[0001] The invention relates to a game of the electronic shooting or arena type. Such a
game is described, for example, in British Patent Specification No. GB-A-2,216,813
(Haselhurst).
[0002] Heretofore, the technical developments in providing for the playing of such a game
have been in the area of the body armour or vest worn by the players, in the guns
and in central controllers. There have also been developments in the architectural
layout of the arena itself.
[0003] From a commercial point of view, possibly the most important thing in success of
an electronic shooting game is the novelty by way of new variations which are provided
to players as they become more and more familiar with the game and thus require new
challenges. This is particularly important now that electronic shooting games have
become more commonplace. However, there is a limit to the number of new game variations
which may be provided by technical developments in the body armour and controllers.
[0004] It is an object of the invention to provide an additional game apparatus which can
integrate into existing electronic shooting game arenas and which provides for significantly
more excitement for players who are already familiar with existing electronic shooting
games.
[0005] According to the invention, there is provided a game apparatus for a game of the
electronic shooting type, the apparatus comprising :
a housing having an appearance similar to a battlefield mine and comprising means
for mounting in a shooting game arena;
a player signal output means mounted on the housing; and
a controller connected to the output means and comprising means for activating
the output means to simulate a mine explosion under predetermined conditions in playing
the game.
[0006] In one embodiment, the controller comprises means for activating the output means
to provide a warning of a simulated explosion.
[0007] Ideally, the game apparatus further comprises a radiation transmitter mounted on
the housing and connected to the controller, and wherein the explosion simulating
means comprises means for activating the transmitter to emit radiation to shoot players
in the line or field of radiation during the simulated explosion.
[0008] Preferably, there are a plurality of radiation transmitters mounted to emit radiation
in different directions.
[0009] In another embodiment, the game apparatus further comprises a radiation sensor mounted
on the housing and connected to the controller, and wherein the controller comprises
means for delaying or preventing a simulated explosion if the sensor detects radiation
from a shooting game gun.
[0010] In a further embodiment, at least portion of the housing is of translucent material,
and the housing comprises an internal support for a light source mounted within the
housing to provide a glowing visual effect.
[0011] Preferably, the output means comprises at least one light source mounted externally
of the housing.
[0012] Ideally, the controller comprises means for operating at least one light source in
a flashing or intermittent mode to simulate an explosion.
[0013] In another embodiment, the controller comprises means for operating at least one
light source in a flashing or intermittent mode to provide the explosion warning.
[0014] Preferably, the output means comprises a sound emitter means to provide an audible
output during a simulated explosion.
[0015] According to another aspect, the invention provides a game apparatus for a game of
the electronic shooting type, the apparatus comprising :
a housing and means for mounting the housing in a shooting game arena;
a player signal output means mounted on the housing;
a radiation transmitter mounted on the housing; and
a controller connected to the output means and to the radiation transmitter and
comprising means for operating the output means and/or the radiation transmitter in
a predetermined manner in playing of the game.
[0016] In this latter embodiment, the game apparatus may further comprise a radiation sensor
and wherein the controller comprises means for preventing operation of the radiation
transmitter if radiation from a gun of an electronic shooting game is detected at
the sensor.
[0017] According to another aspect, the invention provides a game system comprising :-
sets of body armour to be worn by players;
shooting game toy guns associated with the body armour;
a game controller; and
a game apparatus as described above.
[0018] The invention will be more clearly understood from the following description of some
embodiments thereof, given by way of example only, with reference to the accompanying
drawings, in which : -
Fig. 1 is a diagrammatic representation of a game apparatus of the invention;
Fig. 2 is a perspective view from underneath of a battlefield mine of the game apparatus;
Fig. 3 is a perspective view from above of the mine;
Fig. 4 is a diagrammatic cross-sectional side view of the mine;
Figs. 5(a) and 5(b) are perspective views of parts of the housing of the mine; and
Figs. 6(a), 6(b) and 6(c) are diagrammatic views showing the mine in different modes
of operation.
[0019] Referring to the drawings there is shown a game apparatus 1 which comprises a simulated
battlefield mine, and a controller. The mine is indicated by the numeral 1 and is
connected by a network control cable 2 to a computer 3 which acts as the controller
for the mine 1. The computer 3 has an interface 4 to allow setting of operational
parameters of the mine 1. The computer 3 is also connected to a number of other mines
mounted at different locations within a shooting game arena. For clarity, these mines
are not shown in the drawings. Communication with the different mines is via network
cables 2.
