[0001] The present invention relates to an illuminated toy, and more specifically to a toy
associated with a plurality of other similar toys, equipped with illumination means
and infra-red sensors, in order to be activated according to a sequence which may
be pre-established or random.
[0002] The object of the invention is to provide an entertaining and didactic toy, which
stimulates the attention, memory and reflexes of the player or players.
[0003] It is also the object of the invention that the device extends slightly the modes
of play as well as being easily recharged when multiple devices exist, all through
a single charging device.
BACKGROUND OF THE INVENTION
[0004] Within the scope of practical application of the invention toys are known in which
a casing is fitted with several luminous buttons, controlled by a small microcontroller,
in such a way that the player or players must try to memorise and reproduce the sequence
of lights emitted through these pushbuttons, sequences which become progressively
more complicated as the game progresses.
[0005] To further complicate this type of game, there are devices in which each pushbutton
is an independent element, so that they can be separated and placed in different positions,
all the toys being electronically interrelated with each other.
[0006] However, this type of toy presents a two-fold problem.
[0007] On the one hand, although they expand the possibilities of play by being able to
separate the pushbuttons a certain distance from each other, these devices still have
to be placed on a table or flat surface, with the corresponding limitations from the
point of view of playability that this entails.
[0008] On the other hand, when multiple toys of this type are available, each and every
one of them must be recharged independently, in other words, a charger is needed for
each toy, with the corresponding complexity, need for power sockets and extra cost
that this entails, or else they require the concurrence of a charging base or other
similar element manufactured specifically for this purpose.
DESCRIPTION OF THE INVENTION
[0009] The illuminated toy proposed here solves in a fully satisfactory manner the problems
described above in the two aspects mentioned, on the basis of a simple but effective
solution.
[0010] To this end, and more specifically, the toy of the invention is based on the structure
described above, in which it is made up of a casing that can be illuminated electronically,
equipped with an infra-red sensor, and which is linked to other devices of the same
type by means of a communications module, as well as to a device controlling them
all, such as a mobile phone or similar, with the characteristic that the casing of
the toy has a pair of magnets of opposite polarity in its lower part and a pair of
magnets of similarly opposite polarity in its upper part, the polarities of the upper
and lower pairs being alternated in such a way that the upper and lower magnets occupying
the right-hand position will be of opposite polarity, the same happening with the
upper and lower magnets located on the left, allowing toys of this type to be stacked
together in a stable manner, as they are joined by the magnets and present a curved-convex
configuration at the top and curved-concave at the bottom, presenting charging terminals
between the respective pairs of magnets.
[0011] In order to charge it, each toy can be connected to a USB cable (micro, mini, etc.).),
which will have an external pair of magnets at the end that connects to the toy and
an internal pair of terminals similar to those of the toy in its upper area, so that
in stacking the toys it will only be necessary to attach the USB connection cable
to the lowest toy in the stack, since, as they are all electrically connected in parallel
through the connection terminals between their stabilising magnets, each and every
one of the stacked toys can be charged simultaneously with a single USB connection
cable.
[0012] Therefore, each toy will have, as mentioned above, a communications module through
which said toy is sequentially illuminated with respect to the other toys controlled
by the player's mobile phone, with the players having to activate the different upper
infra-red sensors in the pre-established sequence or in a random sequence, which will
be checked by the control software associated with said mobile phone, activating acoustic
error signals in the toys in the event of error or exceeding a pre-established activation
time.
[0013] In order to improve the play options, specifically to give a physical aspect to the
game, in addition to the eminently intellectual one, each toy has been fitted with
accessories to hold the device in different positions and places, such as magnets,
suction pads, hooks, straps, hangers, etc.
[0014] This means that the toys do not have to be placed exclusively on a table or horizontal
surface, but can be placed on other surfaces or objects at different heights and locations,
as well as at different angles, giving the game an additional physical component that
makes it more fun.
DESCRIPTION OF THE DRAWINGS
[0015] In order to complement the description given below and with the aim of helping to
better understand the characteristics of the invention, in accordance with a preferential
example of its practical realisation, a set of drawings is attached as an integral
part of said description, in which the following has been represented for illustrative
purposes and without limitation:
Figure 1.- Shows a perspective view of an illuminated toy made in accordance with
the object of the present invention.
Figure 2.- Shows an opposite perspective view of the device in the previous figure.
Figure 3.- Shows a block diagram of the essential electronic elements involved in
the device of the invention.
Figure 4.- Shows a perspective view of a stack of toys as in figures 1 and 2, so that
they can be charged by means of one single charging device.
Figures 5, 6, 7 and 8 show different accessories for securing the toy in different
positions and places, in order to improve and extend the game experience.
Figure 9.- Shows a perspective view of the USB-type charging cable, showing at one
end the magnets and terminals for attachment to the toy.
Figure 10.- Shows a perspective view of different accessories.
