[0001] This invention relates generally to games of chance such as would be found in casinos
and other legal gambling establishments and more particularly to electronic gaming
systems which can be used to play blackjack, roulette, craps, and baccarat.
[0002] In those areas of the United States and the rest of the world where gambling is legal,
there is a constant demand and need for new or improved games of chance to attract
gamblers to casinos and other gambling establishments. At the same time, experienced
gamblers have become familiar with traditional games of chance and gaming machines
such as slot machines, blackjack tables, roulette tables, baccarat tables, and crap
tables. Therefore, it is desirable that any new gambling machine or system take advantage
of this familiarity.
[0003] One technique that can be used to increase the attraction of games of chance and
lengthen the time in which the gamblers will stay at a particular garning table or
casino is to base the player's ultimate winning payoff not just on a single play of
a game but on their success on repeated plays. In other words, a player may increase
his or her payoff odds by winning the game five or ten consecutive times. Unfortunately,
using prior art gaming tables and systems, there has not been an efficient way for
casinos and casino dealers to keep track of consecutive wins or losses by a player
at a particular time in order to readily determine and calculate payoffs based on
successive wins or losses.
[0004] What is needed, then, is a gaming system which can accommodate one or more gamblers
while allowing for multiple play wagering, that is where the player receives an ultimate
payoff based upon achieving a pre-selected number of consecutive wins at the game
of chance. Such a system is lacking in the prior art.
[0005] EP 0 497 562 A2 discloses a slot machine in which an "insurance function" may be
utilised together with and in addition to a conventional slot machine game. The insurance
function is activated by inserting three premium coins in a slot. As the player continues
playing conventional games, the number of coins deposited for the play of "conventional"
games is accumulated in an accumulation counter. When a total count of five hundred
is reached in the accumulating counter, there is a pay out of two hundred insurance
coins. The insurance signal is then turned off and, in order to start a new insurance
function, the player must insert three premium coins in the coin slot in order to
activate a new insurance function.
[0006] In the event of a "bit hit" the coins for the big hit are paid out and the insurance
function is turned off.
[0007] DE 1 574 235 A is limited to teaching a gaming machine which provides an additional
bonus pay out in addition to the pay out for winning a conventional game, when a player
has won a predetermined number of consecutive games. In another embodiment, the predetermined
number of consecutive games are chosen randomly. In still another preferred embodiment
two different bonus payouts may be provided, one being dependent on wins of one type
and another bonus payout being dependent on wins of another type.
[0008] Aspects of the invention are defined in independent apparatus claims 1 and 2 and
in independent method claim 13.
[0009] Embodiments of the present invention may provide an electronic gaming system that
allows a gambler to receive an enhanced payoff based on achieving a predetermined
number of consecutive wins at a game of chance.
[0010] Embodiments of the present invention may also provide an electronic gaming system
which allows multiple players at a gaming table to place bets based on a number of
consecutive wins or losses and to monitor the progress towards winning such bets.
[0011] Yet further embodiments of the present invention may provide a system for consecutive
game wagering that can be used at both multiple player gaming tables and at individually
operated slot machine type devices.
[0012] The electronic gaming system of the present invention is based on a microprocessor
and game win/lose monitor which allows the system to keep track of an individual player's
consecutive wins or losses. The system can be used to play conventional games of chance,
such as blackjack, roulette, baccarat, and craps. The system can be incorporated within
a conventional gaming table, such as blackjack, in which each player's seating area
at the table is provided with a player-specific bet selection device and player video
screen. The bet selection device is used by the player to electrically indicate to
the processor how may consecutive wins that player believes he will win in order to
receive an enhanced payoff based on predetermined odds. A player can also select a
bet value which, in accordance with one preferred embodiment of the system, is entered
by the dealer at the table on a computer touch screen interface adjacent to the dealer
area.
[0013] After the bet is selected and value entered, the player begins to play the game of
chance, following the usual rules. The video screen adjacent to the player's seating
area, preferably a back-lit LCD, indicates to the player the value (e.g. monetary
amount) of the bet, the type of bet selected, and the number of consecutive wins achieved
by that player towards the bet selected. A game progress monitor associated with the
processor of the system allows the dealer to keep track of consecutive wins by each
player through the touch screen interface. When the number of consecutive wins equals
the amount preselected by the player, the player's screen is activated and the payoff
made. If the player loses the game of chance before achieving the number of pre-selected
consecutive wins, this can be indicated to the player by removing the backlighting
from the player's screen.
[0014] In another embodiment of the invention, the system is incorporated in a slot machine
type device for use by a single player. The player selects the value of his bet by
inserting cash, tokens, or chips in currency slots disposed through the front panel
of the device, which sends an electrical signal to the processor indicating the value.
The player also reviews a graphic display on the front of the device, indicating the
rules of play and the predetermined odds based on the number of consecutive wins achieved.
The player then, through a bet selector switch panel, selects a number of consecutive
wins desired by the player in order to achieve an enhanced pay off. The game play
is then activated by pulling the manual pull handle switch.
[0015] A character generator associated with the processor generates electronic blackjack
characters, such as blackjack cards, on the character display integral to the front
panel of the slot machine device. The player then has an opportunity to electrically
indicate to the processor whether an additional card "hit" is desired, or if the player
wants to "stand" with no additional cards, and the game continues. The game progress
monitor associated with the processor electronically monitors consecutive wins or
losses and if the number of pre-selected consecutive wins selected by the player is
achieved, the win signal lamp is activated and payoff is received from the device
through, for example, a currency bin, in a conventional manner. In instances where
the payoff amount is above a certain level established by the casino or if a tax ID
number is needed, the player may need to obtain the payoff funds from the casino directly.
