Feder (34) umfasst, die in der Nut (32a) angeordnet ist; sich
das Blockierelement (33) in die Nut (32a) erstreckt; die Feder (34) gegen das Blockierelement
(33) drückt, um eine Kraft bereitzustellen, um die relativen Drehungen des Kupplungsaußenringes
(31) und des Kupplungsinnenringes (32) zu begrenzen; wenn eine Drehzahl des Kupplungsinnenringes
(32) größer als eine Drehzahl des Kupplungsaußenrings (31) ist oder die Drehzahl des
Kupplungsaußenringes (31) größer als die Drehzahl des Kupplungsinnenringes (32) ist,
die Überholkupplung ein Schwenken in die erste Richtung stoppt und ein Schwenken in
eine erste Richtung ermöglicht, die der zweiten Richtung entgegengesetzt ist.
2. Intelligente tragbare Einrichtung (100) nach Anspruch 1, wobei die intelligente tragbare
Einrichtung (100) mehrere Scharniermechanismen (20) und mehrere Bremsen (30) umfasst,
die konfiguriert sind, um die mehreren Scharniermechanismen (20) jeweils zu stoppen;
wobei jeder der mehreren Scharniermechanismen (20) mit dem ersten Abschnitt (11) des
starren Körpers (10) und dem zweiten Abschnitt (12) des starren Körpers (10) verbunden
ist.
3. Intelligente tragbare Einrichtung (100) nach Anspruch 2, wobei die mehreren Scharniermechanismen
(20) und die mehreren Bremsen (30) an Positionen angeordnet sind, die Positionen von
Gelenken einer Hand entsprechen.
4. Intelligente tragbare Einrichtung (100) nach Anspruch 1, die ferner einen tragbaren
Abschnitt umfasst, wobei der tragbare Abschnitt einen Handschuhkörper, ein Band oder
eine Schnur umfasst, wobei der Handschuhkörper, das Band oder die Schnur einem Finger
der Hand und/oder einer Handfläche der Hand entspricht; und der tragbare Abschnitt
mit dem starren Körper (10) fest verbunden ist.
5. Intelligente tragbare Ausrüstung, die die intelligente tragbare Einrichtung (100)
nach einem der Ansprüche 1-4, ein Gehäuse (200) und einen Positionssensor (300) umfasst;
wobei
das Gehäuse (200) die virtuelle Szene bereitstellt, und der Positionssensor (300)
konfiguriert ist, um wenigstens eine reale Position der intelligenten tragbaren Einrichtung
(100) zu erfassen und wenigstens eine virtuelle Position der intelligenten tragbaren
Einrichtung (100) in der virtuellen Szene zu berechnen, wobei die wenigstens eine
virtuelle Position der intelligenten tragbaren Einrichtung (100) in der virtuellen
Szene der wenigstens einen realen Position der intelligenten tragbaren Einrichtung
(100) entspricht; und
wenn sich die wenigstens eine virtuelle Position der intelligenten tragbaren Einrichtung
(100) in der virtuellen Szene teilweise mit einer Grenze des virtuellen Objekts überschneidet,
das Gehäuse (200) ein Steuersignal an die Steuervorrichtung (40) der intelligenten
tragbaren Einrichtung (100) ausgibt, um den Scharniermechanismus (20) durch die Bremse
(30) zu stoppen.
6. Intelligente tragbare Ausrüstung nach Anspruch 5, wobei der Positionssensor (300)
an der intelligenten tragbaren Einrichtung (100) angeordnet ist oder der Positionssensor
(300) von der intelligenten tragbaren Einrichtung (100) getrennt ist.