PREFERRED EMBODIMENT OF THE INVENTION
[0016] In view of the figures shown, it can be seen that the toy of the invention is made
up of a casing (1) which is convex on its upper part (2) and concave on its lower
side (3), so that the casing includes an on-switch (5) on the lower part, as well
as a pair of magnets (6-6') in correspondence with its lower lateral edge, complementary
to another pair of magnets (7-7') located on the upper edge, so that when stacking
the toys, as shown in figure 4, the magnets (6'-7 and 6-7') are drawn to each other,
stabilising the devices and bringing them into contact via said magnetic coupling
with the respective pairs of terminals (9 and 10) also established between each pair
of magnets (6-6' and 7-7'); the terminals (9) located in the lower part of the toy
being flat, while the terminals (10) located in the upper part of the toy are retractable
with the aid of a spring that forces them to occupy the pop-up position.
[0017] The casing (1) has anti-slip and arched feet (8) on its underside, which facilitate
stacking manoeuvres between devices.
[0018] The terminals (9-10) allow the power supply modules or batteries (15) of all the
stacked toys to be connected in parallel.
[0019] The toy is complemented with a USB charging cable (17) that has one pair of magnets
(22-22') at the end which is connected to the toy and another pair of retractable
terminals (10) located between the magnets (22-22').
[0020] In this way, by means of the USB connection cable (17) linked via the terminals (9)
to the charge port (4) of the device located at the bottom of the stack, to which
it is attached through the magnets (6-6') of the lower device and (22-22') of the
USB cable (17), it is possible to charge each and every one of the stacked toys electrically
and simultaneously, thus simplifying the charging process and reducing the resources
required for this purpose.
[0021] As can be seen in figure 3, each device will have a control circuit (11), associated
with LEDs (12) for illumination of the toy, whose upper part (2) allows action on
an infra-red sensor (14) whose activation is possible thanks to the translucent nature
of the casing (1), the activation being detected by the control circuit (11), having
at least one internal speaker (18) through which sounds are emitted depending on the
state of the game, the control circuit (11) being linked to a communications module
(13), through which the toys are controlled centrally via a smartphone, tablet or
similar.
[0022] Finally, as shown in Figures 5 to 8, each toy is capable of incorporating in correspondence
with its lower face (3) different fastening means, such as magnets (19), clamps (20),
suction pads (21), as well as being linked by means of the aforementioned magnet (19)
to a fastening strap (16) provided with the complementary magnet (23).
[0023] The accessories (19, 20, 21) for fastening the device are attached to it by inserting
a T-shaped extension (26) in a slot (24), complemented by a buffer (27) parallel to
it, allowing the accessory to be stabilised simply by one turn.
[0024] In the case of the suction pad (21), the "T" shaped extension (26) belongs to a complementary
piece (28) which has a hollow cylinder at its opposite end where a protrusion (29)
of the suction pad (21) slides into, as shown in figure 10.
1. Illuminated toy, of the type consisting of a casing (1) which can be illuminated by
a control circuit, and which defines in its upper part (2) an area for activation
of an infra-red sensor (14), control circuit (11) associated with a communications
module (13) through which the toy is controlled jointly with others of the same type
by means of a device such as a smartphone, tablet or similar, said device being powered
by means of a power supply module or battery (15), characterised by having at least one internal speaker (18), and because the casing (1) has a convex
upper and concave lower configuration, with arched support legs (8), being stackable,
with the characteristic that in correspondence with its lower lateral edge it has
a pair of magnets (6-6'), complementary to another pair of magnets (7-7') fitted on
the edge of the upper part, for stabilisation in stacking the toys, there being between
each pair of magnets the respective pairs of terminals (9 and 10) connected to the
power supply or battery module (15) and parallel electrical connection between the
power supply or battery modules of the stacked toys, with the characteristic that
the toy incorporates a single cable (17) for simultaneous power supply of toy stacks
connectable to the terminals (9) of the lower toy in the stack.
2. Illuminated toy, according to claim 1, characterised by having a slot (24) that allows the stable fastening of various accessories (19, 20,
21) for anchoring the device, by means of insertion in said slot (24) of a "T"-shaped
extension (26) of said accessories (19, 20, 21).
3. Illuminated toy, according to claims 1 and 2, characterised in that the accessories for anchoring the device consist of magnets (19).
4. Illuminated toy, according to claims 1 and 2, characterised in that the accessories for fastening the device consist of clamps (20).
5. Illuminated toy, according to claims 1 and 2, characterised in that the accessories for fastening the device consist of suction pads (21).
6. Illuminated toy, according to claims 1, 2 and 5, characterised in that it has a complementary piece (28) which has a "T"-shaped extension (26) at one end
and at the opposite end a hole into which a protrusion (29) of the suction pad (21)
fits.
7. Illuminated toy, according to claims 1, 2 and 3, characterised in that the magnet (19) can be attached to a fastening strap (16) fitted with the complementary
magnet (23).