[0016] Embodiments of the invention will now be described with reference to the attached
figures in which:
Fig. 1 is a plan view of a first embodiment of the system of the present invention
in which the game of chance is blackjack played at a multiple player blackjack table.
Fig. 2 is a front perspective view of a second embodiment of the system of the present
invention in which the game of chance is blackjack played at a single player slot
machine type device.
Fig. 3 is a plan view of a third embodiment of the system of the present invention
in which the game of chance is roulette played at a roulette table.
Fig. 4 is a front perspective view of a fourth embodiment of the system of the present
invention in which the game of chance is roulette played at a slot machine type device.
Fig. 5 is a plan view of a fifth embodiment of the system of the present invention
in which the game of chance is craps.
Fig. 6 is a plan view of a sixth embodiment of the system of the present invention
in which the game of chance is baccarat.
Fig. 7 is a block diagram of the system of the present invention as implemented in
the embodiment of Figs. 1, in which the game of chance is blackjack played at a blackjack
table.
Fig. 8 is a block diagram of the system of the present invention as implemented in
the embodiment of Fig. 2 in which the game of chance is blackjack played at a slot
machine device.
[0017] Referring to Figs. 1 and 7 of the drawings, a first embodiment of the electronic
gaming system is shown. In this embodiment, the game of chance is blackjack, a game
having rules and objectives well known to those skilled in the art as well as those
in the gambling community as whole. In gambling casinos, blackjack is conventionally
played at a blackjack table 11 having multiple player seating areas 12 to allow more
than one player to gamble at single table 11. The game is run by a dealer who stands
in the dealer area 13. The dealer area 13 and multiple player seating areas 12, including
the players' betting squares 17 are physically separated by a divider 20 to eliminate
the risk of accidental mixing of the dealer cards and player cards. The betting squares
17 are where each player places his chips representing his conventional blackjack
bet. Placed within or immediately adjacent to each player seating area 12 is a betting
circle 15 which incorporates a player video display 16 and first and second bet selector
switches 18 and 19. In accordance with one of the novel features of this system, bet
selector switches 18 and 19 allow each player to electronically communicate to the
system a certain number of consecutive wins of blackjack which must be achieved by
that player in order to win an enhanced payoff amount. For example, first bet selector
switch 18 will signal to the system that the player desires to receive an enhanced
payoff upon achieving five consecutive wins, with second bet selector switch 19 corresponding
to ten consecutive wins. Enhanced consecutive win payoff odds are posted on or near
blackjack table 11, and even displayed on player video screen 16, for example, stating
the odds corresponding to a certain number of consecutive wins.
[0018] Prior to selecting the number of consecutive wins, the player places a number of
chips, representing currency, within betting circle 15 up to the maximum bet amount
allowed by that casino. This bet amount is then entered into the system, preferably
by the dealer using a conventional touch screen computer interface 22. On touch screen
computer interface 22 will be displayed an icon corresponding to each player position
12, with related icons representing the dollar amount of the chips placed by each
player within their corresponding betting circle 15. Of course, the player also determines
the amount of his conventional blackjack bet for each game and places those chips
in betting square 17.
[0019] Once the monetary amount and type of bet is placed, the information is electronically
communicated to processor 90 and stored in conventional memory unit 91. Concurrently,
player video screen 16 will then display the monetary amount of the bet placed, the
consecutive number of wins selected, and when play begins, the consecutive number
of wins achieved.
[0020] Play then begins by the dealer dealing the player's cards in front of each player
and dealer cards to himself in front of chip rack 21. The first game of blackjack
proceeds in conventional manner with winners being declared in accordance with the
rules of the game. At the conclusion of the first game, the dealer enters information
at touch screen 22 as to whether a particular player has won or lost. That win and
loss information is then monitored in conjunction with processor 90 by win/lose monitor
92 (Fig. 7). If a particular player has won, information is displayed at that player's
video screen 16. If a particular player has lost that game, such information is so
indicated at the player's video screen 16, such as by darkening of the screen. Play
then proceeds to the next game. Processor 90, in conjunction with memory unit 91 and
win/lose monitor 92, compares after each game the number of consecutive wins by a
single player to the number of pre-selected consecutive wins selected by that player
prior to the first game, by using player bet selector switches 18 and 19. When the
number of actual consecutive wins achieved equals the number of pre-selected consecutive
wins, processor 90 declares that player a winner and indicates such at dealer touch
screen monitor 22 as well as that player's video screen 16. The dealer than makes
an enhanced payoff to that player in accordance with a payoff calculation made by
processor 90, based on pre-programmed odds corresponding to the number of consecutive
wins and as a function of the monetary value of the bet placed by that player before
play begin.
[0021] Table 11 also has a card shoe 23 for holding one or more decks of cards used by the
dealer during play and a conventional drop box 24 used by the dealer to hold cash,
credit and debit slips, and the like.
[0022] Figs. 2 and 8 illustrate a second embodiment of the system in which the game of chance
is blackjack, but played by single player at a game system incorporated - within a
slot machine type device 25. Device 25 includes a mechanical handle 26 which operates
an internal electrical switch to activate the system. A graphic display panel 27 on
the front of device 25 provides the player with the special payoff rules (in area
28) along with the varying odds (in area 29) corresponding to a number of consecutive
wins, 3 through 14, for example. Decorative artwork 30, such as playing cards, can
be included within graphic display 27 to increase the visibility of device 25.