1. Dispositif portable intelligent (100) permettant de fournir la sensation de saisie
et de maintien d'un objet virtuel dans une scène virtuelle, comprenant un corps rigide
(10), un mécanisme d'articulation (20), un frein (30) et un dispositif de commande
(40) ; dans lequel,
le mécanisme d'articulation (20) est agencé sur le corps rigide (10), et le mécanisme
d'articulation (20) comprend une première partie de pivot (21), une seconde partie
de pivot (22) et un pivot (23) agencé entre la première partie de pivot (21) et la
seconde partie de pivot (22) ;
au moyen du mécanisme d'articulation (20), une première partie (11) du corps rigide
(10) et une seconde partie (12) du corps rigide (10) pivotent l'une par rapport à
l'autre dans une première direction, la première partie (11) du corps rigide (10)
est reliée à la première partie de pivot (21) du mécanisme d'articulation (20) et
la seconde partie (12) du corps rigide (10) est reliée à la seconde partie de pivot
(22) du mécanisme d'articulation (20) ; et
le frein (30) est relié au mécanisme d'articulation (20), le frein (30) reçoit un
premier signal de commande en provenance du dispositif de commande (40) pour arrêter
le mécanisme d'articulation (20) et le mécanisme d'articulation (20) est arrêté pour
empêcher la première partie (11) du corps rigide (10) et la seconde partie (12) du
corps rigide (10) de pivoter de manière relative ;
caractérisé en ce que
le frein (30) est un embrayage, et l'embrayage (30) comprend une bague extérieure
d'embrayage (31), une bague intérieure d'embrayage (32) et un élément de blocage (33)
; la bague extérieure d'embrayage (31) est reliée à la première partie de pivot (21)
du mécanisme d'articulation (20) et la bague intérieure d'embrayage (32) est reliée
à la seconde partie de pivot (22) du mécanisme d'articulation (20), ou la bague intérieure
d'embrayage (32) est reliée à la première partie de pivot (21) du mécanisme d'articulation
(20) et la bague extérieure d'embrayage (32) est reliée à la seconde partie de pivot
(22) du mécanisme d'articulation (20) ; l'élément de blocage (33) s'étend entre la
bague extérieure d'embrayage (31) et la bague intérieure d'embrayage (32) pour limiter
les rotations relatives de la bague extérieure d'embrayage (31) et de la bague intérieure
d'embrayage (32) ;
dans lequel l'embrayage est un embrayage à roue libre, et une bague intérieure (32)
de l'embrayage à roue libre comprend une rainure (32a) et un ressort (34) agencé dans
la rainure (32a) ; l'élément de blocage (33) s'étend dans la rainure (32a) ; le ressort
(34) presse contre l'élément de blocage (33) pour fournir une force afin de limiter
les rotations relatives de la bague extérieure d'embrayage (31) et de la bague intérieure
d'embrayage (32) ; lorsqu'une vitesse de la bague intérieure d'embrayage (32) est
supérieure à une vitesse de la bague extérieure d'embrayage (31) ou que la vitesse
de la bague extérieure d'embrayage (31) est supérieure à la vitesse de la bague intérieure
d'embrayage (32), l'embrayage à roue libre arrête un pivotement dans la première direction
et permet un pivotement dans une seconde direction opposée à la première direction.
2. Dispositif portable intelligent (100) selon la revendication 1, dans lequel l'appareil
portable intelligent (100) comprend une pluralité de mécanismes d'articulation (20)
et une pluralité de freins (30) conçus pour arrêter respectivement la pluralité de
mécanismes d'articulation (20) ; chacun de la pluralité de mécanismes d'articulation
(20) est relié à la première partie (11) du corps rigide (10) et à la seconde partie
(12) du corps rigide (10).
3. Dispositif portable intelligent (100) selon la revendication 2, dans lequel la pluralité
de mécanismes d'articulation (20) et la pluralité de freins (30) sont agencés à des
positions correspondant à des positions des articulations de la main.
4. Dispositif portable intelligent (100) selon la revendication 1, comprenant en outre
une partie portable, dans lequel la partie portable comprend un corps de gant, une
bande ou une cravate, le corps de gant, la bande ou la cravate correspondant à un
doigt de la main et/ou une paume de la main ; et la partie portable est reliée de
manière fixe au corps rigide (10).
5. Équipement portable intelligent, comprenant le dispositif portable intelligent (100)
selon l'une quelconque des revendications 1 à 4, un boîtier (200) et un capteur de
position (300) ; dans lequel,
le boîtier (200) fournit la scène virtuelle, et le capteur de position (300) est configuré
pour collecter au moins une position réelle du dispositif portable intelligent (100)
et calculer au moins une position virtuelle du dispositif portable intelligent (100)
dans la scène virtuelle, dans lequel l'au moins une position virtuelle du dispositif
portable intelligent (100) dans la scène virtuelle correspond à l'au moins une position
réelle du dispositif portable intelligent (100) ; et
lorsque l'au moins une position virtuelle du dispositif portable intelligent (100)
dans la scène virtuelle chevauche partiellement une limite de l'objet virtuel, le
boîtier (200) délivre un signal de commande au dispositif de commande (40) du dispositif
portable intelligent (100) pour arrêter le mécanisme d'articulation (20) par le frein
(30).
6. Équipement portable intelligent selon la revendication 5, dans lequel le capteur de
position (300) est agencé sur le dispositif portable intelligent (100), ou le capteur
de position (300) est séparé du dispositif portable intelligent (100).