[0020] As shown in the drawings, the mine 1 is shown suspended from a ceiling 5 by chains
6. However, it is envisaged that the mine may be mounted on a wall, or any support
structure. It is also envisaged that by suitable modification to the housing of the
mine, it may be mounted on the floor of an arena.
[0021] The mine 1 comprises a housing 7 of blue translucent plastics material of the type
marketed under the Trade Name "HEXAL RIM 810". There is a low intensity fluorescent
light bulb 8 mounted within the housing 7 to provide the visual effect of a blue glow
to players of a shooting game. The housing 7 supports four strobe lights 9 mounted
at equal angles with respect to each other to provide what may be regarded as an omni-directional
visual effect. There is also a yellow-coloured xenon flash unit 10 mounted at the
lowermost portion of the housing 7. The mine 1 also comprises four equally-spaced
radiation sensors/transmitter units 11, in this embodiment constructed for sensing
infrared radiation and for transmitting infrared radiation. The units 11 are mounted
behind an amber-coloured plastics translucent plate. Accordingly, when neither the
strobe lights 9 or the flash beacon unit 10 are operated the visual effect for players
is a blue glow through the housing 7 from the low intensity bulb 8, and four more
sharply defined amber-coloured lights at the units 11. This is the background mode
and is illustrated in Fig. 6(a).
[0022] As shown most clearly in Figs. 2 to 5, the housing 7 comprises an upper section 7(a),
an intermediate section 7(b), and a lower section 7(c). The upper section 7(a) houses
a speaker 15, a siren 16 and a network circuit 17 which is connected to the network
cable 3. The network circuit 17 has power output sockets connected to the various
output devices of the mine 1 and thus forms part of the controller of the game apparatus.
The intermediate section 7(b) has a fitting 18 for the low intensity bulb 8. The lowermost
section 7(c) is of generally hemispherical shape to simulate a battlefield mine when
viewed from underneath. The various sections have appropriate flanges and screw holes
for connection together as illustrated in the drawings.
[0023] In this specification, the term "mine" is intended to cover not only what is conventionally
referred to as a mine, but also other military weapons such as missiles etc..
[0024] The computer 3 is programmed to transmit control signals to the network circuit 17,
the output power sockets of which provide control for the various energy-consuming
signal output devices in the mine 1. In one embodiment, the output devices are operated
to provide a warning before a simulated explosion. The explosion preferably takes
the form of not only operation of the output devices, but also transmission of radiation
from the units 11 so that players may be hit if they are within the line of radiation.
In this case, the mine may be in a vulnerable mode whereby the players have an opportunity
to de-activate the mine by shooting at the units 11 so that infrared signals are detected
and the mine is deactivated for a pre-set period of time to allow players move from
one part of the arena to another. The speaker 15 may be operated to indicate which
mode is employed. Whether vulnerable or invulnerable, the mine may be operated to
explode either randomly or at regular intervals.
[0025] In more detail, in one embodiment the computer 3 is programmed to cause the network
7 to activate the flash beacon 10 to flash at short intervals to provide a warning
that the mine will explode. This is the mode illustrated in Fig. 6(b). Thus, the visual
effect to a player is the blue glow from the housing 7, the yellow illumination from
the units 11 and the repeated flashing of the beacon 10. During a period of possibly
2 to 5 seconds, the mine is vulnerable so that a player may shoot at the units 11.
If infrared radiation from a player's gun is detected, the signal is decoded to identify
which player has hit the mine and this data is transmitted to the computer 3. The
computer 3 returns a signal to delay the mine explosion for a short time period of
two to three seconds to allow the player move from one part of the arena to another
without risk of being hit. The mine may be activated to explode in the vulnerable
mode if it has not been hit, or if the time after a hit has expired.
[0026] The mine may also be activated to explode in an invulnerable mode where the player
does not have the opportunity to shoot at it to delay the explosion. In this case,
the warning simply allows players to move out of the shooting range of the mine 1.
[0027] As shown in Fig. 6(c), the effect when the mine explodes is that the strobe lights
9 flash at a relatively high frequency to provide a strong flashing light signal.
In addition, both the siren 16 and the amplifier 15 operate to provide a strong sound
effect. In particular, the speaker 15 provides a simulated explosion sound.