[0023] After reading the rules, the player inserts bills, coins or chips into one or more
currency slots 34 which are placed through the front panel of device 25. Electrical
switch devices (not shown) internal to each slot 34 then signal to processor 90 indicating
the value of the bet. Also mounted on the front panel of device 25 is a bet selector
switch panel 32 which contains one or more bet selector switches to allow the player
to electrically indicate to processor 90 how many consecutive wins the player needs
to achieve in order to receive an enhanced payoff.
[0024] Once the bet value and bet type are selected, the player then pulls handle 26, which
electrically activates the system. A character generator associated with processor
90 generates an electronic blackjack card for the dealer and the player's first two
blackjack cards and displays them to the player on character display 31. At this point,
and again in accordance with the conventional rules of blackjack, the player makes
a decision as to whether he desires an additional card and if so, sends a signal to
processor 90 to that effect by pressing card hit switch 36 on the-front panel of device
25. Otherwise, the player presses no-hit switch 37 immediately adjacent thereto. The
dealer's second electronic blackjack card then appears on character display 31, after
being randomly generated by the character generator associated with processor 90.
The play continues until the player wins or loses in accordance with the rules of
the game.
[0025] Win/lose monitor 92 in conjunction with processor 90 and memory unit 91, keeps track
of consecutive wins by the player and then displays the number of consecutive wins
on display panel 33 of device 25. When the player achieves the number of consecutive
wins pre-selected by the player, processor 90 causes win lamp 38 to illuminate while
simultaneously sending an electrical signal to payoff gate 93. Again in a conventional
manner known to those skilled in the art of slot machine design, this causes device
25 to dispense the calculated payoff through bin 35 from the currency supply internal
to device 25. Again, as in the first embodiment, processor 90 calculates the payoff
amount using the dollar value of the bet selected by the player, as a function of
the odds corresponding to the number of consecutive wins selected and achieved by
the player. The processor 90 can also be programmed to require the player to obtain
a manual payoff from the casino if the size of the payoff exceeds a preset limit or
if a tax ID number is needed.
[0026] Fig. 3 illustrates a third embodiment of the system in which the game of chance is
roulette, played at a roulette table 41. Placed around table 41 are multiple player
seating areas 42 and a dealer area 43. Adjacent to each player seating area 42 are
betting circles 45 which incorporate individual player video screen 46 and first and
second bet selector switches 48 and 49. Bet selector switches 48 and 49 are used by
the player to indicate to the system and processor 90 (similar to that described with
respect to Fig. 7) how many consecutive wins of roulette are preferred by the 'player
in order for the player to receive an enhanced payoff amount. Because in this embodiment
the game of change is roulette, four additional bet switches 50, 51, 52, and 53 are
also placed on table 41 adjacent to each player seating area 42. Preferably, switch
50 allows the player to indicate to the system whether an even bet is preferred while
switch 51 would indicate an odd bet. Similarly, switches 52 and 53 allow the player
to indicate to the system whether a black or red bet is preferred.
[0027] The player must also select a monetary amount of the ber by placing chips inside
betting circle 45, and that information is entered into the system and processor 90
as well as memory unit 91 (Fig. 7) through touch screen 54 located adjacent to dealer
area 43.
[0028] After the type and monetary amount of the bet is selected, the play begins in conventional
manner. Win/lose monitor 92 (Fig. 7) keeps track of each player's consecutive wins
based on the type of bet selected by the player using bet switches 50, 51, 52, or
53. When win/lose monitor 92 and processor 90 determine that the number of consecutive
wins equals that pre-selected by the player prior to commencement of play, the player
is notified at that player's video screen 46. The enhanced payoff is then received
from the dealer. If the player loses his bet prior to achieving the pre-selected number
of consecutive wins, the player's video screen 46 goes blank.
[0029] Fig. 4 shows a fourth embodiment of the system in which the game of chance is roulette
but played at a single player slot machine device 55. The graphic display 57 on the
front panel of device 55 explains the betting rules at section 58 and the various
enhanced payoff odds at section 57. The decorative portion 60 can be used to attract
gamblers to device 55 by indicating that it is a roulette type device.
[0030] Using currency slots 64, the player indicates to the system the monetary value of
the bet desired as described above. The player also selects an odd bet, an even bet,
a black bet, or a red bet using bet switches 66, 67, 68, or 69, respectively, on the
front panel of device 55. Finally, the player uses bet selector switch panel 62 to
communicate to'the system how many consecutive wins the player desires to achieve
in order to win an enhanced payoff according to the odds shown on portion 59 of graphic
display 57.
[0031] The player then activates the system by pulling pull handle 56. This causes the character
generator in the system to randomly generate a roulette number (odd or even, red or
black) and display that number on electronic number display 61. If the player wins,
the number of consecutive wins is electronically displayed on screen 63 on the front
panel of device 55. Win/loss monitor 92 (Fig. 8) in conjunction with processor 90
keeps track of the number of consecutive wins and compares that pre-determined number
entered by the player at bet selector switch panel 62. If the number of consecutive
wins achieved equals the pre-determined number entered by the player, processor 90
causes the win signal lamp 70 to illuminate and dispenses the enhanced payoff amount
through payoff bin 65, unless the size or multiple of the payoff is pre-programmed
to require a visit to the casino cage for payoff or determining the player's tax ID
number.
