[0001] The present invention relates to a three-dimensional or spatial puzzle game having
an outer spherical shell made of light-transmitting material and at least one annular
space divider arranged in the inner space of the outer spherical shell, and independently
movable spherical toy elements having the same size are arranged in the inner space
of the outer spherical shell.
[0002] Puzzle games have long been known in the game industry. The most common and oldest
are two-dimensional puzzle games, where you can move sliding elements in a delimited
area so that you can only move a selected element to one position at a time. Spatial
puzzles offer even more options, such as: by restoring the body surface pattern by
moving the surface elements, e.g. for the Rubik's Cube, or a rolling element, most
often a ball can be moved along predetermined paths inside the body so that the rolling
element avoids traps such as holes, gates or cavities, so that the rolling element
moves from a predetermined starting point to a predetermined end point.
[0003] Such a solution is described e.g. in disclosure of document
US 4,451,038, wherein two disks, freely movable by external handles, are arranged along the equatorial
plane of the interior of the transparent sphere, and eight disks are formed on the
disks. The discs are provided with holes which, when assembled, allow the play pieces
to move from one hemisphere to another, while the holes in the compartment walls allow
certain play items to move between the compartments. The game elements are divided
into seven groups of coloured balls and one group of dices. The object of the game
is to arrange the pieces of the game so that balls are of the same colour in each
compartment and the dice are in one compartment. Consequently, a game is a spatial
puzzle game that requires dexterity and always has the same purpose. A further disadvantage
is that the structure of the moving parts is relatively complex and accordingly, the
likelihood of failure is not negligible. Further spatial puzzle games can be found
in the disclosure of document
US 2006/226600 A1. Therefore, the object of the present invention is to provide a three-dimensional
puzzle game where the purpose of the game can be varied according to many variations,
the achievement of all game objectives requires dexterity and logical ability, and
its simple structure does not include moving parts apart from the game elements that
is the risk of failure is low.
[0004] The object of the present invention is achieved by creating a three-dimensional or
spatial puzzle game as defined by the independent claim 1.
[0005] The opening has a diameter smaller than twice the diameter of the toy elements.
[0006] A radial distance between the outer spherical shell and the inner spherical shell
is less than three times the diameter of the spherical toy elements.
[0007] The spatial puzzle game according to the invention has at least two annular space
dividers confining a right angle between each other.
[0008] The outer and inner edges of the space dividers are concentric.
[0009] The outer spherical shell has a lockable opening.
[0010] The diameter of the toy elements is preferably 8 mm.
[0011] The opening preferably has a diameter of 8.5 mm.
[0012] The invention will now be described in more detail with reference to the accompanying
drawings. In the drawing
- Fig. 1
- is a top view of a preferred embodiment of a spatial puzzle game according to the
invention,
- Fig. 2
- is a perspective view of the shell chamber of a preferred embodiment of the spatial
puzzle game according to the invention,
- Fig. 3a, 3b, and 3c
- are views showing parts of an embodiment of an annular space divider according to
a preferred embodiment of the invention, and
- Fig. 4
- illustrates an example of a colour variation game plan that is used to achieve increasingly
complex colour combinations in the game.
[0013] Figure 1 is a top view of a preferred embodiment of the spherical spatial puzzle game 1 according
to the present invention. The puzzle game 1 comprises a transparent outer spherical
shell 2, a transparent inner spherical shell 3 concentrically arranged with the outer
spherical shell 2, and, at least one, but in the embodiment shown three intersecting
circular ring shaped space dividers 4, 5, 6, e.g. are bonded to each other such that
the annular space divider 4, 5, 6 divides the inner space between the outer spherical
shell 2 and the inner spherical shell 3 into eight congruent chambers 7, 8, 9, 10,
11, 12, 13 each having a shape of a trihedron in this embodiment.
[0014] Since both of the spherical shells 2,3 are made of light-transmitting material, both
the inner spherical shell 3 and its interior can be observed without hindrance. In
this embodiment, the trihedron-shaped chambers 7, 8, 9, 10, 11, 12, 13, 14 are disposed
between the outer spherical shell 2 and the concentric inner spherical shell 3 being
spaced from each other by annular space dividers 4, 5, 6, so that each forms an enclosed
individual space. The inner space of the inner spherical shell 3 is an undivided spherical
cavity. The trihedral chambers 7, 8, 9, 10, 11, 12, 13, 14 each communicate with the
cavity of the inner shell 3 through openings 15, 16, 17, 18, 19, 20, 21, 22.