[0028] It will thus be appreciated that the game apparatus of the invention provides for
considerably improved excitement as it adds another dimension to electronic shooting
games. This extra dimension may be simply an improved visual effect with a mine exploding
with signal output devices operating only. To make the game more difficult for players,
the mine may be operated in an invulnerable mode to shoot using the units 11. The
degree of difficulty may be varied by simple computer control whereby the mine may,
for example, be operated in an invulnerable mode. There is complete versatility in
the manner in which the mine may be operated.
[0029] A major advantage is the fact that the invention adds a different aspect to the game,
while at the same time easily integrating into existing game arenas.
[0030] The invention is not limited to the embodiments hereinbefore described. The housing
may be designed to appear like another military weapon within the definition above
of a "mine", such as a missile.
[0031] It is also envisaged that the game apparatus of the invention need not necessarily
have a housing with the appearance of a mine and it need not be operated to simulate
a mine explosion. In this case, the game apparatus may take the form of a housing
mounted on a ceiling or any other arena structure and which may be capable of transmitting
infrared signals to hit players under computer control. This control may be on a fixed
timing basis or may alternatively take account of hits by players at the device. Such
a game apparatus would therefore be quite similar to the device described above with
the exception that it does not physically resemble a military weapon and it does not
perform a simulated explosion, but does operate to provide an extra degree of game
difficulty by shooting at players.
1. A game apparatus for a game of the electronic shooting type, the apparatus comprising
:
a housing (7) having an appearance similar to a battlefield mine and comprising
means (6) for mounting in a shooting game arena;
a player signal output means (9,10,15,16) mounted on the housing; and
a controller (3) connected to the output means and comprising means for activating
the output means to simulate a mine explosion (Fig. 6(c)) under predetermined conditions
in playing the game.
2. A game apparatus as claimed in claim 1, wherein the controller comprises means for
activating the output means (10) to provide a warning (Fig. 6(b)) of a simulated explosion.
3. A game apparatus as claimed in claims 1 or 2 further comprising a radiation transmitter
(11) mounted on the housing (7) and connected to the controller (3), and wherein the
explosion simulating means comprises a means for activating the transmitter (11) to
emit radiation to shoot players in the line or field of radiation during the simulated
explosion.
4. A game apparatus as claimed in claim 3, wherein there are a plurality of radiation
transmitters (11) mounted to emit radiation in different directions.
5. A game apparatus as claimed in any preceding claim further comprising a radiation
sensor (11) mounted on the housing (1) and connected to the controller (3), and wherein
the controller comprises means for delaying or preventing a simulated explosion if
the sensor detects radiation from a shooting game gun.
6. A game apparatus as claimed in any preceding claim, wherein at least portion of the
housing (7) is of translucent material, and the housing comprises an internal support
(18) for a light source (8) mounted within the housing (7) to provide a glowing visual
effect (Fig. 6(a)).
7. A game apparatus as claimed in any preceding claim, wherein the output means comprises
at least one light source (9,10) mounted externally of the housing.
8. A game apparatus as claimed in claim 7, wherein the explosion simulating means in
the controller comprises means for operating at least one light source (9) in a flashing
or intermittent mode to simulate an explosion.
9. A game apparatus as claimed in any of claims 2 to 8, wherein the controller comprises
means for operating at least one light source (10) in a flashing or intermittent mode
to provide the explosion warning.
10. A game apparatus as claimed in any preceding claim, wherein the output means comprises
a sound emitter means (15,16) to provide an audible output during a simulated explosion.
11. A game apparatus for a game of the electronic shooting type, the apparatus comprising
:
a housing and means for mounting the housing in a shooting game arena;
a player signal output means mounted on the housing;
a radiation transmitter mounted on the housing; and
a controller connected to the output means and to the radiation transmitter and
comprising means for operating the output means and/or the radiation transmitter in
a predetermined manner during playing of the game.
12. A game apparatus as claimed in claim 11 further comprising a radiation sensor and
wherein the controller comprises means for preventing operation of the radiation transmitter
if radiation from a gun of an electronic shooting game is detected at the sensor.
13. A game system comprising :-
sets of body armour to be worn by players; shooting game toy guns associated with
the body armour;
a game controller (13); and
a game apparatus as claimed in any preceding claim.