[0032] Fig. 5 is a fifth embodiment of the system where the game of chance is craps played
at a craps table 71. Similar to the blackjack and roulette tables described above,
a conventional craps table 71 is modified by distributing a plurality of betting circles
75 and placing them at each multiple player seating area 72. Each special betting
circle 75 includes a player video screen 76 adjacent to first and second bet selector
switches 78 and 79, which are used by the player to determine how many consecutive
wins or losses are needed in order to achieve an enhanced payoff. In the game of craps,
and in this embodiment of the system, the player also has the choice of indicating
whether the player believes he will win or lose and so indicating by manipulation
of player win selector switch 74 or player loss selector switch 77. Thus, the player
can achieve an enhanced payoff by telling the system whether he believes he will win
or lose that game in a consecutive manner. Of course, the monetary of the bet is signified
by the player placing his chips within betting circle 75 and entered by the dealer
into the system through computer touch screen 80, adjacent to dealer area 73. Consecutive
wins and/or losses are monitored by the system as described above.
[0033] Fig. 6 shows a sixth embodiment of the system in which the game of chance is baccarat,
played at a baccarat table 81, having multiple player seating areas 82 distributed
around table 81 and a dealer area 83. Each player seating area 82 has a special betting
circle 85, which includes a player specific video screen 86. First and second bet
selector switches 88 and 89 are used by the player to communicate to the processor
90 how many consecutive wins are desired in order to achieve an enhanced payoff. However,
in the game of baccarat, the player has the option of indicating to the system whether
he believes that the player will win, by using switch 87, or that the bank will win,
by using switch 84. The monetary amount of the bet is signified by the the player
by placing the desired number of chips within betting circle 85. The dealer records
the values of the bets by means of touch screen 94.
1. An electronic system for playing a game of chance having a plurality of plays wherein
a win or a loss is determined after each play of the game, the system being
characterized by comprising:
a. a game enclosure (12), the enclosure including a player interface means (16) for
at least one player to physically interact with the system;
b. bet value entry means (18, 19) for generating a bet value signal to the system,
the bet value signal representing a value of a bet placed by a player prior to commencement
of the player's first of a consecutive number of plays of the game;
c. bet selector means (18, 19) for generating a bet selection signal to the system,
the bet selection signal including information representing a prospective number of
consecutive play wins of the game to receive a payoff from the system, the number
of prospective consecutive wins being selected by the player prior to commencement
of a player's first play of the game;
d. play progress monitoring means (90) for electronically recording a number of actual
consecutive play wins of the game achieved by the player;
e. player display means (16) for visually indicating to the player the value of the
bet placed by the player, the number of prospective consecutive play wins selected
by the player, and the number of actual consecutive wins achieved by the player; and
f. processor means (90) for comparing the bet selection signal to the actual number
of consecutive play wins recorded by the play progress monitoring means and for generating
a player pay off signal when the number of actual consecutive play wins equals the
number of prospective consecutive play wins selected by the player, the processor
means being coupled to the player display means, to the bet value entry means, to
the bet selector means, and to the play progress monitor means.
2. An apparatus for playing a game of chance, having a plurality of plays wherein a win
or a loss is determined after each play of the game, being
characterized by comprising:
means (17) for receiving at least one betting member representing a value of a bet
placed by a player prior to commencement of the player's first of a consecutive number
of plays of the game;
bet selector means (18, 19) for selecting a number of consecutive wins chosen by the
player from among a set number of choices;
means (90) for determining a payoff based upon a number of consecutive play wins and
the value of the bet selected by the player;
means (90) for accumulating a number of consecutive play wins of the game achieved
by the player; and
means responsive to said bet selector means and accumulating means (16) for visually
indicating to the player the number of consecutive play wins chosen by the player,
the payoff based upon the number of consecutive play wins and the value of the bet
selected by the player, and the number of actual consecutive play wins achieved by
the player, and for providing a consecutive play win indication (92) when the selected
number of wins is equal to the number of consecutive play wins achieved by a player.
3. The apparatus of claim 2 characterised in that the bet selector means comprises at least,one manually operable member.
4. The apparatus of any of claims 2 to 3, further characterized by comprising memory means (91) electrically connected to a processor means for storing
data representing the odds for each selectable number of consecutive play wins, said
determining means (90) calculating a payoff amount as a function of the number of
consecutive play wins selected utilizing payoff data odds stored in said memory means
and the value of the consecutive play wins bet.
5. The apparatus of any of claims 2 to 4 comprising a table (11), and a plurality of
player seating areas around the periphery of the table, the table further comprising
a dealer area, bet selector means comprising a plurality of displays (16) arranged
on the table, each display being adjacent one of the player seating areas.
6. The apparatus of any of claims 2 to 4 wherein the game of chance comprises a slot
machine (25) or video game having a pull handle (26) for initiating a game, and being
characterized by a display on a front of the slot machine containing system rules and payoff odds
(27).
7. The apparatus of claim 5 further comprising character generator means for randomly
generating electronic Roulette numbers, and the system further comprising character
display means for visually displaying the electronic Roulette numbers the character
display means integral to the slot machine device and electrically connected to the
character generator means.
8. The apparatus of any of claims 2 to 4 being further characterized by comprising a Roulette table (41), having a plurality of player seating areas around
the periphery of the table, the table further comprising a dealer area, and the bet
selector means further comprising means for selecting a consecutive number of wins
of either odd or even or red or black (50, 51, 52, 53).
9. The apparatus of claim 8 wherein the bet selector means (16) is further characterized by comprising a plurality of displays (16) arranged on the table, a display being adjacent
each of the player seating areas.
10. The apparatus of any of claims 2 to 9 wherein the game of chance is Craps (Figure.
5), further comprising a Craps table (71) having a plurality of player seating areas
around the periphery of the table, the table further comprising a dealer area, and
being characterized in that the bet selector means comprises a plurality of displays (76) arranged on the table,
one display being adjacent each of the player seating areas.