[0015] In the trihedral chambers 7, 8, 9, 10, 11, 12, 13, 14 independently movable toy elements
J
1-J
n are placed, a total of one hundred and twenty-eight ball-shaped toy elements J
1-J
128 are preferably arranged in the embodiment shown. If the number of annular dividers
4, 5, 6 is greater than three as it is in the embodiment shown, in addition to the
chambers 7, 8, 9, 10, 11, 12, 13 14 further chambers 7, 8, 9, 10, 11, 12, 13 14 are
formed in the space between the outer spherical shell 2 and the inner shell 3, the
shape of which corresponds to a spherical shape which can be written on a spherical
surface, but which is not necessarily a spherical triangle corresponding to a trihedron.
In other embodiments (not shown in the drawing), the annular dividers 4, 5, 6 may
intersect each other not only at right angles but also at different angles. They are
at least two, preferably three, but in a preferred embodiment more than three, and
the centers of the spherical shells 2,3 do not necessarily coincide. However, it is
true for all embodiments, that the number n of the J
1-J
n game elements is a natural number divisible by the number of chambers 7, 8, 9, 10,
11, 12, 13 14, and each of the chambers 7, 8, 9, 10, 11, 12, 13 14 communicates the
inner cavity of spherical shell 3 through a single respective opening 15.
[0016] Figure 2 shows a single chamber 7 of the toy 1 of the embodiment shown in Figure
1, wherein the toy elements J
1-J
n are balls. In the figure it is seen that the chamber 7 is delimited by portions 4s,
5s, 6s of annular dividers 4, 5, 6s and is bounded by an inner spherical shell 3 and
the outer spherical shell 2. The diameter D of the circular aperture 15 formed on
the inner spherical shell 3 is larger than the diameter d of each ball-shaped toy
element J
1-J
n but less than 2d, which is twice the diameter d. The aperture 15 is located near
the portion 4s of the annular divider 4 delimiting the chamber 7 so that the distance
t between the annular divider 4 and the aperture 15 is less than half the diameter
d of the toy elements J
1-J
n, and the distance t equal to 40% of diameter d in order to make it difficult an accidental
passage through the opening 15 of the ball-shaped toy elements J
1-J
n situated on the annular divider 4 adjacent to the opening 15. For example, in the
embodiment shown, the opening 15 is located in the vicinity of the annular divider
5 in chamber 8, in the vicinity of the annular divider 5 in chamber 9, in the vicinity
of the annular divider 4 in chamber 10, in the vicinity of the annular divider 5 in
chamber 11, in the vicinity of the annular divider 4 in chamber 12, in the vicinity
of the annular divider 4 in chamber 13, and in the vicinity of the annular divider
5 in chamber 14.
[0017] Figs. 3a, 3b and 3c. show a configuration of the three annular dividers 4, 5, 6 according to a preferred
embodiment of the invention, wherein the outer and inner edges 41,51,61,42,52,62 of
the annular dividers 4, 5, 6 are concentric, i.e. the position of the spherical shells
2, 3 will also be concentric. If the annular dividers 4, 5, 6 is made of elastic material,
e.g. made of silicone rubber, and using three right angled dividers 4,5,6 in the toy
of the present invention, the three elements are formed according to Figures 3a, 3b
and 3c, respectively. Divider 4 shown in Fig. 3a has a circular outer rim 41 and a
circular inner rim 42. Four outer grooves 4a1, 4a2, 4a3, 4a4 are formed on the outer
flange 41 with angular spacings 90° and extending from the flange 41 of the divider
4 up to half the width S of the element 4, the grooves 4a1, 4a2 can be inserted into
grooves 5b1, 5b2 of divider 5 shown in Fig 3b, while the grooves 4a4, 4a3 can be inserted
into grooves 6b1, 6b2 of divider 6 shown in Fig. 3c, and in FIGS. 6b1, 6b2, and the
grooves 5a1, 5a2 of the divider 5 are fitted with the grooves 6b3, 6b4 of the divider
6 in the assembled state of the game. In this case, the assembly is performed by placing
the divider 4 along a first great-circle of the inner spherical shell 3, and then
placing the divider 5 along a second great-circle perpendicularly arranged to the
first great-circle, and placing the divider 6 along a third great-circle perpendicular
to each of said first and second great-circles, such that the grooves 4a1 ... 6b4
fit as above described. Adjusting the distance t between the space divider 4, 5, 6
and the opening 15 in each of the belt chambers 7, 8, 9, 10, 11, 12, 13 14 to the
extent described above. Subsequently, the elements J
1-J
n are placed through the openings 15 in the inner spherical shell 3, and finally e.g.
