FIELD OF THE INVENTION
[0001] The present invention relates generally to time keeping devices, specifically time
keeping devices for pool or billiard games.
BACKGROUND OF THE INVENTION
[0002] Slow play is one of the main problems in pool tournaments and leagues. Although a
lot of leagues and tournaments have an official time limit to address the shots, it
is extremely rare that this rule is enforced and respected, because a time keeper
/ referee would need to be present at every table, which is very burdensome and expensive,
and therefore never happens. Previous means of timing players rely on hand timers
being used by referees or on big wall timer devices used in one-table arenas. This
invention is designed to be carried and placed on each pool table. Timekeepers/referees
have to be paid. In a tournament with dozens or even hundreds of tables, that can
be very expensive and requires an extensive logistic. And wall timer devices only
work on a one-table arena. Timekeepers or referees can also be a disruption during
play, especially among amateur players. Wall timer devices are expensive and can be
disruptive if more than one table is at play. Therefore, it is an objective of the
present invention to provide a non-disruptive means of time keeping and pacing pool
gameplay.
[0003] The present invention is an auto-timing clock that can be monitored by both the player
at the table and the opponent. The present invention prevents the player from feeling
rushed. The present invention is both discreet and portable. Each player can time
him or herself during play, with the supervision of their opponent(s). The present
invention makes the game of pool more enjoyable for the players, the spectators, the
tournament organizers, promoters, or anyone else associated with the game. The present
invention allows for the games to run smoothly and for the tournaments to not being
held back by lengthy matches. The "No Rush Clock" feature is also an "Auto-timing
Clock" feature. More specifically, each player times him or herself during play, while
being monitored by the opponent. This purpose is not to penalize a player for his
or her slow play, but rather to apply a decent pace to each match.
SUMMARY OF THE INVENTION
[0004] The present invention is a handheld pool game clock apparatus suited for timekeeping
pool/billiard games. The handheld pool game clock apparatus comprises a clock body,
at least one display, a processing unit, at least one switch, and a control panel.
The at least one display is distributed around the clock body. The processing unit
and the at least one switch are connected within the clock body. The control panel
is connected adjacent to the clock body. The at least one display, the control panel,
and the at least one switch are electronically connected to the processing unit.
BRIEF DESCRIPTION OF THE DRAWINGS
[0005]
FIG. 1 is a top perspective view of the present invention showing a handheld pool game clock
apparatus is configured to a base portion down position.
FIG. 2 is a bottom perspective view of the present invention showing a handheld pool
game clock is configured to a base portion down position.
FIG. 3 is an exploded bottom perspective view of the present invention.
FIG. 4 is an illustration of the present invention that shows the handheld pool game clock
apparatus being used by a first player.
FIG. 5 is an illustration of the present invention that shows the handheld pool game clock
apparatus being used by a second player.
FIG. 6 is a diagram of electronic components used in the present invention.
DETAIL DESCRIPTIONS OF THE INVENTION
[0006] All illustrations of the drawings are for the purpose of describing selected versions
of the present invention and are not intended to limit the scope of the present invention.
The present invention is to be described in detail and is provided in a manner that
establishes a thorough understanding of the present invention. There may be aspects
of the present invention that may be practiced or utilized without the implementation
of some features as they are described. It should be understood that some details
have not been described in detail in order to not unnecessarily obscure focus of the
invention. References herein to "the preferred embodiment", "one embodiment", "some
embodiments", or "alternative embodiments" should be considered to be illustrating
aspects of the present invention that may potentially vary in some instances, and
should not be considered to be limiting to the scope of the present invention as a
whole.
[0007] The present invention is a handheld pool game clock apparatus
1. In reference to FIGS.
1-6, the handheld pool game clock apparatus
1 comprises a clock body
11, at least one display
12, a processing unit
13, at least one switch
14, and a control panel
17. The at least one display
12 is distributed around the clock body
11. The processing unit
13 and the at least one switch
14 are connected within the clock body
11. The control panel
17 is connected adjacent to the clock body
11. The at least one display
12, the control panel
17, and the at least one switch
14 are electronically connected to the processing unit
13. In the preferred embodiment of the present invention, the at least one switch
14 is a momentary switch. In the preferred embodiment of the present invention, the
at least one switch
14 is at least one toggle switch. In the preferred embodiment of the present invention,
the handheld pool game clock apparatus
1 is made out of a robust and suitable material, such as, but not limited to aluminum,
plastic, wood, or any other suitable material. In the preferred embodiment of the
present invention, the handheld pool game clock apparatus
1 is rectilinear in shape but may take the form of any other suitable shape.
[0008] The handheld pool game clock apparatus
1 further comprises a speaker
18, as shown in FIGS.
3 and
6. The speaker
18 is connected within to the clock body
11. The speaker
18 is electronically connected to the processing unit
13. The handheld pool game clock apparatus
1 further comprises at least one sensor
19, as shown in FIGS.