11. The apparatus of any of claims 2 to 9 further characterized in that the game of chance is Baccarat (Figure. 6), and the apparatus comprises a Baccarat
table (81), having a plurality of player seating areas around the periphery of the
table, the table further comprising a dealer area, being characterized in that the player display means comprises a plurality of video screens (86) arranged on
the table, one of the video screens adjacent each of the layer seating areas.
12. The apparatus of any claims 5, 8, 9, 10 or 11 wherein the bet selector means is further
characterized by comprising a plurality of manually operated members (74, 77) with at least one member
adjacent each of the player seating areas.
13. A method of incorporating a consecutive win side bet into a game of chance having
a plurality of plays wherein a win or a loss is determined after each play of the
game being
characterized by comprising the steps of:
a) at least one player wagering a chip or coin representative of a side bet of a number
of consecutive play wins side bet;
b) said player making the wager of step (a) further selecting a number of consecutive
play wins (18, 19) from within a permitted range of numbers;
c) presenting a display (16, 92) of the number of consecutive play wins selected by
the player in step (b), a payoff amount according to the number of consecutive play
wins selected by the player in step (b) and the amount of the wager made in step (a)
and the number of actual consecutive play wins achieved by the player;
d) said player attempting to play a consecutive number of plays of the game in an
attempt to win the number of consecutive play wins selected by the player in step
(b);
e) providing a winning indication (16, 92) when the player making the side bet wager
wins the consecutive number of plays of the game which is equal to the number of consecutive
play wins originally selected; and
f) cancelling the display (90) when a player has lost a play of a game prior to achieving
a number of consecutive plays of the game won equal to the consecutive number of plays
of the game selected by the player.
1. Elektronisches System zum Spielen eines Glücksspiels mit einer Mehrzahl von Durchgängen,
bei dem nach jedem Durchgang des Spiels ein Gewinn oder ein Verlust bestimmt wird,
wobei das System
dadurch gekennzeichnet ist, dass es Folgendes umfasst:
a. Spielgehäuse (12), wobei das Gehäuse eine Spielerschnittstelleneinrichtung (16)
für die physische Interaktion wenigstens eines Spielers mit dem System hat;
b. Wettwerteingabeeinrichtungen (18, 19) zum Erzeugen eines an das System gesendeten
Wettwertsignals, wobei das Wettwertsignal einen Wert eines Spieleinsatzes repräsentiert,
der von einem Spieler vor Beginn des ersten einer aufeinanderfolgenden Anzahl von
Durchgängen des Spiels des Spielers getätigt wird;
c. Wettenauswahleinrichtung (18, 19) zum Erzeugen eines an das System gesendeten Wettenauswahlsignals,
wobei das Wettenauswahlsignal Informationen aufweist, die eine voraussichtliche Anzahl
von aufeinanderfolgenden Teilgewinnen des Spiels zum Erhalten einer Gewinnauszahlung
vom System repräsentieren, wobei die Anzahl voraussichtlicher aufeinanderfolgender
Gewinne vom Spieler vor Beginn eines ersten Durchgangs des Spiels eines Spielers ausgewählt
wird;
d. Spielverlaufüberwachungseinrichtung (90) zum elektronischen Aufzeichnen einer vom
Spieler erzielten Anzahl tatsächlicher aufeinanderfolgender Teilgewinne;
e. Spieleranzeigeeinrichtung (16), um dem Spieler den Wert des vom Spieler getätigten
Spieleinsatzes, die vom Spieler ausgewählte Anzahl voraussichtlicher aufeinanderfolgender
Teilgewinne und die vom Spieler erzielte Anzahl tatsächlicher aufeinanderfolgender
Gewinne visuell anzuzeigen; und
f. Prozessoreinrichtung (90) zum Vergleichen des Wettenauswahlsignals mit der von
der Spielverlaufüberwachungseinrichtung aufgezeichneten tatsächlichen Anzahl aufeinanderfolgender
Teilgewinne und zum Erzeugen eines Spielerauszahlungssignals, wenn die Anzahl tatsächlicher
aufeinanderfolgender Teilgewinne gleich der vom Spieler ausgewählten Anzahl voraussichtlicher
aufeinanderfolgender Teilgewinne ist, wobei die Prozessoreinrichtung mit der Spieleranzeigeeinrichtung,
den Wettwerteingabeeinrichtungen, der Wettenauswahleinrichtung und der Spielverlaufüberwachungseinrichtung
gekoppelt ist.
2. Vorrichtung zum Spielen eines Glücksspiels mit einer Mehrzahl von Durchgängen, bei
der nach jedem Durchgang des Spiels ein Gewinn oder ein Verlust bestimmt wird,
dadurch gekennzeichnet, dass sie Folgendes umfasst:
Einrichtungen (17) zum Erhalten wenigstens eines Spieleinsatzelements, das einen Wert
eines Spieleinsatzes repräsentiert, der von einem Spieler vor Beginn des ersten einer
aufeinanderfolgenden Anzahl von Durchgängen des Spiels des Spielers getätigt wird;
Wettenauswahleinrichtung (18, 19) zum Auswählen einer Anzahl von aufeinanderfolgenden
Gewinnen, die vom Spieler aus einer festgesetzten Anzahl von Wahlmöglichkeiten gewählt
wurde;
Einrichtung (90) zum Bestimmen einer Auszahlung auf der Grundlage einer Anzahl von
aufeinanderfolgenden Teilgewinnen und des vom Spieler ausgewählten Wertes des Spieleinsatzes;
Einrichtung (90) zum Aufsummieren einer Anzahl von vom Spieler erzielten aufeinanderfolgenden
Teilgewinnen des Spiels; und
auf die genannte Wettenauswahleinrichtung und Aufsummiereinrichtung (16) reagierende
Einrichtung zum visuellen Anzeigen der vom Spieler gewählten Anzahl aufeinanderfolgender
Teilgewinne, der Auszahlung auf der Grundlage der Anzahl aufeinanderfolgender Teilgewinne
und des vom Spieler ausgewählten Wertes des Spieleinsatzes und der vom Spieler erzielten
Anzahl tatsächlicher aufeinanderfolgender Teilgewinne für den Spieler und zum Bereitstellen
einer Anzeige aufeinanderfolgender Teilgewinne (92), wenn die ausgewählte Anzahl von
Gewinnen gleich der von einem Spieler erzielten Anzahl von aufeinanderfolgenden Teilgewinnen
ist.