fitting two hemispherical outer spherical shells 2 to the dividers 4, 5, 6 so that
the inner surface of the spherical shells 2 is closely aligned with the dividers 4,
5, 6.
[0018] The annular dividers 4, 5, 6 may be made of rigid material, e.g. also made of rigid
plastic or wood, in which case one element, e.g. 4 elements, may be made of one piece,
while the elements 5,6 may be made of two halves cut in the bisecting line of the
grooves 5a1, 5a2 and 6b1, 6b2, then fitted together. The inner edges 42, 52, 62 of
the elements 4, 5, 6 may also be affixed to the inner spherical shell 3, and the edges
41, 51, 61 preferably to the outer spherical shell 2 by gluing as well. The material
thicknesses of the elements 4, 5, 6 are at least sufficient to withstand the collision
of the elements J
1-J
n without any damage, depending on their material quality.
[0019] The spatial puzzle according to the invention thus comprises an outer spherical shell
2 made of light-transmitting material and at least one annular space divider 4, 5,
6 arranged in the inner space of the outer spherical shell 2. Inside the outer spherical
shell 2 same sized, independently movable spherical J
1-J
n elements are disposed. Inside the outer spherical shell 2 a further inner spherical
shell 3 of light-transmitting material is arranged, and at least two belt chambers
7, 8, 9, 10, 11, 12, 13, 14 arranged between the inner spherical shell 3 and the outer
spherical shell 2 are delimited by the annular space divider 4, 5, 6, the outer spherical
shell 2, and the inner spherical shell. The radial distance between the outer spherical
shell 2 and the inner spherical shell 3 is greater than the diameter d of the spherical
elements J
1-J
n. The inner spherical shell 3 has at least one circular opening 15, 16, 17, 18, 19,
20, 21, 22 per chamber 7, 8, 9, 10, 11, 12, 13, 14. The openings 15, 16, 17, 18, 19,
20, 21, 22 have a diameter D greater than the diameter d of each spherical J
1-J
n element. Preferably, the diameter D of the openings 15, 16, 17, 18, 19, 20, 21, 22
is smaller than twice the diameter d of the J
1-J
n elements. The radial distance between the outer spherical shell 2 and the inner spherical
shell 3 is preferably less than three times the diameter d of the spherical elements
J
1-J
n. Preferably, at least two disc-shaped space dividers 4, 5, 6, and three in the embodiment
shown, include right angle to each other. The outer and inner edges of each of the
space dividers 4, 5, 6 are concentric, and the distance between the outer edges 41,
51, 61 and the inner edges 42, 52, 62 of each space divider 4, 5, 6, i.e. the ring
thicknesses are the same. The outer spherical shell 2 is preferably provided with
a lockable opening. The play elements J
1-J
n preferably have a diameter d of 8 mm, and apertures 15, 16, 17, 18, 19, 20, 21, 22
preferably have a diameter D of 8.5 mm.
[0020] In a preferred embodiment of the puzzle game of the present invention, the number
of game elements J
1-J
n is one hundred and twenty-eight, however, this number may vary with the size of the
game. The larger the diameter of the spherical shells 2,3 and the smaller the diameter
d of the J
1-J
n game elements, the more space is available in each of the chambers 7, 8, 9, 10, 11,
12, 13, 14 for the elements J
1-J
n. Of course, the higher the number of J
1-J
n game elements, the harder to perform the game, the possibilities of which are described
below.