3 and
6. The at least one sensor
19 is distributed within the clock body
11. The at least one sensor
19 is electronically connected to the processing unit
13. In another embodiment, the clock body
11 comprises a base portion
111 and a housing portion
112 as shown in FIGS.
1-3. The base portion
111 is slidably connected to the housing portion
112. The at least one switch
14 is operatively engaged with the base portion
111 and the housing portion
112, where the at least one switch
14 is configured to actuate upon sliding the housing portion
112 along the base portion
111.
[0009] The at least one sensor
19 comprises a motion sensor
191, as shown in FIGS.
3 and
6. The motion sensor
191 is electronically connected to the processing unit
13. In the preferred embodiment of the present invention, the motion sensor
191 is an accelerometer. In the preferred embodiment of the present invention, the motion
sensor
191 is a geomagnetic sensor. The accelerometer and the geomagnetic field sensor are operatively
engaged with the processing unit
13, where the accelerometer and the geomagnetic field sensor are configured to determine
if the pool game clock is in an upright position or in an upside-down position. In
the upside-down position, the handheld pool game clock apparatus
1 displays the score of the match. The accelerometer and the geomagnetic field sensor
are also operatively engaged with the processing unit
13, such that it recognizes a pause configuration. The pause configuration is enabled
when there's is a time-out in the game, a disruptive occurrence (such as a player
on the next table preventing you from taking a shot, someone asking a question about
rules, one of the players wanting to check the score, etc.), or when players are in
between games and that points need to be added to the score.
[0010] The at least one display
12 comprises a first display set
121 and a second display set
122, as shown in FIGS.
1-3. The first display set
121 and the second display set
122 are electronically connected to the processing unit
13. The first display set
121 and the second display set
122 are interspersed with each other around the clock body
11. In the preferred embodiment of the present invention, the at least one display
12 and the at least one switch
14 is configured in to two halves, where each half represents one of two players. The
first display set
121 shows the first players score, and the second display set
122 shows the second players score. In the preferred embodiment of the present invention,
the first display set
121 and the second display set
122 are configured to each display the score for one of two players. Preferably, the
first display set
121 and the second display set
122 are alternatingly distributed about the body so that each player may see their score
at most viewing angles. In some embodiments, the first display set
121 and the second display set
122 each comprise two displays positioned opposite each other along the body, resulting
in a total of four displays in a rectilinear embodiment. In embodiments with other
geometries, such as, but not limited to, hexagonal, the first display set
121 and the second display set
122 may correspondingly comprise different numbers and/or arrangement of displays.
[0011] The control panel
17 comprises a first button
171 and a second button
172, as shown in FIGS.
1 and
6. The first button
171 and the second button
172 are positioned adjacent to the clock body
11. The first button
171 and the second button
172 are electronically connected to the processing unit
13. In the preferred embodiment of the present invention, the first button
171 and the second button
172 are operatively engaged with the processing unit
13, such that the first button
171 adjusts the score of the first display and the second button
172 adjusts the score of the second display. In the preferred embodiment of the present
invention, actuating both the first button
171 and the second button
172 may reset the first display set
121 and the second display set
122 score visuals.
[0012] The control panel
17 further comprises an adjustment switch
173, as shown in FIGS.
1 and
6. The adjustment switch
173 traverses into the case body to the processing unit
13. The adjustment switch
173 is electronically connected to the processing unit
13. In the preferred embodiment of the present invention, the adjustment switch
173 is configured to adjust the volume of the speaker
18 and the brightness of the at least one display
12. In the preferred embodiment of the present invention, the adjustment switch
173 is configured to adjust the time limit setting of the handheld pool game clock apparatus
1. The handheld pool game clock apparatus
1 further comprises a power supply
15 and a charging port
16, as shown in FIGS.
1 and
6. The power supply
15 is positioned within the clock body
11. The charging port
16 traverses into the clock body
11 to the processing unit
13. The power supply
15 and the charging port
16 is electronically connected to the processing unit
13. In the preferred embodiment of the present invention, the adjustment switch
173 may take the form of an adjustment wheel, but may take the form of any other suitable
adjustment implement, such as, but not limited to buttons, dials, knobs, sliders,
or any other suitable adjustment implement. In the preferred embodiment of the present
invention, the power supply
15 may take the form of batteries that are easily replaceable from the processing unit
13. Alternatively, the power supply
15 may take the form of integrated rechargeable batteries where the user can charge
the power supply
15 via AC adapter plugged in the charging port
16.
[0013] In the preferred embodiment of the present invention, the player who is at the table
can place the handheld pool game clock apparatus
1 anywhere on the top of the playing table's frame, where he or she feels that it will
be less disruptive for him or her. The handheld pool game clock apparatus
1 is visible to the opponent and spectators, anywhere between 6 and 20 feet away, because
the at least one display
12 is digitally displaying the time in a 360-degree style view. The handheld pool game
clock apparatus
1 allows the player at the table to start the time as soon as he or she comes to the
table or when all the balls have come to a rest (or before if he/she wishes to) through
the actuation of the at least one switch
14.