3. Vorrichtung nach Anspruch 2, dadurch gekennzeichnet, dass die Wettenauswahleinrichtung wenigstens ein manuell zu betätigendes Element umfasst.
4. Vorrichtung nach Anspruch 2 oder Anspruch 3, ferner dadurch gekennzeichnet, dass sie eine elektrisch mit einer Prozessorverbindung verbundene Speichereinrichtung
(91) hat zum Speichern von Daten, die die Chancen für jede auswählbare Anzahl von
aufeinanderfolgenden Teilgewinnen repräsentieren, wobei die genannte Bestimmungseinrichtung
(90) einen Auszahlungsbetrag als eine Funktion der Anzahl von aufeinanderfolgenden
Teilgewinnen, die unter Verwendung von in der genannten Speichereinrichtung gespeicherten
Auszahlungsdatenchancen ausgewählt wird, und des Wertes des Spieleinsatzes mit aufeinanderfolgenden
Teilgewinnen berechnet.
5. Vorrichtung nach einem der Ansprüche 2 bis 4, umfassend einen Tisch (11) und eine
Mehrzahl von Spielersitzbereichen um die Tischperipherie herum, wobei der Tisch ferner
Folgendes hat: einen Croupierbereich, eine Wettenauswahleinrichtung, die eine Mehrzahl
von auf dem Tisch angeordneten Anzeigen (16) umfasst, wobei jede Anzeige an einen
der Spielersitzbereiche angrenzt.
6. Vorrichtung nach einem der Ansprüche 2 bis 4, bei der das Glücksspiel einen Spielautomat
(25) oder ein Videospiel mit einem Ziehgriff (26) zum Einleiten eines Spiels umfasst,
und gekennzeichnet durch eine Anzeige an einer Vorderseite des Spielautomats, die Systemregeln und Auszahlungschancen
(27) enthält.
7. Vorrichtung nach Anspruch 5, ferner umfassend eine Zeichengebereinrichtung zum zufälligen
Erzeugen elektronischer Roulette-Zahlen, und wobei das System ferner eine Zeichenanzeigeeinrichtung
zum visuellen Anzeigen der elektronischen Roulette-Zahlen hat, wobei die Zeichenanzeigeeinrichtung
in die Spielautomateinrichtung integriert ist und elektrisch mit der Zeichengebereinrichtung
verbunden ist.
8. Vorrichtung nach einem der Ansprüche 2 bis 4, ferner dadurch gekennzeichnet, dass sie einen Roulette-Tisch (41) mit einer Mehrzahl von Spielersitzbereichen um die
Tischperipherie herum hat, wobei der Tisch ferner einen Croupierbereich hat, und die
Wettenäuswahleinrichtung ferner Einrichtungen zum Auswählen einer aufeinanderfolgenden
Anzahl von Gewinnen von ungerade oder gerade oder rot oder schwarz (50, 51, 52, 53)
hat.
9. Vorrichtung nach Anspruch 8, bei der die Wettenauswahleinrichtung (16) ferner dadurch gekennzeichnet ist, dass sie eine Mehrzahl von auf dem Tisch angeordneten Anzeigen (16) umfasst, wobei jeweils
eine Anzeige an jeden der Spielersitzbereiche angrenzt.
10. Vorrichtung nach einem der Ansprüche 2 bis 9, bei der das Glücksspiel Craps (Fig.
5) ist, ferner umfassend einen Craps-Spieltisch (71) mit einer Mehrzahl von Spielersitzbereichen
um die Tischperipherie herum, wobei der Tisch ferner einen Croupierbereich hat, und
dadurch gekennzeichnet, dass die Wettenauswahleinrichtung eine Mehrzahl von auf dem Tisch angeordneten Anzeigen
(76) umfasst, wobei jeweils eine Anzeige an jeden der Spielersitzbereiche angrenzt.
11. Vorrichtung nach einem der Ansprüche 2 bis 9, ferner dadurch gekennzeichnet, dass das Glücksspiel Baccarat (Fig. 6) ist, und die Glücksspiel einen Baccarat-Tisch (81)
mit einer Mehrzahl von Spielersitzbereichen um die Tischperipherie herum umfasst,
wobei der Tisch ferner einen Croupierbereich hat, dadurch gekennzeichnet, dass die Spieleranzeigeeinrichtung eine Mehrzahl von auf dem Tisch angeordneten Bildschirmen
(86) umfasst, wobei jeweils einer der Bildschirme an jeden der Spielersitzbereiche
angrenzt.
12. Vorrichtung nach einem der Ansprüche 5, 8, 9, 10 oder 11, bei der die Wettenauswahleinrichtung
ferner dadurch gekennzeichnet ist, dass sie eine Mehrzahl manuell betätigter Elemente (74, 77) umfasst, wobei jeweils wenigstens
ein Element an jeden der Spielersitzbereiche angrenzt.