[0021] The object of the puzzle according to the invention is to rearrange the game elements
J
1-J
n e.g. such that each chamber 7, 8, 9, 10, 11, 12, 13, 14 has game elements J
1-J
n of the same colour. For example, in a preferred embodiment where n = 128 and the
number of chambers 7, 8, 9, 10, 11, 12, 13, 14 is eight as described above, eight
groups each having sixteen preferably spherical playing elements J
1-Jn of eight different colours are used. At the beginning of the game, the J
1-J
128 game elements are mixed in each of the chambers 7, 8, 9, 10, 11, 12, 13, 14.
[0022] The player delivers each of the J
1-J
128 game elements through the opening 15 of the respective chamber 7, 8, 9, 10, 11, 12,
13, 14 into the inner space of the inner spherical shell 3, while attending not to
allow game elements J
1-J
128 to be entered by uncontrolled manner into the interior of the inner spherical shell
3 from another chambers 7, 8, 9, 10, 11, 12, 13, 14, then each J
1-J
128 element is guided into the selected chamber 7, 8, 9, 10, 11, 12, 13, 14 through the
appropriate 15 openings and so on. In this case, the game has reached its goal if
each chamber 7, 8, 9, 10, 11, 12, 13, 14 has sixteen J
1-J
128 elements of the same colour.
[0023] Of course, it is not necessary to arrange the same colours. The player can pre-design
the colour variations to be arranged so that each of the chambers 7, 8, 9, 10, 11,
12, 13, 14 has a predefined colour combination. Figure 4 illustrates an example of
a colour variation design that is used to unlock increasingly complex colour combinations
in the game. According to the colour variation plan of Fig. 4, each of the chambers
7, 8, 9, 10, 11, 12, 13, 14 has four colours, each marked by e.g.
P as red, F as black, Z as green and K as blue - and by Roman numerals
I -
II, III, IV, V, VI, VII, VIII - and the objective of the game is to arrange in the eight chambers 7, 8, 9, 10,
11, In the 12, 13, 14 thus marked a colour combination denoted next to its mark. For
example, in the Z V chamber 7, 8, 9, 10, 11, 12, 13, 14 should have been sixteen coloured
elements J
1-J
16 at the end of the game: three
P red, two F black, two Z green, two K blue, two
S yellow, two
A gold, two E silver and one B bronze game elements J
1-J
16.
[0024] It is not necessary to use colours either. The elements J
1-J
128 can have gameplay features e.g. fairy-tale characters or letters on their surface.
In the latter case, the goal of the game may be to arrange meaningful words.
[0025] The toy 1 of the present invention can be played anywhere, either alone or in company.
In a preferred embodiment, the surface of the space dividers 4, 5, 6 is provided with
a noise-reducing material, e.g. it can also be coated with polyfoam, so that the noise
of the game elements J
1-J
128 that collide during the game does not disturb the player's environment.
[0026] The spherical shells 2,3 can be made of thicker material, which is more resistant
to wear. In a preferred embodiment a lockable opening (not shown) can be provided
on the outer spherical shell 2 through which the game elements J
1-J
128 can be replaced.
[0027] The advantage of the puzzle game 1 according to the invention compared to the prior
art is that the objective of the game can be varied according to many variations;
all goals of the game improve logical skills and dexterity; its structure is simple,
it does not contain movable parts except elements J
1-J
128 to be producible easily and by low expenses; and the risk of failure is very low.
1. Spatial puzzle game having an outer spherical shell (2) made of light-transmitting
material and at least one annular space divider (4,5,6) arranged in the inner space
of the outer spherical shell (2), and independently movable spherical toy elements
(J1-Jn) having the same size are arranged in the inner space of the outer spherical shell
(2), and a further, inner spherical shell (3) made of light-transmitting material
is arranged in the inner space of the outer spherical shell (2), and at least two
shell chambers (7, 8, 9, 10, 11, 12, 13, 14) delimited by the outer spherical shell
(2), the inner spherical shell (3) and the annular space divider (4,5,6) are arranged
between the outer spherical shell (2) and the inner spherical shell (3), and a radial
distance between the outer spherical shell (2) and the inner spherical shell (3) is
greater than the diameter (d) of the spherical toy elements (J1-Jn), characterized in that the inner space of the inner spherical shell (3) is an undivided spherical cavity,
and at least one circular opening (15, 16, 17, 18, 19, 20, 21, 22) per chamber (7,
8, 9, 10, 11, 12, 13, 14) is formed on the inner spherical shell (3), the chambers
(7, 8, 9, 10, 11, 12, 13, 14) each communicate with the cavity of the inner shell
(3) through an opening (15, 16, 17, 18, 19, 20, 21, 22), respectively, and the opening
(15, 16, 17, 18, 19, 20, 21, 22) having a diameter (D) greater than the diameter (d)
of each spherical toy element (J1-Jn).