[0014] Depending on the setting or the color of the handheld pool game clock apparatus
1, the starting time will be set to a specified time interval that dictates the time
allowed for each shot. Upon actuating the control panel
17, an audible noise produced by the speaker
18 is played once and the time starts counting down in a specified color, displayed
along the at least one display
12. A specified time extension may be allowed once per game and at the beginning of each
game, by actuating the at least one switch
14. This will allow the same number of seconds as the starting time to be added to the
current time. A specified beep sound is played once. The last specified seconds are
displayed in a specified color, followed by digressive audible sounds that accompany
the last specified second.
[0015] When the zero second is reached, an extended beep sound is played and a still specified
color and display appearance is displayed along the at least one display
12. This indicates that the player must address his shot as soon as he or she is ready.
No penalty is given for addressing the shot after time limit is reached, as long as
the player does not stand up. The only case in which a penalty would be imposed on
the player (foul, ball in hand, etc.) is if the player stands up before addressing
the shot and the handheld pool game clock apparatus
1 shows zero second is reached. The next shot or the next player is up where the player
simply actuates the control panel
17 when arriving at the table or when all balls are no long in motion. Whether or not
the zero second has been reached is immaterial at this time. Actuating the control
panel
17 for a specified time may turn the handheld pool game clock apparatus
1 off or on. In the preferred embodiment of the present invention, the handheld pool
game clock apparatus
1 further comprises a vibrator
192. The vibrator
192 is connected within the clock body
11. The vibrator
192 is electronically connected to the processing unit
13. In the preferred embodiment of the present invention, the vibrator
192 emits a pulsed vibration when a command is actuated. In one instance, a vibration
may be felt when the device is turned off or on.
[0016] Although the invention has been explained in relation to its preferred embodiment,
it is to be understood that many other possible modifications and variations can be
made without departing from the spirit and scope of the invention as hereinafter claimed.
1. A handheld pool game clock apparatus comprising:
a clock body;
at least one display;
a processing unit;
at least one switch;
a control panel;
a power supply;
the at least one display being distributed around the clock body;
the processing unit and at least one switch being connected within the clock body;
the control panel being connected adjacent to the clock body; and
the at least one display, the control panel, and the at least one switch being electronically
connected to the processing unit;
the power supply being positioned within the clock body; and
the power supply being electronically connected to the processing unit.
2. The handheld pool game clock apparatus as claimed in claim 1 comprising:
a speaker;
the speaker being connected within the clock body; and
the speaker being electronically connected to the processing unit.
3. The handheld pool game clock apparatus as claimed in claim 1 comprising:
at least one sensor;
the at least one sensor being distributed within the clock body; and
the at least one sensor being electronically connected to the processing unit.
4. The handheld pool game clock apparatus as claimed in claim 1 comprising:
the clock body comprising a base portion and a housing portion;
the base portion being slideably connected to the housing portion;
the at least one switch being operatively engaged with the base portion and the housing
portion, wherein the at least one switch is configured to actuate upon sliding the
housing portion along the base portion.
5. The handheld pool game clock apparatus as claimed in claim 3 comprising:
the at least one sensor comprising a motion sensor; and
the motion sensor being electronically connected to the processing unit.
6. The handheld pool game clock apparatus as claimed in claim 1 comprising:
the at least one display comprising a first display set and a second display set;
the first display set and the second display set being electronically connected to
the processing unit; and
the first display set and the second display set being interspersed with each other
around the clock body.
7. The handheld pool game clock apparatus as claimed in claim 1 comprising:
the control panel comprising a first button and a second button;
the first button and the second button being positioned adjacent to the clock body;
and
the first button and the second button being electronically connected to the processing
unit.
8. The handheld pool game clock apparatus as claimed in claim 1 comprising:
the control panel comprising an adjustment switch;
the adjustment switch traversing into the case body to the processing unit; and
the adjustment switch being electronically connected to the processing unit.
9. The handheld pool game clock apparatus as claimed in claim 1 comprising:
a charging port;
the charging port traversing into the clock body to the processing unit; and
the charging port being electronically connected to the processing unit.
10. The handheld pool game clock apparatus as claimed in claim 1 comprising:
a vibrator;
the vibrator being connected within the clock body; and
the vibrator being electronically connected to the processing unit.
11. The handheld pool game clock apparatus as claimed in claim 1, wherein the at least
one switch is a momentary switch.
12. The handheld pool game clock apparatus as claimed in claim 1, wherein the at least
one switch is at least one toggle switch.
13. The handheld pool game clock apparatus as claimed in claim 5, wherein the motion sensor
is an accelerometer.
14. The handheld pool game clock apparatus as claimed in claim 5, wherein the motion sensor
is a geomagnetic sensor.