13. Verfahren der Einbindung einer Nebenwette über aufeinanderfolgende Gewinne in ein
Glücksspiel mit einer Mehrzahl von Durchgängen, bei dem nach jedem Durchgang des Spiels
ein Gewinn oder ein Verlust bestimmt wird,
dadurch gekennzeichnet, dass es die folgenden Schritte umfasst:
a) wenigstens ein Spieler setzt eine(n) für eine Nebenwette über eine Anzahl von aufeinanderfolgenden
Teilgewinnen repräsentative(n) Chips oder Münze aufs Spiel;
b) der genannte den Spieleinsatz von Schritt (a) tätigende Spieler wählt ferner eine
Anzahl aufeinanderfolgender Teilgewinne (18, 19) aus einem zugelassenen Zahlenbereich
aus;
c) Präsentieren einer Anzeige (16, 92) der vom Spieler in Schritt (b) ausgewählten
Anzahl von aufeinanderfolgenden Teilgewinnen, eines Auszahlungsbetrags entsprechend
der Anzahl von vom Spieler in Schritt (b) ausgewählten aufeinanderfolgenden Teilgewinne
und dem Betrag des in Schritt (a) getätigten Spieleinsatzes und der vom Spieler erzielten
Anzahl von tatsächlichen aufeinanderfolgenden Teilgewinnen;
d) der genannte Spieler versucht, eine aufeinanderfolgende Anzahl von Durchgängen
des Spiels zu spielen in dem Versuch, die vom Spieler in Schritt (b) ausgewählte Anzahl
aufeinanderfolgender Teilgewinne zu gewinnen;
e) Bereitstellen einer Gewinnanzeige (16, 29), wenn der auf die Nebenwette setzende
Spieler die aufeinanderfolgende Anzahl von Durchgängen des Spiels, die gleich der
ursprünglich ausgewählten Anzahl aufeinanderfolgender Teilgewinne ist; und
f) Löschen der Anzeige (90), wenn ein Spieler einen Durchgang eines Spiels vor Erreichen
einer Anzahl von aufeinanderfolgenden Durchgängen des Spiels, die gleich der vom Spieler
ausgewählten aufeinanderfolgenden Anzahl von Durchgängen des Spiels ist, verloren
hat.
1. Système électronique pour jouer à un jeu de hasard ayant une pluralité de parties
dans lequel une victoire ou un échec est déterminé après chaque partie du jeu, le
système étant
caractérisé par le fait qu'il comprend :
a. une enceinte de jeu (12), l'enceinte comportant un moyen d'interface de joueur
(16) pour au moins un joueur pour interagir physiquement avec le système ;
b. un moyen de saisie de valeur de pari (18, 19) pour générer un signal de valeur
de pari destiné au système, le signal de valeur de pari représentant une valeur d'un
pari placé par un joueur avant le commencement de la première partie d'un nombre consécutif
de parties du jeu par le joueur ;
c. un moyen de sélection de pari (18, 19) pour générer un signal de sélection de pari
destiné au système, le signal de sélection de pari comportant des informations représentant
un nombre prospectif de parties victorieuses consécutives du jeu pour recevoir un
paiement par le système, le nombre de victoires consécutives prospectives étant sélectionné
par le joueur avant le commencement d'une première partie du jeu par le joueur ;
d. un moyen de contrôle de déroulement des parties (90) pour enregistrer électroniquement
un nombre de parties victorieuses consécutives effectives du jeu atteint par le joueur
;
e. un moyen d'affichage au joueur (16) pour indiquer visuellement au joueur la valeur
du pari placé par le joueur, le nombre de parties victorieuses consécutives prospectives
sélectionnées par le joueur, et le nombre de victoires consécutives effectives atteint
par le joueur ; et
f. un moyen de processeur (90) pour comparer le signal de sélection de pari au nombre
effectif de parties victorieuses consécutives enregistrées par le moyen de contrôle
de déroulement des parties et pour générer un signal de paiement au joueur quand le
nombre de parties victorieuses consécutives effectives est égal au nombre de parties
victorieuses consécutives prospectives sélectionné par le joueur, le moyen de processeur
étant couplé au moyen d'affichage au joueur, au moyen de saisie de valeur de pari,
au moyen de sélection de pari et au moyen de contrôle de déroulement des parties.
2. Dispositif pour jouer à un jeu de hasard, ayant une pluralité de parties dans lequel
une victoire ou un échec est déterminé après chaque partie du jeu, étant
caractérisé par le fait qu'il comprend :
un moyen (17) pour recevoir au moins un élément de pari représentant une valeur d'un
pari placé par un joueur avant le commencement de la première partie d'un nombre consécutif
de parties du jeu par le joueur ;
un moyen de sélection de pari (18, 19) pour sélectionner un nombre de victoires consécutives
choisi par le joueur parmi un nombre établi de choix ;
un moyen (90) pour déterminer un paiement basé sur un nombre de parties victorieuses
consécutives et la valeur du pari sélectionné par le joueur ;
un moyen (90) pour cumuler un nombre de parties victorieuses consécutives du jeu atteint
par le joueur ; et
un moyen sensible audit moyen de sélection de pari et audit moyen de cumul (16) pour
indiquer visuellement au joueur le nombre de parties victorieuses consécutives choisi
par le joueur, le paiement basé sur le nombre de parties victorieuses consécutives
et la valeur du pari sélectionné par le joueur, et le nombre de parties victorieuses
consécutives effectives atteint par le joueur, et pour fournir une indication de parties
victorieuses consécutives (92) quand le nombre sélectionné de victoires est égal au
nombre de parties victorieuses consécutives atteint par un joueur.