2. Spatial puzzle game according to claim 1, characterized in that the opening (15, 16, 17, 18, 19, 20, 21, 22) has a diameter (D) smaller than twice
the diameter (d) of the toy elements (J1-Jn). d).
3. Spatial puzzle game according to claim 2, characterized in that the radial distance between the outer spherical shell (2) and the inner spherical
shell (3) is less than three times the diameter (d) of the spherical toy elements
(J1-Jn). 4.
4. Spatial puzzle game according to claim 3, characterized in that having at least two annular space dividers (4, 5, 6) confining a right angle between
each other.
5. Spatial puzzle game according to claim 4, characterized in that the outer and inner edges (41,42,51,52,61,62) of the space dividers (4, 5, 6) are
concentric.
6. Spatial puzzle game according to claim 5, characterized in that the outer spherical shell (2) has a lockable opening.
7. Spatial puzzle game according to any claims 2 to 6, characterized in that the diameter (d) of the toy elements (J1-Jn) is 8 mm.
8. Spatial puzzle game according to claim 7, characterized in that the opening (15, 16, 17, 18, 19, 20, 21, 22) has a diameter (D) of 8.5 mm.
1. Räumliches Puzzlespiel mit einer äußeren Kugelschale (2) aus lichtdurchlässigem Material
und mindestens einem im Innenraum der äußeren Kugelschale (2) angeordneten ringförmigen
Raumteiler (4, 5, 6), wobei unabhängig voneinander bewegliche, kugelförmige Spielelemente
(J1-Jn) gleicher Größe im Innenraum der äußeren Kugelschale (2) angeordnet sind, dadurch gekennzeichnet, dass eine weitere, innere Kugelschale (3) aus lichtdurchlässigem Material im Innenraum
der äußeren Kugelschale (2) angeordnet ist, und mindestens zwei durch die äußere Kugelschale
(2), die innere Kugelschale (3) und den ringförmigen Raumteiler (4, 5, 6) begrenzte
Schalenkammern (7, 8, 9, 10, 11, 12, 13, 14) zwischen der äußeren Kugelschale (2),
der inneren Kugelschale (3) und dem ringförmigen Raumteiler (4, 5, 6) angeordnet sind,
und ein radialer Abstand zwischen der äußeren Kugelschale (2) und der inneren Kugelschale
(3) größer als der Durchmesser (d) der kugelförmigen Spielelemente (J1-Jn) ist, und mindestens eine kreisförmige Öffnung (15, 16, 17, 18, 19, 20, 21, 22) pro
Kammer (7, 8, 9, 10, 11, 12, 13, 14) an der inneren Kugelschale (3) ausgebildet ist,
die Kammern (7, 8, 9, 10, 11, 12, 13, 14) jeweils durch eine Öffnung (15, 16, 17,
18, 19, 20, 21, 22) mit dem Hohlraum der Innenschale (3) kommunizieren, und die Öffnung
(15, 16, 17, 18, 19, 20, 21, 22) einen Durchmesser (D) aufweist, der größer ist als
der Durchmesser (d) jedes kugelförmigen Spielzeugelements (J1-Jn).
2. Räumliches Puzzlespiel nach Anspruch 1, dadurch gekennzeichnet, dass die Öffnung (15, 16, 17, 18, 19, 20, 21, 22) einen Durchmesser (D) aufweist, der
kleiner ist als der doppelte Durchmesser (d) der Spielzeugelemente (J1-Jn).
3. Räumliches Puzzlespiel nach Anspruch 2, dadurch gekennzeichnet, dass der radiale Abstand zwischen der äußeren Kugelschale (2) und der inneren Kugelschale
(3) kleiner ist als der dreifache Durchmesser (d) der kugelförmigen Spielelemente
(J1-Jn).
