[0001] This invention concerns a system for playing games of chance at a distance from gaming
houses, as set forth in the main claim.
[0002] The system according to the invention concerns advantageously, but not only, those
gaming houses which have available within their structure, or in close collaboration
with their structure, hotels, motels, cabins on passenger ships or merely equipped
waiting rooms, whether adjacent to or even located at a distance from, the main hall
of the gaming house.
[0003] It is known that one of the main problems of gaming houses is to make possible the
maximum possible participation in the betting, particularly with roulette tables,
tombola or with a game of chance of the same type without problems arising due to
excessive attendance, which entail disorder, noisiness and participation in the game
by users of the premises under conditions which are not the best.
[0004] In fact, it is known that in a gaming house the roulette tables are often unable
to accommodate, with participation in the game, all the users in question, and the
excessive number of participants in the betting often spoils partly the pleasure of
the game and also creates problems for the croupier or for the other persons employed
in the management and performance of the game itself.
[0005] This invention therefore has the purpose of increasing as much as possible the number
of possible participants in the betting and of ensuring a high degree of satisfaction
of the persons taking part in the game, while providing at the same time maximum security
against possible tricks by players who are present to the detriment of the operation
of the gaming house itself.
[0006] For this reason and also so as to achieve further advantages, the present applicants
have designed, tested and embodied this invention.
[0007] This invention is set forth and characterised in the main claim, while the dependent
claims describe variants of the idea of the main embodiment.
[0008] This invention is embodied with a system which enables persons to take part at a
distance in a game of chance in gaming rooms and, in particular, but not only, in
games of chance such as roulette, bingo, tombola, lotteries, etc.
[0009] This invention employs, as means of the communication, transmission and management
of the betting, a connection by cable on a specifically employed telephone line, a
modem/exchange and at least one central computer.
[0010] The telephone line thus specifically employed may form part of a closed-circuit connection
within the structure comprising the gaming house or may be a normal telephone line
of the public system.
[0011] The equipped room for playing at a distance may advantageously be a hotel room or
a cabin on a passenger ship, but also merely a room adjacent to the main hall of the
gaming house or else an equipped room distant from the main gaming hall.
[0012] This equipped room has to comprise at least one telephone line specifically intended
for the purpose, means acting as a keyboard and specifically equipped for the desired
type or types of game, a connection to a modem/exchange for connection to the central
computer controlling the phases of the game and a video equipment to display the gaming
hall and for controlling purposes.
[0013] According to the invention, the means acting as a keyboard, depending on the desired
type of game, include a plurality of keys or pushbuttons by which the user sets the
amount betted and selects the bets.
[0014] According to a preferred embodiment the means acting as a keyboard may consist of
a keyboard having a conventional configuration and specifically structured according
to the desired type of game.
[0015] We shall refer to this type of keyboard in the description that follows.
[0016] According to a variant the means acting as a keyboard consist of a video display
terminal connected to the central computer.
[0017] According to this variant the video display terminal is of a type with selectable
windows showing the gaming options, which may be selected by the user by pressing
the window of the video display terminal corresponding to the chosen option.
[0018] The means acting as a keyboard also include keys for sending or correcting the bet
and possibly other keys or pushbuttons relating to the services and/or various functions
which can be selected by the user.
[0019] According to a variant each key can be associated with means that indicate visually
the amount and/or the choice made.
[0020] The keyboard is equipped with visual indicator means which show the instructions
for the start-up of the game and which display the functions and operations carried
out by the user.
[0021] According to a variant the keyboard can be equipped, together with the visual indicator
means, with vocal synthesis equipment, which announces to the user the instructions
for start-up of the game and repeats vocally the operations which the user has carried
out on the keyboard.
[0022] According to another variant the keyboard is interfaced with, or contains within
itself, a printer which, at the end of the game, prints on a paper support all the
operations carried out by the user, any winnings, etc.
[0023] Actuation of the game takes place by inserting in the keyboard a specific identification
card, for instance a card of the microprocessor type (chip card).
[0024] This card, which is issued by the manager of the gaming house after it has been loaded
by suitable compilers interfaced with the central computer, bears the identification
data of the user who wishes to have access to the games at a distance.
[0025] This identification card may contain a selection code in a language chosen by the
user, this code being set by the central computer, both for visual messages on the
visual indicator means and for vocal messages.
[0026] According to the invention the identification code is recorded univocally by the
central computer and, depending on the sum paid and/or on the type of customer and/or
on the basis of other discretional factors established by the manager of the gaming
house, is associated with a maximum determined credit level to be allowed to that
customer.
[0027] The insertion of the identification card in a suitable reader on the keyboard causes
start-up of the system.
[0028] This start-up entails disconnection of the telephone terminal in the equipped room,
in the hotel room, etc. and entails switching of the telephone line onto the modem/exchange
so as to make possible the communication between the keyboard and the central computer
together with physical elimination, by means of a relay or other analogous means,
of the connection between the telephone terminal and the telephone exchange.
[0029] This switching is necessary to create the specific line intended for communication
between the user and the central computer.