3. Dispositif selon la revendication 2, caractérisé en ce que le moyen de sélection de pari comprend au moins un élément actionnable manuellement.
4. Dispositif selon l'une quelconque des revendications 2 à 3, caractérisé en outre par le fait qu'il comprend un moyen de mémoire (91) connecté électriquement à un moyen de processeur
pour mémoriser des données représentant les chances pour chaque nombre sélectionnable
de parties victorieuses consécutives, ledit moyen de détermination (90) calculant
un montant de paiement en fonction du nombre de parties victorieuses consécutives
sélectionné en utilisant des chances de données de paiement mémorisées dans ledit
moyen de mémoire et la valeur du pari de parties victorieuses consécutives.
5. Dispositif selon l'une quelconque des revendications 2 à 4, comprenant une table (11),
et une pluralité de places assises pour joueurs autour de la périphérie de la table,
la table comprenant en outre une place pour donneur, un moyen de sélection de pari
comprenant une pluralité d'affichages (16) disposés sur la table, chaque affichage
étant adjacent à l'une des places assises pour joueurs.
6. Dispositif selon l'une quelconque des revendications 2 à 4, le jeu de hasard comprend
une machine à sous (25) ou un jeu vidéo ayant un manche (26) pour démarrer un jeu,
et étant caractérisé par un affichage sur un devant de la machine à sous contenant les règles du jeu et les
chances de paiement (27).
7. Dispositif selon la revendication 5, comprenant en outre un moyen générateur de caractères
pour générer de manière aléatoire des numéros de Roulette électronique, et le système
comprenant en outre un moyen d'affichage de caractères pour afficher visuellement
les numéros de Roulette électronique, le moyen d'affichage de caractères faisant partie
intégrante du dispositif de machine à sous et étant connecté électriquement au moyen
générateur de caractères.
8. Dispositif selon l'une quelconque des revendications 2 à 4, étant en outre caractérisé par le fait qu'il comprend une table de Roulette (41), ayant une pluralité de places assises pour
joueurs autour de la périphérie de la table, la table comprenant en outre une place
pour donneur, et le moyen de sélection de pari comprenant en outre un moyen pour sélectionner
un nombre consécutif de victoires soit pair ou impair, soit rouge ou noir (50, 51,
52, 53).
9. Dispositif selon la revendication 8, dans lequel le moyen de sélection de pari (16)
est en outre caractérisé par le fait qu'il comprend une pluralité d'affichages (16) disposés sur la table, un affichage étant
adjacent à chacune des places assises pour joueurs.
10. Dispositif selon l'une quelconque des revendications 2 à 9, dans lequel le jeu de
hasard est un jeu de dés (figure 5), comprenant en outre une table de jeu de dés (71),
ayant une pluralité de places assises pour joueurs autour de la périphérie de la table,
la table comprenant en outre une place pour donneur, et étant caractérisé en ce que le moyen de sélection de pari comprend une pluralité d'affichages (76) disposés sur
la table, chaque affichage étant adjacent à chacune des places assises pour joueurs.
11. Dispositif selon l'une quelconque des revendications 2 à 9, caractérisé en outre en ce que le jeu de hasard est le Baccarat (figure 6), et le dispositif comprend une table
de Baccarat (81), ayant une pluralité de places assises pour joueurs autour de la
périphérie de la table, la table comprenant en outre une place pour donneur, étant
caractérisé en ce que le moyen d'affichage pour joueur comprend une pluralité d'écrans vidéo (86) disposés
sur la table, un des écrans vidéo étant adjacent à chacune des places assises pour
joueurs.
12. Dispositif selon l'une quelconque des revendications 5, 8, 9, 10 ou 11, dans lequel
le moyen de sélection de pari est en outre caractérisé par le fait qu'il comprend une pluralité d'éléments actionnés manuellement (74, 77) avec au moins
un élément adjacent à chacune des places assises pour joueurs.
13. Procédé d'incorporation d'un deuxième pari de victoires consécutives dans un jeu de
hasard ayant une pluralité de parties dans lequel une victoire ou un échec est déterminé
après chaque partie du jeu, étant
caractérisé par le fait qu'il comprend les étapes de :
a) placement par au moins un joueur d'un jeton ou d'une pièce représentatif d'un deuxième
pari d'un nombre de parties victorieuses consécutives ;
b) exécution par ledit joueur du placement de l'étape (a) en sélectionnant en outre
un nombre de parties victorieuses consécutives (18, 19) parmi une gamme autorisée
de nombres ;
c) présentation d'un affichage (16, 92) du nombre de parties victorieuses consécutives
sélectionné par le joueur à l'étape (b), d'un montant de paiement conformément au
nombre de parties victorieuses consécutives sélectionné par le joueur à l'étape (b)
et du montant du placement effectué à l'étape (a) et du nombre de parties victorieuses
consécutives effectives atteint par le joueur ;
d) tentative par ledit joueur de jouer un nombre consécutif de parties du jeu afin
d'essayer de gagner le nombre de parties victorieuses consécutives sélectionné par
le joueur à l'étape (b) ;
e) fourniture d'un indication de victoire (16, 92) quand le joueur faisant le placement
de deuxième pari gagne le nombre consécutif de parties du jeu qui est égal au nombre
de parties victorieuses consécutives sélectionné initialement ; et
f) effacement de l'affichage (90) quand un joueur a perdu une partie d'un jeu avant
d'atteindre un nombre gagné de parties consécutives du jeu égal au nombre consécutif
de parties du jeu sélectionné par le joueur.