4. Räumliches Puzzlespiel nach Anspruch 3, dadurch gekennzeichnet, dass es mindestens zwei ringförmige Raumteiler (4, 5, 6) aufweist, die miteinander einen
rechten Winkel einschließen.
5. Räumliches Puzzlespiel nach Anspruch 4, dadurch gekennzeichnet, dass die Außen- und Innenkanten (41, 42, 51, 52, 61, 62) der Raumteiler (4, 5, 6) konzentrisch
sind.
6. Räumliches Puzzlespiel nach Anspruch 5, dadurch gekennzeichnet, dass die äußere Kugelschale (2) eine verschließbare Öffnung aufweist.
7. Räumliches Puzzlespiel nach einem der Ansprüche 2 bis 6, dadurch gekennzeichnet, dass der Durchmesser (d) der Spielelemente (J1-Jn) 8 mm beträgt.
8. Räumliches Puzzlespiel nach Anspruch 7, dadurch gekennzeichnet, dass die Öffnung (15, 16, 17, 18, 19, 20, 21, 22) einen Durchmesser (D) von 8,5 mm aufweist.
1. Jeu de puzzle spatial comportant une coque sphérique externe (2) constituée d'un matériau
transmettant la lumière et au moins un séparateur d'espace annulaire (4, 5, 6) disposé
dans l'espace interne de la coque sphérique externe (2), et éléments de jouet sphériques
(J1-Jn) mobiles indépendamment de la même taille sont disposés dans l'espace intérieur de
la coque sphérique extérieure (2), caractérisé en ce qu'une autre coque sphérique intérieure (3) en matériau transmettant la lumière est disposée
dans l'espace intérieur de la coque sphérique externe (2), et au moins deux chambres
de coque (7, 8, 9, 10, 11, 12, 13, 14) délimitées par la coque sphérique externe (2),
la coque sphérique interne (3) et la des séparateurs d'espace annulaire (4, 5, 6)
sont disposés entre la coque sphérique externe (2) et la coque sphérique interne (3),
et une distance radiale entre la coque sphérique externe (2) et la coque sphérique
interne (3) est supérieur au diamètre (d) des éléments de jouet sphériques (J1-Jn), et au moins une ouverture circulaire (15, 16, 17, 18, 19, 20, 21, 22) par chambre
(7, 8, 9, 10, 11, 12, 13, 14) est formée sur la coque sphérique interne (3), les chambres
(7, 8, 9, 10, 11, 12, 13, 14) communiquent chacune avec la cavité de la coque intérieure
(3) par une ouverture (15, 16, 17, 18, 19, 20, 21, 22) respectivement, et l'ouverture
(15, 16, 17, 18, 19, 20, 21, 22) ayant un diamètre (D) supérieur au diamètre (d) de
chaque élément de jouet sphérique (J1-Jn).
2. Jeu de puzzle spatial selon la revendication 1, caractérisé en ce que l'ouverture (15, 16, 17, 18, 19, 20, 21, 22) a un diamètre (D) inférieur à deux fois
le diamètre (d) des éléments de jouet (J1-Jn).
3. Jeu de puzzle spatial selon la revendication 2, caractérisé en ce que la distance radiale entre la coque sphérique externe (2) et la coque sphérique interne
(3) est inférieure à trois fois le diamètre (d) des éléments de jouet sphériques (J1-Jn).
4. Jeu de puzzle spatial selon la revendication 3, caractérisé en ce qu'il comporte au moins deux séparateurs d'espace annulaires (4, 5, 6) délimitant un
angle droit entre eux.
5. Jeu de puzzle spatial selon la revendication 4, caractérisé en ce que les bords extérieurs et intérieurs (41, 42, 51, 52, 61, 62) des séparateurs d'espace
(4, 5, 6) sont concentriques.
6. Jeu de puzzle spatial selon la revendication 5, caractérisé en ce que la coque sphérique extérieure (2) présente une ouverture verrouillable.
7. Jeu de puzzle spatial selon l'une des revendications 2 à 6, caractérisé en ce que le diamètre (d) des éléments de jeu (J1-Jn) est de 8 mm.
8. Jeu de puzzle spatial selon la revendication 7, caractérisé en ce que l'ouverture (15, 16, 17, 18, 19, 20, 21, 22) a un diamètre (D) de 8,5 mm.