[0030] According to the invention the modem/exchange includes a number of modem cards equal
to the number of possible simultaneously enabled users, that is to say, equal to the
number of keyboards which may be actuated, thus ensuring a connection in real time
between all the keyboards and the central computer.
[0031] When the keyboard has been connected to the central computer through the specifically
employed telephone line and the modem/exchange, the method to enable the game includes
the request for the personal identification code.
[0032] If the code is recognised by the central computer, the keyboard is enabled and the
user can start betting.
[0033] For security reasons the invention includes, according to a variant, confirmation
of the identification of the user, for instance by requiring a new keying of the code
either after a desired number of games or at random.
[0034] Moreover, for further security the keyboard can be disabled and cut out by the central
computer, even with the card inserted, after a determined period of inactivity.
[0035] According to the invention the user can follow the progress of the game by a television
apparatus pre-arranged in the equipped room, in the hotel room or in the ship's cabin
in which the user is playing.
[0036] This television apparatus is connected to a telecamera pre-arranged to show one of
the gaming places, for instance a roulette table, a tombola screen, etc. in the main
gaming hall.
[0037] For reasons of the security of the gaming hall, for instance in the case of roulette,
the whole travel of the ball on the wheel is not shown, nor is the croupier shown
during his movements.
[0038] According to a variant the television apparatus is switched on and tuned automatically
to the channel connected to the telecamera in the gaming hall when the system is switched
on after insertion of the identification card.
[0039] According to the invention the croupier and/or the operator of the central computer
have available a pushbutton which disables all the betting at the time of announcement
of the end of the game.
[0040] Moreover, according to the invention the croupier and/or the operator of the central
computer have available a keyboard by which they set and communicate the winning number
to the central computer. This keyboard may possibly also include the pushbutton for
disabling the betting.
[0041] Thus the central computer can allot possible winnings to the individual users and
can communicate the amount thereof by displays and/or vocal communication and/or by
printing.
[0042] The attached figures are given as a non-restrictive example and show some preferred
embodiments of the invention as follows:-
- Fig.1
- shows a diagram of a possible embodiment of the system according to the invention;
- Fig.2
- is a block diagram of the lay-out of functioning of the system according to the invention;
- Fig.3
- shows a possible keyboard according to the invention;
- Figs.4 and 5
- show two possible embodiments of the keyboard according to the invention, these embodiments
being used for roulette and for tombola or bingo respectively.
[0043] Fig.1 shows a basic diagram of the system for games of chance played at a distance
according to the invention.
[0044] For the sake of simplicity the figure shows only two gaming centres 10a and 10b located
at a distance from a main hall 11 of the gaming house.
[0045] However, within limits due to the data processing capacity of a central computer
12, which may be a personal computer for instance, to the dimension of a modem/exchange
13 and to the number of telephone lines installed and leading to the modem/exchange
13, the number of these gaming centres 10 can be increased to the desired number.
[0046] Each gaming centre 10 has to be equipped at least with a multipurpose keyboard 14
provided with a console with keys and/or various pushbuttons and at least with a display
15 to display the instructions and bets.
[0047] In this case the keyboard 14 is equipped with vocal synthesis equipment with an external
loud-speaker 16 for the vocal delivery of messages and instructions and for possible
repetition of the operations carried out by the user.
[0048] The keyboard 14 also includes a reader 17 for insertion and reading of the user card
18.
[0049] Moreover, according to the invention each key 19 of the keyboard 14 is associated
with a light emitting diode (LED) 20 (Fig.3) to indicate the selection made of the
value of the bet and/or of the choice of the bet, for instance a specific roulette
or tombola number.
[0050] In the case of Fig.3 the keys 119 may have the purpose of selecting the amount of
the bet, while the keys 21 and 22 respectively are the keys which set the bet and
cancel the bet in the event of a possible setting error.
[0051] Furthermore, the keyboard 14 comprises advantageously internal security switches
(dip switches, which are not shown here), which can be modified by the operator in
charge, for identification by the central computer 12.
[0052] Besides, the keyboard 14 can be divided into several sections for taking part in
different games, for instance.
[0053] According to the invention the keyboard 14 is advantageously interfaced with and/or
equipped with a printer 24 for printing on a paper support 23, at the end of each
bet for instance, all the operations carried out by the user, his possible winnings,
his credit balance, etc.
[0054] Each gaming centre 10 is provided with a television plant 25 which is connected to
at least one telecamera 26, which shows within the main gaming hall 11 the appointed
roulette table 27 pre-arranged for the game at a distance, or else the bingo or tombola
screen or board, etc.
[0055] According to a variant the television plant 25 is actuated and automatically tuned
to the pre-arranged channel for showing the main gaming hall 11 at the time of the
enabling of the keyboard 14 for the game.
[0056] All the elements within each gaming centre 10 located at a distance are connected
to electricity supply means for independent working when the electricity mains supply
has broken down, such means being an uninterruptible power supply system 28.
[0057] The enabling of the keyboard 14 for the games occurs upon identification of the personal
code on the user card 18; this user card 18 according to the invention consists of
a chip card, that is to say, a card with a microprocessor for the writing and reading
of data.
[0058] The user card 18 is loaded (41 - Fig.2) by a plurality of compilers 44 interfaced
with the central computer 12 and arranged at accounting centres connected to the control
room 29 of the gaming hall 11.
[0059] This loading includes the transcribing onto the user card 18 of the personal code
of the user and the possible crediting of the sum paid by the user.
[0060] According to a variant the compilers 44 can set, by transcription onto the user card
18, a maximum permitted credit depending on the type of customer; when this credit
has been used up, the user is disabled from playing.
[0061] The compilers 44 may be provided with electronic anti-intrusion security means for
the security of the operation of the gaming hall 11, these means being a code of identification
of the machine operator for instance.
[0062] The central computer 12 is associated with its own printer 24 and with its own independent
electricity supply means 28 for use in the event of a breakdown of the mains supply,
and these means may also possibly serve the modem/exchange 13.
[0063] The central computer 12 can also be associated with an auxiliary computer (not shown
here) which takes action in the event of breakdowns and anomalies.
[0064] The user card 18 may contain a code for selection of a desired language chosen by
the user for visual and vocal messages.
[0065] According to the invention, for the security of the gaming houses, the management
of the winnings takes place always by means of the central computer 12 and not by
means of any credits on the user cards 18, these cards 18 being used merely for the
identification and enabling of the players.
[0066] In this case the gaming table 27 is equipped with a central keyboard 42, which is
connected to the central computer 12 and comprises at least one pushbutton 43 for
the disabling of the games after the signal has been given for the ending of the games,
and also comprises a plurality of keys and possible relative light emitting diodes
for communicating to the central computer 12 the winning number.
[0067] The central computer 12 can thus process and communicate all the options and winning
combinations.
[0068] The enabling of the games takes place (Fig.2) by insertion 31 of the user card 18
in the appropriate reader 17 on the keyboard 14.
[0069] This operation switches on the system, disconnects automatically and physically 32
the telephone line connected to the relative gaming centre 10 and, by means of the
modem/exchange 13 , puts in communication univocally and specifically the keyboard
14 with the central computer or personal computer 12 positioned advantageously in
a control room 29 of the main gaming hall 11.
[0070] The modem/exchange 13 is equipped with a plurality of modem cards 30 equal in number
to the number of keyboards 14 which can be actuated simultaneously, that is to say,
to the number of gaming centres 10 which can be connected to the main gaming hall
11 for playing at a distance.
[0071] In this way a univocal connection in real time is ensured between the keyboard 14
and the central computer 12.
[0072] When this connection has taken place, the central computer 12 requests 33 the keying
of the personal identification code on the keyboard 14 and, when identification has
taken place, enables that keyboard 14 for playing 34.
[0073] The user can start the betting 35 with a continuous communication with the central
computer 12, which confirms the validity of the bets, stores those bets and communicates
from time to time the credit available for the next game.
[0074] All the bets and operations of the user are displayed 36 on the display 15 of the
keyboard 14 and/or are communicated vocally 37 by means of the loud-speaker 16.
[0075] At the end of each bet or at the end of all the games of the user the operations
are printed 38 by the printer 24.
[0076] The user, when he wishes to stop playing, withdraws 39 the user card 18 from the
reader 17 and the keyboard 14 is disabled 40.
[0077] Figs.4 and 5 respectively show two possible forms of embodiment of the gaming keyboard
14 for playing roulette or for other games such as tombola or bingo respectively.
1. System for playing games of chance at a distance from gaming houses which is suitable
to enable a player to take part in a desired game at a distance from the gaming house
and is characterised in that it comprises, for each player located at a distant place
(10), at least means acting as a keyboard (14) for conversing and setting, these keyboard
means (14) including means (15) to display the data thus set and actuator means (17)
cooperating with a personalised card (18), the keyboard means (14) being associated
with a modem/exchange (13) for connection to a specifically employed data transmission
line, which is associated with a central computer (12) governed by a gaming table
(27).
2. System as in Claim 1, in which the gaming table (27) is associated with temporary
telecamera means (26) cooperating with a video system (25) located in the distant
gaming place (10).
3. System as in Claim 1 or 2, in which the gaming table (27) is associated with means
for the temporary disabling (43) of the variation of games by the keyboard (14) located
in the distant place.
4. System as in any claim hereinbefore, in which the gaming table (27) is associated
with means (42) providing information of the results of games and governed by the
central computer (12).
5. System as in any claim hereinbefore, in which the user's keyboard (14) is associated
with means (24) printing the details of games.
6. System as in any claim hereinbefore, in which the central computer (12) has a procedure
for the random control of the identity of players located at a distance.
7. System as in any claim hereinbefore, in which the central computer (12) has a procedure
for the automatic disabling of a keyboard (14) after a pre-determined period of inactivity
of the same.
8. System as in any claim hereinbefore, in which the means acting as a keyboard (14)
consist of a video display terminal of the computer, this video display terminal being
of a type suitable to display windows reproducing the gaming options, these gaming
options being capable of being selected individually by the user by manual pressure
on the video display terminal itself.